5 rines vs 20 lings. i tried hugging the wall
i tried rine splitting micro.
move fire with 1 lure.
without a lure.
they will take tiny bites out of the marines enckles every time and they just die.
Forum Index > SC2 Maps & Custom Games |
Riouh
Netherlands60 Posts
5 rines vs 20 lings. i tried hugging the wall i tried rine splitting micro. move fire with 1 lure. without a lure. they will take tiny bites out of the marines enckles every time and they just die. | ||
Klive5ive
United Kingdom6056 Posts
On October 08 2010 20:13 Riouh wrote: rines vs zerglings. hug walls and you cant lose? srsly? 5 rines vs 20 lings. i tried hugging the wall i tried rine splitting micro. move fire with 1 lure. without a lure. they will take tiny bites out of the marines enckles every time and they just die. I don't think it's 5 vs 20 unless it's changed but the small group of marine vs lings one IS impossible for the Zerg if played well. You simply put ur marines in a tight group and attack move. As soon as the first shot fires start microing back and move round in a slight curve so the lings can't get to both sides of ur force. Easy win. | ||
Koshi
Belgium38799 Posts
On October 08 2010 19:06 PaD wrote: Its a great map but with many broken match ups. QFT Except for the obvious broken match ups. There are also WAY too many match ups who require a simple a-click from 1 participant and a WTFBBQ micro-play by the other. It is not a tournament if 40% of the time you don't really have to micro. | ||
NeoCyberD
Switzerland65 Posts
I aggree, that some are imbalanced, like the 3 zealots 3 sentries vs. around 24 zerglings... Its just that the Zerg can wait after the wall... but i rly managed to lose and win ALL of the zerg setupts vs any other setup... Sometimes its harder for one than the other... It cant be 100% balanced though... anyway its a really nice map ;D | ||
ch4ppi
Germany802 Posts
Reapers with nitro are imba vs zerglings Pheonix vs hydra is funny bugged Queens vs pheonix voidray is pretty much impossble Reaper vs 5 lings without nitro is crazy Marines vs zerglings just hug wall or move shoot and you cant lose Its a great map but with many broken match ups. Pretty much that, strange that all Terran match ups are pretty good for Terran ![]() | ||
abraXas
Germany13 Posts
(old) 3 Marauder vs 2 Stalker, 1 Zealot = (new) 3 Marauder vs 2 Stalker, 1 Zealot, 1 Sentry (old) 2 Marauder, 1 Helion, 1 Marine vs 2 Stalker, 1 Zealot = (new) 2 Marauder, 1 Reaper vs 2 Stalker, 1 Zealot (old) 1 Zealot vs 2 Marines, 1 Scv = (new) 1 Zealot, 1 Probe vs 2 Marines (old) 4 Stalkers, 1 Sentry vs 2 Tanks, 1 Medic = (new) 4 Stalkers vs 2 Tanks, 1 Medic (new) 5 Drones vs 4 Scvs, 1 Marine There are more, I just don't know the numbers right now. One is like 1 Viking, 2 Tanks, some Marines, 1 Medic vs 1 Voidray, some Stalkers, some Zealots and I think Sentries. Then one with a bunch of Mutas, Lings and Blings vs some Marines, Marauders and a bunch of Medics. Also the Lings vs 9 Reapers got about 10 extra Lings. All seem reaaaly hard for terran imo. Best you try it yourself. | ||
Deleted User 3420
24492 Posts
if not, can someone put it there | ||
MorroW
Sweden3522 Posts
On October 08 2010 21:09 Koshi wrote: Show nested quote + On October 08 2010 19:06 PaD wrote: Its a great map but with many broken match ups. QFT Except for the obvious broken match ups. There are also WAY too many match ups who require a simple a-click from 1 participant and a WTFBBQ micro-play by the other. It is not a tournament if 40% of the time you don't really have to micro. well thats more a false of blizzard now and not mine :p most of the levels i put in are common real game situations while others are more "made-up" and can seem more microoriented. you just need to find detail in you micro, just because you dont have a kiter spellcaster or a tank doesnt mean its impossible to micro, i can assure u nobody is microing any level perfectly yet ![]() On October 09 2010 12:18 travis wrote: is this map on US server? if not, can someone put it there nope its not because it bugs up whenever i change server on it, all strings and in-editor labels get nameless im trying to update the map as good as i can and i appriciate all feedback but yourself must understand that over 99% of times the player lost simply because of bad micro just for anyone who is curious i added 2 new rounds for each non-mirror in the latest ver. currently all mirrored has 10 rounds and non-mirror has 13 rounds | ||
chuky500
France473 Posts
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Shika
Sweden1711 Posts
A few big names in europe actually showed up to play in my games during the day aswell. Thank you for the map MorroW! | ||
wintergt
Belgium1335 Posts
On October 09 2010 11:39 abraXas wrote: New version of the map Micro Tournament 1.18 v1.2. He released it this night, maybe 2 hours ago. Oh nice, gonna have to try that one out now. Micro is my weakspot. I just saw Morrow played it 3x himself (and lost 3x heh). EDIT: oh i guess it'll always say that because it seems to keep going. Funny that I got my first skirmish win when I was actually afk.. micro is a tricky thing.. | ||
Ryps
Romania2740 Posts
On October 09 2010 21:17 MorroW wrote: Show nested quote + On October 08 2010 21:09 Koshi wrote: On October 08 2010 19:06 PaD wrote: Its a great map but with many broken match ups. QFT Except for the obvious broken match ups. There are also WAY too many match ups who require a simple a-click from 1 participant and a WTFBBQ micro-play by the other. It is not a tournament if 40% of the time you don't really have to micro. well thats more a false of blizzard now and not mine :p most of the levels i put in are common real game situations while others are more "made-up" and can seem more microoriented. you just need to find detail in you micro, just because you dont have a kiter spellcaster or a tank doesnt mean its impossible to micro, i can assure u nobody is microing any level perfectly yet ![]() Show nested quote + On October 09 2010 12:18 travis wrote: is this map on US server? if not, can someone put it there nope its not because it bugs up whenever i change server on it, all strings and in-editor labels get nameless im trying to update the map as good as i can and i appriciate all feedback but yourself must understand that over 99% of times the player lost simply because of bad micro just for anyone who is curious i added 2 new rounds for each non-mirror in the latest ver. currently all mirrored has 10 rounds and non-mirror has 13 rounds Is there any way for protoss to win in pheonix vs hydras? if you target the graviton pheonix its over | ||
GrazerRinge
999 Posts
-)t has bunch of marine and marauder + 2medivec vs -)p with 3sentry, stalkers zealot and a colossi without range... with proper use of forcefield its impossible for t to win -.-; he should have added a thor for t and range upgrade for colossi. | ||
kXn
254 Posts
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wintergt
Belgium1335 Posts
On October 10 2010 01:26 PaD wrote: Show nested quote + On October 09 2010 21:17 MorroW wrote: On October 08 2010 21:09 Koshi wrote: On October 08 2010 19:06 PaD wrote: Its a great map but with many broken match ups. QFT Except for the obvious broken match ups. There are also WAY too many match ups who require a simple a-click from 1 participant and a WTFBBQ micro-play by the other. It is not a tournament if 40% of the time you don't really have to micro. well thats more a false of blizzard now and not mine :p most of the levels i put in are common real game situations while others are more "made-up" and can seem more microoriented. you just need to find detail in you micro, just because you dont have a kiter spellcaster or a tank doesnt mean its impossible to micro, i can assure u nobody is microing any level perfectly yet ![]() On October 09 2010 12:18 travis wrote: is this map on US server? if not, can someone put it there nope its not because it bugs up whenever i change server on it, all strings and in-editor labels get nameless im trying to update the map as good as i can and i appriciate all feedback but yourself must understand that over 99% of times the player lost simply because of bad micro just for anyone who is curious i added 2 new rounds for each non-mirror in the latest ver. currently all mirrored has 10 rounds and non-mirror has 13 rounds Is there any way for protoss to win in pheonix vs hydras? if you target the graviton pheonix its over I was curious about that one too, but before we can say blizz first have to fix the bug that freezes them. | ||
Roflhaxx
Korea (South)1244 Posts
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aztrorisk
United States896 Posts
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FT.aCt)Sony
United States1047 Posts
Not that hard of a task ![]() | ||
ALPINA
3791 Posts
On October 09 2010 21:17 MorroW wrote: im trying to update the map as good as i can and i appriciate all feedback but yourself must understand that over 99% of times the player lost simply because of bad micro Ok then please show us how to win with VR + 2 phoenixes vs. Queens or with 1 slow reaper vs. lings ![]() | ||
Ryps
Romania2740 Posts
On October 10 2010 19:00 Alpina wrote: Show nested quote + On October 09 2010 21:17 MorroW wrote: im trying to update the map as good as i can and i appriciate all feedback but yourself must understand that over 99% of times the player lost simply because of bad micro Ok then please show us how to win with VR + 2 phoenixes vs. Queens or with 1 slow reaper vs. lings ![]() Ehh, after some testing.. 1 reaper vs lings is possible but with some good micro and lack of micro from the zerg, make a circle with the reaper and target the lings 1 at the time not all of them.(-1 ling would be great.) ph + vr vs queens is very gimmick, you have dmg a queen 15% then lift both queens so the vr can finish 1 off. In worst case you will end with 2 ph vs 1 queen which you can win by waiting for energy. This depends on how early you lift or he heals, killing 1 queen before graviton ends. | ||
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