Simple Questions/Answers - Page 90
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Siggen
143 Posts
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Siggen
143 Posts
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Monochromatic
United States989 Posts
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a176
Canada6688 Posts
On July 15 2012 07:12 Siggen wrote: Is there some way to mirror your map after making one half? just copy and paste (while in terrain editing mode) you can also rotate whatever you paste through the menu gl | ||
a176
Canada6688 Posts
On July 15 2012 12:43 Monochromatic wrote: I'm thinking of making a map, I have a concept drawn, but I noticed that FFE is impossible on the map. Is this a serious problem or is this acceptable? not acceptable but you really cant put a choke in? or just position the expo to have a ffe-nexus wall? | ||
a176
Canada6688 Posts
On July 14 2012 04:09 WerderBremen wrote: Hi my simple question has nothing to do with editing, but how to download the maps themself. For example the map galapagos is released in eu. Where do i have to search for it in sc2? I tried anything that came to my mind, but i couldn't find the map ![]() there is a program called sc2 map manager, which scans your cache directory for the map (maps are cached used random letters and numbers as their filename). rename the extension to SC2Map and you can open it in the map editor, provided it is unlocked | ||
a176
Canada6688 Posts
On July 10 2012 21:06 Someone92 wrote: How can i mark out the center of my map ? So it's easier to copy+paste. i go into "view entire map", zoom in as far as i can, and place a xelnaga tower. the camera defaults to the middle of the map when you go into view entire map. | ||
Aunvilgod
2653 Posts
On July 15 2012 12:43 Monochromatic wrote: I'm thinking of making a map, I have a concept drawn, but I noticed that FFE is impossible on the map. Is this a serious problem or is this acceptable? It really doesn´t need to be a perfect FFE. We should give people a challenge, really. I myself just make sure that you can wall-in with 3 rax. | ||
Monochromatic
United States989 Posts
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Aunvilgod
2653 Posts
On July 16 2012 03:19 Monochromatic wrote: How do you put bases in a map? So you can play on it? I assume Starting points? Go to the point placement tab of the editor and place the starting points... | ||
Monochromatic
United States989 Posts
On July 16 2012 03:36 Aunvilgod wrote: I assume Starting points? Go to the point placement tab of the editor and place the starting points... Thanks! | ||
Siggen
143 Posts
On July 15 2012 13:06 a176 wrote: i go into "view entire map", zoom in as far as i can, and place a xelnaga tower. the camera defaults to the middle of the map when you go into view entire map. Thanks! Now i am having trouble on how to zoom in. How do you do that? | ||
Monochromatic
United States989 Posts
EDIT: How do you make it have 2 players too. I tried to upload it to test it, and it said it is only a 1 player map. EDIT2: I think I figured it out. | ||
Monochromatic
United States989 Posts
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Aunvilgod
2653 Posts
On July 16 2012 05:43 Monochromatic wrote: How do you rotate doodads? EDIT: How do you make it have 2 players too. I tried to upload it to test it, and it said it is only a 1 player map. EDIT2: I think I figured it out. Use the * key for 90 degree rotation and double click for more exact rotations. | ||
EatThePath
United States3943 Posts
On July 16 2012 12:22 Aunvilgod wrote: Use the * key for 90 degree rotation and double click for more exact rotations. select the doodad (or doodads) that you want to rotate. hold control. left click the direction you want them to face. (you can click and drag to move them into alignment.) -control + drag right click will adjust your camera ^^ -i didnt know you could do 90s thx ![]() | ||
Monochromatic
United States989 Posts
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NewSunshine
United States5938 Posts
On July 20 2012 03:53 Monochromatic wrote: How do you select different textures? Like grass on a space platform map? Is it possible? Map>Map Textures>Modify From there you have a large box with tons of stuff in it, like lighting, fog, ambience, etc. This is where you wanna go to start experimenting with tilesets. At the bottom of the box(you have to scroll a bit), you'll find the textures, which you can add or remove at your leisure. | ||
Insomni7
667 Posts
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Aunvilgod
2653 Posts
On July 20 2012 14:19 Insomni7 wrote: IronmanSC advises never to use the terraform tool because it causes graphical problems. What are these problems? Buildings flatten ground beneath them. And you can see that through the fog of war as far as I know. More importantly, it looks ugly. You should only use it for making small lakes in my opinion. | ||
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