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Best GSL Format? - Page 4

Forum Index > Polls & Liquibet
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Prev 1 2 3 4 5 6 Next All
LOLDOZER
Profile Joined October 2010
Russian Federation24 Posts
January 17 2011 01:20 GMT
#61
I think the new season provides much more variety then then the older ones did. Also it is harder to predict who will win so watching games becomes more exiting.
When in Doubt, Whip it Out
HavoK.
Profile Joined March 2010
United States172 Posts
January 17 2011 02:02 GMT
#62
On January 15 2011 19:48 GTR wrote:
the group format would be fine if the matches determined after the initial two weren't so dumb.

should have just used the dual tournament format that has been used for over nine years in the bw scene. pretty easy to understand and placings are always determined in five games.


Legit i completely agree
On_Slaught
Profile Joined August 2008
United States12190 Posts
January 17 2011 02:19 GMT
#63
You can keep a group system but for the love of god match up the groups differently after the RO16....

Why can't A hit C and B hit D? Or A and D and B and C?
Mainland
Profile Joined September 2010
Canada551 Posts
Last Edited: 2011-01-17 05:00:14
January 17 2011 04:59 GMT
#64
Way better with groups. These ro64 matchups would've been terrible for a single knockout format:

MC vs Nada
Clide vs MK
Idra vs Jinro

With the groups format, all of those players got to advance. If it were single elim, then we'd be seeing 3 of them gone before ro32 and 3 of LiveForever, LegalMind, Inca, SanZenith, Ensnare, and Check (although I like the last two) in their places
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
January 17 2011 05:34 GMT
#65
i'd like the GSL4 format if they were BO3, but i hate BO1 so i want GSL open style back =/
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
January 17 2011 05:51 GMT
#66
I voted GSL4, though it doesn't come without flaws.
What I'd like to see: mix brackets more, so in RO16 -> RO8 you are guaranteed not to play those you played RO32.
BO1 kind of sucks.
groups with 3 of one race, is unfair towards those 3 players, since they need to practice 2 MU vs the 4th guy's 1.

But it feels like this format is however better in sending good players forward, since it's unlikely that a 'bad' player can move forward by meeting only 'bad' players(and in same fashion, it's less likely superb players will be knocked out by meeting only superb players).
caelym
Profile Blog Joined June 2008
United States6430 Posts
January 17 2011 05:58 GMT
#67
Once i understood how it worked, i liked the new format better. More games and chances for comeback.
Wood
Profile Joined January 2011
United Kingdom6 Posts
January 17 2011 06:47 GMT
#68
I like the GSL4 style and think it's better for ro64, but I think they should go on to bo3 brackets for ro32.

The MSL group stages style still has the same inherent flaws as the GSL group stage system, and the round robin idea has the problem of tie breakers and too long days of competition.

Going into brackets in the ro32 just seems like the right thing to do. I guess it's because every tournament in existence (maybe a slight exaggeration) seems to do it this way.
jalstar
Profile Blog Joined September 2009
United States8198 Posts
January 17 2011 10:06 GMT
#69
Just have one group stage where only 1 out of 4 advance like in the College World Series.

For those unfamiliar it's:

Game 1: A vs B
Game 2: C vs D
Game 3: Winner of Game 1 vs Winner of Game 2
Game 4: Loser of Game 1 vs Loser of Game 2
Game 5: Loser of Game 3 vs Winner of Game 4
Game 6: Winner of Game 3 vs Winner of Game 5
Game 7: If the winner of game 5 wins game 6, then rematch of game 6.

Basically it's a "true" double elimination bracket.
splidge
Profile Joined November 2010
United Kingdom1 Post
January 17 2011 12:21 GMT
#70
I don't think "true" double elimination groups (with one winner) are a good idea - the whole point is that two players get to advance to reduce the impact of two really good players meeting early on.

The disadvantage of a full DE tournament is that it's not as exciting to watch - the grand final is quite often a repeat of an earlier game, with the earlier winner having to only win one match out of two as well as the improved chances having won earlier. Conversely, the current GSL brackets are set up to ensure the final is never a repeat of an earlier game; this has the unfortunate side effect of causing repeats earlier in the tournament (like the Idra v. Jinro rematch).
Froadac
Profile Blog Joined July 2009
United States6733 Posts
January 17 2011 17:39 GMT
#71
On January 15 2011 23:35 Plexa wrote:
The groups are better, but they leave much to be desired the ODT groups (now MSL groups) would be sooo much better. The group from today would have played out so much differently, say something like this:
+ Show Spoiler +
MC > clide
MKP > Jinro

MC vs MKP
Jinro vs Clide

And if MKP and Jinro won, we'd have Jinro vs MC for the final set.

Makes a lot more sense than the current format

zomg.

That's intuitive.
Chill
Profile Blog Joined January 2005
Calgary26004 Posts
January 17 2011 18:30 GMT
#72
Neither: Ro32 group Ro16 bracket makes the most sense to me.
Moderator
Ironical
Profile Joined October 2010
United States25 Posts
January 17 2011 20:30 GMT
#73
The way these groups work is so awful. MC honestly should have advanced with Jinro, or at least have gotten the chance to defeat MarineKing.
AndAgain
Profile Joined November 2010
United States2621 Posts
January 17 2011 21:30 GMT
#74
The problem with brackets is that there's too much randomness in match ups. The two best players might meet in round of 64.

Ideally, you would have 1 big group where everybody played each other. Sense that's impractical, the current format (GSL4) is pretty good.
All your teeth should fall out and hair should grow in their place!
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
Last Edited: 2011-01-17 21:46:10
January 17 2011 21:45 GMT
#75
i like the new format, the only thing i dont like are the repeat game 5s. by that i mean games where the first 4 games play out, one player is 2-0, 2 are 1-1 and 1 is 0-2. the players who are 1-1 just have played against each other in set 4, with one of them obviously winning. now they have to play again to determine who advances in second place. i dont like these cases.

im also not entirely sure if the group format should be used for the ro16 or if bracket format would be better from there on. but im quite happy with the current system.
"What am I supposed to do against this?" - "Lose!" :-]
frozt_
Profile Joined January 2011
United States234 Posts
January 18 2011 04:56 GMT
#76
I actually really like the GSL format, the matches and games so far have been amazing, I cannot wait until the maps get better and the players who shouldn't be in code S from season 1 are eliminated over time. Gj to gomtv
Practice and dedication reveals the greatness within a player
zerat00l
Profile Joined April 2010
United States100 Posts
January 18 2011 05:02 GMT
#77
Well, for once I didn't vote. I simply don't know, and feel like I'd like to see what sort of games we're given in the semifinals and finals as a result of this new system before giving it the ol' thumbs-up or thumbs-down. I did quite like the simplicity and elegance of the GSL 3 system, but it did have it's flaws, in that if two amazing players should meet in the round of 64 or 32 there's no consolation, it just sort of sucks for one of them; for me it remains to be seen if this season will improve upon that.
Dangnabit
Profile Joined October 2010
Canada6 Posts
January 18 2011 06:49 GMT
#78
I like the GSL 4 format, more entertaining to watch, the players might think otherwise, but as a fan, there's more excitement because each player will be playing against different players and races in a day. And overall I have found that the code S matches have been much better than some from the past GSL seasons.
it's funny when someone sees you walk through a spider web but doesn't see the web.
Yazilliclick
Profile Joined April 2010
13 Posts
January 18 2011 06:53 GMT
#79
I voted for the GSL4 groups. They do a much better job of getting the good players through rather then seeing a weird mix of great players being taken out of the tournament early because they happened to draw a match against a favorite and bad players making it through because they got lucky in the draw and played horrible people. As I recall this was a lot of the complaints about qualifying and early rounds of the tournaments for GSL1-3 and is the reason some really good players are in Code A and some one dimensional cheese players made Code S.

That said they could improve it like previously mentioned by making the groups be guaranteed 5 games (win-win, loser-loser, then the 1:1 players play). I'm guessing it just didn't occur to them?

So far loving it though. GSL has shown they're working to change and improve each month whether it be changing the format, improving streams, hiring additional people to support it, helping foreign players etc... I just hope it gets to be profitable (or is it already?) and thus insures it's future.
latan
Profile Joined July 2010
740 Posts
January 18 2011 07:18 GMT
#80
I like the group system, even if it's weird it seems fair even with those weird tie breaker matches. But i think they could do a better bracket system, it should avoid rematches in later stages (ie idra jinro) from people in the same group, dunno if it's possible.
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