This is really allin too because he's getting drop and speed upgrades as well as a ton of ling/baneling which costs a lot of larva so he's going to have very few drones. It's fine losing a handful of probes/stalkers to fend it off cleanly. You also ought to be more active with your hallu-phoenix, it's pretty easy to spot this kind of stuff
PvZ Trouble - Zerg 2 base ling + Baneling drops!. - Page 6
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Sybris
30 Posts
This is really allin too because he's getting drop and speed upgrades as well as a ton of ling/baneling which costs a lot of larva so he's going to have very few drones. It's fine losing a handful of probes/stalkers to fend it off cleanly. You also ought to be more active with your hallu-phoenix, it's pretty easy to spot this kind of stuff | ||
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1st_Panzer_Div.
United States621 Posts
On March 16 2011 10:45 Validity wrote: Oh I'm playing against people much higher than 3700 due to mmr but thanks. You're saying that it comes way before voidrays but the speed of the attack was completely dependant on your lack of agression and letting him get to 41 drones (read: 2 drones on every mineral patch, 6 on gas + some to spare) before he had to do anything. The attack hit at 11 minutes. That's really easy to a couple immortals/VR's off a 3 gate expand. Oh and you had 6 sentries 2 cannons and 1 zealot at 10 minutes. I wonder why an attack killed you. You didn't have pylons around your base either. I thought that was basic for a super pro 3600 masters who can decide that everyone else who posts are "bronze league professionals." He could have ling roach dropped you and had the exact same effect (his timing was off too as a roach ling drop can hit at 10 minutes, provided he gets to drone for free at start). Also yes, FF's would have kept your nat safe because your obs saw the lings running in (didn't react till your stalker shot them though), which would have let you FF all of the out/prep units/spread since you see overlords + baneling nest). Maybe not using 1 control group for all your army would help too (yes, you have like each individual unit on a diff hotkey but really, you just used 5 to select all of them), ie stalkers on 1 and zealot sentry on 2. Btw 8 minute scout of bling nest > drop stargate lets you get 2 voidrays out fine for an 11 minute attack. And getting a stargate following an expand is great regardless in pvz because VRs can be mixed into any army composition/make pre hydra aggression painful for z and being able to mix in phoenix if he suicides by going muta is great too. Your thread really seems like "oh hey i let a terran a rax no gas fe to a gold and then he did a 7 rax stim shield +1 timing attack and it destroyed me, what can i do against this imba strat," and when people tell you not to let him fe to the gold off 1 rax no gas you call them incompetant. oh hey lookie being aggressive = both hitting 45 workers at a similar time! No, he didn't go blings but if he did then it would have been with a much lower economy/later. ![]() A lowly master toss here, but have to say that I agree with Validity 100% and both his analysis of the OP's replay, and of using VR to counter. | ||
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SaroVati
Canada280 Posts
My main problem is that zerg now just transitions into more speedlings with +1/+1, blings, and corrupters..... I'm thinking sentries are the answer but that cuts lots of gas for tier 3 units necessary to crush a zerg... | ||
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Fushin
France193 Posts
Seriously i had 10 void ray, but that just wasn't enough. I lost my whole army in a couple of second... And here in 1.3, they're removing the archon toilet ! It's exactly the same !! But with t1.5/t2 tech... Serously, this is imbalanced and totally broken, i really can't figure what to do against this flying ball of doom... | ||
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brutality
United States167 Posts
On March 20 2011 02:46 Fushin wrote: I engaged today with a 200/200 army with stalker colossus void ray, against baneling in overlords/speedlings/roach speed. Bascally either you stand and fight and you get the banelings up your a.. (cause if he sac enough dummy overlords he'll get the drop done), or you fallback and lose troops to en the main army. Seriously i had 10 void ray, but that just wasn't enough. I lost my whole army in a couple of second... And here in 1.3, they're removing the archon toilet ! It's exactly the same !! But with t1.5/t2 tech... Serously, this is imbalanced and totally broken, i really can't figure what to do against this flying ball of doom... you really shouldn't say something is imbalanced b/c you lost to a strat and can't figure out a decent answer to how to beat it. you lost to it because you did something wrong or because you don't have the proper mechanics to deal with it. I just lost twice in a row to the carpet bomb strat and just wanted to see what other people were doing to deal with this. my mistake in both games were bad FF. you're supposed to FF the zerglings and move back your main army while kiting the overlords with your stalkers. derp derp have to use multiple hotkeys for army control click works too i guess... i've been told that the 6 gate push works well or throwing down double stargate phoenix after you scout the nest and prob the double evo. I know incontrol talked about this on his stream but couldn't find a thread about him talking about it ![]() any other suggestions on how to deal with carpet bombing zergs? and i'm not talking about baneling bombs on your mineral line | ||
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Solo Artist
United States1 Post
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VictorX
United States773 Posts
When you consider that only zealot/sentry is required to defend the front, and that stalkers are fast enough to rush to the front if an attack does come, it would be wise to spread your stalkers around as you would against a terran MMM drop, just to deny those overlords. Then get cannons at your mineral line (since speedling/baneling transitions smoothly into muta or infestor harass and you need cannons to thwart either) Hope this helps ^^ Master Random 50% zerg 25% terran 25% toss for what it's worth x,x | ||
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MK4512
Canada938 Posts
Interesting what will evolve to combat this style... | ||
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.![[image loading]](http://www.gamereplays.org/community/uploads/repimgs/repimg-33-194921.jpg)
control click works too i guess... i've been told that the 6 gate push works well or throwing down double stargate phoenix after you scout the nest and prob the double evo. I know incontrol talked about this on his stream but couldn't find a thread about him talking about it 