Always thought the level at the top was close across regions, and that we've seen a ton of close games before (that more often than not turned out in the Korean's favour) - was only a matter of time before those close games produce less one-sided results.
Have the results of IPL3 and IEM Guangzhou changed your op…
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Bobster
Germany3075 Posts
Always thought the level at the top was close across regions, and that we've seen a ton of close games before (that more often than not turned out in the Korean's favour) - was only a matter of time before those close games produce less one-sided results. | ||
hmunkey
United Kingdom1973 Posts
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OCsurfeR
United States195 Posts
The foreigner scene is not going to catch up to the Korean scene in the first year. It may even take several years, but evidence that the evolution is occurring is veritable. So sit back, enjoy the games, root for your foreigner heroes and know that in time the foreigner scene can and likely will rival the Korean scene. | ||
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NonY
8748 Posts
On October 12 2011 17:48 Djagulingu wrote: Population of Korea: 40 million. Population of Rest of the World: ~6.5 billion. Enough said. Not enough said. Why do these populations matter? I think the relevant populations are the number of SC2 players practicing 8+ hours a day (already pro) and the number of SC2 players practicing 20+ hours a week and trying their best to get as good as they can. It doesn't matter how many people in a country aren't playing SC2 or how many people are playing SC2 casually or how many "pro" SC2 players are half-assing it. What matters is the number of people trying to be pro and actually putting in the effort. Korea has the highest number for any country, and I think they still have the highest number when counting the entire rest of the world as one country. | ||
caradoc
Canada3022 Posts
As others have said, I think the best foreigners are on par with mid tier Koreans-- some in code S/A. ALSO, People make a lot out of 'korean work ethic' and all, but I don't think that's necessarily as much a factor as people make it out to be. If this were true, Korean mechanics would be head and shoulders above everyone else, there may be an average difference across the general population, but I don't think this is the case at the very top. Practice environment probably makes a difference, yeah, but I think rather than 'work ethic', a much bigger factor is the fact that the overall culture is still much more developed in Korea, and you see more cutting edge builds/strats coming out of korea, making the scene in general just ahead of the curve. This will be even more exaggerated within a team environment. Decision making is attuned to what you come to expect a player to do in a given scenario, which is obviously impacted if your environment is slightly ahead of current trends elsewhere. You will have the advantage of knowing likely decisions your opponent will make, who will have less an advantage over you-- blue flame hellions and terran mech play in MLG Anaheim is a pretty obvious example. EDIT: On October 13 2011 00:11 Liquid`Tyler wrote: I think the relevant populations are the number of SC2 players practicing 8+ hours a day (already pro) and the number of SC2 players practicing 20+ hours a week and trying their best to get as good as they can. It doesn't matter how many people in a country aren't playing SC2 or how many people are playing SC2 casually or how many "pro" SC2 players are half-assing it. What matters is the number of people trying to be pro and actually putting in the effort. Korea has the highest number for any country, and I think they still have the highest number when counting the entire rest of the world as one country. I kind of agree with this as well-- though I look at it more at a systemic rather than an individual level-- the prevalence of people trying to be pro accelerates the development of the game in Korea with respect to the rest of the world. | ||
pHelix Equilibria
United States1134 Posts
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Mr Showtime
United States1353 Posts
On October 12 2011 11:45 MadNeSs wrote: Well stephano shoved something else. He might be the best zerg on the world. And I am certain he would rape Nestea, in a ZvZ any day of the week. And he probably has a good chance against MVP (Who I consider the best korean in the world) to beat him. But hopefully we will see that some day. You can weigh in on the matter when you've watched Nestea play.... | ||
QTIP.
United States2113 Posts
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Caddy
United Kingdom178 Posts
I don't think that there is any reason for the Koreans to always be better than foreigners, however. The foreigners just have to put in the effort to catch up, although there is no doubt that it is tough. Like White-Ra said, foreigners are lazy compared to Koreans. White-Ra is always right. | ||
Schenkee
Scotland322 Posts
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Qaatar
1409 Posts
Stephano beat a guy in the Up/downs, and a bunch of Code B Koreans. STC is talented, yes, but still unrefined and inconsistent. The others are just unproven besides some PvP's, and one is teamless. The online results have been talked to death, so I won't get into them. Either way, saying Stephano is Code S level really isn't saying much at all, since "Code S level" essentially encompasses the top 40-50 players in the world, considering the fact that there ARE some Code A and Code B players who are "Code S level." Consequently, saying Stephano is one of he top 40 or 50 players in the world isn't much of a stretch at all. Thus, no change in opinion. One player does not equate to the entire scene. | ||
Treva
United States533 Posts
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turamn
United States1374 Posts
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Cloud9157
United States2968 Posts
Stephano has shown what a monster he can be, but he needs a true test: MVP, DRG, Nestea, Polt, and the rest of Code S that have not played him. | ||
HEROwithNOlegacy
United States850 Posts
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Peetee
United States9 Posts
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Keone
United States812 Posts
On October 13 2011 00:11 Liquid`Tyler wrote: Not enough said. Why do these populations matter? I think the relevant populations are the number of SC2 players practicing 8+ hours a day (already pro) and the number of SC2 players practicing 20+ hours a week and trying their best to get as good as they can. It doesn't matter how many people in a country aren't playing SC2 or how many people are playing SC2 casually or how many "pro" SC2 players are half-assing it. What matters is the number of people trying to be pro and actually putting in the effort. Korea has the highest number for any country, and I think they still have the highest number when counting the entire rest of the world as one country. Tyler, this time I'll have to completely disagree with you. This might have been the case with SCBW, but there are NOWHERE as many Koreans who are trying to go Pro SC2 as there are in the REST of the world. SC2 has been a hit in so many countries, in Europe, China, North America... I'm venturing to say that the number of people trying to go "pro" in China alone is probably higher than the number of people trying to "pro" in Korea. This is probably because lots of Koreans are still interested in BW > SC2, although a shift in focus is happening. In summary, there is absolutely 0% chance that there are more Koreans trying to go "pro" than the entire rest of the world, and I don't even think the number even approaches the total of the other countries in Asia. You've got to remember, SC2 is just one of HUNDREDS of popular games in Korea. Koreans make so many games that are high-quality that actually are the most popular in PC-bangs. When I recently visited Korea, SC2 wasn't even readily available in many PC-bangs, and EVERYONE was playing something else. Back in the SCBW days, EVERYONE was playing SCBW. Things have changed. | ||
TheTurk
United States732 Posts
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PhoenixDark
United States286 Posts
If Idra practices and is in a decent mental state, he can reach impressive heights as well. Guys like Huk and Dimaga have shown they can compete with Koreans as well. They're solid players. But the scene needs more before it can challenge Korea. | ||
HereBeDragons
1429 Posts
On October 13 2011 00:11 Liquid`Tyler wrote: Not enough said. Why do these populations matter? I think the relevant populations are the number of SC2 players practicing 8+ hours a day (already pro) and the number of SC2 players practicing 20+ hours a week and trying their best to get as good as they can. It doesn't matter how many people in a country aren't playing SC2 or how many people are playing SC2 casually or how many "pro" SC2 players are half-assing it. What matters is the number of people trying to be pro and actually putting in the effort. Korea has the highest number for any country, and I think they still have the highest number when counting the entire rest of the world as one country. You have MLG in a few days - get off the forums and continue your practice!!!! <3 | ||
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