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Mines and Magic - Page 7

Forum Index > SC2 Maps & Custom Games
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-LittleBunny
Profile Joined May 2014
Finland3 Posts
Last Edited: 2014-05-06 06:28:40
May 06 2014 06:22 GMT
#121
Hai Baove ¶=c)

Yeah, still playing...
At this time eco/base style is most efficient, but i really hope MG will be nerfed a bit, could really change gamestrats.
Now when you play against decent players most of the games will be tie because of base defs, that really kills that much stuff.

MG stands for Mine Guard
Hallo.
[DVH]Huginn
Profile Joined July 2013
Netherlands32 Posts
Last Edited: 2014-05-28 17:34:17
May 27 2014 22:23 GMT
#122
This thread seems to have died, for anyone still playing or new(er) players I have 5 "pro tips/tricks"

1: Save laser after every wave, check if you need to either laser sends or wave units not only your lane but also your neighbor as he might have a 2 laser send with 1 construction yard. If the answer is no, laser rocks!
(keep the mana cost in mind though)
most common sends to laser:
- acid ling 1 laser (unless it's a fatty in wave which requires 2)
- marine 2 lasers
- reaper 6 lasers
- pink crystalisk 6 lasers

2: Burning laser (the metal reward) can be used to kill enemy boss waves. This ability does pure damage, scan the enemy lane during the boss wave click on it to check health, when below 1500hp you can kill it and steal ALL gold for that wave.
( this trick also works on wave 14 albinoroach acid ling with regular lasers, scan and laser acid lings for 6gold each)

3: Blast (food reward) this is imo the most underused ability, it can be used to snipe bosses as well but the 150 dmg gives a very small window of opportunity. Best use would be to kill enemy acid lings on wave 14, use on banelings on wave 18 or if small ghosts on wave 19.

-Fun fact on wave 18 ultralisk baneling, the banelings ONLY give gold when you "kill them" either with an ranged tower, laser or blast ability. Once they blow up on your tanks, they are worthless giving 0 gold. Also note that the front line of banelings give +6gold the 2nd line of banelings +8gold so when you laser try hitting the ones in the back. Keep in mind that each baneling requires 2 lasers to kill. (Edit: the gold from banelings varies per game just as you get large or small wave units, some banelings give the same gold no matter if they are in the front or in the back)

4: I know most people like to send on wave 1 (before wave 1 starts) i.e. I find 1 mana so I send 2 dronelings. This gives me +1.4gold, but the opponent receives 2 dronelings in his/her wave and gets +4 gold that wave. Since most builders usually end up with 6gold left after they build a tower and take their mines the +2 to +4 gold they get from the early sends basically grants them one additional mine. Which at that time costs 8 or 10 gold. Sending right after the wave starts solves this problem. you still get the +1.4gold at the same time as the previous method, but you deny the enemy the extra mine.

- If with a "good" friend you can also opt to laser his wave 1 units when you didn't receive 1-2 sends this should give you +2 gold and allows you to build an extra mine in most builds. ( don't try this in a pub game, people get mad and with good reason)

5: You can share any resource with a teammate (or enemy by accident) when you both have a construction yard in range of the mine you want to share and take it at the exact same time. This takes some practice but can be done with 100% success rate. If in pub with people who have a decent number of games played or fairly high elo, chances are they know how to share. Just ask and type the time i.e. 3:15, once agreed take mine at 3:15 and voila twice the resource for your team.

Enjoy!
Mulda
Profile Joined May 2014
1 Post
May 29 2014 18:20 GMT
#123
No, still playing and checking out forum from time to time Too bad the programmer of the game doesnt seem to do so
rottor
Profile Joined June 2014
Russian Federation1 Post
Last Edited: 2014-06-23 11:03:46
June 23 2014 09:36 GMT
#124
я потерял все свои достижения 4 ур награды случилось это после просмотров реплеев.

I lost all my reward lvl i think because i saw replays.
strange 1 played games but max elo 1724 and carier wins 66 =))


[image loading]
mynhauzen
Profile Joined February 2011
Russian Federation30 Posts
June 30 2014 15:59 GMT
#125
Here's several replays of a pretty good player in case anyone wants to get some.
http://sc2aos.com/ru/kak-igrat-v-mines-and-magic.html
This page is in russian, but u can simply click the links.
Mines and Magic op fight.zip - is a replay of 1800+ elo players. Pretty epic game.
WhiteRa - HE CARES :)
ekleYkz
Profile Joined August 2014
Spain1 Post
August 08 2014 01:38 GMT
#126
Hi everyone,
when i was loading the map in mines and magic i got a fail, and after this my rewards and games was reset to 0, i had like 350 games played, 1810 of elo and lvl 4 of rewards, how can i fix this problem ? or as I can do to stop it happening again ?

I want to know which file stores the information about games playes, elo to make a backup.
Ty
ldiunyh
Profile Joined March 2014
Vietnam5 Posts
Last Edited: 2014-08-12 00:18:13
August 12 2014 00:01 GMT
#127
Hi guys! long time no see, is there anyone else playing this game?
i've just made my good army when i was playing 3 AIs vs 4 Humans
here is the screenshots:
[image loading]
(After i killed the first dragon)

[image loading]
(After i killed 2 dragons)

Scoobydoo, Baovebangai
my BB ID is "Baovebangai"
Erpel
Profile Joined January 2014
4 Posts
September 20 2014 15:34 GMT
#128
NERF MINING DRONES, ECO PLAY DESTROYS GAMES.

Some games befor i had one against 4 eco player which stoped defending waves from lvl 9 on and defed everything with drones - all of them were in lategame able to have massive mines, early expansions and mass gold income to hold the last waves easy and win the game with endgame units. Kinda obvious that this kind of games shouldnt take place since ignoring all waves and only build for last wave is in my eyes not goal of the map...
blackpimple
Profile Joined December 2013
United States28 Posts
October 06 2014 07:15 GMT
#129
On September 21 2014 00:34 Erpel wrote:
NERF MINING DRONES, ECO PLAY DESTROYS GAMES.

Some games befor i had one against 4 eco player which stoped defending waves from lvl 9 on and defed everything with drones - all of them were in lategame able to have massive mines, early expansions and mass gold income to hold the last waves easy and win the game with endgame units. Kinda obvious that this kind of games shouldnt take place since ignoring all waves and only build for last wave is in my eyes not goal of the map...


you can do same in STD tho. n this map is based on STD. so....
blackpimple
Profile Joined December 2013
United States28 Posts
October 06 2014 07:15 GMT
#130
On August 12 2014 09:01 ldiunyh wrote:
Hi guys! long time no see, is there anyone else playing this game?
i've just made my good army when i was playing 3 AIs vs 4 Humans
here is the screenshots:
[image loading]
(After i killed the first dragon)

[image loading]
(After i killed 2 dragons)

Scoobydoo, Baovebangai


can you email me the replay? PM me
blackpimple
Profile Joined December 2013
United States28 Posts
October 06 2014 07:16 GMT
#131
Zolden, are you making updates? a new race coming soon i hope?
bakkaling
Profile Joined October 2014
Netherlands3 Posts
October 07 2014 12:02 GMT
#132
I'm loving this game. Very nice work OP.

I do dislike this eco strategy wich is getting quite popular.. When you have a lot of eco players in a game. The games drag on for atleast 1 hour and 15 minutes and I find myself just tediously waiting for the enemy minegaurds to finish the wave.

So theres that.. and when the minegaurds are upgraded enough.. this strategy is so safe and strong I feel like it just nullifies counterplay. I'm sending units only to get income. I feel like I should atleast be able to threaten the enemy with strong sends.

People who do the eco strat good, are also almost always gauranteed to win or get a tie even though I smashed their army post dragon.. because of their fully upgraded minegaurd.. and I feel like that's just not right.

Zolden_
Profile Joined June 2011
Russian Federation36 Posts
October 09 2014 12:53 GMT
#133
Hey guys. I finally started updating the map again. Had some recent updates made already, one more will be released today. Thanks alot for feedback!

Eco play and frequent draws are main targets to fix.

Btw, there's a forum I created for feedback about all my games, including Mines and Magic:

https://groups.google.com/d/forum/zolden-games

Usually I check for new messages there. But I will read all stuff in this thread too.

The pause I had to make was because at some point I hated the game after almost a year of working on it, and then 3 months of everyday playing it to balance and fix. Needed a fucking rest.
Erpel
Profile Joined January 2014
4 Posts
October 12 2014 21:43 GMT
#134
understandable, but why not ask the community member to help you?
Zolden_
Profile Joined June 2011
Russian Federation36 Posts
October 15 2014 09:11 GMT
#135
Because it would most probably ruin the game. Cause I dont' know anyone who would share my vision of it. It's like if Shakespear asked someone to finish his "Hamlet" half way done. Or Leoneardo asked someone to finish his Mona Lisa.
LongTerm
Profile Joined February 2014
Netherlands13 Posts
November 18 2014 17:25 GMT
#136
On October 15 2014 18:11 Zolden_ wrote:
Because it would most probably ruin the game. Cause I dont' know anyone who would share my vision of it. It's like if Shakespear asked someone to finish his "Hamlet" half way done. Or Leoneardo asked someone to finish his Mona Lisa.


I think you might have killed the player base by not updating the map though. I and many others went inactive due to lack of updates. Eco build was getting way too mainstream. However , I see you made some patches now so I will check out the game again
bakkaling
Profile Joined October 2014
Netherlands3 Posts
November 27 2014 10:36 GMT
#137
I dont know when you play but I get full 4v4 games fairly quick on EU server. I think it just got more popular and I see plenty of new players still trying to learn the game after 80~ games
LongTerm
Profile Joined February 2014
Netherlands13 Posts
November 27 2014 21:54 GMT
#138
You might be right. I have played some games now and popularity on EU server isn't bad.
The clan that I founded in the past, PiuPew, seems to have died pretty much though. Only several players in the clan online lately.

I also find it hard to find decent opponents... everyone seems so noob 0.0
LongTerm
Profile Joined February 2014
Netherlands13 Posts
November 29 2014 09:39 GMT
#139
Ok I have played games for past few days again. I think that I can say with certainty that I still belong to the top players. We should arrange some inhouse games with top players from US and EU soon.
bakkaling
Profile Joined October 2014
Netherlands3 Posts
Last Edited: 2014-12-01 10:41:18
December 01 2014 10:36 GMT
#140
There are still some veteran players that I see frequently. but yeah 60% of the time it's a noobfest hopefully they will learn soon and stick around lol.

Count me in for the inhouse games if you need people. I'm no god at mines and magic but playing with beginners all the time and ending up 2v4ing or whatever is pretty lame. Should I add you ingame?
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