• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:26
CEST 18:26
KST 01:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 234ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon435.0.16 Hotfix (June 30) - Balance + Bug Fixes40Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation0
StarCraft 2
General
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Most successful SC2 players of Q2 2026 Serral wins Maestros of the Game 2 Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Crank Gathers Season 4: BW vs SC2 Team League GSL CK #5 Race War HomeStory Cup 29 RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
Starcraft vs Retro Category on Twitch ASL 22 Proposed Map Pool 60% Keyboards Viable for Starcraft? Snow On New ASL S22 Map, Zerg Nerf BW General Discussion
Tourneys
Escore Tournament StarCraft Season 2 Small VOD Thread 2.0 IPSL Spring 2026 Top 4! CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8865 users

Simple Questions/Answers - Page 88

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 86 87 88 89 90 182 Next
GDR
Profile Joined July 2011
Canada407 Posts
June 25 2012 03:33 GMT
#1741
Q: Is it possible to remove the fog/fade on the Korhal Skyscraper Cliffs?
GhostEater
Profile Joined April 2011
4 Posts
June 25 2012 03:47 GMT
#1742
Q: What time of day (KST) is most popular in terms of global SC2 viewership numbers, excluding major tournaments (i.e. on a normal weekday).
Adonminus
Profile Joined January 2012
Israel543 Posts
June 25 2012 18:06 GMT
#1743
Q: Is it possible to make doodads die to creep via the data editor (like trees get creeped for example)? If yes then how?
Zebo91
Profile Joined June 2012
5 Posts
June 26 2012 04:13 GMT
#1744
Q: Could somebody help me with the "Left 2 Die" achievements including the brutal in 5 days achieve? I have seen the threads outlining how to do it but I need someone to help me along.

Zebo. 437
ChaosRefined
Profile Joined July 2011
United States52 Posts
Last Edited: 2012-06-26 18:22:17
June 26 2012 18:17 GMT
#1745
is there a way to bring a terrain texture set I made in one map into another?

EDIT: nevermind, I figured it out. you can just copy and paste it >.<
EDIT 2: oh, and you have to copy+paste any custom textures too.. figured that out the hard way
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
Last Edited: 2012-06-26 18:59:13
June 26 2012 18:53 GMT
#1746
On June 25 2012 12:33 GDR wrote:
Q: Is it possible to remove the fog/fade on the Korhal Skyscraper Cliffs?


unless the Korhal ones have their own extra fog (I don't think they do) you can change the fog settings in the data editor.\

Map > Map Textures > Modify > Korhal (Urban) > Fog Enabled and uncheck the box

On June 25 2012 08:52 Kabel wrote:
Q: How can I make so exactly 2 workers work perfectly at 1 mineral patch? When the first one is finsihed, the second worker starts mining etc. If a third worker is added, it does nothing to increase the income. Only and exactly 2 workers are perfect. So if a base has 8 mineral patches, exactly 16 workers is perfect to be fully saturated.

What values can I change to accomplish this?


There isn't really a simple answer to this but I believe you would need to change Behaviors in the Data editor, possibly some abilities as well
~ ~ <°)))><~ ~ ~
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
June 26 2012 19:13 GMT
#1747
On June 26 2012 03:06 Adonminus wrote:
Q: Is it possible to make doodads die to creep via the data editor (like trees get creeped for example)? If yes then how?


Hmm, I think you would need to create an Actor for the doodad you want to make die or whatever. Then you'd need to make an Actor Event for when it gets touched by creep. Use Msg Type: Signal and for actions do a model swap, you'll need to pick a model to use or create a new one. Its something along those lines...
~ ~ <°)))><~ ~ ~
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
June 28 2012 00:42 GMT
#1748
Q: I want to create a watchtower which does not reveal around itself but reveals a random different area on the map. There are two straightforward ways to do this as far as I know:

A: Since the watchtower simply shares its vision with whatever unit that controls it, is there a way to give a unit a nonstandard vision pattern in the data editor, as in, make a region part of the vision of a unit?

B: With triggers, however, the watchtower.ability.capture ability is known to be bugged and in fact not fire an event when a watchtower is captured from what I read on the internet, is there another way to do this?
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
OxyGenesis
Profile Joined May 2012
United Kingdom281 Posts
June 28 2012 16:43 GMT
#1749
Q. How do I offset a texture i.e move the texture 2 hexes to the right?

Sorry if this has been asked before.
Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net
0neder
Profile Joined July 2009
United States3733 Posts
June 28 2012 17:24 GMT
#1750
On June 16 2012 05:08 Aunvilgod wrote:
Show nested quote +
On June 15 2012 12:31 0neder wrote:
But they have all the terran BW units. I thought they had the reaver, scout, etc...?

EDIT: I guess they're being saved for the expansions.

New question: how can I create a custom light source angle in a melee map?


In the lighting-editor under the tab "key". There´s a polar coordinate system. Move the green dot around.

Hmm its no coordinate system. But its a big circle. You´ll see it.

But my understanding is that you have to do something else for it to be a playable melee map on battle.net. Any advice?
Aunvilgod
Profile Joined December 2011
2653 Posts
June 29 2012 13:33 GMT
#1751
On June 29 2012 01:43 OxyGenesis wrote:
Q. How do I offset a texture i.e move the texture 2 hexes to the right?

Sorry if this has been asked before.


I guess you´ll have to make a custom texture which is a copy of your existing texture and moved a bit.
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
OxyGenesis
Profile Joined May 2012
United Kingdom281 Posts
June 29 2012 16:19 GMT
#1752
Ah that's a shame, thanks Aunvilgod.

Q. Is there any way to 'cut off' doodads? I want a decal to end at a certain point but can't squish it. I can't overlay another doodad on top as I need the texture underneath to show.
Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net
Aunvilgod
Profile Joined December 2011
2653 Posts
June 29 2012 17:05 GMT
#1753
On June 30 2012 01:19 OxyGenesis wrote:
Ah that's a shame, thanks Aunvilgod.

Q. Is there any way to 'cut off' doodads? I want a decal to end at a certain point but can't squish it. I can't overlay another doodad on top as I need the texture underneath to show.


could you make a screenshot?
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
H2OSno
Profile Blog Joined March 2011
United States127 Posts
June 30 2012 02:05 GMT
#1754
Can somebody PM me the names of some good "Deception" maps? I'm looking for something similar to Parasite. I already know about Phantom but I'm looking for something closer to a horror/deception RPG where somebody is attempting to kill all the other players.
When in doubt, scout.
eTcetRa
Profile Joined November 2010
Australia822 Posts
July 01 2012 13:09 GMT
#1755
is there a way to stop decals from messing up my overview image? thanks in advance!
Retired Mapmaker™
blubbdavid
Profile Blog Joined February 2010
Switzerland2412 Posts
July 01 2012 18:44 GMT
#1756
Are SC2 maps bigger than BW maps?
What do you desire? Money? Glory? Power? Revenge? Or something that surpasses all other? Whatever you desire - that is here. Tower of God ¦¦Nutella, drink of the Gods
moskonia
Profile Joined January 2011
Israel1448 Posts
July 01 2012 23:59 GMT
#1757
On June 30 2012 11:05 H2OSno wrote:
Can somebody PM me the names of some good "Deception" maps? I'm looking for something similar to Parasite. I already know about Phantom but I'm looking for something closer to a horror/deception RPG where somebody is attempting to kill all the other players.

There is the mafia game, but its more of a social game then a RPG, I remember in W3 there was a werewolf game, but I don't know if there is one in SC2 as well.
moskonia
Profile Joined January 2011
Israel1448 Posts
July 02 2012 00:02 GMT
#1758
I got problems with the analyzer, when I put maps there, it doesn't include them in the analyzer, compared to the maps already there (blistering sands, SoW and scrap station). It might be cause they are listed as shortcuts, unlike the maps already there,but I donnu how to fix it :S if anyone has any idea it would be really nice
HornyHydra
Profile Joined February 2011
Taiwan222 Posts
July 02 2012 07:23 GMT
#1759
I updated my TL profile with a team icon, but it's not showing up? I've tried updating it multiple times with different teams, but none of them show the team that I've chosen. What can I do to solve this problem?
Prime ♥
Namrufus
Profile Blog Joined August 2011
United States396 Posts
Last Edited: 2012-07-02 15:04:35
July 02 2012 15:00 GMT
#1760
On July 02 2012 09:02 moskonia wrote:
I got problems with the analyzer, when I put maps there, it doesn't include them in the analyzer, compared to the maps already there (blistering sands, SoW and scrap station). It might be cause they are listed as shortcuts, unlike the maps already there,but I donnu how to fix it :S if anyone has any idea it would be really nice


In order to change the target for the Analyzer, you must edit a file called to-analyze.txt in the analyzer folder. You have to copy the entire path to the map file to that file (where indicated) in order for it to work correctly.

my to-analyze.txt looks like this:
+ Show Spoiler +

# to-analyze.txt

# This config file is only recognized globally, meaning it is
# only read by the map analyzer if it is in the same directory
# as the EXECUTABLE (not the same directory as a shortcut to
# executable)


# List any number of specific maps to analyze, and use the # character
# to comment out lines:

C:\Users\jacob\Desktop\Maps\Epimetheus.SC2Map
#C:\BLAH\BLAH\CommentOut-WontBeAnalyzed.SC2Map


# If a directory is listed, all maps in it are analyzed.
#C:\BLAB\BLAH\ADirectoryOfMaps

# put an 'r' in front of a directory if you want the map analyzer to
# recursively search that directory for maps to analyze
#r C:\BLAB\BLAB\AnalyzeThisDirAndSubDirs

where C:\Users\jacob\Desktop\Maps\ is my map folder
and Epimetheus.SC2Map is the map I want to analyze, I change this value every time I want to change what map.

you could also probably also create a new "analyze maps" directory, and set the analyzer to analyze all maps there, and just copy maps there that you would like to analyze.

@blubbdavid:

this is an excellent guide to sizes in sc2 maps: http://www.teamliquid.net/forum/viewmessage.php?topic_id=191556
This is it... the alpaca lips.
Prev 1 86 87 88 89 90 182 Next
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
16:00
#121
RotterdaM774
IndyStarCraft 63
Liquipedia
OSC
13:00
King of the Hill #255
EmpressLilyy60
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 774
TKL 89
IndyStarCraft 63
BRAT_OK 49
RushiSC 26
MindelVK 9
StarCraft: Brood War
Shuttle 1963
EffOrt 790
BeSt 773
Rush 645
Horang2 394
Hyuk 369
Soulkey 367
Larva 337
actioN 327
ggaemo 313
[ Show more ]
ZerO 221
hero 198
Zeus 86
Hyun 66
Mong 56
Sharp 54
Free 51
sorry 36
Sexy 36
sSak 35
soO 32
JYJ 32
910 30
ToSsGirL 27
Hm[arnc] 27
scan(afreeca) 27
Rock 20
Terrorterran 19
IntoTheRainbow 14
HiyA 12
Yoon 11
Dota 2
Gorgc8300
qojqva1406
XaKoH 511
Counter-Strike
fl0m1446
kRYSTAL_82
Super Smash Bros
Mew2King71
Other Games
gofns16167
B2W.Neo813
hiko604
Beastyqt479
Grubby168
Hui .144
ArmadaUGS97
ZerO(Twitch)17
Organizations
Other Games
gamesdonequick32157
StarCraft: Brood War
UltimateBattle 68
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• musti20045 24
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV390
League of Legends
• Nemesis3344
Upcoming Events
OSC
5h 34m
Replay Cast
7h 34m
RSL Revival
16h 34m
Serral vs Bunny
ByuN vs GgMaChine
CranKy Ducklings
17h 34m
Afreeca Starleague
17h 34m
Snow vs Jaedong
YSC vs hero
SC Evo League
19h 34m
ByuN vs Classic
Cure vs Solar
IPSL
23h 34m
Dragon vs Ret
RSL Revival
1d 16h
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
1d 17h
IPSL
1d 23h
Bonyth vs Hawk
[ Show More ]
GSL
2 days
Replay Cast
3 days
WardiTV Weekly
3 days
The PondCast
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

ASL Season 22: Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Heroes Pulsing #3
Eternal Conflict S2 E2
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.