• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:32
CET 14:32
KST 22:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
SC2 All-Star Invitational: Jan 17-1815Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises2Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach ComeBackTV's documentary on Byun's Career !
Tourneys
OSC Season 13 World Championship WardiTV Mondays $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
I would like to say something about StarCraft BGH Auto Balance -> http://bghmmr.eu/ (UMS) SWITCHEROO *New* /Destination Edit/ What monitor do you use for playing Remastered? BW General Discussion
Tourneys
[BSL21] Grand Finals - Sunday 21:00 CET SLON Grand Finals – Season 2 [Megathread] Daily Proleagues [BSL21] LB SemiFinals - Saturday 21:00 CET
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Awesome Games Done Quick 2026! Stormgate/Frost Giant Megathread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Canadian Politics Mega-thread The Games Industry And ATVI 12 Days of Starcraft
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Ghostwriting Services for Authors and Businesses The Automated Ban List TL+ Announced
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1146 users

[M] (3) ESV Testbug - Page 7

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 5 6 7 8 9 Next All
Frankon
Profile Joined May 2010
3054 Posts
March 23 2011 17:20 GMT
#121
Any chance on getting testbug patch 1.3 ready?

Its missing the new blizzard caster UI.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
March 23 2011 17:23 GMT
#122
On March 24 2011 02:20 Frankon wrote:
Any chance on getting testbug patch 1.3 ready?

Its missing the new blizzard caster UI.

We were under the impression that the new UI would be engine-wide but I think it's just set in triggers so it'll take some time for us to figure out.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Frankon
Profile Joined May 2010
3054 Posts
March 23 2011 17:30 GMT
#123
just saw a game on it on Go4Sc2... None of the new UI's were working on it.
funcmode
Profile Joined June 2010
Australia720 Posts
March 23 2011 17:31 GMT
#124
On March 24 2011 02:23 prodiG wrote:
Show nested quote +
On March 24 2011 02:20 Frankon wrote:
Any chance on getting testbug patch 1.3 ready?

Its missing the new blizzard caster UI.

We were under the impression that the new UI would be engine-wide but I think it's just set in triggers so it'll take some time for us to figure out.

Huh? All of my maps work fine in 1.3 (caster UI and everything) - are you sure you're not just loading replays from pre-1.3? They obviously won't work.
@funcmode - TPW Mapmaking Team - theplanetaryworkshop.com
Frankon
Profile Joined May 2010
3054 Posts
March 23 2011 20:24 GMT
#125
well GSL maps are also missing the UI... Maybe you are trolling funcmode
funcmode
Profile Joined June 2010
Australia720 Posts
March 23 2011 20:31 GMT
#126
Feel free to try and prove me wrong before calling me out like that...

Load up my latest map Sanctuarium and see for yourself.
@funcmode - TPW Mapmaking Team - theplanetaryworkshop.com
lefix
Profile Joined February 2011
Germany1082 Posts
March 23 2011 20:58 GMT
#127
i'm not having any issues with my melee maps either. but haven't tried loading old replays yet
Map of the Month | The Planetary Workshop | SC2Melee.net
Superouman
Profile Blog Joined August 2007
France2195 Posts
March 23 2011 21:39 GMT
#128
On March 24 2011 05:24 Frankon wrote:
well GSL maps are also missing the UI... Maybe you are trolling funcmode

He is not.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Frankon
Profile Joined May 2010
3054 Posts
March 23 2011 22:00 GMT
#129
On March 24 2011 05:31 funcmode wrote:
Feel free to try and prove me wrong before calling me out like that...

Load up my latest map Sanctuarium and see for yourself.

Yeah sry funcmode. Checked your map...

SO whats the hell is wrong with iccup and gsl maps? Watching games on them now and no new UI

Ragoo
Profile Joined March 2010
Germany2773 Posts
March 23 2011 22:08 GMT
#130
lol strange, casters really don't have the new UI on Testbug or Terminus Re, I just tried Starparty V and Starlight Breaker and watched the replays, no new UI either. But in the Sanctuarium replay it works...

Apparently Blizzard just hates competition and doesn't want the new UI on GSL/iCCup maps : P

@funcmode: on a sidenote, this doesnt look right

+ Show Spoiler +

[image loading]
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
funcmode
Profile Joined June 2010
Australia720 Posts
March 23 2011 22:30 GMT
#131
On March 24 2011 07:08 Ragoo wrote:
lol strange, casters really don't have the new UI on Testbug or Terminus Re, I just tried Starparty V and Starlight Breaker and watched the replays, no new UI either. But in the Sanctuarium replay it works...

Apparently Blizzard just hates competition and doesn't want the new UI on GSL/iCCup maps : P

@funcmode: on a sidenote, this doesnt look right

+ Show Spoiler +

[image loading]

Yeah I fixed that in the latest update (check the map thread for details) - however the MotM version hasn't been updated yet (on EU at least, not sure about US).

Anyway, the observer UI thing is obviously a common problem, but I have no idea what might be causing it. Superouman PM'd me quoting a post which said it had something to do with "how the map was published" - but there are so few options when publishing a map that doesn't really make sense. The fact that both the original and MotM versions of Sanctuarium (which were published by different people) both allow the observer UI leads me to believe it might be some other setting which is affecting this - but again I have no idea what might be causing such a problem, there's really very little differentiation between the actual settings in melee maps I'm drawing a blank.
@funcmode - TPW Mapmaking Team - theplanetaryworkshop.com
dezi
Profile Blog Joined April 2010
Germany1536 Posts
March 25 2011 14:32 GMT
#132
On March 11 2011 20:36 Superouman wrote:
Big update on the map.
V5:
- Added on the regular version of the map a 1x1 building blocker on the bottom of the main ramp to prevent easy bunker wall-in.
+ Show Spoiler +
[image loading]

- Balanced the natural wall-in with three 3*3buildings and one 2*2 building
- Added a hole in the natural mineral formation to stretch the workers
+ Show Spoiler +
[image loading]


Also updated the analyzer picture.

How do you indicate it to players that there's a build blocking doodad? I know this way it looks better but for a viewer it's hard to understand. The idea about using depots was to indicate cleary that you can't make a wall-in there and you're also able to destroy it later on - something you can't do when using a doodad. Personally i still think that adding anything to block isn't needed. It's a strat i like to see. I agree on disabling close spawns on maps like Meta but i hate this ramp blocking thingy.
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
Superouman
Profile Blog Joined August 2007
France2195 Posts
March 25 2011 14:37 GMT
#133
The lowered depot is indeed a better choice. I'll change it soon.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
March 25 2011 14:45 GMT
#134
On March 24 2011 07:30 funcmode wrote:
Show nested quote +
On March 24 2011 07:08 Ragoo wrote:
lol strange, casters really don't have the new UI on Testbug or Terminus Re, I just tried Starparty V and Starlight Breaker and watched the replays, no new UI either. But in the Sanctuarium replay it works...

Apparently Blizzard just hates competition and doesn't want the new UI on GSL/iCCup maps : P

@funcmode: on a sidenote, this doesnt look right

+ Show Spoiler +

[image loading]

Yeah I fixed that in the latest update (check the map thread for details) - however the MotM version hasn't been updated yet (on EU at least, not sure about US).

Anyway, the observer UI thing is obviously a common problem, but I have no idea what might be causing it. Superouman PM'd me quoting a post which said it had something to do with "how the map was published" - but there are so few options when publishing a map that doesn't really make sense. The fact that both the original and MotM versions of Sanctuarium (which were published by different people) both allow the observer UI leads me to believe it might be some other setting which is affecting this - but again I have no idea what might be causing such a problem, there's really very little differentiation between the actual settings in melee maps I'm drawing a blank.

this is a known issue with 1.3 and blizzard is looking into it, all we can do is wait. None of our fixes have worked consistently so I'm not sure what to say, although they're aware of it at this point. (GSTL finals didn't have the new UI)
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
dezi
Profile Blog Joined April 2010
Germany1536 Posts
March 25 2011 14:48 GMT
#135
On March 25 2011 23:37 Superouman wrote:
The lowered depot is indeed a better choice. I'll change it soon.

Have you experienced many cheeses (Bunker/Pylon) wall-in that you decided to add this? I still to prevent using such thing because it just ruins the aesthetics somehow ^^
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
Diamond
Profile Blog Joined May 2009
United States10796 Posts
April 04 2011 00:14 GMT
#136
Damn good map sir.

Kiwikaki vs. SeleCT game 2 on this map was out of hand!
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Tuthur
Profile Joined July 2010
France985 Posts
April 04 2011 00:20 GMT
#137
just saw your map in the Kiwikaki vs Select game, I was quite impressed by its late-game potential, good job indeed!
WniO
Profile Blog Joined April 2010
United States2706 Posts
April 04 2011 00:21 GMT
#138
On April 04 2011 09:14 iCCup.Diamond wrote:
Damn good map sir.

Kiwikaki vs. SeleCT game 2 on this map was out of hand!

Probably one of the best of the tourney^^ the details im not a fan of, I like how the map went from 4 texture styles to 3, but it's very one note where every "section" looks the same, sure theres only 8 slots for textures but I think there should be more contrast as it seems this is still in the beta phase. But thats not really too harsh since the map plays really really well.
coolcor
Profile Joined February 2011
520 Posts
April 05 2011 02:28 GMT
#139
The commentators talked about how this map is bad for Protoss vs Zerg at Dallas. What do you think of that any chance of complete matchup statistics from the event?
Diamond
Profile Blog Joined May 2009
United States10796 Posts
April 05 2011 03:41 GMT
#140
On April 05 2011 11:28 coolcor wrote:
The commentators talked about how this map is bad for Protoss vs Zerg at Dallas. What do you think of that any chance of complete matchup statistics from the event?


We should be getting all game info soon-ish (unless TLPD beats MLG to the punch) then we will have a better picture.

Oddly enough, I seem to remember Zerg's struggling on that map, but it's all speculation until we have final totals !
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Prev 1 5 6 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Platinum Heroes Events
12:00
PSC2L Finals - Playoffs
Krystianer vs PercivalLIVE!
Gerald vs Jumy
Nicoract vs Creator
RotterdaM1019
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1019
SortOf 211
StarCraft: Brood War
Britney 43763
Shuttle 2004
GuemChi 1702
Sea 1490
Horang2 1078
EffOrt 1017
Stork 730
Jaedong 679
Soma 633
ggaemo 385
[ Show more ]
Snow 364
actioN 359
Mini 227
Last 192
hero 181
Sharp 164
Zeus 150
Barracks 120
ToSsGirL 65
Leta 64
sorry 60
PianO 40
Sea.KH 38
JYJ 31
Mind 28
Shine 17
yabsab 16
Rock 15
Sacsri 13
GoRush 13
Noble 13
scan(afreeca) 12
ajuk12(nOOB) 12
HiyA 11
Sexy 8
Dota 2
singsing3645
XcaliburYe706
Fuzer 324
syndereN296
League of Legends
C9.Mang0379
Other Games
Gorgc3415
Pyrionflax567
Hui .144
hiko143
B2W.Neo114
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Adnapsc2 23
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• WagamamaTV148
Upcoming Events
OSC
23h 29m
Korean StarCraft League
1d 13h
OSC
1d 22h
IPSL
2 days
Dewalt vs Bonyth
OSC
2 days
OSC
2 days
uThermal 2v2 Circuit
3 days
Replay Cast
3 days
Patches Events
4 days
Liquipedia Results

Completed

C-Race Season 1
WardiTV 2025
META Madness #9

Ongoing

IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

Escore Tournament S1: W2
CSL 2025 WINTER (S19)
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.