• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:45
CEST 17:45
KST 00:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
RSL goes to London! 2026 Offline Finals Nov 21-222Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64PIG STY FESTIVAL 8.0! (13 - 23 August)14
StarCraft 2
General
The Good, the Bad and the 8 Workers Balance hotfix patch 5.0.16b (July 16) Serral wins HomeStory Cup 29 StarCraft 2 at SC4ALL II Invite #4/8 - Percival Protoss AoE skill expression
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch Mutation # 535 Assembly of Vengeance
Brood War
General
BW General Discussion ASL22 General Discussion Are you ready for ASL 22? NEW HYPE VIDEO [Personal Project Share] Terran Defense v0.60 Recent recommended BW games
Tourneys
[Megathread] Daily Proleagues KCM Race Survival 2026 Season 3 Escore Tournament - Season 3 SC4ALL II: Brood War - $2500 - Dec 5-6
Strategy
Any training maps people recommend? Odyssey Mineral Stack Saturation Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Diablo 2 thread General RTS Discussion Thread ZeroSpace Early Access is Now Live!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Iain M Banks Says He Has Cancer And Months To Live European Politico-economics QA Mega-thread The Games Industry And ATVI
Fan Clubs
The herO Fan Club! The Clem Fan Club INnoVation Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
NBA General Discussion Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5232 users

TL Map Contest Results - Page 11

Forum Index > SC2 Maps & Custom Games
509 CommentsPost a Reply
Prev 1 9 10 11 12 13 26 Next All
Superouman
Profile Blog Joined August 2007
France2195 Posts
November 09 2011 19:50 GMT
#201
On November 10 2011 04:48 synapse wrote:
The only thing I can really say (obviously never having tried these maps) is that their names are TOTALLY uninspiring. They all sound like Blizzard map names... what happened to names like Destination, Judgment Day, Blue Storm, Nemesis, Requiem, Wuthering Heights (okay that's a book but still)?


This, i want to cry when i see bland generic names all over the place :'(
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Exie610
Profile Joined August 2011
United States6 Posts
November 09 2011 19:53 GMT
#202
I can't spell and now feel ashamed. XD Thanks. I didn't know i needed to search with the brackets.
Engore
Profile Blog Joined February 2011
United States1916 Posts
November 09 2011 19:57 GMT
#203
They look great. Good job guys! ^_^ grats to all that got theirs picked.
EG | Liquid | Dignitas | FXO | SlayerS | TSL | iS | Fan of pretty much all players ^_^ | SeleCT <3 forever! Axslav <3
Logros
Profile Joined September 2010
Netherlands9913 Posts
November 09 2011 19:57 GMT
#204
Most of the map makers seem to hate Haven's Lagoon while the players seem to love it . Anyways I can't wait for the TLOpen that uses these maps. It should be a lot of fun to see so many new maps used at once and it'll be a good chance to see how games will play out differently.
XRaDiiX
Profile Blog Joined November 2010
Canada1730 Posts
Last Edited: 2011-11-09 20:05:00
November 09 2011 19:58 GMT
#205
For 1v1 Maps Burning Altar, Cloud Kingdom, Daggoth Crater, Ohana , Twilight Peaks .... Those maps are all great... maps

I've tried Ohana before it's a TPW map. Great map

Cloud Kingdom Best map IMO Beautiful Map beautiful long Distances for Macro Games... and Beautiful Map Layout!
Also Daggoth Crater is a really nice looking map....

Loving the Maps people.. Thankyou for dedicating your time to making these...

EDIT: Now that i think about it Sanctuary's a pretty cool map too 3-Player map Rotation Style very Unique... it definitely deserves some recognition as well
Never GG MKP | IdrA
[17]Purple
Profile Joined October 2011
United Kingdom3489 Posts
November 09 2011 20:03 GMT
#206
Haven's Lagoon is a very intresting map in the sense that the bases are rotational instead of being in the far flung corners. It is my favourite map at the moment and would really be intrested in it since all the other maps, except the Sanctuary since its a three-player map, are all corner base maps.
"Turn Disadvantages into Disadvantages" and "Collect Telephones". The secrets of Chinese success.
Denvar
Profile Joined September 2010
United States34 Posts
November 09 2011 20:03 GMT
#207
I personally can't understand why there's so much hate on haven, it is a different map that departs from all of these maps that are all the same. I think it is a step in the right direction towards increasing map diversity in pools.
ヽ༼ຈل͜ຈ༽ノ RIOT ヽ༼ຈل͜ຈ༽ノ
KOVU
Profile Joined September 2010
Denmark708 Posts
November 09 2011 20:05 GMT
#208
WOW

Ohana is SO sexy, sexier than even bel'shir!
XRaDiiX
Profile Blog Joined November 2010
Canada1730 Posts
Last Edited: 2011-11-09 20:07:16
November 09 2011 20:06 GMT
#209
On November 10 2011 05:03 Denvar wrote:
I personally can't understand why there's so much hate on haven, it is a different map that departs from all of these maps that are all the same. I think it is a step in the right direction towards increasing map diversity in pools.


Yes its a diverse map; i think the main reason most people don't like it is because it looks visually abhorrent. To what most maps are supposed to look like... but who are we to tell people what maps are 'supposed' to look like...

I like all the other 1v1 maps better than Haven but i think Haven is still a neat map.

But yes it is a very unique map if you examine it closely.
Never GG MKP | IdrA
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
Last Edited: 2011-11-09 20:15:22
November 09 2011 20:09 GMT
#210
On November 10 2011 04:26 chuky500 wrote:
FlopTurnReaver you seemed pissed by what i said. Creative doesn't mean wicked.

On the ladder the majority of games only go to 2 or 3 bases and the majority of engagements happen close to players bases not in the middle of the map. That's why the layout of the bases matter a lot and matters more than how the middle of the map is laid out.

If you look at the 7 finalists, appart from Haven's Lagoon they all have the same 3 base layout :
- a big main
- a tiny natural
- a ramp between them
- a 3rd expansion touching the natural

[image loading]

And this is also the case with Motm, in Motm 9 all finalists also had this overused layout. Say this is "BS","plain stupid", that I make "myself look silly" but it's a fact, mapping contests pick maps that are very conservative.

Now you ask me why people like Metalopolis ? The lay out of the first 3 bases is unique. How hard is it to understand maps will play the same if bases are the same ?

Well yes I get pissed when I read the same comments I already had to endure 2 months ago because people wanted to see creativity over balance :/

And yes I agree that most of the base layouts these days are the same. Frankly the reason for this is that it's the only chance to have a rather close 3rd base on either side of the natural. If you don't do that you'll have all the Zergs crying imba imba. The reason why Haven's Lagoon doesn't use this layout obviously is because you can only expand in one direction, due to the reflective symmetry used.

Btw. the first of your 3 points that are the same on all the maps, that's just what makes most sense, everything else would just screw up gameplay as we know it or waste space.

So to wrap up, as I already said in the MotM thread, I'm all for innovative mapmaking and original features, but you just can't take too big steps or you'll overstrain a whole bunch of people.

EDIT: To clear up a little bit something about the issue mapmakers have with Haven's Lagoon, it's not only the bad looks of it, it's also that there are some kinda noobish flaws in it and the map beeing pretty much a conversion of a BW map. So what every mapmaker thinks is that he could've done the same thing in 1-2 hours but instead went with thinking about a new concept and spending hours with texturing/doodading etc.

I guess you could compare that with a composer for classic music and Kesha.
Yeah, that's actually the best comparison anyone has ever made about anything.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
funcmode
Profile Joined June 2010
Australia720 Posts
November 09 2011 20:12 GMT
#211
On November 10 2011 04:50 TheDougler wrote:
Show nested quote +
On November 10 2011 01:09 funcmode wrote:
On November 10 2011 01:04 VirgilSC2 wrote:
On November 10 2011 00:58 funcmode wrote:
On November 10 2011 00:57 VirgilSC2 wrote:
On November 10 2011 00:52 funcmode wrote:
On November 10 2011 00:46 VirgilSC2 wrote:
On November 10 2011 00:41 funcmode wrote:
what a waste of time


Your attitude should be more like:

On November 10 2011 00:42 EffectS wrote:
Ahw didn't make it again.
Can I expect some feedback to make my map entries better?


The PW Team had entries that won, you can't expect to take all 7 spots with so many talented map makers out there, buck up, there's always next time, as well as the IPL Map Contest going on!

Yeah man, that guy that made Haven's Lagoon is so talented, I'm so jealous.

He may not be the most talented when it comes to aesthetically designing a map, but obviously he did something right with his concept, and the playable space layout. With two maps in the top seven, I'm not really sure why The PW crew is apparently having such an outrage at the decisions.

If you'd put anywhere even close to as much time and effort into mapmaking as I have, then maybe you'd understand.

There's a difference between losing gracefully and losing like a child. Sure, it might not sit well with you having lost to someone that clearly didn't put as much time into aesthetic design, but you should be mature enough to say "Win some, lose some, better refine my maps for the IPL Map Contest" or something.

Don't attempt to ruin someone else's accomplishment just because you didn't win. I'm sure Plexa would be more than willing to explain why your map(s) wasn't(weren't) chosen if you PM him and ask nicely.

How the fuck am I supposed to refine my maps if + Show Spoiler [this] +
[image loading]
is the winning formula?

Apologies that this is a few pages late, but if you can't see the genius behind the design of Haven's Lagoon then that is probably a significant part of why your maps didn't make it. I'm stoked for Haven's more than anything because I frankly don't care about aesthetics when I play, just about how the map affects my strategy, and this one seems to do an amazing job of that. ZvT is going to be especially interesting on that one, as well as TvT... I'm a bit worried about PvP on it tho, but PvP is never amazing.

OK hotshot, please explain to me the 'genius' behind the design of Haven's Lagoon.

User was temp banned for this post.
@funcmode - TPW Mapmaking Team - theplanetaryworkshop.com
Superouman
Profile Blog Joined August 2007
France2195 Posts
November 09 2011 20:13 GMT
#212
On November 10 2011 01:47 dudecrush wrote:
Calling it now: Burning Altar is gonna win because blizz loves destructible rocks...

Heyhey! Don't forget Cloud Kingdom also have rocks! They just partially block the paths :p
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
qqK
Profile Joined May 2011
Germany282 Posts
November 09 2011 20:16 GMT
#213
On November 10 2011 04:50 Superouman wrote:
Show nested quote +
On November 10 2011 04:48 synapse wrote:
The only thing I can really say (obviously never having tried these maps) is that their names are TOTALLY uninspiring. They all sound like Blizzard map names... what happened to names like Destination, Judgment Day, Blue Storm, Nemesis, Requiem, Wuthering Heights (okay that's a book but still)?


This, i want to cry when i see bland generic names all over the place :'(

Burning Altar -> Bulbasaur's Rage
Cloud Kingdom
Daggoth Crater
Haven's Lagoon -> Dead Man's Chest
Ohana -> The Emirate
Sancturay -> Mulberry Bush
Twilight Peaks -> Flying Kites
MountainGoat
Profile Blog Joined April 2011
United States508 Posts
November 09 2011 20:18 GMT
#214
Wow judging by the first few pages mapmakers are some pretty sensitive people...
[17]Purple
Profile Joined October 2011
United Kingdom3489 Posts
November 09 2011 20:20 GMT
#215
On November 10 2011 05:03 Denvar wrote:
I personally can't understand why there's so much hate on haven, it is a different map that departs from all of these maps that are all the same. I think it is a step in the right direction towards increasing map diversity in pools.


I beleive it is simply experienced map-makers feeling so frustrated that a map that looks as if no aesthetical effort was given to it's creation had triumphed over their 20-30 hour masterpieces. That certainly can frustrate someone to no end but people need to remember that this wasn't a beauty contest but rather one that went by blizzards "Easy to Play, Hard to Master" mantra and perhaps the more complex ones that mapmakers formed or others that just seemed way to bland were thrown in the pyre.

Haven's Lagoon is a very unique map and in my personal opinion completely deserves to be in the list of finalist considering the criteria. One however cannot brush off the legitimate frustration of other experienced and hardworking map-makers that undoubtedly spent multiple hours developing their map only to be shot down by the judging panel and the most easily hated map is Haven's Lagoon simply to it's aesthetical defeceit.
"Turn Disadvantages into Disadvantages" and "Collect Telephones". The secrets of Chinese success.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
Last Edited: 2011-11-09 20:25:47
November 09 2011 20:22 GMT
#216
I would like to make it known that [TLMC] Ohana is on battle.net but it's the wrong version. That's the old old version. It needs to be the newest one. I am sending the correct version of Ohana to Plexa right now.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Minzy
Profile Joined May 2010
Australia387 Posts
November 09 2011 20:23 GMT
#217
not really a fan of cloud kingdom, but the rest seem like fun and interesting maps. gw to all the creators.
Huh...
Oreo7
Profile Blog Joined December 2010
United States1647 Posts
Last Edited: 2011-11-09 20:24:10
November 09 2011 20:23 GMT
#218
On November 10 2011 01:17 funcmode wrote:
I refuse to believe you had the time to play enough games on every map submitted to justify saying these maps unanimously play better than some of the ones that didn't make it. Having a "fun game" is also incredibly subjective. If I played a game right after getting head, I'd probably have a lot more fun than testing maps the next day after my girlfriend dumped me, for example. It's subjective bullshit.


Of course it's subjective. They're making a judgement and they're not god, so why wouldn't it be subjective?

EDIT: All the maps look cool to me, I'd be worried with some problems in the vP matchups with our limited mobility being abused. Just me though.
Stork HerO and Protoss everywhere - redfive on bnet
Apom
Profile Blog Joined August 2011
France656 Posts
November 09 2011 20:24 GMT
#219
On November 10 2011 04:48 synapse wrote:
Show nested quote +
On November 10 2011 00:32 Plexa wrote:
I'm going to pre-empt some mappers criticising the choice of Haven. The focus of this contest was to find maps which played the best, not look the best. I can appreciate that it may not be as pretty as some of the other entries, and I can appreciate that it doesn't look like something most of you would create. But during test games this map was constantly mentioned as one of the players favorite maps - that's the kind of feedback the judges can't ignore and the reason that this map has done so well.

It reminds me of ROV. = good :D

The only thing I can really say (obviously never having tried these maps) is that their names are TOTALLY uninspiring. They all sound like Blizzard map names... what happened to names like Destination, Judgment Day, Blue Storm, Nemesis, Requiem, Wuthering Heights (okay that's a book but still)?

From what I understood, having a map name that would "blend in" with the ladder pool was recommended for people who wanted their maps to be considered by Blizzard. Not that I was coerced into picking my map's name, I like it anyways...
520
Profile Blog Joined April 2009
United States2822 Posts
November 09 2011 20:31 GMT
#220
Haven's Lagoon immediately jumped out to me as a very Ride of Valkyries-inspired map. I can't wait to play on it.
Writer
Prev 1 9 10 11 12 13 26 Next All
Please log in or register to reply.
Live Events Refresh
OSC
13:00
King of the Hill #258
WardiTV1073
EmpressLilyy53
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 46965
Shuttle 2807
Jaedong 2157
Light 696
actioN 607
Soma 474
Larva 439
firebathero 386
Mini 360
Soulkey 332
[ Show more ]
BeSt 279
Snow 235
ZerO 178
hero 137
Rush 119
Dewaltoss 114
Sharp 67
soO 59
Sexy 58
Sea.KH 52
Hyun 44
scan(afreeca) 22
Rock 22
Terrorterran 21
Shine 16
Noble 10
Dota 2
qojqva1977
XcaliburYe104
LuMiX0
Counter-Strike
fl0m5084
Super Smash Bros
C9.Mang0464
Mew2King185
Heroes of the Storm
Khaldor187
Other Games
singsing1930
Liquid`RaSZi763
B2W.Neo646
FrodaN354
Hui .229
XaKoH 120
JuggernautJason68
QueenE58
ZerO(Twitch)13
Lowko5
Organizations
StarCraft: Brood War
lovetv 15
Kim Chul Min (afreeca) 11
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH310
• poizon28 24
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota293
League of Legends
• Jankos2322
• Shiphtur228
Upcoming Events
OSC
8h 15m
WardiTV Weekly
19h 15m
The Patches Monday
1d
Sparkling Tuna Cup
1d 18h
PiG Sty Festival
1d 20h
PiGosaur Cup
2 days
Replay Cast
2 days
Kung Fu Cup
2 days
Replay Cast
3 days
The PondCast
3 days
[ Show More ]
Replay Cast
4 days
CranKy Ducklings
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-08-08
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
META DYMY #4
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.