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Map of the Month Organization - Page 28

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 26 27 28 29 30 35 Next All
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 09 2011 19:26 GMT
#541
--- Nuked ---
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
May 09 2011 23:16 GMT
#542
Hey everyone, MotM is now also present on Twitter. Do you wanna get news as fast as possible without searching on TL? Just follow us and you'll know what's up ad any time.

Check us out here.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
adso
Profile Joined March 2011
718 Posts
May 10 2011 00:04 GMT
#543
just "followed"
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
Last Edited: 2011-05-11 16:49:50
May 11 2011 16:46 GMT
#544
<3

Looking for someone on EU betweend plat and low masters to play some of the maps.
Add me if interested: Caine.109
or join chatchannel "motm".
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
dezi
Profile Blog Joined April 2010
Germany1536 Posts
May 11 2011 17:29 GMT
#545
You aren't online Oo
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
May 11 2011 18:06 GMT
#546
Still need ppl?
KCCO!
lefix
Profile Joined February 2011
Germany1082 Posts
May 11 2011 18:11 GMT
#547
right now only dezi, mereel, johanaz and me are online, no cain!
Map of the Month | The Planetary Workshop | SC2Melee.net
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
May 11 2011 18:19 GMT
#548
I waited like an hour :o

I'll be online now again.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 11 2011 23:30 GMT
#549
--- Nuked ---
adso
Profile Joined March 2011
718 Posts
Last Edited: 2011-05-13 18:09:45
May 13 2011 17:38 GMT
#550
Soooo?
On May 13 2011 01:08 FlopTurnReaver wrote:
We'll publish the results as soon as we hit 25 followers on Twitter!

+ Show Spoiler +
[image loading]


On May 13 2011 04:56 Johanaz wrote:
Here´s a thumbnail gallery of the 5 winning maps:

+ Show Spoiler +
Hysteria
[image loading]

Curfew
[image loading]

Ithaca
[image loading]

Void Rift
[image loading]

One Must Fall
[image loading]

(just paste code into OP)

ty nice!

Also, thank you all for score showcasing, so nice to be nice

On May 13 2011 10:30 FlopTurnReaver wrote:
Just PM any creator and ask if you can have the mapfile for upload. I don't think anyone would decline such an offer.

u ze man

in short: gg to all participants, thank you to the judges and
i vote OMF
(sure, i'd like it to be more color crazy, but i honestly think it's the most "interesting" as a whole, plus.. heck units guts will paint that blue red )
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
May 17 2011 21:44 GMT
#551
Gonna try to do another Pocket Tourney tomorrow (Wednesday) around 20:00 CET on EU. Join chatchannel MotM if you wanna play or obs.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
lefix
Profile Joined February 2011
Germany1082 Posts
May 18 2011 17:48 GMT
#552
bumping this as a reminder
Map of the Month | The Planetary Workshop | SC2Melee.net
NickMP
Profile Joined February 2011
United States46 Posts
May 19 2011 02:26 GMT
#553
I have one Q i would like to ask.(Been curious about it since the competition started )

Are special "Trigger based" features allowed?
Like one map i'm working on has several "Turrets" that are controled by a single control point.
By controling these "points",the turrets will be turned to your side and attack enemy units that enter its range.
Would my map including these features be D/Qed for it?

I know even if these features are allowed they may not be very well received.
As they can take a while to get used to...
I'm trying to learn how to play tetris A type music by lowering/raising my Supply Depots.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
May 19 2011 02:37 GMT
#554
No, anything that involves triggers is not allowed. These are melee maps (even if we are always looking to push the envelope ^^)
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
dimfish
Profile Blog Joined February 2010
United States663 Posts
May 19 2011 04:10 GMT
#555
In the editor if you go to Map -> Map Status... and it reads Melee then you're fine.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 19 2011 04:21 GMT
#556
--- Nuked ---
dimfish
Profile Blog Joined February 2010
United States663 Posts
May 19 2011 05:11 GMT
#557
If you do something ridiculous then you probably won't win. Like I have a hard time seeing how a 12 spawn map will ever win MotM...
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2011-05-19 06:28:50
May 19 2011 06:28 GMT
#558
--- Nuked ---
a176
Profile Blog Joined August 2009
Canada6688 Posts
May 19 2011 06:32 GMT
#559
On May 19 2011 13:21 Barrin wrote:
Show nested quote +
On May 19 2011 13:10 dimfish wrote:
In the editor if you go to Map -> Map Status... and it reads Melee then you're fine.

For clarity, is that the ultimate defining line?

Like...

What about increasing/decreasing the hitpoints of destructible rocks?

Or making high yield geysers give 1 more gas per trip?

Or anything else with the data editor? (within reason at least, but I guess you'd also have to define "within reason" then)


It's not a big deal to me, though. I personally stay within "Melee" map status.


the game itself wont allow those changes. any change to the default values will cause the map to become custom.
starleague forever
lefix
Profile Joined February 2011
Germany1082 Posts
May 19 2011 07:14 GMT
#560
i believe changing the hitpoints and armor on destructables is common practice in melee maps.
Map of the Month | The Planetary Workshop | SC2Melee.net
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