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On May 19 2011 16:14 lefix wrote: i believe changing the hitpoints and armor on destructables is common practice in melee maps.
Yeah that wont change it from from Melee. I've made some maps with some fairly rediculous stuff on it before and it has remained melee.
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On May 19 2011 15:32 a176 wrote:Show nested quote +On May 19 2011 13:21 Barrin wrote:On May 19 2011 13:10 dimfish wrote: In the editor if you go to Map -> Map Status... and it reads Melee then you're fine. For clarity, is that the ultimate defining line? Like... What about increasing/decreasing the hitpoints of destructible rocks? Or making high yield geysers give 1 more gas per trip? Or anything else with the data editor? (within reason at least, but I guess you'd also have to define "within reason" then) It's not a big deal to me, though. I personally stay within "Melee" map status. the game itself wont allow those changes. any change to the default values will cause the map to become custom. If I had a dollar for every time I've explained this in this forum one way or another, I'd be rich.
You can chance (thx adso) change ANYTHING other than the default melee triggers (win conditions: a player wins when they are the only one still in the game or the last one standing with any buildings) and the map will still appear as melee in Battle.net. The melee status in the editor simply shows that something has been changed but has no bearing on how it will function in-game.
You can change the HP and damage of every unit in the game, and in SC2 it will appear as "Melee, Custom" and the only relevance it will have is filters in battle.net.
As for the issue at hand, anything that modifies values of any of the races that the players will control should be against the rules. Changing HP, pathing radii, stats, etc on something like a Marine should be out of the question. Changing the HP, pathing radii, stats, etc on a neutral building or unit that the players do NOT control is okay - destructible towers, changed HP on rocks, even neutral creeps.
In my opinion, anyway.
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Did the players give any map feedback you can pass on?
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creep tumors were visible on ithaca
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On May 20 2011 05:29 lefix wrote:creep tumors were visible on ithaca  He said he added the caimpaign dependencies... I had that happen to me to when i did that... I guass an update might be needed to fix it.
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Well it's usually very late and people leave right after but one thing was that they felt a lot of maps were kinda big and they'd like to see some "middle sized" maps. I think they were perticularly talking about Hysteria. Someone also mentioned that Void Rift felt a bit small (only cross spawn).
The general opinion was though that the maps are really cool and definitly more exciting than the Blizzard maps.
EDIT: The Creep Tumor thing was an easy fix that I just forgot about before the tournament. Was only 1 game it happened.
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On May 20 2011 06:13 FlopTurnReaver wrote: Well it's usually very late and people leave right after but one thing was that they felt a lot of maps were kinda big and they'd like to see some "middle sized" maps. I think they were perticularly talking about Hysteria. Someone also mentioned that Void Rift felt a bit small (only cross spawn).
The general opinion was though that the maps are really cool and definitly more exciting than the Blizzard maps.
EDIT: The Creep Tumor thing was an easy fix that I just forgot about before the tournament. Was only 1 game it happened.
nice feedback, thanks! Maybe you should repost this in the tourney thread, too so it can be found with the submissions
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Great way to promote map making! I always check up on the winners everytime, and they definitely deserve it!
Hope you could get larger company-sponsors!
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Ok guys. What´s going on? Who won? Where can I see replays? Did you find casters? Are there any VODs?
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On May 27 2011 03:12 Johanaz wrote: Ok guys. What´s going on? Who won? Where can I see replays? Did you find casters? Are there any VODs?
Johanaz, I think you are living in two-days worth of time zones in the future! The plan is to cast on May 28/29 (Sat/Sun) and by my crazy United States computer clock it is May 26 (Thur).
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I almost forgot this is happening. I hope to watch the vods at least on sunday hopefully
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Am I the only one to realize this. One of the maps to be voted on (Ptolemy - Grebliv) is designed to look like a swastika. I guess it was inevitable that a few controversial designs would emerge.
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On May 27 2011 12:29 Ultra Brian wrote: Am I the only one to realize this. One of the maps to be voted on (Ptolemy - Grebliv) is designed to look like a swastika. I guess it was inevitable that a few controversial designs would emerge.
It is not designed to look like a swastika. 90 degree rotation maps might just have a resemblance.
And not that it matters, but that map was from a previous contest...
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