• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:41
CET 15:41
KST 23:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
No more SC2 streamers on team liquid? [D] Hacker peak in sc2 ? Liquibets sc2 season 30 Evil Geniuses - shutting down Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win
Tourneys
SC4ALL: II Venue Change Announcement! Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
Rollback Netcode in Brood War BGH Auto Balance -> http://bghmmr.eu/ sOs joins Best's team, Newcatsle University SC4ALL: II Venue Change Announcement! [Megathread] Daily Funny Videos
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 4
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stratus: Battle for the sky now on steam Early acc Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Deus Ex 3!?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Artificial Intelligence Thread US Politics Mega-thread Dating: How's your luck? Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8296 users

Simple Questions/Answers - Page 88

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 86 87 88 89 90 182 Next
GDR
Profile Joined July 2011
Canada407 Posts
June 25 2012 03:33 GMT
#1741
Q: Is it possible to remove the fog/fade on the Korhal Skyscraper Cliffs?
GhostEater
Profile Joined April 2011
4 Posts
June 25 2012 03:47 GMT
#1742
Q: What time of day (KST) is most popular in terms of global SC2 viewership numbers, excluding major tournaments (i.e. on a normal weekday).
Adonminus
Profile Joined January 2012
Israel543 Posts
June 25 2012 18:06 GMT
#1743
Q: Is it possible to make doodads die to creep via the data editor (like trees get creeped for example)? If yes then how?
Zebo91
Profile Joined June 2012
5 Posts
June 26 2012 04:13 GMT
#1744
Q: Could somebody help me with the "Left 2 Die" achievements including the brutal in 5 days achieve? I have seen the threads outlining how to do it but I need someone to help me along.

Zebo. 437
ChaosRefined
Profile Joined July 2011
United States52 Posts
Last Edited: 2012-06-26 18:22:17
June 26 2012 18:17 GMT
#1745
is there a way to bring a terrain texture set I made in one map into another?

EDIT: nevermind, I figured it out. you can just copy and paste it >.<
EDIT 2: oh, and you have to copy+paste any custom textures too.. figured that out the hard way
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
Last Edited: 2012-06-26 18:59:13
June 26 2012 18:53 GMT
#1746
On June 25 2012 12:33 GDR wrote:
Q: Is it possible to remove the fog/fade on the Korhal Skyscraper Cliffs?


unless the Korhal ones have their own extra fog (I don't think they do) you can change the fog settings in the data editor.\

Map > Map Textures > Modify > Korhal (Urban) > Fog Enabled and uncheck the box

On June 25 2012 08:52 Kabel wrote:
Q: How can I make so exactly 2 workers work perfectly at 1 mineral patch? When the first one is finsihed, the second worker starts mining etc. If a third worker is added, it does nothing to increase the income. Only and exactly 2 workers are perfect. So if a base has 8 mineral patches, exactly 16 workers is perfect to be fully saturated.

What values can I change to accomplish this?


There isn't really a simple answer to this but I believe you would need to change Behaviors in the Data editor, possibly some abilities as well
~ ~ <°)))><~ ~ ~
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
June 26 2012 19:13 GMT
#1747
On June 26 2012 03:06 Adonminus wrote:
Q: Is it possible to make doodads die to creep via the data editor (like trees get creeped for example)? If yes then how?


Hmm, I think you would need to create an Actor for the doodad you want to make die or whatever. Then you'd need to make an Actor Event for when it gets touched by creep. Use Msg Type: Signal and for actions do a model swap, you'll need to pick a model to use or create a new one. Its something along those lines...
~ ~ <°)))><~ ~ ~
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
June 28 2012 00:42 GMT
#1748
Q: I want to create a watchtower which does not reveal around itself but reveals a random different area on the map. There are two straightforward ways to do this as far as I know:

A: Since the watchtower simply shares its vision with whatever unit that controls it, is there a way to give a unit a nonstandard vision pattern in the data editor, as in, make a region part of the vision of a unit?

B: With triggers, however, the watchtower.ability.capture ability is known to be bugged and in fact not fire an event when a watchtower is captured from what I read on the internet, is there another way to do this?
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
OxyGenesis
Profile Joined May 2012
United Kingdom281 Posts
June 28 2012 16:43 GMT
#1749
Q. How do I offset a texture i.e move the texture 2 hexes to the right?

Sorry if this has been asked before.
Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net
0neder
Profile Joined July 2009
United States3733 Posts
June 28 2012 17:24 GMT
#1750
On June 16 2012 05:08 Aunvilgod wrote:
Show nested quote +
On June 15 2012 12:31 0neder wrote:
But they have all the terran BW units. I thought they had the reaver, scout, etc...?

EDIT: I guess they're being saved for the expansions.

New question: how can I create a custom light source angle in a melee map?


In the lighting-editor under the tab "key". There´s a polar coordinate system. Move the green dot around.

Hmm its no coordinate system. But its a big circle. You´ll see it.

But my understanding is that you have to do something else for it to be a playable melee map on battle.net. Any advice?
Aunvilgod
Profile Joined December 2011
2653 Posts
June 29 2012 13:33 GMT
#1751
On June 29 2012 01:43 OxyGenesis wrote:
Q. How do I offset a texture i.e move the texture 2 hexes to the right?

Sorry if this has been asked before.


I guess you´ll have to make a custom texture which is a copy of your existing texture and moved a bit.
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
OxyGenesis
Profile Joined May 2012
United Kingdom281 Posts
June 29 2012 16:19 GMT
#1752
Ah that's a shame, thanks Aunvilgod.

Q. Is there any way to 'cut off' doodads? I want a decal to end at a certain point but can't squish it. I can't overlay another doodad on top as I need the texture underneath to show.
Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net
Aunvilgod
Profile Joined December 2011
2653 Posts
June 29 2012 17:05 GMT
#1753
On June 30 2012 01:19 OxyGenesis wrote:
Ah that's a shame, thanks Aunvilgod.

Q. Is there any way to 'cut off' doodads? I want a decal to end at a certain point but can't squish it. I can't overlay another doodad on top as I need the texture underneath to show.


could you make a screenshot?
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
H2OSno
Profile Blog Joined March 2011
United States127 Posts
June 30 2012 02:05 GMT
#1754
Can somebody PM me the names of some good "Deception" maps? I'm looking for something similar to Parasite. I already know about Phantom but I'm looking for something closer to a horror/deception RPG where somebody is attempting to kill all the other players.
When in doubt, scout.
eTcetRa
Profile Joined November 2010
Australia822 Posts
July 01 2012 13:09 GMT
#1755
is there a way to stop decals from messing up my overview image? thanks in advance!
Retired Mapmaker™
blubbdavid
Profile Blog Joined February 2010
Switzerland2412 Posts
July 01 2012 18:44 GMT
#1756
Are SC2 maps bigger than BW maps?
What do you desire? Money? Glory? Power? Revenge? Or something that surpasses all other? Whatever you desire - that is here. Tower of God ¦¦Nutella, drink of the Gods
moskonia
Profile Joined January 2011
Israel1448 Posts
July 01 2012 23:59 GMT
#1757
On June 30 2012 11:05 H2OSno wrote:
Can somebody PM me the names of some good "Deception" maps? I'm looking for something similar to Parasite. I already know about Phantom but I'm looking for something closer to a horror/deception RPG where somebody is attempting to kill all the other players.

There is the mafia game, but its more of a social game then a RPG, I remember in W3 there was a werewolf game, but I don't know if there is one in SC2 as well.
moskonia
Profile Joined January 2011
Israel1448 Posts
July 02 2012 00:02 GMT
#1758
I got problems with the analyzer, when I put maps there, it doesn't include them in the analyzer, compared to the maps already there (blistering sands, SoW and scrap station). It might be cause they are listed as shortcuts, unlike the maps already there,but I donnu how to fix it :S if anyone has any idea it would be really nice
HornyHydra
Profile Joined February 2011
Taiwan222 Posts
July 02 2012 07:23 GMT
#1759
I updated my TL profile with a team icon, but it's not showing up? I've tried updating it multiple times with different teams, but none of them show the team that I've chosen. What can I do to solve this problem?
Prime ♥
Namrufus
Profile Blog Joined August 2011
United States396 Posts
Last Edited: 2012-07-02 15:04:35
July 02 2012 15:00 GMT
#1760
On July 02 2012 09:02 moskonia wrote:
I got problems with the analyzer, when I put maps there, it doesn't include them in the analyzer, compared to the maps already there (blistering sands, SoW and scrap station). It might be cause they are listed as shortcuts, unlike the maps already there,but I donnu how to fix it :S if anyone has any idea it would be really nice


In order to change the target for the Analyzer, you must edit a file called to-analyze.txt in the analyzer folder. You have to copy the entire path to the map file to that file (where indicated) in order for it to work correctly.

my to-analyze.txt looks like this:
+ Show Spoiler +

# to-analyze.txt

# This config file is only recognized globally, meaning it is
# only read by the map analyzer if it is in the same directory
# as the EXECUTABLE (not the same directory as a shortcut to
# executable)


# List any number of specific maps to analyze, and use the # character
# to comment out lines:

C:\Users\jacob\Desktop\Maps\Epimetheus.SC2Map
#C:\BLAH\BLAH\CommentOut-WontBeAnalyzed.SC2Map


# If a directory is listed, all maps in it are analyzed.
#C:\BLAB\BLAH\ADirectoryOfMaps

# put an 'r' in front of a directory if you want the map analyzer to
# recursively search that directory for maps to analyze
#r C:\BLAB\BLAB\AnalyzeThisDirAndSubDirs

where C:\Users\jacob\Desktop\Maps\ is my map folder
and Epimetheus.SC2Map is the map I want to analyze, I change this value every time I want to change what map.

you could also probably also create a new "analyze maps" directory, and set the analyzer to analyze all maps there, and just copy maps there that you would like to analyze.

@blubbdavid:

this is an excellent guide to sizes in sc2 maps: http://www.teamliquid.net/forum/viewmessage.php?topic_id=191556
This is it... the alpaca lips.
Prev 1 86 87 88 89 90 182 Next
Please log in or register to reply.
Live Events Refresh
IntoTheTV X SOOP
20:00
Premier - Quarterfinals
herO vs RogueLIVE!
IntoTheiNu 1095
CranKy Ducklings SOOP115
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EnDerr 34
Rex 32
ByuN (SOOP) 26
EmSc Tv 15
StarCraft: Brood War
Britney 38921
Calm 4407
Rain 1487
Horang2 848
FanTaSy 605
BeSt 459
Mini 407
actioN 212
ggaemo 158
Hyun 113
[ Show more ]
Last 91
Yoon 40
sSak 36
Pusan 35
Bale 33
scan(afreeca) 25
sOs 21
Aegong 20
Classic 19
Sacsri 18
ajuk12(nOOB) 17
Movie 17
Rock 15
yabsab 10
Dota 2
qojqva2035
Dendi1183
monkeys_forever206
Counter-Strike
jkaem2
Other Games
B2W.Neo785
Lowko526
Fuzer 247
DeMusliM195
420jenkins131
Mew2King99
QueenE68
NeuroSwarm39
Railgan24
Organizations
Other Games
EGCTV655
ComeBackTV 226
Counter-Strike
PGL152
StarCraft 2
EmSc Tv 15
EmSc2Tv 15
[ Show 13 non-featured ]
StarCraft 2
• poizon28 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• Michael_bg 9
• ChaeLyn 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• WagamamaTV340
Upcoming Events
IPSL
2h 19m
WorsT vs nOmaD
Dewalt vs andersOn
AI Arena Tournament
4h 19m
IntoTheTV X SOOP
20h 19m
IPSL
1d 2h
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
1d 8h
Replay Cast
2 days
Sparkling Tuna Cup
2 days
WardiTV Invitational
2 days
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
PiGosaur Cup
3 days
The PondCast
4 days
[ Show More ]
KCM Race Survival
4 days
WardiTV Invitational
4 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-11-05
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.