• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:09
CEST 12:09
KST 19:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon111
StarCraft 2
General
StarCraft open world shooter announced at BlizzCon Weekly Cups (Sept 21-27): herO and ByuN double Recent Patches and the Future Stellar Fest 1 Replay Pack Balance hotfix patch 5.0.16b (July 16)
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Grand Finals SC2 INu's Battles#21 [ 3-Days tournament ] ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Bot on ladder Where can I find Flash replays that work? a Announcement on the JEDI Ringing Official StarCraft website teases new content ahead of BlizzCon? BW General Discussion
Tourneys
[ASL22] Ro8 Day 4 [ASL22] Ro8 Day 3 [Megathread] Daily Proleagues [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero Nintendo Switch Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine All you football fans (soccer)! Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9296 users

A Comprehensive Look at the Phoenix - Page 3

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
DarkwindHK
Profile Blog Joined April 2010
Hong Kong343 Posts
Last Edited: 2010-06-30 08:16:06
June 30 2010 02:41 GMT
#41
I think it is kinda like scout in SC1, but it lacks the ground attack and now Turrets stronger.

If Pheonix has like a tiny ground attack (may be like worker damage?) it will be more useful. Or increase their mana recharge rate. (less balance problem for the later)
Dont be too humble, you are not that great.
Leeoku
Profile Joined May 2010
1617 Posts
June 30 2010 02:44 GMT
#42
phoenixes against T is meh since vikings/marines destroy it so easily. better off against zerg and maybe p
Noak3
Profile Blog Joined May 2010
United States236 Posts
June 30 2010 03:06 GMT
#43
Wow, I came in here hoping to see a comprehensive analysis of the phoenix's strengths and weaknesses, and how best to use it, and I was really excited. Then I got another QQ thread.
Love and be kind in the face of adversity. If you stand up for others, they will stand up for you.
Antares777
Profile Joined June 2010
United States1971 Posts
June 30 2010 03:07 GMT
#44
Phoenixes are really good because let's say terran is going MMM with a lot of siege tanks. Let's also say that they are in siege mode.

You have 8-12 Phoenixes and a bunch of gateway units. The Phoenixes can flank and lift all the tanks in siege mode allowing your gateway army to stampede over terran's bio-ball. Phoenixes are also really good at destroying medivacs so if he poorly places his medivacs somewhere where you can kill them, thats another use. Harassing workers and scouting are more great uses. You could fly right over his production buildings and lift anything that comes out and kill it if he has no turrets.
Antares777
Profile Joined June 2010
United States1971 Posts
June 30 2010 03:08 GMT
#45
Also note that Phoenix beats Viking 1v1 and that they should be used as support to your main army not for harass in PvT. In PvZ their only purpose is harass, but in PvT u use them against tanks in siege mode.
Calamity
Profile Joined June 2010
Canada161 Posts
June 30 2010 03:17 GMT
#46
On June 30 2010 11:36 eScaper-tsunami wrote:
Phoenix is great for mutas, and thats good enough for me. I don't see why you have to make a unit incredibly powerful and versatile. Fortunately for us, protoss has stalkers, and i'll choose the cheap 125/50 stalker over phoenixes anyday.

On a side note, phoenixes aren't even that great against mutas anyway. But that's for another discussion

Show nested quote +
On June 30 2010 07:59 Spyridon wrote:
Also, Corruptor is only cost effective vs Massive (the only match up you actually see them in is vs Colossus) and has a crap spellcasting ability. It's not cost effective vs Mutas as you mention, and has a SLIGHT advantage vs UNMICROED phoenix, but microed phoenixes beat Corruptors. BL isnt even the same unit - that's like saying Banelings are Zerglings. Corruptors need a LOT more help than Phoenix.

Also, Vikings dont counter light air very well at all. The main thing Viking has going for it when it comes to AA is huge range. It's actually in a very similar boat to Phoenix, except I'd prefer Phoenixes spellcasting ability any day.


Corrupters and vikings both outrange phoenixes.... you can make your phoexies fly back wards all you want but they still will never outrange corrupters and vikings... lol so how do you outmicro?


Fact is that a phoenix beats a viking if on a 1 to 1 ratio. If a unit outranges another unit, you're suppose to use kiting to take advantage of that. Vikings may outrange, but the phoenix just moves towards the running viking AND fires at the same time and the viking will die with or without micro.

For corruptors, they just win outright against the phoenix if both were to duke it out without micro. The phoenix just does so little against the corruptor's 2 armor. Phoenix micro isn't that good since the corruptor outranges it so the corruptor wins if the Phoenix doesn't run away.
Betaaaa!!!!!!!!!!!
TossFloss *
Profile Blog Joined February 2010
Canada606 Posts
Last Edited: 2010-06-30 03:27:24
June 30 2010 03:27 GMT
#47
Here are two videos (by Day[9]) which demonstrate Phoenix dominance.



TL Android App Open Source http://www.teamliquid.net/forum/viewmessage.php?topic_id=265090
Mr.Eternity
Profile Joined May 2010
United States143 Posts
June 30 2010 04:03 GMT
#48
I think we all realize how wrong the OP is, so the mass of posts here are obviously to hoard some post count
"Because nobody can make it alone"
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
June 30 2010 04:07 GMT
#49
Lol this isn't comprehensive at all.
Moderator
Antares777
Profile Joined June 2010
United States1971 Posts
June 30 2010 04:20 GMT
#50
On June 30 2010 13:03 Mr.Eternity wrote:
I think we all realize how wrong the OP is, so the mass of posts here are obviously to hoard some post count


yup ^^
MythicalMage
Profile Joined May 2010
1360 Posts
June 30 2010 05:05 GMT
#51
Pheonixes aren't really air dominance. Blink stalkers fill that role, I think.
annul
Profile Blog Joined June 2010
United States2841 Posts
June 30 2010 06:34 GMT
#52
On June 30 2010 06:06 TheGreenMachine wrote:
The Phoenix doesn't even hard counter any Terran air unit besides the Banshee


marauders...
DeckOneBell
Profile Blog Joined May 2010
United States526 Posts
June 30 2010 07:22 GMT
#53
Phoenixes are the only unit I really trust to get the job done v. tanks. Immortals get focused down by the rest of the ground army, stalkers get destroyed by tanks, so on and so forth.
Percutio
Profile Blog Joined April 2010
United States1672 Posts
June 30 2010 07:37 GMT
#54
On June 30 2010 11:41 DarkwindHK wrote:
I think it is kinda like scout in SC1, but it lacks the ground attack and now Turrets are AOE.

If Pheonix has like a tiny ground attack (may be like worker damage?) it will be more useful. Or increase their mana recharge rate. (less balance problem for the later)

Turrets AOE?

You mean splash? And by that you mean they don't have it?

On June 30 2010 16:22 DeckOneBell wrote:
Phoenixes are the only unit I really trust to get the job done v. tanks. Immortals get focused down by the rest of the ground army, stalkers get destroyed by tanks, so on and so forth.

You should try them in PvP. Lots of stalkers + a few pheonixes = lift enemy immortals and stalkers during battle. Even 1-2 pheonixes lifting immortals in a PvP stalker fight turn the tide in your favor.

And really what are you going to have trouble against? Colossi take a while to come out. You can scout DTs. The only scary thing is some kind of huge gateway army and pheonixes can still pick off sentries and lift stalkers.
What does it matter how I loose it?
ultratorr
Profile Joined June 2010
Canada332 Posts
June 30 2010 07:42 GMT
#55
I sometimes use Pheonix against Terran by using them with Colossus. Terran seems to have a harder time sniping my Collosi when there are Pheonixes around.

I'm not sure if that's cost-effective though.
Acidlineup
Profile Joined April 2010
123 Posts
June 30 2010 08:35 GMT
#56
They are fine in what they are designed for, which is scouting, harassment, early map control, overlord hunting and muta hard counter. This is pretty huge list what they can do and i think they are fine the way they are. The problem is that ppl are mistaken they are air superiority fighter, an that role thay fullfill kinda meh... VR's with speed upgrade are a much better choice and also for ground support and as dmg dealers. So, if u dont have the APM needed and early map control isnt ur playstyle dont use them - simple as that.
They are really fine, no change needed.
system failure...
kar1181
Profile Joined May 2010
United Kingdom515 Posts
June 30 2010 08:54 GMT
#57
The phoenix is probably my favourite Protoss unit. But it takes a lot of skill to use effectively.

I do wonder, as has been suggested, a small buff to its base damage, and a small reduction to light bonus might help give it a slightly better straight up role. Otherwise it's very much a bit part unit that is useful in a lot of situations but doesn't fit any specific role other than anti muta.

A cool idea though, against Terran, is mixing Phoenix with Hallucinate.

A terran at my level (low platinum) generally tends to turtle one base, viking tank marauder. With a good healthy force of chargelots sentries and phoenixes and a handful of stalkers, I reckon you could annihilate that composition with a couple of hallucinated colossi to distract the vikings while the phoenixes took care of the tanks. Then the protoss ground forces can easily take care of the remnants.

Once the collosi have gone down the phoenixes and stalkers can clean up the Vikings..

And that's what I think the phoenix is great at, it makes your other units a lot more potent.

Though, it doesn't stand up well as an air superiority unit which both terran and zerg have.
Wonderballs
Profile Joined April 2010
Canada253 Posts
June 30 2010 11:21 GMT
#58
On June 30 2010 09:45 lol.Donkament wrote:
the big part of problem :

Terran have reactor
Zerg larve for spam
Protoss no

issue is up the cost 150/100 to 175/150 or 200/150 more and up the attak, HP; Armor for effective cost Vs other race.


Protoss no? I bet your energy is 100/100

+ Show Spoiler +
Check out chrono boost it's interesting
I thought Jesus would come back before Starcraft 2.
MythicalMage
Profile Joined May 2010
1360 Posts
June 30 2010 11:59 GMT
#59
Well, somewhere, Blizzard said that the idea was that, in the air, the Phoenix would kill the light units, and the void ray would kill the armored.
lololol
Profile Joined February 2006
5198 Posts
June 30 2010 12:08 GMT
#60
On June 30 2010 12:17 Calamity wrote:
Show nested quote +
On June 30 2010 11:36 eScaper-tsunami wrote:
Phoenix is great for mutas, and thats good enough for me. I don't see why you have to make a unit incredibly powerful and versatile. Fortunately for us, protoss has stalkers, and i'll choose the cheap 125/50 stalker over phoenixes anyday.

On a side note, phoenixes aren't even that great against mutas anyway. But that's for another discussion

On June 30 2010 07:59 Spyridon wrote:
Also, Corruptor is only cost effective vs Massive (the only match up you actually see them in is vs Colossus) and has a crap spellcasting ability. It's not cost effective vs Mutas as you mention, and has a SLIGHT advantage vs UNMICROED phoenix, but microed phoenixes beat Corruptors. BL isnt even the same unit - that's like saying Banelings are Zerglings. Corruptors need a LOT more help than Phoenix.

Also, Vikings dont counter light air very well at all. The main thing Viking has going for it when it comes to AA is huge range. It's actually in a very similar boat to Phoenix, except I'd prefer Phoenixes spellcasting ability any day.


Corrupters and vikings both outrange phoenixes.... you can make your phoexies fly back wards all you want but they still will never outrange corrupters and vikings... lol so how do you outmicro?


Fact is that a phoenix beats a viking if on a 1 to 1 ratio. If a unit outranges another unit, you're suppose to use kiting to take advantage of that. Vikings may outrange, but the phoenix just moves towards the running viking AND fires at the same time and the viking will die with or without micro.

For corruptors, they just win outright against the phoenix if both were to duke it out without micro. The phoenix just does so little against the corruptor's 2 armor. Phoenix micro isn't that good since the corruptor outranges it so the corruptor wins if the Phoenix doesn't run away.


Immortals also beat marines in a 1 to 1 ratio, but marines are a counter to immortals.
Fact is a phoenix costs 33% more gas than a viking and phoenixes can't be massed as fast.
14 vikings vs 12 phoenixes(equal cost if we use a 2 to 1 mineral to gas conversion) resuls in a decisive win for the vikings.

Phoenixes are cost effective only vs mutas, void rays, and units that can't attack back.
I'll call Nada.
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 51m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech128
StarCraft: Brood War
actioN 779
Soma 538
BeSt 443
Light 349
Horang2 327
910 325
Hyuk 279
Jaedong 257
Stork 143
EffOrt 123
[ Show more ]
Pusan 111
Dewaltoss 94
Soulkey 63
ZerO 55
Shinee 50
Killer 48
Rush 42
Mong 41
Mind 40
Yoon 37
Snow 33
Bale 27
Sharp 26
ggaemo 21
sorry 20
hero 20
yabsab 18
ZergMaN 16
Creator 11
Noble 8
Terrorterran 8
Sacsri 4
Mini 1
Dota 2
Gorgc2254
XcaliburYe196
League of Legends
JimRising 352
Counter-Strike
olofmeister1355
pashabiceps1006
Heroes of the Storm
crisheroes2452
Khaldor661
Other Games
gofns30307
singsing1366
ceh9676
XBOCT331
Pyrionflax184
DeMusliM158
Mew2King114
ArmadaUGS43
ZerO(Twitch)3
Organizations
Other Games
gamesdonequick636
Dota 2
PGL Dota 2 - Main Stream243
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH288
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 12
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2218
League of Legends
• Jankos1192
• Stunt435
Other Games
• WagamamaTV177
Upcoming Events
Kung Fu Cup
51m
Stellar Fest
2h 51m
The PondCast
23h 51m
OSC
1d 2h
Stellar Fest
1d 2h
OSC
1d 13h
Stellar Fest
2 days
CranKy Ducklings
2 days
Online Event
3 days
FEL
3 days
[ Show More ]
AI Arena Tournament
3 days
BSL: Ladder Tournament
3 days
Sparkling Tuna Cup
3 days
INu's Battles
4 days
herO vs Classic
Percival vs Rogue
BSL Open Qualifier
4 days
BSL Open Qualifier
4 days
Replay Cast
4 days
WardiTV Weekly
5 days
Replay Cast
5 days
INu's Battles
6 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
6 days
Liquipedia Results

Completed

Proleague 2026-09-27
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.