• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:48
CET 15:48
KST 23:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !1Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win1Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win Did they add GM to 2v2? RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship StarCraft2.fi 15th Anniversary Cup RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle How Rain Became ProGamer in Just 3 Months [BSL21] RO8 Bracket & Prediction Contest BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL21] RO8 - Day 2 - Sunday 21:00 CET [ASL20] Grand Finals [BSL21] RO8 - Day 1 - Saturday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers Game Theory for Starcraft Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV ZeroSpace Megathread The 2048 Game
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Employee Retention in Behavioral Health: Building Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2012 users

[M] (2) ESV Cloud Kingdom - Page 6

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 4 5 6 7 8 10 Next All
Superouman
Profile Blog Joined August 2007
France2195 Posts
January 17 2012 12:22 GMT
#101
On January 16 2012 11:09 RumbleBadger wrote:
Edit: Also would it be possible to somehow get a drawing or something of how far the xel'naga range extends?

On the overview pic, you can see small white triangles which symbolize the tower radius
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
DT.Damage
Profile Joined April 2011
Germany89 Posts
January 25 2012 18:43 GMT
#102
biggest shit map ever , how to win there with zerg?everything close as shit highground expansions wtf?

User was warned for this post
Superouman
Profile Blog Joined August 2007
France2195 Posts
January 25 2012 18:43 GMT
#103
Try flanking, i heard it's a good tactic.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
January 25 2012 18:53 GMT
#104
On January 26 2012 03:43 DT.Damage wrote:
biggest shit map ever , how to win there with zerg?everything close as shit highground expansions wtf?


It's really important to minimize the damage you take from dark templar.
Comprehensive strategic intention: DNE
DT.Damage
Profile Joined April 2011
Germany89 Posts
January 25 2012 19:10 GMT
#105
On January 26 2012 03:53 EatThePath wrote:
Show nested quote +
On January 26 2012 03:43 DT.Damage wrote:
biggest shit map ever , how to win there with zerg?everything close as shit highground expansions wtf?


It's really important to minimize the damage you take from dark templar.


its really important that you eat the paths away.
WniO
Profile Blog Joined April 2010
United States2706 Posts
January 25 2012 19:22 GMT
#106
too much fog, ik its the name of the map, but no.
Superouman
Profile Blog Joined August 2007
France2195 Posts
January 25 2012 19:46 GMT
#107
I already removed a lot of the fog. Gom didn't update their version yet
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
dezi
Profile Blog Joined April 2010
Germany1536 Posts
January 25 2012 19:53 GMT
#108
Did the fog cause lag issues?
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
January 25 2012 20:29 GMT
#109
On January 26 2012 04:53 dezi wrote:
Did the fog cause lag issues?

It's hard to see stuff with the fog. Takes away from quick identification.
Leviance
Profile Joined November 2009
Germany4079 Posts
January 25 2012 22:30 GMT
#110
Guys plz tell Gom to change versions asap
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
Diamond
Profile Blog Joined May 2009
United States10796 Posts
January 26 2012 07:59 GMT
#111
On January 26 2012 07:30 Leviance wrote:
Guys plz tell Gom to change versions asap


I've emailed them it 4 times now......
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
SidianTheBard
Profile Joined October 2010
United States2474 Posts
Last Edited: 2012-01-26 08:25:43
January 26 2012 08:24 GMT
#112
I think that's one of the toughest things for a tournament to do is to switch up the map mid-season. I suppose it's just some aesthetic changes but all of Ro32 in Code S had to play on the previous foggy version of cloud kingdom, why do the Ro16 players get a non-foggy version. Maybe the reason one of the Ro32 players lost on CK was because he couldn't see his units clearly etc etc etc.

Tbh, it's probably better to use the same version for the whole season unless of course it's something extremely major like some mineral/gas were bugged and you weren't able to mine them. Or some doodads were misplaced to block important areas etc etc.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2012-01-26 08:44:30
January 26 2012 08:30 GMT
#113
On January 26 2012 17:24 SidianTheBard wrote:
I think that's one of the toughest things for a tournament to do is to switch up the map mid-season. I suppose it's just some aesthetic changes but all of Ro32 in Code S had to play on the previous foggy version of cloud kingdom, why do the Ro16 players get a non-foggy version. Maybe the reason one of the Ro32 players lost on CK was because he couldn't see his units clearly etc etc etc.

Tbh, it's probably better to use the same version for the whole season unless of course it's something extremely major like some mineral/gas were bugged and you weren't able to mine them. Or some doodads were misplaced to block important areas etc etc.


Yes let's not update obvious flaws in maps because it's "mid-season". There is a company that does this with their maps.....

It's named Blizzard....

Edit: Also the fog was a spectator thing, it's not that bad in game but comes through bad on the LQ stream. It's not a player issue.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
SidianTheBard
Profile Joined October 2010
United States2474 Posts
Last Edited: 2012-01-26 08:51:36
January 26 2012 08:50 GMT
#114
On January 26 2012 17:30 Diamond wrote:
Yes let's not update obvious flaws in maps because it's "mid-season". There is a company that does this with their maps.....

It's named Blizzard....


Hey now, I'm not saying that's right. But thinking of a tournament trying to be "fair" it might be how they are thinking. Plus if the only flaw is it is too foggy, psh, I love the fog.

It is kind of a nuisance that the map makers can't just have the only published version of the map because I sure as hell know that if I'm going to fix some aesthetics in my maps it'll take me 30 seconds to fix it and another 30 seconds to republish it, yet when you've got to send the map file to somebody else so they can publish it it always seems to take days if not weeks. -_-
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
January 26 2012 08:53 GMT
#115
On January 26 2012 17:50 SidianTheBard wrote:
It is kind of a nuisance that the map makers can't just have the only published version of the map because I sure as hell know that if I'm going to fix some aesthetics in my maps it'll take me 30 seconds to fix it and another 30 seconds to republish it, yet when you've got to send the map file to somebody else so they can publish it it always seems to take days if not weeks. -_-


Yes it's very stupid. Only works to make everyone's life harder, but hey tournies need to rape your load screens any chance they get.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Shiftyyyy
Profile Joined December 2010
Germany10 Posts
January 26 2012 13:27 GMT
#116
I think this map is pretty much unwinnable for zerg, especially vs protoss. the whole map is way too tight and all those ramps make it impossible for zerg to engage. Also there is no airspace arround the mainbase which makes mutalisk play pretty uneffective since u only can harass the third and the natural but always have to go a long way arround.

the third base is easy to defend for protoss because there is only one real path to attack and so also only one path to defend.
attacking up a 2 force field ramp is simply not possible while the third for zerg is pretty much undefendable.

vs terran i haven't played this map yet but its quite obvious not a good map for zvt. no space to mutalisk harass and no way to get good engagements once he has a decent position.

im thinking about not playing the playhem daily anymore just because of this map .. its too frustrating to only get the chance to advance if u get a lesser player or a mirror match in the 2nd round.
sad story.

remeber crossfire? it didnt even have a free third and was way better for mutalisk and still quite obviously imbalanced because of all the ramps and tight paths. hope this map will disappear in the near future aswell.
Fuck this Game! ~IdrA
Tppz!
Profile Joined October 2010
Germany1449 Posts
January 26 2012 13:34 GMT
#117
@Shifty: I dont want to make you angry but Crossfire is a Zergmap. Look at the stats. Zerg has the best Winrate on Crossfire.

I dont think CK is bad for Zerg. Tehere is so much space and so many attackpath - you can always do a runby etc. Its pretty balanced
Shiftyyyy
Profile Joined December 2010
Germany10 Posts
January 26 2012 15:55 GMT
#118
crossfire was a very good map for mutalisk, ck isnt as i pointed out. have you ever played that map from a zerg perspective? its just impossible to punish a defensive macro style.

where do you see so much space when i can get hit by a colossus who isnt even up the ramp at my natural when i create a concave

almost all maps have either easy expos and wide open space (ST, taldarim, antiga) or this tight paths and not so easy bases (xelnaga, crossfire). maps that combine both easy to defend expos and a map layout with many ramps and tight paths are just not playable for zerg.
Fuck this Game! ~IdrA
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
January 26 2012 16:34 GMT
#119
Because of the lack of airspace, there's also no room for medivac drops. Notice that? Even without airspace behind the mains, you can still do great harass with mutas. Check out the area behind the main that can hit both the main and the third. Interesting, isn't it? Did you also notice that pretty much every other map that has an easy to defend third is perfectly fine? Antiga Shipyard, Shakuras, Tal'Darim? And did you know that the map isn't actually tight at all? Do you see that the lowground areas have millions of angles for flanking? Did you check the rush distances? Do you know how many places there are you can counterattack from?
Superouman
Profile Blog Joined August 2007
France2195 Posts
January 26 2012 20:46 GMT
#120
Article on the making of the map is out on ESFI World!
http://esfiworld.com/sc2/feature/making-esv-cloud-kingdom
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Prev 1 4 5 6 7 8 10 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV 2025
12:00
Playoffs
Spirit vs RogueLIVE!
Scarlett vs Reynor
TBD vs Clem
uThermal vs Shameless
WardiTV1352
ComeBackTV 611
TaKeTV 331
IndyStarCraft 200
Rex138
LiquipediaDiscussion
Sparkling Tuna Cup
10:00
Weekly #115
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko367
IndyStarCraft 200
Rex 138
BRAT_OK 79
ProTech52
StarCraft: Brood War
Sea 3290
Rain 3133
Bisu 2274
Jaedong 1194
Larva 751
GuemChi 690
Soma 669
EffOrt 411
BeSt 348
Light 345
[ Show more ]
actioN 330
Mini 315
Stork 307
Snow 218
hero 159
firebathero 155
Hyun 86
Rush 85
Sea.KH 55
Killer 49
JYJ 47
sorry 41
Terrorterran 31
Mind 30
Aegong 28
yabsab 18
Movie 17
GoRush 17
Mong 13
Oya187 11
Bale 7
Shine 7
Dota 2
Gorgc5154
qojqva2799
420jenkins290
BananaSlamJamma271
syndereN269
XcaliburYe171
capcasts45
Counter-Strike
olofmeister2528
x6flipin480
allub410
byalli353
markeloff128
Other Games
B2W.Neo1792
FrodaN624
hiko441
Hui .331
Pyrionflax311
Fuzer 249
DeMusliM130
RotterdaM129
ArmadaUGS59
QueenE50
Chillindude43
Trikslyr33
Organizations
StarCraft: Brood War
lovetv 6
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 16
• blackmanpl 9
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV751
• Noizen101
League of Legends
• Jankos3081
• TFBlade732
Upcoming Events
PiGosaur Cup
10h 12m
WardiTV 2025
21h 12m
MaNa vs Gerald
TBD vs MaxPax
ByuN vs TBD
TBD vs ShoWTimE
OSC
1d
YoungYakov vs Mixu
ForJumy vs TBD
Percival vs TBD
Shameless vs TBD
The PondCast
1d 19h
WardiTV 2025
1d 22h
Cure vs Creator
TBD vs Solar
WardiTV 2025
2 days
OSC
2 days
CranKy Ducklings
3 days
SC Evo League
3 days
Ladder Legends
4 days
[ Show More ]
BSL 21
4 days
Sparkling Tuna Cup
4 days
Ladder Legends
5 days
BSL 21
5 days
Replay Cast
5 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.