Collection of cheese strategy - Page 3
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blackodd
Sweden451 Posts
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purerythem
United States245 Posts
13 ext 13 pool drone to 15 queen, ling speed when ling speed is half way done drop baneling nest push out to opp's base just before speed finishes. speed + bling nest will pop almost simultaneously. you should have enough gas to make 8 blings, bust and rally lings. | ||
EvaristeGalois
United States58 Posts
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blackodd
Sweden451 Posts
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DeCoup
Australia1933 Posts
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Inkarnate
Canada840 Posts
10 Proxy Rax 11 Proxy Rax 11 Supply Pump marines, use scvs to tank or build bunkers. | ||
ChickenLips
2912 Posts
On August 11 2010 08:36 viraltouch wrote: bump for +1 on worthy of being sticky'd if this is constantly maintained. im sorry but builds on liquidkipedia needs updating to be any useful. Yeah like we need more cheese in ladder. | ||
aramadia
Canada6 Posts
This gets denied by intelligent watchtower usage sometimes, but scouting defeats all cheeses anyways. On the other hand, players will scout you later on 4p maps and do less safe builds assuming that you wont attack so early. | ||
CryMore
United States497 Posts
PvX Cannon Rush Variation 1 Fastest Cannon Rush Send Intial Probe to Scout Chrono 9th and 10th Probe (To make up for early scout) 10 Pylon in opponent base 10 Forge 10 Cannon, Cannon Continue Probe Production and either move your cannon line up or build proxy gateways. PvX Cannon Rush Variation 2 Slower Cannons but includes a proxy gateway 10 Pylon in Enemy Base 10 Gateway 11 Forge 12 Cannon, Cannon Start Building Zealots PvX Cannon Rush Variation 3 Forge in Base, allows some sort of transition should your rush fail. This cheese is not all-in since if you get scouted you only lose a pylon (possibly less if you cancel). 10 Pylon => Scout 11 Forge 12 Pylon in Opponent Base 13 Cannon, Cannon This is a good way to punish Hatch first Zerg Builds. Wait for the Hatch to get to about...60-70% completition before dropping your cannons. This way the Zerg will not be able to cancel and be commited to breaking your cannons at significant losses, or sacrifice his expansion. | ||
Randomaccount#77123
United States5003 Posts
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blackodd
Sweden451 Posts
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Jeffbelittle
United States468 Posts
I haven't been able to V-Ray Cheese since I got out of practice matches due to the rocks being gone :V | ||
StormRaven
Canada3 Posts
Can some one explain how to read some of these like TvX Ultrafast banshee or TvX 3-rax cheese or TvP THOR IS HIER SUPERFAUST | ||
blackodd
Sweden451 Posts
On August 13 2010 02:41 StormRaven wrote: ok Time to Ask a stupid question Can some one explain how to read some of these like TvX Ultrafast banshee or TvX 3-rax cheese or TvP THOR IS HIER SUPERFAUST The numbers represents how much food you have And you build the thing it says as fast as you can That's all there is to it | ||
boboyo
Australia63 Posts
7 gas, 3 scvs on gas asap 11 eng bay lift off with ~160 gas you liftoff at the same time as the listed build because you're waiting for gas anyway but you have 4 more scvs which you can use to kill probes/repair/mine. | ||
me_viet
Australia1350 Posts
10 overlord -> extract trick (scout) 12 Send another Drone 14 Hatch in Opponent's base 16 Pool 15 Extractor 16 Overlord @100 gas ling speed Things to Note: -With Your second drone, you attack something inconsequential to draw their attention. MOST players will not be able to tell the difference b/n the 2 drones unless they stick a probe on it, in which case you just play standard. -Try and keep the 2nd drone alive, it'll make things alot easier. If neccessary steal their gas and cancel when nearly done. -When Hatch finishes, get a queen and 1 pair of lings IF your second drone is still alive, if not get a drone. Make 2nd Drone morph into Spine Crawler. Pool should finish when Hatch finishes. -When Queen finishes, IF you judge your creep not to reach their nexus, get a tumour, If they're light on Def, do Inject. If not, save energy for transfusion. -Make Drones/Lings based on your judgement. You'll need about 3 spine crawlers to be effective. Make 1-2 lings to hit mineral line. -All this time, you morph lings from home base and rally to opponents ramp, for chance of sneaking in/prevent counter. -Get another queen in the proxy hatch when you can. -Spine Crawlers has massive range, and deals + dmg to cannons, so it SHOULD be able to take down cannons. Spread creep tumour to prevent terran from building too many bunkers near your spine crawlers. -If they do have bunker up, just reposition. But always have spine crawlers/lings covering each other (ie, don't uproot all). -Don't 4get to morph lings from home base to prevent counter. If some1 tell me how to post reps, i'll post some of the ones i've managed to pull off =]] -Enjoy. EDIT: The strong point of this build is, your not cutting drones or getting an early pool so opponent isn't gonna suspect anything. This works best against ppls with bad game sense to realise that your pool is going down VERY late (almost like your planting a hatch somewhere =P). But even then, most high-tiered players SHOULD just be assuming a hatch is being placed down, and go and check expo. If they do that, you'll have enough time to chuck down the pool on most maps. Then, they'll just think your just bad... Suprise is everything =]] | ||
Cryosin
United States182 Posts
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wxwx
527 Posts
ZvX proxy hatch spinecrawler rush! TvX Proxy rax+bunker rush | ||
dompatones
United States4 Posts
works against T and P one probe to enemy base pylon at 10 inside his base. if he scouts just continue you can still pull it off gateway at 10 forge at 10 chrono 2 probes make pylons as necessary make a cannon and chrono a zealot if he is going to destroy your cannon cancel it keep making probes one at a time when you have minerals. continue to build in your base and get the economic advantage. Keep the pressure on him. make him forget to make workers and piss him off. I love when they call me names if feels so good | ||
EvaristeGalois
United States58 Posts
EDIT: Also, could you update the OP with HuK's mothership rush build? | ||
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