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[D] 1000 tips - Page 23

Forum Index > StarCraft 2 Strategy
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Prev 1 21 22 23 24 25 63 Next
NoctisLucisCaelum
Profile Joined February 2011
United States26 Posts
May 02 2011 00:09 GMT
#441
On April 26 2011 05:11 bri9and wrote:
Show nested quote +
On April 26 2011 05:09 TheAwesomeTemplar wrote:
About #41... I spent my time improving my macro instead of micro and now I can crush platinum players (I'm silver) in macro, but I lose because my micro is now horrible.


If you have good macro, your micro won't really matter a whole hell of a lot.. If you are crushing Platinum players as a Silver player in macro, you would be in gold



User was warned for this post
Noctis Lucis Caelum
SilentCrono
Profile Blog Joined March 2010
United States1420 Posts
May 02 2011 01:36 GMT
#442
I really never knew about #38. I usually never ever talk in game. Maybe I'll start now.
♞ Your soul will forever be lost in the void of a horse. ♞
Element_4
Profile Joined December 2010
United States5 Posts
May 02 2011 01:50 GMT
#443
315 - (TvT) when using ghosts, if they have no ravens, use EMP on their orbital command centers so that they cant scan your ghosts and you can nuke as you like.
falcokid
Profile Joined March 2011
5 Posts
May 02 2011 01:56 GMT
#444
On May 02 2011 10:50 Element_4 wrote:
315 - (TvT) when using ghosts, if they have no ravens, use EMP on their orbital command centers so that they cant scan your ghosts and you can nuke as you like.


184. (T) You can drop cloaked ghosts in a terran mineral line and EMP the Orbital Command - thus preventing it from scanning.

already been said
meatpudding
Profile Joined March 2011
Australia520 Posts
Last Edited: 2011-05-02 02:47:48
May 02 2011 02:45 GMT
#445
There are already some tips about shift-queuing, but none relate to this specifically.

369. (P) You can ensure that a group of stalkers will all blink across a gap by issuing a move order to the edge, shift-queue blink to the other side, and then optionally shift-queue another move order.
Be excellent to each other.
Moksha
Profile Joined April 2011
India9 Posts
Last Edited: 2011-05-02 03:22:07
May 02 2011 03:18 GMT
#446
Hey guys! I don't know what number we're on but 316) One EMP and one 200mm strike cannon kills a colossus!
FroZen(-_-)
Profile Joined December 2010
United States183 Posts
Last Edited: 2011-05-02 03:23:35
May 02 2011 03:21 GMT
#447
Tip: Micro

Sentries Damage happens before animation.
Stalker Attack only damages when animation hits, so blink before other stalkers hit yours (PvP)
"The concept of dying terrifies me, and I've taken to watching Netflix at night until I pass out to avoid thinking about it. This is better than my old strategy of crying until I passed out.." -blestedt
Arn
Profile Joined November 2010
Sweden118 Posts
May 02 2011 18:47 GMT
#448
This update was mostly to remove the gaps, and I added my own tips since I *HOPE* I could make sure they were not duplicates, and I also wanted them to not "stick out" too much, but fit in with surrounding tips.

If you wanna see the updates, search the main post for [Arn.

Updating up til 369 or so will be done later. By the way, 369 is a duplicate (see #44, could add "gap" to the wording there though), so I bet next tips should be 369.
Property fightiiing! (Swe SC2 clan) | http://property-clan.com | FOR THE SWARM!
AxiR
Profile Joined October 2010
Germany944 Posts
May 02 2011 18:55 GMT
#449
On May 01 2011 01:56 NoisyNinja wrote:
A colossus with 2 attack upgrades can 1 shot zerglings and banelings.


Colossus one-shot banes without any upgrades..
tetramtroll
Profile Joined March 2011
France18 Posts
May 02 2011 20:47 GMT
#450
315: You can chronoboost buildings from the minimap
snowroller1
Profile Joined February 2011
99 Posts
May 02 2011 21:43 GMT
#451
316; If you hold down E and right click you can emp much faster on different spots then if you pressed E for every new EMP, this also works for some other spells
slurrrrrrrp
Profile Joined April 2011
United States4 Posts
May 03 2011 02:07 GMT
#452
re: snowroller1 #316(should be 370ish?)

This is a great micro-trick. It is also very effective for burrowing damaged roaches provided you set burrow/unburrow to different hotkeys - just hold in burrow button and click the roaches as they get low on HP.
AySz88
Profile Joined March 2011
United States83 Posts
May 03 2011 05:46 GMT
#453
On May 03 2011 03:47 Arn wrote:
This update was mostly to remove the gaps, and I added my own tips since I *HOPE* I could make sure they were not duplicates, and I also wanted them to not "stick out" too much, but fit in with surrounding tips.

If you wanna see the updates, search the main post for [Arn.

Updating up til 369 or so will be done later. By the way, 369 is a duplicate (see #44, could add "gap" to the wording there though), so I bet next tips should be 369.


A couple of suggestions...
Assuming you didn't leave it vague to encourage people to see the video ( :p ), #47 needs a little clarification (lings 'behind', insert blings 'from the front' or something like that).
#252 should indicate that it's talking about if you're using creep for denying an opponent's expansion.
Whitewing
Profile Joined October 2010
United States7483 Posts
May 03 2011 05:52 GMT
#454
369: SCV's inside of a medivac with auto-repair turned on will repair damaged vehicles that are also loaded into the medivac. This applies to other scv's, hellions, siege tanks, and landed vikings (not sure why'd you'd load those though).
Strategy"You know I fucking hate the way you play, right?" ~SC2John
raf3776
Profile Blog Joined August 2010
United States1904 Posts
May 03 2011 15:35 GMT
#455
Hope this isnt a repeat
317: You can contaminate static D and it cant attack ground but can still attack air. Contaminating a missle turret contaminates but does nothing as it couldnt hit ground anyway.
WWJD (What Would Jaedong Do)
XavierGr
Profile Joined October 2010
Greece15 Posts
May 03 2011 15:56 GMT
#456
On May 04 2011 00:35 raf3776 wrote:
Hope this isnt a repeat
317: You can contaminate static D and it cant attack ground but can still attack air. Contaminating a missle turret contaminates but does nothing as it couldnt hit ground anyway.


Eh? That is completely wrong, contaminate on static defenses has no effect.
Kaitlin
Profile Joined December 2010
United States2958 Posts
May 03 2011 16:42 GMT
#457
On May 03 2011 14:52 Whitewing wrote:
369: SCV's inside of a medivac with auto-repair turned on will repair damaged vehicles that are also loaded into the medivac. This applies to other scv's, hellions, siege tanks, and landed vikings (not sure why'd you'd load those though).


This has been posted again, and again, and again.
GiantCrabby
Profile Joined May 2011
Germany5 Posts
May 03 2011 19:44 GMT
#458
Not sure about the number, but this hasn't been mentioned before:

Uprooted Spore Crawlers don't grant detection.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
May 03 2011 22:02 GMT
#459
On May 02 2011 12:18 Moksha wrote:
Hey guys! I don't know what number we're on but 316) One EMP and one 200mm strike cannon kills a colossus!


What? Strike Cannon kills colossus without the EMP.
Ryrmidon
Profile Blog Joined April 2011
Canada371 Posts
May 03 2011 22:13 GMT
#460
315.you can emp using the minimap. u can cast most spells via mini map
"He can't beat me in a real game" IdrA
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