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Let's get a proper colletion of cheese strats that we all do for various reasons. I don't want any discussion of the ethic and moral properties of cheese here, we have other threads for that.
The definition of a cheese is an extremely high risk/reward tactic that is very specific in execution. Thus I would like, if you feel for it, detailed build orders of each cheese.
If you have improvements on mine do tell... I'll add yours to the list too
Normal cheeses
ZvX 4 pool (for lulz) 6 extractor (gas steal) 5 extractor (gas steal) 4 pool Lings.. if you win be sure to tell your awesome strategy
ZvZ 6pool spine push 6 pool drone drone (so you have 7 food) 6 lings + move out with 1 drone exactly when making the lings, because the lings are much faster Move out another drone a little bit before you're inside the other zerg's base Build spine while defending it with lings. If the opponents lings goes for the spine, then attack them, else just run around with lings and buy time for the spine to finish
ZvP 7 pool econ - thanks to Mindspider
7 Drone 7 Pool 8 Drone 9 OL 10 Drone
ZvP - baneling timing attack - thanks to purerythem 13 gas 13 pool drone to 15 queen, ling speed when ling speed is half way done drop baneling nest push out to opp's base just before speed finishes. speed + bling nest will pop almost simultaneously. you should have enough gas to make 8 blings, bust and rally lings.
ZvT, ZvP hatchery rush <- Link
TvX Ultrafast banshee - thanks to ShadowDrgn 10 gas 10 rax 11 depot 11 factory resume scv production and make a marine to kill scout 15 starport 16 tech lab (on factory or rax for float) 16 depot 16 banshee 20 OC
TvX 3-rax cheese (all in rush) 9 rax 9 scv (stop scv production here, 10 is max) 10 depot rally rax to your ramp to deny scout. Now ONLY build marines 11 rax 13 rax 16 depot rally all rax to a marine, push out with 6 marines pump marines and try to win
TvP/TvT scrap station planetary fortress rush 7 gas + put guys on gas asap 11 engineering bay When you have 150/150 load 5 scvs and move the other 2 manually to opponents base. Be sure to have some excess gas for repairing the PF Fly to opponents base Upgrade to PF and mine opponents minerals with your own scvs Load scvs into PF if they get focused
TvP THOR IS HIER SUPERFAUST (LOL), 2p map req 6 scv 7 scv 8 gas + 3 workers ASAP 8 scv 9 scv 9/10 rax in base + send one scv to proxy factory 10 factory + rally to opponent's base 10 supply depot in base 10 armory at the factory proxy 10 tech lab 10 Thor + mine about 100 min / 50 gas for Thor repairs and then move your SCV's to your factory or to intercept the thor
The strength of the fast thor is that the build looks almost normal, so any scouting may not detect cheese.
TvP Nuke Rush <- link
TvZ Nuke Rush <- link
TvT fast reaper - thanks to BlasiuS 6/7/8 barracks 6/7/8 gas, 3 SCVs on it immediately when done @ 100% barracks, tech lab @ 100% tech lab, reapers 10 depot @ 150 minerals, OC transition
[b]TvX BBS - thanks to Inkarnate
10 Proxy Rax 11 Proxy Rax 11 Supply Pump marines, use scvs to tank or build bunkers.
PvX generic zealot rush thanks to ScDeluX Save all chrono boost 10 pylon 10 gate 11 gate Zealot
PvX korean 4 warpgate - thanks to Plexa Chronoboost your nexus as soon as possible, do not chronoboost again 10 pylon (scout) 10 Gateway 13 Assimilator (mine with 3 workers until you have 50 gas, pulling one worker off at 44, another at 48 and the last at 52) 15 Core (gas should be finished about now), when this completes begin warpgate and chronoboost continuously Continue probing to 18 At 18 add three gateways When warp is about 75% done start building pylons in the other guys main (4 is a good number)
Cannon rush guide <- link
2v2 (and up) cheeses
11 speedling and mass pre-igniter hellion <- link
2v2 Double Terran Marine Push <- link
Borderline cheeses with transition
PvZ cannon contain - thanks to max289 9 pylon (Scout) 10 forge
Then block zergs entrance with two pylons and place cannons behind the pylons. Keeps him in the base for a while hehe.
TvX fast banshee econ - thanks to ShadowDrgn 10 gas 10 rax 11 factory 11 OC 11 depot 11 starport 12 marine 14 tech lab 15 banshee 18 depot more scvs, second gas, marines/hellions as desired banshee at 5:30 or so with 16 scvs and about 200 more minerals, but the marine is much later and won't be able to prevent a scout. Much easier to get your second gas for fast cloak in this variation too. If you wall with the rax and factory and build the starport in the middle of your base, you can prevent scouting that way I suppose.
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Stuff I would like detailed...
2v2 cheese? 3v3?
Enjoy
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Banshee/thor/reaper for T and dt/proxy/vrs for toss aren't cheese.
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heres one that i went up against ina pvp
9 pylon 9 pylon 9 gate 9 gate 9 gate
after that mass zealots
its a really weird 2 gate rush/ semi cheese
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fast reaper
6/7/8 (proxy) barracks 6/7/8 gas, 3 SCVs on it immediately when done @ 100% barracks, tech lab @ 100% tech lab, reapers 10 depot @ 150 minerals, OC transition
You can make bunker outside opponents natural (zerg), or in opponents base within range of workers/building (protoss) to further pressure your opponent.
This can range from a super-allin (proxy 6 barracks + bunker), to simply delaying your econ a bit (in-base 8 barracks)
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Protoss cannon rush would be cheese.
Zerg forward hatchery hidden in the back of their base and then spine crawler push.
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I've done this at low-mid diamond about 30 times (400ish rating)
TvT (req 2 player map)
Proxy 7 rax marine
build 1 scv and send one initial scv to outside opponent base 7- rax and scv 8 - scv 9 - depot and marine when rax finishes rally working scv to opponent base to harass his rax scv send 2 scv from main to his main to bunker and continue harass constantly pump rines
The nice thing about this you don't have to do much dmg and it will get you ever so slightly ahead if you can force him to get off his minerals with at least 4 scvs, Then I transition into cloaked banshees are a bigger 4 rax all in.
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Thanks all
Lol manicsquare, that's really strange! Will have to try it out before adding.. hope you don't mind :p
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On August 09 2010 23:12 manicsquare wrote: heres one that i went up against ina pvp
9 pylon 9 pylon 9 gate 9 gate 9 gate
after that mass zealots
its a really weird 2 gate rush/ semi cheese
This is just wrong lol why would u make 2 pylon ?
The correct zealot cheese is like
10 pylon 10 gate 11 gate save all your cronoboost n go
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I don't mind at all i thought it kinda fit the definition of cheese of a built that works if not scouted.
I unfortunately lost to it because it was steppes and he had pylons everywhere so i was thinking it was going to be mass cannons into void rays. So i went to mass stalkers and was prepared for a more of a mid-late game while he just rushed zeals.
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On August 10 2010 01:29 ScDeluX wrote:Show nested quote +On August 09 2010 23:12 manicsquare wrote: heres one that i went up against ina pvp
9 pylon 9 pylon 9 gate 9 gate 9 gate
after that mass zealots
its a really weird 2 gate rush/ semi cheese This is just wrong lol why would u make 2 pylon ? The correct zealot cheese is like 10 pylon 10 gate 11 gate save all your cronoboost n go
yeah i know that this is what some guy did against me
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yeah i know that this is what some guy did against me
Why would you post it then if you know its trash...
Anyway has anyone been successful with cannon rushes (Diamond plz)
The one viable one ive seen is Tester 2 pylon at enemy choke and 1 cannon vs Z.
It's not much of a cheese anyway cause its not meant to kill your opponent but just deny the FE
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On August 10 2010 01:35 ScDeluX wrote:Why would you post it then if you know its trash... Anyway has anyone been successful with cannon rushes (Diamond plz) The one viable one ive seen is Tester 2 pylon at enemy choke and 1 cannon vs Z. It's not much of a cheese anyway cause its not meant to kill your opponent but just deny the FE Is this the game on DO where he just contains the guy in his base. If not then can you please provide a link for the game because i'm interested now.
I mentioned it just to throw it out there if people want to try it because it fits the idea of cheese
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Updated 6pool spine rush since it wasn't optimal
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Got the proper zealot rush in..
manicsquare: Sure, it's a cheese strat, but I think this one has more chance of a success hope you don't mind
The dual proxy pylon signaling cannons is a pretty smart fake move though
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On August 10 2010 01:44 manicsquare wrote: Is this the game on DO where he just contains the guy in his base. If not then can you please provide a link for the game because i'm interested now.
He used it twice on KOTB finals vs Idra and succeded once.
Go on blip.tv/day9 and search history. Cant link it i'm at work sry.
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11 factory 11 starport + tech lab
wat
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On August 10 2010 01:35 ScDeluX wrote:Why would you post it then if you know its trash... Anyway has anyone been successful with cannon rushes (Diamond plz) The one viable one ive seen is Tester 2 pylon at enemy choke and 1 cannon vs Z. It's not much of a cheese anyway cause its not meant to kill your opponent but just deny the FE
On metalopolis you can pylon below the enemy's mineral line and and build cannons on the elevation after you've built one below. Then you can place two pylons at his ramp to prevent any retaliation while you build gates at your main.
Now you've successfully stop your enemy from mining with 2~3 cannons. I don't even know why I'm sharing this.
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On August 10 2010 02:29 gogog0 wrote:wat
What do you want improved? Post that instead of useless comments
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Yeah aya doesn't matter with me just thought it was weird and random cheese i would throw out for people to see.
Then going on to the DO contain cheese I agree when he says it's not really cheese and more of a contain so shouldn't be put up but it is still pretty cool.
the at gogo if you want to see something like it look for cauthonluck vs idra on i believe mlg's channel. If somebody could link it that would be great because right now youtoube won't open up on my laptop
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PvP:
11 gate, 13 gas, core asap, 50 gas, 3 more gates, pull probes out, research warp gate, in base proxy pylons, mass lots!
Yay, wins everytime. Fix Blizzard.
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