GomTV is starting a Global Starcraft II League this September!
- Players gain the right to play through monthly tournaments. - E-Sports fans all over the world can watch through global broadcasting service. - Players all around the world can participate.
Earlier today, Blizzard Entertainment's partner GomTV revealed plans for an easily accessible worldwide league called the "Global StarCraft II League" (GSL). GomTV is planning on having monthly tournaments culminating in a main tournament and world championships for both the GSL 2010 and GSL 2011. Also, using GomTV's global broadcasting service, everyone around the world will be able to watch the league live through the Internet or via smart phones.
The GSL will be held every month starting with an Open Starcraft II League with a total prize pool of 200,000,000 won (approximately 170,000 USD). GomTV will broadcast the games 5 days a week, which is more than the current StarCraft leagues that are broadcasted 1~2 times a week. This way, more players and viewers will be able to enjoy the league. Also, GSL will incorporate a system based on points to promote a healthy competition. There will be a final event at the end of the year to determine the true champion and finish up the league.
There are a total of 600,000,000 won (app. 500,000 USD) in prizes planned for the year 2010, which is the most amount of money in the history of e-sports. The winner of the monthly tournament will be given 100,000,000 won (app. 85,500 USD), and runner up and semifinalists will be given 30,000,000 won (app. 25,000 USD) and 10,000,000 won (app. 8,500 USD) respectively. The players will be divided into upper and lower league depending on their performance in the 2010 league for the 2011 league.
GomTV e-sports representative Oh Joo Yang said, "The former StarCraft Leagues ran 4 different leagues at once, so the players had hard time focusing. Even the fans will be able to enjoy it more with many games a week. Before, only players in progaming teams were able to participate, but anyone can participate at a professional level in this league. Nationality and team involvement is not necessary as long as players have the skills to do well in the monthly leagues and move up to the upper league."
GomTV is planning on sponsoring skilled players and also planning on adding other StarCraft II leagues including a clan league. The details for GSL 2011 are planned to be released near the end of this year.
Global Starcraft II League
- 2010 GSL is a league to determine the groups for the 2011 GSL. - It will be decided through 3 StarCraft II Open Tournaments. The players are assigned points for their accomplishments in these leagues. (Points will be revealed after all three tournaments are complete) - The format will be single elimination. (Bo3 for Ro64~Ro8, Bo5 semi, Bo7 finals) - The prize pool for each tournament will be about 200,000,000 won (app. 170,000 USD) - Default speed will be 'Very Fast' (guessing faster) - Player must use the race they register with - Up to the semifinals, Blizzard's official 1v1 maps will be used. Both players pick 2 maps they want excluded from the pool, then the maps are randomly chosen for each set. - The finals will be the same way except both players pick 1 map they want excluded from the pool. - After all three tournaments, the top 32 will become "Code S" players. - 33rd-96th will become "Code A" players. - Code S players and Code A players earn the right to participate in the GSL 2011. - If a Code S player drops out before GSL 2011 starts, the top Code A player will fill the spot etc.
There will be 12 tournaments throughout 2011, and there will be 4 types of tournaments.
1. GSL (Ran in January, March, April, July and September) - Main League. 32 Code S players tournament and 64 Code A players tournament. 2. World Championship (Ran in June and October) - 4 representative from each region in a 16 man tournament. 3. Ladder Tournament (Ran in February, May, August and November) - Tournament to decide best of Battle.Net ladder. Top 200 from each region are invited to participate in a preliminary for a 16 man double elimination tournament. 4. Blizzard Cup (Ran in December) - Top 8 (of GSL ranking I'm guessing?) will be invited to decide the best player of the year in a Bo5 Playoff format tournament.
Format
Offline Preliminaries - Preliminaries to decide the 64 people that will play on the StarCraft II Open Tournaments in GSL 2010. - It will be played at a place designated by GomTV in Seoul. - Players must arrive on time. - Players must bring their own equipment (Keyboard, Mouse, Mouse Pad, Headset, Mouse Driver) and ID. - Players that do not bring their own equipment must use the equipment provided. - Preliminaries will be in Bo3. - Maps: 1set : Metalopolis 2set: Scrap Station 3set: Xel'Naga Caverns
Main Tournament - Every game will be broadcasted by GomTV. - Bo3 for Ro64~Ro8, Bo5 semi, Bo7 finals - Up to the semifinals, Blizzard's official 1v1 maps will be used. Both players pick 2 maps they want excluded from the pool, then the maps are randomly chosen for each set. - The finals will be the same way except both players pick 1 map they want excluded from the pool. - The official maps are: Blistering Sands, Desert Oasis, Scrap Station, Steppes of War, Xel'Naga Caverns, Kulas Ravine, Lost Temple, Metalopolis, and Delta Quadrant.
Eligibility
- You must be at least 12 years old. - You must have your own Battle.net account. - You must fill out the registration form on the website. - You must be able to participate in the offline preliminaries. - GomTV can deny your participation if you are found unfit to be a gamer.
In-Game Regulations
- Every game will be played in "Starcraft II - Wings of Liberty Age 12+". - Every game will be played on the latest version on that day. - The format will be single elimination. (Bo3 for Ro64~Ro8, Bo5 semi, Bo7 finals) - Up to the semifinals, Blizzard's official 1v1 maps will be used. Both players pick 2 maps they want excluded from the pool, then the maps are randomly chosen for each set. - The finals will be the same way except both players pick 1 map they want excluded from the pool. - The official maps are: Blistering Sands, Desert Oasis, Scrap Station, Steppes of War, Xel'Naga Caverns, Kulas Ravine, Lost Temple, Metalopolis, and Delta Quadrant. - You must play with the race you registered with (Terran, Protoss, Zerg, Random). - Every player must disable notifications in the options. - Every player must set themselves as busy. - Every player must use full screen. - Every player must put the texture quality on high. - Other graphic options are up to the players. - There will be two observers from GomTV for every game. - The observer will start the game, the players must notify the observer when they are ready to begin. - Players cannot chat unless they are surrendering the game. - Players are not allowed use bugs or commit any misconduct.
Out-of-Game Regulations
- Every player must arrive at the stadium 15 minutes prior to the game. - Every player gets 15 minutes to set up. - Every player can use their own equipments. - Equipments are Keyboard, Mouse, Mouse pad, Ear set, Mouse driver. - Every player must use the PC and LCD wide screen monitor provided by GomTV. - Every player must use a ear set. Every player must wear a head set provided by GomTV over the ear set.
Game Stoppage and Regame
- If an emergency occurs, the game is first paused. - If a player thinks that the game must be paused, he will press the emergency button in the booth. - The observer will pause the game if it goes off. - The player can request a pause under these conditions. 1. Equipment failure. 2. An in-game bug that affects the game. 3. When you can hear the sound outside of the booth due to sound issues. 4. If the player finds an issue that may affect the game. - If a game is paused due to the above reasons, the game will be resumed after the issue is resolved at the discretion of the referee. - A new game will be played under these conditions. 1. Power/Network issues. 2. Computer error. 3. An unintentional or unknown bug in the game. 4. When a member of the audience enters the booth or does something that makes the game unable to be continued. 5. When it is no longer possible to determine the winner and the loser. 6. If a game stops due to an emergency. 7. If the referee decides that the game was over, even under the above conditions, the game will be considered as if it ended and the winner will be decided. - Even if the observers drop, if the players are still in, the game will be continued. - A regame will be pushed to the last game of that day so that the players can take time to refocus. - GomTV and the referee can make decisions according to the situation.
Disqualification
You are disqualified if: - A friend notification appears during the game. - You received a message from a person during the game. - You chat (besides surrenderring). - You act violently towards the players or the audience. - You fail to arrive 15 minutes before the game. - You take longer than 15 minutes to set up. - You use a known bug.
You are disqualified if: - A friend notification appears during the game. - You received a message from a person during the game.
What? So a guy can be disqualified if someone whisper him some random thing? Does /dnd block those message? And what about friend notification? Are those things like "X user has come online"?
You are disqualified if: - A friend notification appears during the game. - You received a message from a person during the game.
What? So a guy can be disqualified if someone whisper him some random thing? Does /dnd block those message? And what about friend notification? Are those things like "X user has come online"?
Think you can set your status to busy to avoid incoming messages
On August 05 2010 18:19 Vernom wrote: Disqualification
You are disqualified if: - A friend notification appears during the game. - You received a message from a person during the game.
What? So a guy can be disqualified if someone whisper him some random thing? Does /dnd block those message? And what about friend notification? Are those things like "X user has come online"?
Yes, busy will block messages. Yes, disabling notifications should disable notifications.
Wait, can this be played offline or does everyone have to meet up somewhere? I don't get that. I would have registered by my graphics sucks hard that I won't be able to set my texture high.
On August 05 2010 18:26 Ayush_SCtoss wrote: Wait, can this be played offline or does everyone have to meet up somewhere? I don't get that. I would have registered by my graphics sucks hard that I won't be able to set my texture high.
It says in the post prelims are in seoul and you don't use your own computer....
On August 05 2010 18:26 Ayush_SCtoss wrote: Wait, can this be played offline or does everyone have to meet up somewhere? I don't get that. I would have registered by my graphics sucks hard that I won't be able to set my texture high.
It says in the post prelims are in seoul and you don't use your own computer....
Lol, must have missed. I guess I have to sit this out. And for the rest to come. But can't wait for it to start. I wanna see Tasteless commentate.
I got so excited reading "anybody can participate," only to read the location of the offline prelims a few lines down. GG. But awesome news regardless.
This is such great news... I'm getting the nerdshivers again. And it's only been a week since the last ones! Starcraft 2 is getting epicishier each day
- Every player must put the texture quality on high.
Why?... anyone know? Don't really care, just curious.
Probably because the games will be televised and casted, so they want the game to look pretty.
I don't see why they would require you to have high texture quality and low everything else then especially considering shaders are 90% of the difference. Besides, they're probably going to have obs to televise in a hosted game.
On August 05 2010 18:43 danl9rm wrote: may have to do with cloaked units?
While I don't know if cloaked units appear better with texture quality, I don't see why they would require it still.
On August 05 2010 18:31 pieisamazing wrote: Textures on high... what the fuck are they thinking... I already have some annoying lag even on lowest settings. Why all the stipulations?
For the third time in this thread, you don't use your own computer.
The CPL painkiller world tour awarded 1million dollars in prizes, that is the most in esports.
This sounds promising but i can't help but feel like a lot of it is just hype hype hype like CGS was.
Like I hope it generates lots of entertainment and people have a blast participating and spectating, but has SC2 really proven it deserves to have money thrown at it when it has barely been live for a little over a week?
Ok this sounds super awesome, but the offline preliminaries in Seoul is going to exclude alot of people, even very very good people, who just cant afford the trip
Earlier today, Blizzard Entertainment's partner GomTV revealed plans for an easily accessible worldwide league called the "Global StarCraft II League" (GSL).
Ok so its NOT worldwide and NOT easily accessible.
So looks like not such great news for western SC2 community.
Why are they calling it global tournament when it must be played in Seoul, therefore giving huge advantage to all koreans ? I guess that has to do more with the fact that koreans would rather watch other koreans...
Earlier today, Blizzard Entertainment's partner GomTV revealed plans for an easily accessible worldwide league called the "Global StarCraft II League" (GSL).
Ok so its NOT worldwide and NOT easily accessible.
So looks like not such great news for western SC2 community.
PS. This is the end for BW in Korea.
Tbh it seems like to me they are just trying to lure people over with tons of hype and big $$$ signs, which is unfortunate if you follow games for the competitive aspect and seeing great players like flash or jaedong pull off amazing strats.
On August 05 2010 19:03 cerebralz wrote: OOOOOOOH man... my heart stopped for a second. Can't wait for some good 'ol DaeHanMinGuk action with tasteless casting!
wonder what the pricing plan will be to view live. They've gotta be charging for this if they're putting up so much prize money.
This is Blizzard we're talking about, $500,000 is nothing to them. I'm sure advertisements/sponsors etc will cover most of it, and I can almost guarantee they will not charge a penny to the lie audience.
On August 05 2010 19:03 cerebralz wrote: OOOOOOOH man... my heart stopped for a second. Can't wait for some good 'ol DaeHanMinGuk action with tasteless casting!
wonder what the pricing plan will be to view live. They've gotta be charging for this if they're putting up so much prize money.
wtf you gotta be joking. i aint paying to watch people play video games!
o.O That was my reaction to the prize money being put up. This will be huge. I demand Tasteless for english commentary! (and lilsuzy but I doubt that will happen again le sigh)
Bahaha, "nationality doesn't matter". Yeah, you just happen to have to be in Korea at the right place at the right time for the offline prelims. Easy peasy for almost everyone, right?
At least IdrA & co. can participate, but that hardly makes it global.
Yeah its in Korea, but maybe some teams have sponsors that would help foot the bill to get over there or maybe people can earn enough money in the Foreigner tournaments to pay their way to get over there. I'm hoping a good foreigner presence makes it.
Maybe they'll set up something with a US and EU partners do similar tournaments outside Seoul.
Also, I wonder if Idra will be allowed to participate in something like this or will his association with a progame team hinder him.
On August 05 2010 19:03 cerebralz wrote: OOOOOOOH man... my heart stopped for a second. Can't wait for some good 'ol DaeHanMinGuk action with tasteless casting!
wonder what the pricing plan will be to view live. They've gotta be charging for this if they're putting up so much prize money.
I wasnt expecting world wide prelims in each nation right now (but if it wants to get global it sure should) but they at least should add some online prelims for those who cant afford an around-the-world-flight ticket for now.
On August 05 2010 19:16 Sandrosuperstar wrote: So... does this means that u can't use ANY bugs, like the infestor bug or the voidray bug (if that even can be considerd a bug)
its like saying no patrol micro or muta stacking in BW
On August 05 2010 19:16 Sandrosuperstar wrote: So... does this means that u can't use ANY bugs, like the infestor bug or the voidray bug (if that even can be considerd a bug)
its like saying no patrol micro or muta stacking in BW
And if u really won't be allowed to do it then i will be
gomtv english commentary was always awesome, i'm so happy:D i always liked tasteless and sdm. also if anyone ever saw the wc3 gomtv tournaments, their english commentators (ToD and Rotterdam) were absolutely amazing!
just hope they really do make it "worldwide" and add english commentary
The only disappointing thing about this is Blizzard's shitty maps will be played. Seriously, why can't GomTV create their own maps in the similar way Kespa/OGN/MBC does? Now we have an absolutely amazing tournament ruined because of maps like Kulas Revine and DQ.
Earlier today, Blizzard Entertainment's partner GomTV revealed plans for an easily accessible worldwide league called the "Global StarCraft II League" (GSL).
Ok so its NOT worldwide and NOT easily accessible.
So looks like not such great news for western SC2 community.
PS. This is the end for BW in Korea.
Just come to Korea! If people are serious, then why not? We send Korean players (the very few and best) to America to play baseball for the hope to go to the World Series (not happened yet or anytime soon) so you guys should come to Korea to play GSL! Just be happy it's a start!
Earlier today, Blizzard Entertainment's partner GomTV revealed plans for an easily accessible worldwide league called the "Global StarCraft II League" (GSL).
Ok so its NOT worldwide and NOT easily accessible.
So looks like not such great news for western SC2 community.
PS. This is the end for BW in Korea.
Just come to Korea! If people are serious, then why not? We send Korean players (the very few and best) to America to play baseball for the hope to go to the World Series (not happened yet or anytime soon) so you guys should come to Korea to play GSL! Just be happy it's a start!
This would be fine if the actual tournament was in Korea but the way it is set up, even the offline prelims are. Not everyone has the money to fly to Korea every month (especially if you are not sponsored).
Westerners who are SERIOUS about being a pro will go to Korea and try their luck in the prelims. Most people will not go, airfare is expensive. I assume that is what GomTV wants. Makes sense, as not many Americans/Europeans would make it as a pro in Korea.
Must be tough for the foreign players though to decide whether or not to try to participate in this tournament.
Too bad GomTV doesn't have anything in english. I guess we need the Gom player to view the games and probably pay for premium to get it in high definition.
This is relevant to my interests ! Really shows how serious blizzard is about making SC2 to one of the biggest, if not the biggest, e-sport yet. Wonder if this will make more SCBW pro's and ex-pros switch over to SC2.
Anyone know if they will resume English coverage? last I knew they had discontinued it, and I never really liked GOM's Korean casters.
On August 05 2010 19:24 setzer wrote: The only disappointing thing about this is Blizzard's shitty maps will be played. Seriously, why can't GomTV create their own maps in the similar way Kespa/OGN/MBC does? Now we have an absolutely amazing tournament ruined because of maps like Kulas Revine and DQ.
The game just came out, they will probably add their own maps in the second season, at least I hope they will.
HOLLLLLYYY SHIT!!!! So fucking excited. I can only hope that Tasteless will be casting. (If they are making it a worldwide tournament they can't just cast it in Korean) Him casting the original GomTV BW tournaments was what got me into the Pro SC scene in the first place. Oh man, 5 days a week too. Damn, my life is going to be flooded with SCII.
high quality stream, high quality vods & vods a few days/a week before everyone else was the premium service last time... it seems to work well, i have hopes it will be similar :D
the only bad thing about this is it kinda puts the hurt on the BW scene, which is disappointing, i was just starting to really get into it
On August 05 2010 19:42 Klapdout wrote: Anyone know if they will resume English coverage? last I knew they had discontinued it, and I never really liked GOM's Korean casters.
On August 05 2010 19:24 setzer wrote: The only disappointing thing about this is Blizzard's shitty maps will be played. Seriously, why can't GomTV create their own maps in the similar way Kespa/OGN/MBC does? Now we have an absolutely amazing tournament ruined because of maps like Kulas Revine and DQ.
The game just came out, they will probably add their own maps in the second season, at least I hope they will.
The beta has been out since February and its not like Gom thought this up over night. If Blizzard is putting the money into the pot then its most likely them who is telling Gom "you have to use our maps," which is disappointing since their maps suck.
Australia will represent pretty well for SEA I imagine (if the 4 servers are the 4 regions). Fantastic news, can't wait for proper commentating on broadcasted matches. Sweeeeet.
Here's to hoping they have English casting again, and that Tasteless makes a comeback with it. This might be that surprise he was talking about during the Day[9] launch party event.
Well its gonna be dominated by koreans. Some people will fly over to compete, just not many. Probably it will jumpstart starcraft 2 in korea, because of the prize money, I guess thats the plan with it, considering reports of bad sales there. Well maybe not because it has probably been planned for a while. But I guess its a nice side effect, if you consider it positive that starcraft 2 grows down there.
I was very excited for until I read about the offline prelims. It's so misleading calling it a global tournament because it's going to be dominated by Koreans and doesn't give a chance for anyone else. If there was online prelims i would be all for it, but otherwise, I view it nothing more than another korean starcraft tournament, this time in SC2.
On August 05 2010 19:36 Nilaus wrote: Awesome news!
Must be tough for the foreign players though to decide whether or not to try to participate in this tournament.
Too bad GomTV doesn't have anything in english. I guess we need the Gom player to view the games and probably pay for premium to get it in high definition.
Gom is the ONLY Korean channel that had anything in english
holysh1t that's a huge tournament. Like others have said it's a bit misleading to focus so much on the global part and that nationality doesnt matter when in fact you gotta be in Korea for the preliminaries. I would have liked to see an online qualification and the qualified players gets a ticked to Korea
On August 05 2010 19:56 Neobick wrote: Well its gonna be dominated by koreans. Some people will fly over to compete, just not many. Probably it will jumpstart starcraft 2 in korea, because of the prize money, I guess thats the plan with it, considering reports of bad sales there. Well maybe not because it has probably been planned for a while. But I guess its a nice side effect, if you consider it positive that starcraft 2 grows down there.
Well, if they have good international broadcasting, western clans might very well send their players there. Not like they weren't paying for their CS-teams to travel all around the world all the time already.
Holy crap, we knew they had plans but I never would have imagined this. $170k every month is incredible. With that kind of money on the line a lot of players will be able to find sponsors.
Ladder Tournament - Tournament to decide best of Battle.Net ladder. Top 200 from each region are invited to participate in a preliminary for a 16 man double elimination tournament.
And this sounds like the perfect way for unknown players to be discovered and get sponsored.
I don't really see much of a problem emerging for foreign players having to go to South Korea to play if they're serious and confident in their abilities. If the player really thinks they've got a shot it will be a hassle, but they might be able to get sponsored or muster up the flight cost another way. Serious prize money attracts serious players.
Really excited for this event and I'm really curious to know if Tasteless will be handling the English commentaries. Very exciting times for StarCraft 2 and e-sports in general.
Serious foreigner teams will make the move to korea for this I'm sure, and live in little houses just like the current korean teams, although they'll obviously have much worse living conditions unless they have a great sponsor. Good teams will go there for a month, bootcamp hard all month, then try their luck in the prelims i think.
In any case, I expect to see a few foreigners making a splash.
On August 05 2010 21:16 Asagud wrote: To everyone that wants Tasteless to cast. I do too, but I think he will play himself in the tournament, or did he not go "pro"?
It is possible that he may want to play himself, but living off prize money is not certain, while getting a contract to commentate is. He's both a great player and commentator, but only one of those two choices give him steady income.
On August 05 2010 21:10 frequency wrote: The term 'monthly' is wrong, but still good to see.
I really, REALLY hate how the prizes are so top heavy - why not make first place $50k and spread the other $30k out among the others?
The term monthly is not wrong, read the entire thing
1. GSL (Ran in January, March, April, July and September) - Main League. 32 Code S players tournament and 64 Code A players tournament. 2. World Championship (Ran in June and October) - 4 representative from each region in a 16 man tournament. 3. Ladder Tournament (Ran in February, August and November) - Tournament to decide best of Battle.Net ladder. Top 200 from each region are invited to participate in a preliminary for a 16 man double elimination tournament. 4. Blizzard Cup (Ran in December) - Top 8 (of GSL ranking I'm guessing?) will be invited to decide the best player of the year in a Bo5 Playoff format tournament.
by 2011 they will have a tournament every month, be it the GSL, the World Championship, the Ladder Tournament, or Blizzard Cup. Every single month there will be SC2 tournaments.
They are quite confident to commit that much money until 2011, even without knowing how successful SC II will be in Korea. Though, perhaps the tournament itself is something they hope will improve the game's sales.
On August 05 2010 21:52 Waxangel wrote: They are quite confident to commit that much money until 2011, even without knowing how successful SC II will be in Korea. Though, perhaps the tournament itself is something they hope will improve the game's sales.
Someone had to make a bold move, there's a void to fill right now.
On August 05 2010 21:43 vx70GTOJudgexv wrote: Except for May in 2011 lol. Poor poor may.
Also, a lot of the teams that have deep pockets (mouz, EG off the top of my head) will be sending players out to this, it's almost guaranteed.
Actually there is a Ladder tournament also on May. (4 Ladder Ts per year) Pretty sure he missed it. You might not be able to read Korean but you can see how those letters look the same!
Wow this is some BIG news! I do hope this will spawn lots of small little local tournaments in korea. I would like the idea of a strong amateur base with some really big tournaments all the way to the top.
I hope people are not overfeed quickly with watching SC2...that's my main concern here.
Man this will be totally baller. Cant f'ing wait for this to get going. Prediction for the future day9 and tasteless commentator duo!!(probably not but hey one can dream right) :D
3. Ladder Tournament (Ran in February, August and November) - Tournament to decide best of Battle.Net ladder. Top 200 from each region are invited to participate in a preliminary for a 16 man double elimination tournament.
I wonder how many people would except these invitations. There must be a lot of people in the top 200 who have never even thought of compeating in something like this.
On August 05 2010 21:36 Brad wrote: All the teams with cash like SK, Fnatic, MYM, EG, mTw, Attax will definitely do this, they did it for Counter Strike after all.
they did it for counter strike cuz they knew they can and will posibly win 1,2,3 places, here i doubt any1 even thinks about 5th or smth like that lol
On August 05 2010 22:18 f0rk wrote: 3. Ladder Tournament (Ran in February, August and November) - Tournament to decide best of Battle.Net ladder. Top 200 from each region are invited to participate in a preliminary for a 16 man double elimination tournament.
I wonder how many people would except these invitations. There must be a lot of people in the top 200 who have never even thought of compeating in something like this.
I'm sure the lesser-skilled players in Top 200's will eventually be pushed backwards as the better players start playing more.
On August 05 2010 21:36 Brad wrote: All the teams with cash like SK, Fnatic, MYM, EG, mTw, Attax will definitely do this, they did it for Counter Strike after all.
they did it for counter strike cuz they knew they can and will posibly win 1,2,3 places, here i doubt any1 even thinks about top 10 or smth like that lol
On August 05 2010 21:36 Brad wrote: All the teams with cash like SK, Fnatic, MYM, EG, mTw, Attax will definitely do this, they did it for Counter Strike after all.
they did it for counter strike cuz they knew they can and will posibly win 1,2,3 places, here i doubt any1 even thinks about top 10 or smth like that lol
Players like DeMusliM, Dimaga, WhiteRa etc couldn't get Top 10?
On August 05 2010 21:36 Brad wrote: All the teams with cash like SK, Fnatic, MYM, EG, mTw, Attax will definitely do this, they did it for Counter Strike after all.
they did it for counter strike cuz they knew they can and will posibly win 1,2,3 places, here i doubt any1 even thinks about 5th or smth like that lol
Then they have to train harder! Seriously, there's nothing lost yet. Especially in the beginning (of BW/WC3 competitive scene), there were always foreigners competing in Korea. This time, it might hold steady.
- Every player must put the texture quality on high.
Why?... anyone know? Don't really care, just curious.
you can see units being produced within the structures such as stargates/starports/etc
There isn't any reason to have them not play with such a disadvantage. It doesn't affect their opponent, anyways. I really think it's for when camera is switches into FP-view.
Hmm, can someone clarify this for me. If a player doesn't make it through the offline prelims into either the Code A or Code S group, they won't be able to partake in the main tournament for an entire year? Or will the offline prelims be held more often than that?
Also god damn. That's gonna be a huge incentive for BW pros to drop whatever they're doing right now. We might see Effort, Jaedong, Flash and Bisu in SC2 by Dec! God damn.
On August 05 2010 22:25 Jyvblamo wrote: Hmm, can someone clarify this for me. If a player doesn't make it through the offline prelims into either the Code A or Code S group, they won't be able to partake in the main tournament for an entire year? Or will the offline prelims be held more often than that?
Apparently. But that's only GLS's. The other events, you might still be able to attend. It's kinda like every major sports league, where you are stuck in your league of play for one year, too.
So fucking pumped. I want IdrA to win it all! I wonder if Blizzard will nerf Terran by the time the tournament starts? I think IdrA might play Terran if they don't.
- You chat (besides surrenderring). - You act violently towards the players or the audience.
On August 05 2010 22:34 Whole wrote: So fucking pumped. I want IdrA to win it all! I wonder if Blizzard will nerf Terran by the time the tournament starts? I think IdrA might play Terran if they don't.
Will sponsored Europeans and Americans go for the qualifers? Will Rekrul sponsor them with house and food and take 15% of the winnings?
Also a smart and easy decision to start with a bang and individual league. With so much money on the line not participating because of pride or kespa loyalty would seem pretty stupid.
Hopefully this will increase the general interest and players will start new clans for effective practice since there's so much to play for. With new clans and more players, the team league might become even more awesome than this!
On August 05 2010 22:25 Jyvblamo wrote: Hmm, can someone clarify this for me. If a player doesn't make it through the offline prelims into either the Code A or Code S group, they won't be able to partake in the main tournament for an entire year? Or will the offline prelims be held more often than that?
Edit: GomTV will destroy everyone in 2011.
That's kinda my understanding, if you don't qualify in offline prelim towards the year end, you don't have any opportunity to play for an entire year.
Unless each of the 4 GSLs per year will have their own offline prelim?
I guess that's one disadvantage of not having multiple leagues like sc1, if you fuck up once you are very limited in what you do for the remainder of the year
Sweet Jesus, it looks like Korea is kicking their leagues off with a great start. That's a ton of dough! IdrA, how many years worth of ramen could you win by placing first? =O
While this is super exciting for Sc2, the fact that everything needs to be played in Korea is pretty disheartening, thats going to exclude most of the good foreigners who cant afford to fly to Soeul to play.
I think the league will be played online tho? I'm not really sure, seems like the league will be online, the prelims and actual tourny are in korea. But it doesnt really make that clear.
On August 05 2010 19:02 Zaphid wrote: Why are they calling it global tournament when it must be played in Seoul, therefore giving huge advantage to all koreans ? I guess that has to do more with the fact that koreans would rather watch other koreans...
regardless of nationality, who wouldn't rather watch koreans play starcraft?
On August 05 2010 23:09 Tanatos wrote: One of the commentator of GSL said progamers who were involved in batting scandal are not allow to play in GSL. Poor upmagic and screw you savior!
On August 05 2010 23:09 Tanatos wrote: One of the commentator of GSL said progamers who were involved in batting scandal are not allow to play in GSL. Poor upmagic and screw you savior!
Ok, I have a question. Is this system closed up or what? I can't determine how the flow inbetween A/S class and armateurs will work, which is critical to keep the tournaments fresh and thrilling.
Also my thought is that they used lots of KeSPA know-how.
Now I will once again dig in and try to figure out more.
On August 05 2010 22:36 SirGlinG wrote: Will sponsored Europeans and Americans go for the qualifers? Will Rekrul sponsor them with house and food and take 15% of the winnings?
Also a smart and easy decision to start with a bang and individual league. With so much money on the line not participating because of pride or kespa loyalty would seem pretty stupid.
Hopefully this will increase the general interest and players will start new clans for effective practice since there's so much to play for. With new clans and more players, the team league might become even more awesome than this!
Esports!!!
If progamers are still not allowed to participate in SC2 tournaments, I don't think most of them will give up their licenses and living in progaming houses just to get a chance to win some money.
Wow this gave me the nerd chills lol. I wonder if they are trying to bring over the Gosugamers? I dunno how much they are getting paid now but this looks like a hefty chunk of cash.
Wow. If SC2 isn't popular enough, it sure will be now! I like how Gom TV is taking the initiative here with the SC2 tourneys. And there is a really large sum of prize money, more than twice what the MSL/OSL offer. (but i imagine that there might be a modest registration fee for that much money to be offered for prizes)
Unbelievable! This is going to be insane, but sadly, much harder to keep track of with the 5 days a week of playing. It would be amazing if there was just a solid single players league and a team league. Players can focus on one and a dominant player can emerge at the end of every season!
Also on a good note, we can finally stop hearing Tasteless say "I'm working on something huge, but I can't release it yet. Just know that it's huge."
Finnaly you CAN make a living if you are good at SC2!!! Shit! If you get first place and 80 grand in monies holy cow you would be making more than some people make with a regular job!!! I hope GomTV says f*** you to the teams that left and practically boycotted them. Now the Korean pros will HAVE to switch because heres the money maker.
1) Blizzard wants to create big buzz to promote product which isn't cheap. That means it falls under their promotion budged so 500k$ is very little. I feel that GSL will be big at least to one or two years after Legacy of the Void comes out. Then it will be left on it's own. Prepare!
2) Korean progamers WILL quit BW, but which ones? Not the top players who earn good money and splendor. The B-Teamers and lesser A-Teamrs, practicion partners and so on. The fillars of BW progaming.
3) I hope we will get tasteless, day[9] and others to commentate. Blizzard will provide. Time for them to make some living from e-sports!
4) We will see probably something which in BW is not seen. Early retirements due to amounts of money won.
5) This will be probably Korea vs Rest of the World at first, then Korea vs China vs RotW, ten China vs RotW. I'm calling it.
Wow this sounds pretty awesome. I wonder if there is a mininum requirement for the open monthly tournaments. It would be weird for like a bunch of bronze league players to sign up lol. Although they would only be in the offline preliminaries so it doesn't matter I guess.
Either way, monthly tournaments with 170k prize pool culiminating into bigger tournament with even more prize money with players from all over the globe? What's not to like? PUMPED.
- Every game will be played in "Starcraft II - Wings of Liberty Age 12+".
Does that mean that every1 will have to play on a Korean client? in US SC2 is 13+ i think (Teen rating)? I bought a Digital download so i don't really know.
And you need a Korean BNet ID i assume ? Would be weird for a Global tournament to force them to play on korean clients.
I hope they are strict on the disqualification rules, so it doesnt become like CS, where a team is allowed to show up 2 hours after the game is about to start...
Blizzard tries to bruteforce the scene in korea by making a huge prizepool... will it work ? I sure do think so.
The younger "wanna be pros" will have the choice between
broodwar: old game, not huge prize pools, hard to get very good, already crowded by amazing players (flash, etc.). Still, it may remain more interesting to watch/play for some people.
sc2: young game, huge prize pools, no established scene, etc.
Honestly, I trully believe this will work. But in Korea.
What about the foreign scene ? Did it just die here ? I mean... nothing can compete with this in terms of prize pools... Will the good players from Europe, USA have the balls to go to Korea like Idra etc. ?
Here we are not talking about "playing all the day when cming back from college/work and seeing no gf/friend/family". This is a whole new way of life.
Let's take TLO for example. Will he move to Korea ? Or fall in the progaming scene oblivion, winning small tournaments there and there but not being a great name of the world of sc2 progaming ?
On August 05 2010 23:52 Integra wrote: Still waiting for Diehard SCBW fans to invade this thread.
I think we're here, but this is good news anyway! It seems this is only for Koreans though (aside from possibly Idra, Tasteless, and Artosis). I was hoping it would be really Global though. Is Tasteless commentating this? If so... ^_^
I feel like the korean prelims seperates the diehards from the one step lower than diehards.
If the die hard pro gamers in the foreign scene are serious enough to dedicate most of their life to practice, then traveling to korea for the prelims/participating isn't a problem.
Okay, this is awesome. Can't wait to hear from Tasteless again...
How are they going to get observers?
There's no observers functionality in SC2 yet.
There most definitely is observer functionality in SC2 now. People can enter a game as an observer, in which case they have access to all the "stations" and such that you'd have when watching a replay.
On August 05 2010 18:31 pieisamazing wrote: Textures on high... what the fuck are they thinking... I already have some annoying lag even on lowest settings. Why all the stipulations?
For the third time in this thread, you don't use your own computer.
If you arent using your own computer (which I agree is probably the case) why wouldnt they set up the settings before hand. Who would go in and lower the graphics settings on purpose?
If Blizzard is truly going for Global and and still so confident that their BNet experience is so great that we don't need Lan, then I'm really confused by the mixed signals they are sending with this tournament setup.
Don't get me wrong, I think Blizzard is doing phenomenal overall, and I'm psyched to see all this money and effort go into SC2, but doesn't server wide online tournaments for smaller prize pools which we still will jump all over make more sense? Obviously offline qualifiers are incredibly more work to set up, and surely they realized this will drastically reduce the foreigner participation, so what was the reasoning behind these decisions? Did the region lock potentially interfere with Blizzard's own plans for a truly Global e-sport event?
Perhaps Blizzard will surprise us yet again and contact top foreigner players to fly them out to Seoul for this, but still there'd be questions as to how those players were selected. While it is thrilling to see such big steps taken for SC2, it would seem that after the big fight Blizzard went through to maintain control of SC2 e-sports, GomTV did most of the setup for this tournament.
On August 05 2010 21:36 Brad wrote: All the teams with cash like SK, Fnatic, MYM, EG, mTw, Attax will definitely do this, they did it for Counter Strike after all.
they did it for counter strike cuz they knew they can and will posibly win 1,2,3 places, here i doubt any1 even thinks about top 10 or smth like that lol
Players like DeMusliM, Dimaga, WhiteRa etc couldn't get Top 10?
Perhaps, but the stakes just got so much higher that the level of competition is anyone's guess. For all we know the next Bisu or Flash is practicing like mad right now :p
Anyone with experience from televised matches will have a head start too...
Anyone wonder how this rule is going to shake out?
-Players cannot chat unless they are surrendering the game.
Has that always been the case in the Korean leagues? I feel like we might lose some of the personality of the players by not getting to see their mannerisms. Also does this prevent the gl hf at match start too?
On August 06 2010 00:28 Rayeth wrote: Anyone wonder how this rule is going to shake out?
-Players cannot chat unless they are surrendering the game.
Has that always been the case in the Korean leagues? I feel like we might lose some of the personality of the players by not getting to see their mannerisms. Also does this prevent the gl hf at match start too?
On August 06 2010 00:28 Rayeth wrote: Anyone wonder how this rule is going to shake out?
-Players cannot chat unless they are surrendering the game.
Has that always been the case in the Korean leagues? I feel like we might lose some of the personality of the players by not getting to see their mannerisms. Also does this prevent the gl hf at match start too?
Unfortunately, and not without its fair share of controversy, this rule has existed for quite a long time in professional starcraft leagues.
Great news! I imagine this is the first (and probably biggest for a while) of many new tournaments and leagues we will hear about in the near future. The scene is on its way fast!
On August 06 2010 00:32 chongu wrote: WOW, The $$$ 100M Won!!! thats like x2.5 of a starleague!!! I'm guessin no player is allowed to play as 'Random'?
If you read the whole thing, yes you must pick a race at registration.
On August 06 2010 00:38 Brad wrote: Why is everyone making a big a deal about talking in-game? No one want's to see some BM idiots cursing in-game. Why would you even care.
Let there skill speak for themselves.
actually I think quite a lot of people would like to see that
why do you think reality TV and springer are so popular?
On August 06 2010 00:32 chongu wrote: WOW, The $$$ 100M Won!!! thats like x2.5 of a starleague!!! I'm guessin no player is allowed to play as 'Random'?
If you read the whole thing, yes you must pick a race at registration.
But assumedly one of the options would be random. The purpose of choosing a race at registration and needing to stick with it is so that people can't tailor their race choice to their opponent.
whoa, this is great news for sc2. 85k $ will make for a huge tournament, every notable sc2 player will show up. fantastic news. is there any info on who will cast the games? ie, will there be english commentary?
On August 06 2010 00:38 Brad wrote: Why is everyone making a big a deal about talking in-game? No one want's to see some BM idiots cursing in-game. Why would you even care.
Let there skill speak for themselves.
actually I think quite a lot of people would like to see that
why do you think reality TV and springer are so popular?
This isn't Reality TV or Jerry Springer, It's professional gaming. That Jersey Shore style crap is why Western society is going downhill.
On August 06 2010 00:43 Black Gun wrote: whoa, this is great news for sc2. 85k $ will make for a huge tournament, every notable sc2 player will show up. fantastic news. is there any info on who will cast the games? ie, will there be english commentary?
no word yet but it seems likely. they did for brood war and sc2's english-speaking fanbase is far greater than brood war's was at the time
plus it goes with their whole idea of appealing to and international audience.
Actually, it is a degeneration of sc, no innovation,it is just a imitation of sc1. So why do they always talk about copyright with kespa? It is ridiculous! It seems something is corrupting.
Maybe, this is the world , the real world. The early blz and it's classic has gone, the best thing do not alway exist, if it dose, there is no classic and miracle at all.
Last, the 200mb's game has expanded to the extent that 2G's memory is still not large enough to let you feel fluent, so ,finally, your mind has been filled with some 100,000,000 won per month.
The won , the money , the usd ; the gold ,the silver, the copper coin; endless war ,endless outfit ,weapons ,rings ... eternal dungeons, largely wasting time, copyright, intellectual property, no little air of single computer offline classic game, battle battle battle , net net net, money money money, ok-------world of woncraft.
On August 06 2010 00:54 everstarleague wrote: Blz think sc2 is a global game.
Actually, it is a degeneration of sc, no innovation,it is just a imitation of sc1. So why do they always talk about copyright with kespa? It is ridiculous! It seems something is corrupting.
Maybe, this is the world , the real world. The early blz and it's classic has gone, the best thing do not alway exist, if it dose, there is no classic and miracle at all.
Last, the 200mb's game has expanded to the extent that 2G's memory is still not large enough to let you feel fluent, so ,finally, your mind has been filled with some 100,000,000 won per month.
The won , the money , the usd ; the gold ,the silver, the copper coin; endless war ,endless outfit ,weapons ,rings ... eternal dungeons, largely wasting time, copyright, intellectual property, no little air of single computer offline classic game, battle battle battle , net net net, money money money, ok-------world of woncraft.
On August 06 2010 00:54 everstarleague wrote: Blz think sc2 is a global game.
Actually, it is a degeneration of sc, no innovation,it is just a imitation of sc1. So why do they always talk about copyright with kespa? It is ridiculous! It seems something is corrupting.
Maybe, this is the world , the real world. The early blz and it's classic has gone, the best thing do not alway exist, if it dose, there is no classic and miracle at all.
Last, the 200mb's game has expanded to the extent that 2G's memory is still not large enough to let you feel fluent, so ,finally, your mind has been filled with some 100,000,000 won per month.
The won , the money , the usd ; the gold ,the silver, the copper coin; endless war ,endless outfit ,weapons ,rings ... eternal dungeons, largely wasting time, copyright, intellectual property, no little air of single computer offline classic game, battle battle battle , net net net, money money money, ok-------world of woncraft.
If it actually were an imitation of sc1 I'd think people would be happy.
This is way too much money to pay out for any gaming tournament, but I know why they're doing it: to lure the absolute best Korean superstars away from Brood War and Kespa. If this doesn't do it, I'm not sure what will, or if the most prominent players can ever be free from Kespa to begin with.
I'm also guessing that the prominent American and European players are going to have issues getting overseas and staying in Korea for a whole month. That's not cheap ($1000 LA to Seoul, plus whatever hotels would be). There has to be some disappointment about having another major Korean-centered tournament for those of us hoping for something a little more international. Maybe they will change the venue for next year's GomTV tournaments. Rotate it through the major SC2 countries.
At the same time as I complain, I also understand that big Korean SC2 tournaments are what's needed to get the energy away from Brood War and to break down Kespa, and I hope that we get to see a handful of the best Kespa players break away and start their careers anew in SC2. I'm also hoping that the results of this tournament help fuel legit American and European tournaments (rather than just privately funded b.net games as has been happening throughout beta and release so far whose efforts feel mostly amateur).
On August 06 2010 01:23 Senx wrote: Since Artosis said he'd go pro for SC2, I think it is time to ship Day 9 to korea to finally start the epic plott brothers commentary duo.
Lets do this!
No! If day[9] goes to korea whose going to set up e-sports here in the states?!
Also...Where do I register for this the site is in korean..!!!
On August 05 2010 22:00 DreamOen wrote: I hate that rule ----> - You chat (besides surrenderring). and - A friend notification appears during the game.
Edit , that sounds stupid and too much hard.
(emphasis mine)
Really? It's the final match, the winner will get $80,000 and the loser with get $40,000 (or something like that). You have two friends in the audience with a laptop. If they both come online at the same time, your opponent is trying to cheese. One will come online every time your opponent expands. The other will come online if your opponent is heading to take out one of your expansions.
With proper planning, friend notifications are equivalent to friends sending you chat messages during the game. With this much money on the line, don't think people wouldn't abuse it if they could.
On August 06 2010 00:56 Mobius wrote: omg savior is going win 85k woooo 1000 posts cool
Don't think so.
SC1 players who were involved in the scandal may not be able to participate (CONFIRMED: The commentator for GOM TV says SC1 players who were involved in
the scandal are NOT allowed to participate at least as of right now)
Great news indeed. Lots of SC2 too watch now as well. Considering it is a lot of cash every month it might make sense for the really good players to relocate to Korea if they feel they can get enough money from it to survive.
The global part I think comes from the fact everyone can tune in to watch and to participate you don't need a KESPA progamer license(just be in Korea).
Reading this again is just so heartening. Huge respect to Blizz. To all those people who were bitching about Blizz not caring or being uninterested in ESPORTS, where you at?
The prize money is completely ridiculous, I wonder how the SC;BW pros react to this, it must be a strong incentive for less successful players to switch. Talk about kick starting the SC2 pro scene.
On August 06 2010 01:42 Makhno wrote: The prize money is completely ridiculous, I wonder how the SC;BW pros react to this, it must be a strong incentive for less successful players to switch. Talk about kick starting the SC2 pro scene.
From the department of hostile takeovers.... gg KeSPA
They should allow players 1 each of several common in game chats per 6 month period. That way, it keeps chat to a severe minimum, but we still get to sit around and say things like "WOW... idra must really be pissed... he just used his only bi-yearly LOL"
Earlier today, Blizzard Entertainment's partner GomTV revealed plans for an easily accessible worldwide league called the "Global StarCraft II League" (GSL).
Ok so its NOT worldwide and NOT easily accessible.
So looks like not such great news for western SC2 community.
PS. This is the end for BW in Korea.
.... but this, not that I care much, but up until the end of the OP I was thinking it'd be online or something, at least for qualifiers.
It's a $170,000 prize pool, not a grand prize so it's not like the winner walks home with that much. Most likely this will present a strong incentive for players without a salary or contract to switch, but I don't think higher class BW players who do have salaries would have any incentive to switch until teams are created that offer comparable contracts, facilities, and opportunities. I'd rather be guaranteed $20,000 a year with room and board than compete for $100,000 and risk coming home with nothing unless I actually place above a certain point in a global tournament at a completely new game. Certainly the higher tier BW players that have larger contracts and can, with some degree of reliability and confidence, also take home prize money from BW tournaments and competition will not have any incentive at all to switch despite this prize.
At any rate, this is certainly a good start to the professional SC2 scene and it'll definitely be interesting to see where it goes from here.
On August 06 2010 02:17 LegendaryZ wrote: It's a $170,000 prize pool, not a grand prize so it's not like the winner walks home with that much. Most likely this will present a strong incentive for players without a salary or contract to switch, but I don't think higher class BW players who do have salaries would have any incentive to switch until teams are created that offer comparable contracts, facilities, and opportunities. I'd rather be guaranteed $20,000 a year with room and board than compete for $100,000 and risk coming home with nothing unless I actually place above a certain point in a global tournament at a completely new game. Certainly the higher tier BW players that have larger contracts and can, with some degree of reliability and confidence, also take home prize money from BW tournaments and competition will not have any incentive at all to switch despite this prize.
At any rate, this is certainly a good start to the professional SC2 scene and it'll definitely be interesting to see where it goes from here.
Are you kidding?
Except for the top level, best of the best, their salaries are not that high. Only guys like Jaedong or Flash or Bisu make big money. I would guess many of the b-teamers and lower level A-teamers are going to switch over, and without them, BW falls apart because the best guys no longer have anyone to practice with (and teams don't have the depth for any sort of team league)
On August 06 2010 00:07 KinosJourney2 wrote: Looks awesome, but it sad that you can't chat ingame
I am amazed how many people is upset by this. C mon! are you guys 12 y/old? Who cares if you cant chat? this is pro level dude! You are there to play, win or lose...not to chat in game!
Maybe the players qualifed for Ro64 & up from other regions than Korean could be flown for free aboard the Korean Air sc2 planes from somewhere in the states & in europe to go play the live matches...
else it will cost too much : 580/700€ For a Paris - Seoul return flight + accomodation there, so unless you're guaranteed to podium i doubt we'll see many westerners taking part...
Earlier today, Blizzard Entertainment's partner GomTV revealed plans for an easily accessible worldwide league called the "Global StarCraft II League" (GSL).
Ok so its NOT worldwide and NOT easily accessible.
So looks like not such great news for western SC2 community.
PS. This is the end for BW in Korea.
.... but this, not that I care much, but up until the end of the OP I was thinking it'd be online or something, at least for qualifiers.
It's pretty disappointing if it's not that accessible, but the prize pool seems big enough that a lot of the top foreigners would probably risk the cost of going to Korea for the potential payout. If I understand the prize structure correctly, even making Ro64-Ro16 would be equivalent to doing well at a "standard" foreigner tournament.
On August 06 2010 02:21 dolpiff wrote: Maybe the players qualifed for Ro64 & up from other regions than Korean could be flown for free aboard the Korean Air sc2 planes from somewhere in the states & in europe to go play the live matches...
else it will cost too much : 580/700€ For a Paris - Seoul return flight + accomodation there, so unless you're guaranteed to podium i doubt we'll see many westerners taking part...
Well I mean honestly, almost all progamers are from Korea. Why would they hold this competition anywhere but Korea? If you are a serious gamer from anywhere but Korea you will take the flight to Seoul and compete.
[edit]
It's not like there wont ever be tournaments held elsewhere, they just kickstarted the professional scene in the heart of the gaming world.
I'm sure we'll see sponsors over in the west running tournaments to get trips out to qualify for this, provided that advertising on a person's clothing or whatever isn't a huge issue if they get on TV.
Winning first place is the equivalent of winning two OSLs in terms of money.
Will be VERY interesting to see how the still BW-active progamers do. That's a tantalizing amount of money dangling there. Hell, even 2nd place is pretty close to the prize pool for 1st in the OSL/MSL.
On August 06 2010 02:17 LegendaryZ wrote: It's a $170,000 prize pool, not a grand prize so it's not like the winner walks home with that much. Most likely this will present a strong incentive for players without a salary or contract to switch, but I don't think higher class BW players who do have salaries would have any incentive to switch until teams are created that offer comparable contracts, facilities, and opportunities. I'd rather be guaranteed $20,000 a year with room and board than compete for $100,000 and risk coming home with nothing unless I actually place above a certain point in a global tournament at a completely new game. Certainly the higher tier BW players that have larger contracts and can, with some degree of reliability and confidence, also take home prize money from BW tournaments and competition will not have any incentive at all to switch despite this prize.
At any rate, this is certainly a good start to the professional SC2 scene and it'll definitely be interesting to see where it goes from here.
Are you kidding?
Except for the top level, best of the best, their salaries are not that high. Only guys like Jaedong or Flash or Bisu make big money. I would guess many of the b-teamers and lower level A-teamers are going to switch over, and without them, BW falls apart because the best guys no longer have anyone to practice with (and teams don't have the depth for any sort of team league)
Eh, I could see some B-teamers and people trying to pass courage leagues switching over... but note that its a huge gamble to get good at another game which may or may not pay out. (8,500 USD doesn't really compare for 3rd/4th place)
This is a super old set of salaries, but http://www.mymym.com/en/news/9544.html If anything, there's more money in BW now than in the past, so I would be hard pressed to find any A-teamers switching, but it'll be interesting to see how GomTV pans out in the long run
Why are so many people surprised/angry that the preliminaries and tournaments would be held in Korea? Blizzard contracted GomTV which is a Korean company so it's obvious they would have the preliminaries in another country and spend more money.
If Blizzard contracted lets say an American broadcasting company, tournaments and preliminaries would be held in America. Same goes for any other country.
Starcraft Esports was started in Korea and the big money will be in Korea because Esports is stable in Korea. Just like major league sports in America will have the big bucks.
And yes, this was obviously catered toward Koreans since the announcement for a "Global" Tournament was announced in Korea first....which is very odd.
Edit: Edited out "everyone" to many people before I got flamed.
holy fucking crazy awesome shit! Gonna probably see a lot of gamers around the world going to korea to participate in this, as the prize pool looks like it'll provide a lot of the funding in itself...
On August 06 2010 02:45 KudoJoe wrote: Why is everyone so surprised/angry that the preliminaries and tournaments would be held in Korea? Blizzard contracted GomTV which is a Korean company so it's obvious they would have the preliminaries in another country and spend more money.
If Blizzard contracted lets say an American broadcasting company, tournaments and preliminaries would be held in America. Same goes for any other country.
Starcraft Esports was started in Korea and the big money will be in Korea because Esports is stable in Korea. Just like major league sports in America will have the big bucks.
And yes, this was obviously catered toward Koreans since the announcement for a "Global" Tournament was announced in Korea first....which is very odd.
Seems like most of the complaints are comming from people with > 500 post's. Not that it's a bad thing; Competitive game isn't easy and it takes a huge commitment that many people overlook, it also requires you to go to places to find tournies with cash, its been that way since thresh and fatality first picked up a mouse and it won't change anytime soon (unless ur from korea). It is very awsome tho to see such a hefty prize pool.
On August 06 2010 02:17 LegendaryZ wrote: It's a $170,000 prize pool, not a grand prize so it's not like the winner walks home with that much. Most likely this will present a strong incentive for players without a salary or contract to switch, but I don't think higher class BW players who do have salaries would have any incentive to switch until teams are created that offer comparable contracts, facilities, and opportunities. I'd rather be guaranteed $20,000 a year with room and board than compete for $100,000 and risk coming home with nothing unless I actually place above a certain point in a global tournament at a completely new game. Certainly the higher tier BW players that have larger contracts and can, with some degree of reliability and confidence, also take home prize money from BW tournaments and competition will not have any incentive at all to switch despite this prize.
At any rate, this is certainly a good start to the professional SC2 scene and it'll definitely be interesting to see where it goes from here.
Are you kidding?
Except for the top level, best of the best, their salaries are not that high. Only guys like Jaedong or Flash or Bisu make big money. I would guess many of the b-teamers and lower level A-teamers are going to switch over, and without them, BW falls apart because the best guys no longer have anyone to practice with (and teams don't have the depth for any sort of team league)
So long as they have even a little bit of security in BW, I don't even see lower A-teamers switching over since there's absolutely no guarantee that they can even compete at a comparable level in SC2. I don't doubt that the BW scene will take a hit and most likely gradually die out, but I really don't see any significant amount of current BW pros jumping ship because of this unless their team instructs them to. I think you vastly undervalue the feeling of security, even if it's only a perception of security.
On August 06 2010 02:45 KudoJoe wrote: Why is everyone so surprised/angry that the preliminaries and tournaments would be held in Korea? Blizzard contracted GomTV which is a Korean company so it's obvious they would have the preliminaries in another country and spend more money.
If Blizzard contracted lets say an American broadcasting company, tournaments and preliminaries would be held in America. Same goes for any other country.
Starcraft Esports was started in Korea and the big money will be in Korea because Esports is stable in Korea. Just like major league sports in America will have the big bucks.
And yes, this was obviously catered toward Koreans since the announcement for a "Global" Tournament was announced in Korea first....which is very odd.
Seems like most of the complaints are comming from people with > 500 post's. Not that it's a bad thing; Competitive game isn't easy and it takes a huge commitment that many people overlook, it also requires you to go to places to find tournies with cash, its been that way since thresh and fatality first picked up a mouse and it won't change anytime soon (unless ur from korea). It is very awsome tho to see such a hefty prize pool.
edit: >476
I have less than 50 posts but I've been a lurker here since 2003 when I was going to school in the states.
OT: I'm pretty sure that Blizzard will be contracting other companies in different countries in the future after the GomTV thing gets big.
Another thought...will Idra be able to play if they do not accept contracted/KESPA players? Isn't Idra contracted by CJ in the "solo" SC2 team XD? I'm pretty sure if contracted players are allowed, KESPA league teams will start making SC2 teams.
Looks great, but I'm interested on exactly how it will play out. It's odd to see Pro SC2 growing from infancy so differently than Pro SC1. Only time will tell how it will mature.
wow, well this will definitely propel SCII forward in the esports community, i mean with prize pools like this no one in their right mind is going to continue playing SCI competitively.
How can they market this as a Global tournament when you have to be in Korea for the prelims? Couldn't they just set it so the refs are obs on normal b.net games, and then the players submit the reps? I would have no problem if they called it a Korean Star league, but trying to pass it off as 'Global' and then setting it up so that only people able to put the financial/time outlay to fly all the way to Korea can actually enter is ridiculous. It would make sense to make all the round o' 64 participants be in Soul so they can go up on stage, but for the prelims anyone should be able to enter.
That being said, maybe this is an excellent opportunity for TLAF-Liquid to step up to the plate and kick some Korean ass!!
On August 06 2010 03:21 spancho wrote: How can they market this as a Global tournament when you have to be in Korea for the prelims? Couldn't they just set it so the refs are obs on normal b.net games, and then the players submit the reps? I would have no problem if they called it a Korean Star league, but trying to pass it off as 'Global' and then setting it up so that only people able to put the financial/time outlay to fly all the way to Korea can actually enter is ridiculous. It would make sense to make all the round o' 64 participants be in Soul so they can go up on stage, but for the prelims anyone should be able to enter.
Compeared to the Korean leauge's, in which u must have a KeSpa issued license to play in, i would consider this global. Compeared to the time and effort it will take to raise your game level to the level which is needed to compete over there, the ticket and money are a piece of cake.
Even though it seems unlikely, I'm sort of hoping they'll let upmagic have a chance.
Otherwise, this should be a pretty fun tournament. It's interesting that Scrap Station and Xel'Naga Caverns--the two ladder maps NOT allowed by MLG--will be part of the bo3 for the prelims. And I guess they're planning on introducing some "professional" maps for the games past the semifinals?
On August 06 2010 03:21 spancho wrote: How can they market this as a Global tournament when you have to be in Korea for the prelims? Couldn't they just set it so the refs are obs on normal b.net games, and then the players submit the reps? I would have no problem if they called it a Korean Star league, but trying to pass it off as 'Global' and then setting it up so that only people able to put the financial/time outlay to fly all the way to Korea can actually enter is ridiculous. It would make sense to make all the round o' 64 participants be in Soul so they can go up on stage, but for the prelims anyone should be able to enter.
It's unreasonable to hold a professional tournament over inconsistent internet connections. There are way too many variables to consider. How do you verify that the player on the other side is indeed the player that is registered? How do you verify that there is no use of hacks and/or exploits? How do you ensure the quality of the connection or the equipment? The fact is that for any serious competition, you have to have the players congregate physically and when you do that, you have to pick a place. They selected Korea both because GOM is a Korean company and because Korea is the current capital of Starcraft and eSports overall. It's "global" in the fact that it's open to people from all countries just as WCG or the Olympics are "global" despite the fact that they are held in a single place each time. For an individual league and tournament in its infant stages and sponsored by a company with limited resources, it's unreasonable to expect them to have regional preliminaries all over the world simply because while people of all nations are invited to participate, it's not like WCG or the Olympics where a certain degree of equal national representation is guaranteed. It's the top players in the world on an individual basis. That's it.
this is crazy, good to see a push from blizzard to make sc2 an esport. Maps do make me sad though. Maybe after a year, better blizzard maps will come out or communtity maps will be used, we have to remember the game has only been retail for ~1 week.
Everyone be sure to thank your wow buddies for putting up the prize money.
On August 05 2010 23:12 Gnabgib wrote: Big boy money.
What are taxes like in Korea??
On the one hand, income tax rates (which includes a "resident surcharge") are generally similar to the US. Plus, Korea has a national sales tax. On the other hand, there are no state or municipal taxes to worry about, because all taxes are funneled to the national government IIRC. In fact, the "resident surcharge" can best be viewed as equivalent to a state income tax, as that's supposed to go to your province of residence. And most states in the US have some sort of state sales tax anyway.
I hope no one takes the textures on high rule too seriously. You probably shouldn't be playing in a major tournament if your computer can't run SC2 with at least average settings. If you're gonna fly out to a tourney to make money in Korea you should be confident in your skills and invest in your "gamer gear".
In any case, we wouldn't want to watch on TV when someone's computer has hardware failure, much like the artosis match a few months ago.
On August 06 2010 03:14 teamsolid wrote: The real question is...
Is Tasteless gonna be casting this for us?
I am almost sure he will. I heard on an interview Artosis made to him that he had big plans with GOMTV but he couldnt tell us much at that moment. I guess now the secret is revealed.
I am so glad he is showing again in this big new e-sport scene that SC2 is. I would love to see him co-cast with Day9. I am sure he wont be the only english commentator anyways. There will be to much to cover. SC2 is getting bigger and bigger all over the world.
On August 06 2010 03:14 teamsolid wrote: The real question is...
Is Tasteless gonna be casting this for us?
I am almost sure he will. I heard on an interview Artosis made to him that he had big plans with GOMTV but he couldnt tell us much at that moment. I guess now the secret is revealed.
I am so glad he is showing again in this big new e-sport scene that SC2 is. I would love to see him co-cast with Day9. I am sure he wont be the only english commentator anyways. There will be to much to cover. SC2 is getting bigger and bigger all over the world.
On August 06 2010 03:36 Zeridian wrote: I hope no one takes the textures on high rule too seriously. You probably shouldn't be playing in a major tournament if your computer can't run SC2 with at least average settings. If you're gonna fly out to a tourney to make money in Korea you should be confident in your skills and invest in your "gamer gear".
In any case, we wouldn't want to watch on TV when someone's computer has hardware failure, much like the artosis match a few months ago.
Many people find the visuals much easier on the eyes with lower graphics settings. It doesn't always have to do with your computer's performance.
On August 06 2010 03:21 spancho wrote: How can they market this as a Global tournament when you have to be in Korea for the prelims? Couldn't they just set it so the refs are obs on normal b.net games, and then the players submit the reps? I would have no problem if they called it a Korean Star league, but trying to pass it off as 'Global' and then setting it up so that only people able to put the financial/time outlay to fly all the way to Korea can actually enter is ridiculous. It would make sense to make all the round o' 64 participants be in Soul so they can go up on stage, but for the prelims anyone should be able to enter.
Compeared to the Korean leauge's, in which u must have a KeSpa issued license to play in, i would consider this global. Compeared to the time and effort it will take to raise your game level to the level which is needed to compete over there, the ticket and money are a piece of cake.
I don't think the money will be a piece of cake to 99.9% of the foreign players that wants to go there.
Ticket costs varies depending where in the world you are, but they are generally expensive during the summer periods.
If you are 12-16 years old, you probably don't want to go to a foreign country alone. So you might have to travel with someone else.
If you are seriously into competitive gaming, you will need to arrive there a couple of days in advance to let your mind and body adjust to the time/climate change. So the cost of accommodation and food is more than it seems (Even more if you advance).
And it's a HUGE gamble. No matter how good you are, you are very likely to lose to a "all-in 5 pool rush" in the early parts of the tournament where cheap rushes are much more common. You are also unfamiliar with strategies in the Korean server thanks to Blizz's "server quality control scheme". With all these uncertainties, I think participation of the foreign scene will be at the very minimum.
On August 05 2010 19:11 Naib wrote: Bahaha, "nationality doesn't matter". Yeah, you just happen to have to be in Korea at the right place at the right time for the offline prelims. Easy peasy for almost everyone, right?
At least IdrA & co. can participate, but that hardly makes it global.
This is the same situation for any tournament in anything ever. Life isn't 100% fair. Suck it up. It has to be hosted somewhere.
On August 06 2010 03:14 teamsolid wrote: The real question is...
Is Tasteless gonna be casting this for us?
I am almost sure he will. I heard on an interview Artosis made to him that he had big plans with GOMTV but he couldnt tell us much at that moment. I guess now the secret is revealed.
I am so glad he is showing again in this big new e-sport scene that SC2 is. I would love to see him co-cast with Day9. I am sure he wont be the only english commentator anyways. There will be to much to cover. SC2 is getting bigger and bigger all over the world.
The real question is....
Will lilsusie be casting and doing interviews? <3
I hope she will. She is hot . but maybe doing interviews and translations. For casting I´ll rather get SDM which does much better along with Nick.
!! "- A regame will be pushed to the last game of that day so that the players can take time to refocus" im glad they are learning from mistakes.... flash jd finals anyone? Yeah..
On August 06 2010 02:26 breathKILL wrote: GOM should get Husky + Tasteless tbh.
D- Players are not allowed to commentate professionally.
^lol
I'm surprised by how many people don't actually read the article and just assume they are going to be participating. "My computer can't run full textures, how will I ever play". It's a LAN event people, and quit whining about Battle.net, its a Blizzard sanctioned event, of course there is going to be a tournament build of SC2 available for LAN latency.
This is so awesome. like jesus this is going to be super excited :D
I wonder if someone from like Europe or the United States qualifies do they have to pay a plane ticket to go over and then pay for housing or would gom have something figured out for that? Just a cureosity question and can't believe how much money is in this :D.
On August 06 2010 04:03 Smackzilla wrote: So is this enough money to entice some of the big name BW players/teams into SC2? How does it compare with what they pull in now?
Big names certainly not but some unknowns or oldschool players surely
On August 06 2010 03:14 teamsolid wrote: The real question is...
Is Tasteless gonna be casting this for us?
I am almost sure he will. I heard on an interview Artosis made to him that he had big plans with GOMTV but he couldnt tell us much at that moment. I guess now the secret is revealed.
I am so glad he is showing again in this big new e-sport scene that SC2 is. I would love to see him co-cast with Day9. I am sure he wont be the only english commentator anyways. There will be to much to cover. SC2 is getting bigger and bigger all over the world.
The real question is....
Will lilsusie be casting and doing interviews? <3
I hope she will. She is hot . but maybe doing interviews and translations. For casting I´ll rather get SDM which does much better along with Nick.
lilsusie is overrated, and should def not do casting.
On August 06 2010 03:14 teamsolid wrote: The real question is...
Is Tasteless gonna be casting this for us?
I am almost sure he will. I heard on an interview Artosis made to him that he had big plans with GOMTV but he couldnt tell us much at that moment. I guess now the secret is revealed.
I am so glad he is showing again in this big new e-sport scene that SC2 is. I would love to see him co-cast with Day9. I am sure he wont be the only english commentator anyways. There will be to much to cover. SC2 is getting bigger and bigger all over the world.
The real question is....
Will lilsusie be casting and doing interviews? <3
I hope she will. She is hot . but maybe doing interviews and translations. For casting I´ll rather get SDM which does much better along with Nick.
lilsusie is overrated, and should def not do casting.
Edit: hype hype hype
I approve of this message. Lilsusie doing interviews should be fine though.
On August 06 2010 02:26 breathKILL wrote: GOM should get Husky + Tasteless tbh.
D- Players are not allowed to commentate professionally.
^lol
I'm surprised by how many people don't actually read the article and just assume they are going to be participating. "My computer can't run full textures, how will I ever play". It's a LAN event people, and quit whining about Battle.net, its a Blizzard sanctioned event, of course there is going to be a tournament build of SC2 available for LAN latency.
I think some of the concern over the full textures stems from the fact that even if you could run at full textures, not everyone likes to or wants to and also because those that can't run full textures will be at a disadvantage because they will be unable to practice playing with high graphics in order to get used to how it looks. Personally, I think players should be allowed to adjust their graphics settings to what they're comfortable with, but I can somewhat understand from a broadcast standpoint why they wouldn't allow that since they want to be showing off all the flashy graphics in their full glory should they go to a FP view.
I agree with the posts touting the new league as Idra's chance to reach the top.
He is neck and neck with the best Korean SC2 progamers right now. Plus he already lives in Korea, bunking and practicing at a progaming house.
Putting aside B-teamers and practice partners, who I imagine have great incentives to start playing SC2, I wonder if any A-teamers will do the same. I'm excited at the possibility of solid BW players focusing all their efforts into SC2 (perhaps a gradual, but significant rise in skill cap).
On August 06 2010 04:22 lac29 wrote: This looks exciting but I'm sad that it doesn't seem to take team competition into consideration.
"GomTV is planning on sponsoring skilled players and also planning on adding other StarCraft II leagues including a clan league." Not sure when that's planned for.
On August 06 2010 03:14 teamsolid wrote: The real question is...
Is Tasteless gonna be casting this for us?
I am almost sure he will. I heard on an interview Artosis made to him that he had big plans with GOMTV but he couldnt tell us much at that moment. I guess now the secret is revealed.
I am so glad he is showing again in this big new e-sport scene that SC2 is. I would love to see him co-cast with Day9. I am sure he wont be the only english commentator anyways. There will be to much to cover. SC2 is getting bigger and bigger all over the world.
The real question is....
Will lilsusie be casting and doing interviews? <3
I hope she will. She is hot . but maybe doing interviews and translations. For casting I´ll rather get SDM which does much better along with Nick.
yeah the only reason to have her is because she's hot.
Amazing. This is exactly what is needed to popularize sc2 in korea.
As for the high textures, I was wondering why at first. I tested it and it had no noticeable difference to the game as I just tested some cloaked units and burrowed movement. It has seemly no affect on the prettiness of your game so I'm not sure what is up.
I hope the stream screens for this are bigger than that tiny one they had when I watched GomTV. I hope it's just like when people watch sports and it's on a decent screen ;-:.
im going to be in korea a week too late for prelims :-(. seeing that prize money gave me butterflies in my stomach.. not that i could compete in the finals or anything, but even if i made it to the round of 64!
We'll find out how successful this all is when it actually happens.
There are a couple things to keep in mind that may hurt this. There are some "technical" points -- first thing is that it's not going to be casted on TV -- it's only done through GOM TV. While this is "great" for foreign fans, this isn't necessary going to get that much attention from the casual person.
Secondly, this is just ONE tournament per month. Remember that this is not a Professional league but a league meant for amateurs -- it's great that amateurs now have a big event that they can dream of winning, but that honestly isn't going to be enough to guarantee a successful competitive scene. Starcraft I grew out of many PC Bang tournaments -- meanwhile, SC2 does not have very many tournaments yet. I am, however, hoping that this announcement will drastically increase SC2 gameplay in Korea -- considering that SC2 is doing absolutely poorly considering the game is free for any Korean at this time.
Also note that, while the Prize Money may seem "huge", consider that there's like a 33% (maybe more?) tax for amateurs winning the game. (This is why the progamer status is important -- it turns this tax into 3%). This is still something Blizzard will need to work out.
Now for the cultural aspect.
The league can be as competitive as it wants. However, realize that it's not going to be anything but a "big tournament" if not many people watch it. SC1 was only popular because "everyone" had played the game and thus, they have an idea of what's going on when they watch SC1. Many people will have to "learn to watch" SC2 and that's definitely going to take away from the viewership. It being an internet broadcast doesn't exactly help their case either.
In the end though, this is a good move for Blizzard. I'm glad they had more planned (okay, I was expecting this but whatever) than just putting up advertisement everywhere in Korea and forcefeeding Korea with Starcraft Ads or making set menus for fast food chains. However, just making a big tournament isn't going to be good enough, and, I hope they develop the architecture needed for a proper eSports. This is a good first step but it's nothing to be hyped about until we see how successful it gets and how much this tournament announcement has on people playing the game. I hope Blizzard takes this first step well and then makes sure not to ignore all the problems that may arise or miss all the details and make sure they are going for a proper eSports, not just some gimmick tournament.
Ah after re-reading it I am thinking that for foreigners they have to go to seoul unless I am reading this incorrectly to try and qualify (for the open tournaments). Don't think we'll see too many foreigners though :/.
Still super pumped as watching games 5 days a week is awesome :D. Idra fighting!
I really hope things pan out well, this really reminds me of how CS:source was forced in the esports scene by cgs, it created a huge split in the CS community with america basically going source for a year and EU staying 1.6, source and cgs went under because they were a league built on hype and 1.6 never fully recovered in the US after so many players had been lured to source by the $$$.
If SC2 ends up with a healthy community, while BW stays alive as well with a strong community, this will be great for esports. If SC2 essentially kills BW merely because it gets infused with more money in a short period of time, it will stunt esport's growth.
If SC2 dies out like war3 did over the next few years it will also stunt esport's growth.
I like SC2, I do feel it isn't as skillful a game as BW, but it doesn't sit right with me how it is being promoted with so much hype and $$$ so early in it's life before the game has even evolved to a level that you would consider a professional level.
On August 06 2010 04:57 Yokoblue wrote: Ive got a question.
To participate... you got to be there in seoul when everything happens... Am I right ???
i'm almost 100% positive that yes you have to be in seoul least from both times I have read it heh. Its why I dont' think many foreigners will try out for this because who wants to do a qualifier if it costs about 1000$ to travel to korea and back because if you don't qualify well kind of a waste of money and thats not including food/housing/etc unless you got an awesome sponsor or something hehe.
That prize pool is amazing. The best player in the world is likely to make upwards of $500,000 per year! Holy shit! Competitive gaming finally starting to pay.
If I wasn't such a scrub, I'd totally fly to Seoul to qualify. :p
I think this is the biggest tournament ever in a RTS game, i am not talking about e-sports because for that SC2 has to achieve the primary objective yet: Viewers and spectators. Great news for Koreans and a few foreign players who lives in Korea and foreigners sponsored to go there, and I agree if you are an A-teamer in BW theres no way you are going to risk a salary for the chance of winning one "big" prize, but if you are a B-teamer type like Idra who can not get into the A status or you are a practice partner you could just take the chance. Big money push by Blizzard in Korea, but the most important push for making this e-sport is the appealing of the game to the crowd (that should be the next step of Blizzard or maybe it should have been the first one?).
<h2>Disqualification</h2> You are disqualified if: - A friend notification appears during the game. - You received a message from a person during the game. - You chat (besides surrenderring). - You act violently towards the players or the audience. - You fail to arrive 15 minutes before the game. - You take longer than 15 minutes to set up. - You use a known bug.</div>
sounds awesome in general but....
DQ reasons #1 and 2..... SERIOUSLY? How can we control when someone logs on or off? What if a buddy logs on and asks me to play a game or invites me to a party? I can't control that....
EDIT: Oops i just noticed you can turn off notifications.... My bad
On August 06 2010 04:57 Yokoblue wrote: Ive got a question.
To participate... you got to be there in seoul when everything happens... Am I right ???
i'm almost 100% positive that yes you have to be in seoul least from both times I have read it heh. Its why I dont' think many foreigners will try out for this because who wants to do a qualifier if it costs about 1000$ to travel to korea and back because if you don't qualify well kind of a waste of money and thats not including food/housing/etc unless you got an awesome sponsor or something hehe.
should set up some kind of staking system if someone decent qualifies but couldn't otherwise make it as kind of a "foreign community loves you win us money" thing. 100 people chip in $10 take 1% of profits gogogo. that said, someone who could qualify really ought to have made some bank from the other tourneys that have happened already
(1) SIX (that's 6) of the GSL 2011 events are WORLD-WIDE, meaning they will have equal representation from each region. That's awesome, I think many people missed this because the 3 qualifying tournaments in Oct-Dec are not.
(2) Their GSL format is too high stakes over what happens in Oct-Dec 2010. The 96 players who perform the best during these 3 months are the ONLY ones who can participate in the 5 GSL tournaments next year. I hope they will come up with a system to allow new players to get into the "A" class, and "A" class to move up to the "S" class. SC2 skill levels will drastically change over the next year.
Well... thats just freaking awesome! Please blizzard, your getting back to your old status, now just add a few extra things to bnet2.0 and ramp up the story in Heart of the Swarm and you will have me for life....again.
I too am a bit skeptical about it all. Yeah, I think its great that GOMtv is willing to throw out ~$170,000 for SC2, but at the same time I'm not sure about it all. Just because you throw a lot of money at game doesn't mean it will become successful as an eSport or fans will reciprocate to it. Although I will say that SC2 already has so much hype and support around it that I think it will be amazing to see how this all pans out.
- GomTV can deny your participation if you are found unfit to be a gamer.
This sounded very scurry and ominous. What the hell does this actually curtail?
It should read: "If you were involved in the game fixing scandal, you can't play". (it's a open event, so you don't need a korean progamer license to play)
- GomTV can deny your participation if you are found unfit to be a gamer.
This sounded very scurry and ominous. What the hell does this actually curtail?
Probably just to deal with the possibility that people, who, for whatever reason, want to cause the tournament trouble and show up for the qualifier and don't even know how to play the game.
Even though "- Players all around the world can participate." You must be able to make it to Seoul. As far as just watching the games, GomTV apparently requires you to install their software on your computer and apparently that only works on Windows.
On August 06 2010 07:42 TheOrz wrote: Umm this is only for Korea... why do we care??
Do you even realize what site you are posting on?
The Team Liquid site? I'm just disappointed to see that actually it's not truly a global event, it's a Korean event. We westerners are still lacking in SC2 tournies. I know MLG is putting one together, but not enough out there in general for people who are basically confined to certain geographic regions.
Earlier today, Blizzard Entertainment's partner GomTV revealed plans for an easily accessible worldwide league called the "Global StarCraft II League" (GSL).
Ok so its NOT worldwide and NOT easily accessible.
So looks like not such great news for western SC2 community.
Kinda disappointed by this
The lowest price for a round trip from where i live to seoul is like $1300. Not to mention hotel fees and other expenses.
On August 06 2010 07:42 TheOrz wrote: Umm this is only for Korea... why do we care??
Do you even realize what site you are posting on?
The Team Liquid site? I'm just disappointed to see that actually it's not truly a global event, it's a Korean event. We westerners are still lacking in SC2 tournies. I know MLG is putting one together, but not enough out there in general for people who are basically confined to certain geographic regions.
And what would make it a truly global event?
The event needs to be hosted somewhere. GOM is mainly in Korea. It makes sense to be there. And no, don't say that they should just be played on B.net, that is a horrible idea for several reasons that have been already mentioned.
On August 06 2010 07:42 TheOrz wrote: Umm this is only for Korea... why do we care??
Do you even realize what site you are posting on?
The Team Liquid site? I'm just disappointed to see that actually it's not truly a global event, it's a Korean event. We westerners are still lacking in SC2 tournies. I know MLG is putting one together, but not enough out there in general for people who are basically confined to certain geographic regions.
And what would make it a truly global event?
The event needs to be hosted somewhere. GOM is mainly in Korea. It makes sense to be there. And no, don't say that they should just be played on B.net, that is a horrible idea for several reasons that have been already mentioned.
They could scatter the prelims around.
One location in the U.S. one in Korea, one or two somewhere in europe.
Flying out to Seoul if you're in the RO64 is fine, but before that nobody is gonna fork out that much money.
On August 06 2010 07:42 TheOrz wrote: Umm this is only for Korea... why do we care??
Do you even realize what site you are posting on?
The Team Liquid site? I'm just disappointed to see that actually it's not truly a global event, it's a Korean event. We westerners are still lacking in SC2 tournies. I know MLG is putting one together, but not enough out there in general for people who are basically confined to certain geographic regions.
And what would make it a truly global event?
The event needs to be hosted somewhere. GOM is mainly in Korea. It makes sense to be there. And no, don't say that they should just be played on B.net, that is a horrible idea for several reasons that have been already mentioned.
They could scatter the prelims around.
One location in the U.S. one in Korea, one or two somewhere in europe.
Flying out to Seoul if you're in the RO64 is fine, but before that nobody is gonna fork out that much money.
This was introduced yesterday. Things could still change, who knows. Maybe in future tournaments, prelims will be worldwide(since it's considered global, and not everybody has the sponsorship/money to travel to Korea). It makes sense to start off in Korea first, and then expand.
On August 06 2010 07:42 TheOrz wrote: Umm this is only for Korea... why do we care??
Do you even realize what site you are posting on?
The Team Liquid site? I'm just disappointed to see that actually it's not truly a global event, it's a Korean event. We westerners are still lacking in SC2 tournies. I know MLG is putting one together, but not enough out there in general for people who are basically confined to certain geographic regions.
And what would make it a truly global event?
The event needs to be hosted somewhere. GOM is mainly in Korea. It makes sense to be there. And no, don't say that they should just be played on B.net, that is a horrible idea for several reasons that have been already mentioned.
They should do it like almost every other "world" event where the prelims are held all around the world with players qualifying to compete in the next highest event. Eg: nationals, regionals (US / EU / Asia / Rest) then the major tourny in Korea.
On August 06 2010 07:42 TheOrz wrote: Umm this is only for Korea... why do we care??
Do you even realize what site you are posting on?
The Team Liquid site? I'm just disappointed to see that actually it's not truly a global event, it's a Korean event. We westerners are still lacking in SC2 tournies. I know MLG is putting one together, but not enough out there in general for people who are basically confined to certain geographic regions.
And what would make it a truly global event?
The event needs to be hosted somewhere. GOM is mainly in Korea. It makes sense to be there. And no, don't say that they should just be played on B.net, that is a horrible idea for several reasons that have been already mentioned.
Is it possible to play SC2 off of B.net?? Since when?
On August 06 2010 07:42 TheOrz wrote: Umm this is only for Korea... why do we care??
Do you even realize what site you are posting on?
The Team Liquid site? I'm just disappointed to see that actually it's not truly a global event, it's a Korean event. We westerners are still lacking in SC2 tournies. I know MLG is putting one together, but not enough out there in general for people who are basically confined to certain geographic regions.
And what would make it a truly global event?
The event needs to be hosted somewhere. GOM is mainly in Korea. It makes sense to be there. And no, don't say that they should just be played on B.net, that is a horrible idea for several reasons that have been already mentioned.
Is it possible to play SC2 off of B.net?? Since when?
... Blizzard said they have a LAN version of SCII available only for specific tournaments.
So I can see the offline pre-lims and the round of 64 being in korea, but what about the qualifying leagues, nobody is going to fly to korea to play in the qualifying leagues before the tournies even start.
On August 06 2010 07:42 TheOrz wrote: Umm this is only for Korea... why do we care??
Do you even realize what site you are posting on?
The Team Liquid site? I'm just disappointed to see that actually it's not truly a global event, it's a Korean event. We westerners are still lacking in SC2 tournies. I know MLG is putting one together, but not enough out there in general for people who are basically confined to certain geographic regions.
And what would make it a truly global event?
The event needs to be hosted somewhere. GOM is mainly in Korea. It makes sense to be there. And no, don't say that they should just be played on B.net, that is a horrible idea for several reasons that have been already mentioned.
Is it possible to play SC2 off of B.net?? Since when?
... Blizzard said they have a LAN version of SCII available only for specific tournaments.
Oh wow... so they really *are* a bunch of bastards, lol!
i think there is another little problem, you must have korean sc2 account? so not only you need to fly to korea, but you must buy korean sc2 version lol
On August 06 2010 07:42 TheOrz wrote: Umm this is only for Korea... why do we care??
Do you even realize what site you are posting on?
The Team Liquid site? I'm just disappointed to see that actually it's not truly a global event, it's a Korean event. We westerners are still lacking in SC2 tournies. I know MLG is putting one together, but not enough out there in general for people who are basically confined to certain geographic regions.
And what would make it a truly global event?
The event needs to be hosted somewhere. GOM is mainly in Korea. It makes sense to be there. And no, don't say that they should just be played on B.net, that is a horrible idea for several reasons that have been already mentioned.
Is it possible to play SC2 off of B.net?? Since when?
... Blizzard said they have a LAN version of SCII available only for specific tournaments.
On August 06 2010 08:25 Darpa wrote: So I can see the offline pre-lims and the round of 64 being in korea, but what about the qualifying leagues, nobody is going to fly to korea to play in the qualifying leagues before the tournies even start.
The best of the best will. I'm sure the top players have teams that will pay for the plane ticket.
The problem about doing prelims in multiple worldwide locations is not only money, but the issue of representation. eg How many players do you take from the US as compared to Korea? Taking foreign Starcraft players is like affirmative action. For every foreigner accepted to this tournament, there are probably 10 Korean B teamers who deserved it more.
Yes, US and European player quality will inevitably suck compared to Korea. Just wait for all the Korean BW junior/retired pros to make the switch to SC2, they will dominate the current beta "pros"
If you're a foreigner who thinks he can be the best in the world, come to Korea and play. Otherwise, don't even bother playing in the prelims. You're not good enough and won't make it. The tourney payout will only pay off if you make top 4, as airfare/lodgingwill set you back at least 2 grand.
On August 06 2010 08:36 thesighter wrote: The problem about doing prelims in multiple worldwide locations is not only money, but the issue of representation. eg How many players do you take from the US as compared to Korea? Taking foreign Starcraft players is like affirmative action. For every foreigner accepted to this tournament, there are probably 10 Korean B teamers who deserved it more.
Yes, US and European player quality will inevitably suck compared to Korea. Just wait for all the Korean BW junior/retired pros to make the switch to SC2, they will dominate the current beta "pros"
If you're a foreigner who thinks he can be the best in the world, come to Korea and play. Otherwise, don't even bother playing in the prelims. You're not good enough and won't make it. The tourney payout will only pay off if you make top 4, as airfare/lodgingwill set you back at least 2 grand.
this. and i dont see any europeans/americans geting anywhere near top 4
On August 06 2010 08:32 whiteLotus wrote: i think there is another little problem, you must have korean sc2 account? so not only you need to fly to korea, but you must buy korean sc2 version lol
Did you actually read the full article?
YOU DONT GET TO PLAY WITH YOUR OWN COMPUTER!
that means you don't need to worry about sc2 account and graphic settings etc.
On August 06 2010 08:32 whiteLotus wrote: i think there is another little problem, you must have korean sc2 account? so not only you need to fly to korea, but you must buy korean sc2 version lol
Did you actually read the full article?
YOU DONT GET TO PLAY WITH YOUR OWN COMPUTER!
that means you don't need to worry about sc2 account and graphic settings etc.
- You must have your own Battle.net account. say what
If you're really serious about becoming a "pro" gamer, flying to Korea and competing with the best shouldn't be an obstacle. People who are playing the game part-time don't have a chance anyways, unless you're a freak of nature like Nony.
On August 06 2010 08:36 thesighter wrote: The problem about doing prelims in multiple worldwide locations is not only money, but the issue of representation. eg How many players do you take from the US as compared to Korea? Taking foreign Starcraft players is like affirmative action. For every foreigner accepted to this tournament, there are probably 10 Korean B teamers who deserved it more.
Yes, US and European player quality will inevitably suck compared to Korea. Just wait for all the Korean BW junior/retired pros to make the switch to SC2, they will dominate the current beta "pros"
If you're a foreigner who thinks he can be the best in the world, come to Korea and play. Otherwise, don't even bother playing in the prelims. You're not good enough and won't make it. The tourney payout will only pay off if you make top 4, as airfare/lodgingwill set you back at least 2 grand.
this. and i dont see any europeans/americans geting anywhere near top 4
Dimaga would like to have a word with you...17173 World Cup ring a bell?
On August 06 2010 08:36 thesighter wrote: The problem about doing prelims in multiple worldwide locations is not only money, but the issue of representation. eg How many players do you take from the US as compared to Korea? Taking foreign Starcraft players is like affirmative action. For every foreigner accepted to this tournament, there are probably 10 Korean B teamers who deserved it more.
Yes, US and European player quality will inevitably suck compared to Korea. Just wait for all the Korean BW junior/retired pros to make the switch to SC2, they will dominate the current beta "pros"
If you're a foreigner who thinks he can be the best in the world, come to Korea and play. Otherwise, don't even bother playing in the prelims. You're not good enough and won't make it. The tourney payout will only pay off if you make top 4, as airfare/lodgingwill set you back at least 2 grand.
this. and i dont see any europeans/americans geting anywhere near top 4
Dimaga would like to have a word with you...17173 World Cup ring a bell?
dimaga's not good enough. 17173 early beta prize pool of peanuts does not equate with this sort of money. It'll be an accomplishment for a foreigner to make top 64, when 10,000+ Koreans are going to be competing for a spot.
to be blunt, you're delusional. when this sort of money is involved, few if any western players will have a chance at doing well. Korean bw junior pros will make the switch and any that do will be better players than nearly everyone we have seen so far in beta.
I'm very excited about the scale of this. However, I'm not sure it constitutes sustainable e-sports. Of course, that just makes it more fun. It's like we're in 2000 again.
dats what i was thinking of. i dont recall any e-sport that had a prize pool of that size AND sustainable. i m guessing this is one of the promo things that blizz had in mind, so i think it will be short term.
On August 06 2010 07:13 Half wrote: I don't even like Idra and I hope he wins this for USA ^_^. Hes definitely the best US player atm, possibly best euro player.
How can he be the best EU player if he's from the US?
On August 06 2010 07:13 Half wrote: I don't even like Idra and I hope he wins this for USA ^_^. Hes definitely the best US player atm, possibly best euro player.
How can he be the best EU player if he's from the US?
Maybe he meant that he's probably best from the Europeans aswell..
On August 06 2010 07:13 Half wrote: I don't even like Idra and I hope he wins this for USA ^_^. Hes definitely the best US player atm, possibly best euro player.
How can he be the best EU player if he's from the US?
On August 06 2010 10:38 holy_war wrote: You're right. It is a global league, but you have to qualify in person in Seoul.
Ah I see now. Well that's shitty. Not really a global tournament means you have to be in Seoul just to get into it. I guess that means 62 of the 64 participants will be Korean heh.
On August 06 2010 10:38 holy_war wrote: You're right. It is a global league, but you have to qualify in person in Seoul.
Right. But even Global Leagues have to be held somewhere, and even if it was decided to be in the states people would be saying it's not global but American. The place it's held will probably rotate around the world over time and what better a place to start than South Korea?
It's not worth it for foreigners period. Only foreigners who are skilled enough to be in the top 10%, more likely the top 5%, of the Korean diamond league will enter, and maybe some thrill-seekers like Rekrul. The flight cost of $1750 is a huge barrier to entry. The foreigners already there (Idra, Artosis) will likely enter though.
When they say "broadcasted" do they mean just a stream, or will their be commentary. If their is commentary, who is it going to be? TASTELESS PERHAPS? (sry if this was already mentioned, don't want to read 30+ pages of comments.)
85k a month, I am so pumped to see what this does for starcraft and esports in general.
I am not learned enough to know, but how big of a deal is this, and how does the organization, size, prize money, etc. compare with leagues like the MSL or OSL?
On August 06 2010 11:10 jalstar wrote: It's not worth it for foreigners period. Only foreigners who are skilled enough to be in the top 10%, more likely the top 5%, of the Korean diamond league will enter, and maybe some thrill-seekers like Rekrul. The flight cost of $1750 is a huge barrier to entry. The foreigners already there (Idra, Artosis) will likely enter though.
Well it could encourage more people to move over to Korea permanently just to compete in this event.
PLEASE LET THIS NOT END THE CURRENT BW PRO SCENE! and if this fails (might not be a good spectator sport), and bw pro scene ends... might be the end of esports
On August 06 2010 11:10 jalstar wrote: It's not worth it for foreigners period. Only foreigners who are skilled enough to be in the top 10%, more likely the top 5%, of the Korean diamond league will enter, and maybe some thrill-seekers like Rekrul. The flight cost of $1750 is a huge barrier to entry. The foreigners already there (Idra, Artosis) will likely enter though.
Well it could encourage more people to move over to Korea permanently just to compete in this event.
Everyone gotta remember somethings, while Koreans are good/great/godlike at SCBW, SC2 is a new game and its gonna be a matter of innovation more than anything, plus the SCBW Korean Pros haven't been playing (relatively that much). Pure innovation and creativity, I'm sure will play a much bigger part in this first year, after all, its not like Korea actually developed the game of SC, foriegners did! ^^ Anyways, come on TL fighting!!!!!
edit: ok maybe a bit over enthusiatic, and maybe the innovation/creativity will be a very minor edge, but anyway, TL Fighting!!!
On August 06 2010 11:17 leeznon wrote: Hopefully this will encourage Korean SC1 pros to switch over to SC2.
Hopefully it doesn't. SC2 is an inferior game right now. I don't want the BW scene to die and be replaced with something worse both as a game and as a spectator sport.
On August 06 2010 11:17 leeznon wrote: Hopefully this will encourage Korean SC1 pros to switch over to SC2.
Hopefully it doesn't. SC2 is an inferior game right now. I don't want the BW scene to die and be replaced with something worse both as a game and as a spectator sport.
On August 06 2010 11:17 leeznon wrote: Hopefully this will encourage Korean SC1 pros to switch over to SC2.
Hopefully it doesn't. SC2 is an inferior game right now. I don't want the BW scene to die and be replaced with something worse both as a game and as a spectator sport.
Y do you say SC2 is inferior?
Read various articles by TL staff/members, read all the threads on this issue. Do you really want me to beat a dead horse?
GOM opened a twitter for this. Maybe they can answer if you post there, even if it is written in English - They must have some people who can speak English, right?
So much for the story about how: -SC2 bombed in Korea, no one plays it, no one has even heard of it -no way this game could ever be played competitively by Koreans -SC2 can never really join esports -it's unwatchable, no producer will support it, no one will show it on TV -no sponsor in their right mind would waste serious investments in it
On August 05 2010 18:14 l10f wrote: There are a total of 600,000,000 won (app. 500,000 USD) in prizes planned for the year 2010, which is the most amount of money in the history of e-sports.
On August 06 2010 19:06 figq wrote: So much for the story about how: -SC2 bombed in Korea, no one plays it, no one has even heard of it -no way this game could ever be played competitively by Koreans -SC2 can never really join esports -it's unwatchable, no producer will support it, no one will show it on TV -no sponsor in their right mind would waste serious investments in it
On August 05 2010 18:14 l10f wrote: There are a total of 600,000,000 won (app. 500,000 USD) in prizes planned for the year 2010, which is the most amount of money in the history of e-sports.
On August 06 2010 19:06 figq wrote: So much for the story about how: -SC2 bombed in Korea, no one plays it, no one has even heard of it -no way this game could ever be played competitively by Koreans -SC2 can never really join esports -it's unwatchable, no producer will support it, no one will show it on TV -no sponsor in their right mind would waste serious investments in it
On August 05 2010 18:14 l10f wrote: There are a total of 600,000,000 won (app. 500,000 USD) in prizes planned for the year 2010, which is the most amount of money in the history of e-sports.
On August 06 2010 19:06 figq wrote: So much for the story about how: -SC2 bombed in Korea, no one plays it, no one has even heard of it -no way this game could ever be played competitively by Koreans -SC2 can never really join esports -it's unwatchable, no producer will support it, no one will show it on TV -no sponsor in their right mind would waste serious investments in it
On August 05 2010 18:14 l10f wrote: There are a total of 600,000,000 won (app. 500,000 USD) in prizes planned for the year 2010, which is the most amount of money in the history of e-sports.
This is great news, I can't wait to watch the games.
How will they determine the top 200 from each ladder withough global or server ranking? Why do we need 4 different tournaments sprinkled randomly throughout the year? How is that clear or easy to follow? How will they determine who the top players are, those that qualify for the final tournament in December?
I'm glad there will be such a thing as "the best player of the year", we as spectators need those kinds of titles to follow and anticipate.
"QQ it's not global cause I have to go to korea to compete"
Seriously guys, grow a spine. E-sports was born over there, it's bigger over there. Suck it up, it's still global because anyone CAN participate, it's on their own end to get over there to do so.
On August 06 2010 21:29 Doctorasul wrote: This is great news, I can't wait to watch the games.
How will they determine the top 200 from each ladder withough global or server ranking? Why do we need 4 different tournaments sprinkled randomly throughout the year? How is that clear or easy to follow? How will they determine who the top players are, those that qualify for the final tournament in December?
I'm glad there will be such a thing as "the best player of the year", we as spectators need those kinds of titles to follow and anticipate.
About the top 200 ladder, Blizzard is an official partner and sponsor for GOMTV, they will probably give them all the info they need.
And since the top 200 ladder tournament is only starting next year, Blizzard will probably have launched the tournament patch by then, which could include the pro league (invite only league above diamond) and a server ranking.
About the 4 differents tournaments, I don't know, but I guess they want to stream sc2 pretty much all the time without having to do super big tournament. And I guess different tournament/format each month will keep it fresh.
Finally for determining the top players. Players will earn point by participating in tournament and doing good. (I guess it will be similar to KeSPA ranking) Those who have the highest score will be invited.
I guess Activision-Blizzard doesn't want to wait 5 years before SC2 becomes a popular esport like it did for broodwar so they're pumping money in to speed up the process.
On August 06 2010 19:06 figq wrote: So much for the story about how: -SC2 bombed in Korea, no one plays it, no one has even heard of it -no way this game could ever be played competitively by Koreans -SC2 can never really join esports -it's unwatchable, no producer will support it, no one will show it on TV -no sponsor in their right mind would waste serious investments in it
On August 05 2010 18:14 l10f wrote: There are a total of 600,000,000 won (app. 500,000 USD) in prizes planned for the year 2010, which is the most amount of money in the history of e-sports.
On August 06 2010 11:17 leeznon wrote: Hopefully this will encourage Korean SC1 pros to switch over to SC2.
Hopefully it doesn't. SC2 is an inferior game right now. I don't want the BW scene to die and be replaced with something worse both as a game and as a spectator sport.
User was warned for this post
why the hell would he be warned for this post? hes not being purposefully abrasive, nor saying anything just for the sake of starting a flame war. Just said he wants to see the people who're good at playing BW to play BW and create awesome games instead of switching to another rts simply because its new and shiny
On August 06 2010 11:17 leeznon wrote: Hopefully this will encourage Korean SC1 pros to switch over to SC2.
Hopefully it doesn't. SC2 is an inferior game right now. I don't want the BW scene to die and be replaced with something worse both as a game and as a spectator sport.
They will switch eventually because SC2 IS an excellent game and spectator sport. We will see what happens when MSL, OSL seasons ends.
Don´t get me wrong, I adore BW pro scene but what is happening right now with SC2 is huge and very good for e-sports and gamers. I am really excited and I wish a brilliant future for SC2 and e-sports.
On August 05 2010 18:19 Vernom wrote: Disqualification
You are disqualified if: - A friend notification appears during the game. - You received a message from a person during the game.
What? So a guy can be disqualified if someone whisper him some random thing? Does /dnd block those message? And what about friend notification? Are those things like "X user has come online"?
I think if your this serious you will prob just buy a 2nd copy, and not add any friends...
On August 06 2010 21:30 sylverfyre wrote: "QQ it's not global cause I have to go to korea to compete"
Seriously guys, grow a spine. E-sports was born over there, it's bigger over there. Suck it up, it's still global because anyone CAN participate, it's on their own end to get over there to do so.
Unless you are loaded, which SC players aren´t og have a sponsor willing to pay the 2000$+ it will no doubt cost to fly someone to korea and back multiple times, no one outside Korea will participate in this. The tounament is no more global than the local bbq I attended last week.
E-sport is biggest in Korea and the gap between Korea and the rest of the world will grow much bigger now. Blizzard could and should support a EU/US tournament instead to make the e-sports scene grow in the western world cause this is where the most potential lie as the vast majority of SC2 players live in these regions.
Unless this huge price pool tournament has an effect on global e-sport I am not that excited about it tbh.
On August 06 2010 11:17 leeznon wrote: Hopefully this will encourage Korean SC1 pros to switch over to SC2.
Hopefully it doesn't. SC2 is an inferior game right now. I don't want the BW scene to die and be replaced with something worse both as a game and as a spectator sport.
User was warned for this post
why the hell would he be warned for this post? hes not being purposefully abrasive, nor saying anything just for the sake of starting a flame war. Just said he wants to see the people who're good at playing BW to play BW and create awesome games instead of switching to another rts simply because its new and shiny
I wouldn't go into an NHL thread to say why basketball is superior. This comment has no place in this thread and is completely subjective.
E-sport is biggest in Korea and the gap between Korea and the rest of the world will grow much bigger now. Blizzard could and should support a EU/US tournament instead to make the e-sports scene grow in the western world cause this is where the most potential lie as the vast majority of SC2 players live in these regions.
I think its GOM putting up the money for this and not blizzard. It'd seem somewhere between silly and spiteful for blizzard to show this level of promotion in just Korea.
Great news, SO many games it's gonna be fantastic. And the money, so much money... Soon we will be watching the most absurd play, money makes ppl get creative. I'm really looking foward.
On August 06 2010 11:17 leeznon wrote: Hopefully this will encourage Korean SC1 pros to switch over to SC2.
Hopefully it doesn't. SC2 is an inferior game right now. I don't want the BW scene to die and be replaced with something worse both as a game and as a spectator sport.
User was warned for this post
why the hell would he be warned for this post? hes not being purposefully abrasive, nor saying anything just for the sake of starting a flame war. Just said he wants to see the people who're good at playing BW to play BW and create awesome games instead of switching to another rts simply because its new and shiny
I wouldn't go into an NHL thread to say why basketball is superior. This comment has no place in this thread and is completely subjective.
PM me if you have issues with my moderation.
Nah, just didnt think it through well enough. makes perfect sense when you put it that way
On August 07 2010 00:33 Psyqo wrote: I assume Savior can play in this?
SC1 players who were involved in the scandal may not be able to participate (CONFIRMED: The commentator for GOM TV says SC1 players who were involved in
the scandal are NOT allowed to participate at least as of right now)
On August 05 2010 23:09 Tanatos wrote: One of the commentator of GSL said progamers who were involved in batting scandal are not allow to play in GSL. Poor upmagic and screw you savior!
On August 06 2010 11:17 leeznon wrote: Hopefully this will encourage Korean SC1 pros to switch over to SC2.
Hopefully it doesn't. SC2 is an inferior game right now. I don't want the BW scene to die and be replaced with something worse both as a game and as a spectator sport.
They will switch eventually because SC2 IS an excellent game and spectator sport. We will see what happens when MSL, OSL seasons ends.
Don´t get me wrong, I adore BW pro scene but what is happening right now with SC2 is huge and very good for e-sports and gamers. I am really excited and I wish a brilliant future for SC2 and e-sports.
Since I was warned for my previous post, I'll take the time to elaborate on why I said what I said.
I don't deny that SC2 is an excellent game (especially compared to other RTS games), however, it does have its flaws compared to BW and is not nearly as good as BW as a spectator sport, if anything it's closer to WC3 in that regard.
I disagree that what's happening to SC2 right now is good for esports (this, mind you, my view on the issue, I am not stating this as a fact).
KeSPA provided progamers with proteam houses, salaries and potential of working in the esports field after they retire as progamers. With GOMTV there will be no progaming teams, no salaries (since Blizzard pretty much said a big "FUCK YOU" to most of the biggest corporations in Korea). The SC2 scene will be (most likely) a bunch of players living with their parents trying to get a shot at winning some of the money, but only the very best will get any.
The money distribution is much better in BW thanks to KeSPA. Blizzard/GOMTV (unlikely that GOMTV is the one throwing money, unless I'm underestimating their operating income) throwing tons of money at SC2 does not prove that they can make a working business/esport out of SC2 - it proves the contrary, otherwise we'd see 3rd party companies investing that kind of money and not the makers of the game themselves.
Right now SC2 is not fit for taking BW's role as the dominant esport in Korea. There are several issues with gameplay (more on that later) and we haven't figured out what makes SC2 maps good and how to properly balance them, we just know that Blizzard maps are bad. Without new maps being constantly released like in BW, the esports scene won't thrive. Blizzard hasn't exactly had the best record when it comes to maintaining their games as esport titles. They didn't do anything to foster the growth of BW - the community and Korea did everything. Their support of of WC3 in that regards hasn't been stellar either - the map pool was kept stale for years, they failed to balance the maps according to the community feedback too, not to mention the UD vs. Orc imbalance.
Here are some of the reasons why I think SC2 is an inferior game (doesn't mean it's bad, it's just worse than BW, so it shouldn't replace BW just because Blizzard/GOMTV are willing to throw tons of money at it):
1) Relative lack of "wow" moments. Nerf fest caused by improved UI instead of a dynamic balance of imbalanced units and abilities.
"Back in Brood War, you had a nice counter interaction between clearly overpowered spells – irradiate and dark swarm, EMP, stasis field, and recall, psionic storm and, well, storm dodging and mutalisk sniping. Fast forward to SC2 and the emergence of autocasting, and the dynamics and unit potential are changed entirely. First, many spell interactions are no longer possible. Storm dodging is a thing of the past, as a pack of templar can deplete their energy in rapid succession faster than enemy units are physically able to move out of the damage radius. Spells like fungal growth suffer a similar fate. And then there are the new spells. Force field is a prime example of a spell that shuts down dynamics instead of promoting them, because, aside from a high-tech massive unit ramming into them, there is literally no way for an opponent to micro against force field. The success or failure of the battle, then (especially in the early and mid game), depends solely on a single player, and how well he places his force fields, while the other player can only sit back and watch. Compare this to even a terribly underused spell like disruption web, which forced more micro from the opponent, as well as created a positional advantage, and the difference between the two games is clear. And, with spells so much easier to handle, it’s blatantly obvious that a nerf is needed. But with the nerf to spells comes a terrible price – a single spell caster’s unit potential is decreased considerably. Again, look at high templar. No amount of SC2 high templar will ever be able to match the devastation and havoc Jangbi's few could wreak on a tank line. No amount of infestors will change the a game as much as GGplay's defilers did versus Iris. And with the dumbing-down of spell casters, we lose one more important thing: key timing windows. Remember in TvZ when all the Zerg had to do was hold out until a single ability finished before he could turn the entire game around? Remember how nail-bitingly exciting it was to watch those old Savior games where he would stall and stall until the very last second? Or the hydra bust that comes right before storm finishes? Or the siege mode and mines that come out just in time to stop the early Protoss aggression? Such hit-or-miss precision, such tense anticipation is no more.
A similar phenomenon exists with the reduction of splash damage. We have gone from the lurker to the baneling, from the corsair to the phoenix, from the reaver to the immortal and colossus, from the spider mine to the, well, nothing, and from the archon to the pitiful ball of a unit that goes by the same name. In Brood War, splash damage was a double edged sword. It forced micro from both you and your opponent (manually targeting to maximize damage versus splitting your army to minimize damage), but it also exponentially grew in power, such that a critical mass was with ranged splash units existed at surprisingly small numbers. The point? Splashing units in small numbers are great in that they encourage battle dynamics, but a large number of splashing units is hard to balance. So, with SC2, the units lose much of their splashing ability and effectiveness to compensate for easier control and smart AI. And even then, you can still see the tremendous power of splash units en masse. Just take a look at all the “Terran mech imba” threads that clutter the strategy forum. For balance’s sake, there’s no way you could argue against Blizzard’s decision of watering down splash damage. But with that decision, you will no longer bet on how many kills a reaver harass will net, or watch one of the most brilliant timing attacks in Starcraft history." - Saracen
"Starcraft 2 has a lot of units and abilities that people want weakened or that have been weakened already. Force field, for example, is too strong when you have 10 sentries and large armies clash—largely because smart cast enables you to split his your opponent's army in two in a second. Roaches are great in general: they are easy to mass huge amounts of, have lots of HP and only cost one supply (this is actually the one issue where you could claim that they were imbalanced after the regeneration nerf). There are many other examples: banelings are commonly complained about, banshees are mentioned often, brood lords and mutalisks have both undergone quite some discussion and the Mule and the queen's inject larvae ability are incredibly good.
Do these units or skills make the game or break the game? It can be both. Looking back at BW, there were, prior to some patches, a few imbalances that literally broke the game. The insanely fast spawn rate of larvae back in 1.00 is one example, the reaver harassment from 1.02 (back when reavers had a 0 second firing rate after being dropped from a shuttle) was another. These had to be fixed by balance patches because there wasn't anything players could do to counter them. However, there are also examples of ridiculously powerful abilities that stayed in the game and that, in my opinion, made the game what it was.
The best example is dark swarm with lurkers. This is essentially a combination that has only one terran counter: irradiate. Lurkers burrowed underneath dark swarm are practically invincible to anything other than irradiate that terran is likely to have. Yet it stayed in the game, and it definitely didn't break the game."
"Other examples of this include: storm dealing 114 damage (initially 128) to a wide range of units in a matter of seconds, sometimes turning a game around completely; irradiate dominating zerg air to such an extent that once terran had 3-4 vessels out, there was hardly a point in building any new units; 3-3 terran mech dominating everything in the game cost-wise... Broodwar had many examples of "overpowered" units or abilities, and they never broke the game.
During the SC2 beta we have already seen some key nerfs: storm is smaller, EMP is smaller, roaches are no longer invincible with the regeneration upgrade... Marauders have also been nerfed somewhat , and in my opinion, in a good way—I actually called for making the slow an upgrade a couple hours before the most recent patch! This is essential not only for the marauders, but because they do to a great degree fill the role of the siege tank—marauders are pretty much as good as tanks at everything other than killing hydralisks and static defense, but they are way more mobile, can be healed, and fare significantly better against melee units."
"In conclusion: Brood War had a really large amount of units and abilities that were overpowered in a vacuum. In fact, virtually every unit except the marine, zealot, dragoon and hydralisk were "too strong" in certain settings, forcing the players to alter their game to fit the units. Yet somehow, BW ended up being quite balanced, even if it took a long time. This was part of Starcraft's greatness because it essentially allowed for the extremely high tension and uncertainty of BW—even if someone was far ahead, extreme comebacks could still happen. If a terran got properly flanked by a defiler-lurker-ultra-ling army, he could lose virtually everything and kill almost nothing in return; a zerg could be dominating a zerg vs protoss game only to lose his army to a few well placed storms and his economy to more storms; a protoss could be dominating in a protoss vs terran game only to have one attack fail completely because the spider mines killed the zealots faster than anticipated, or vice versa, the zealots could drag a bunch mines into tanks blowing them all up creating an improbable comeback for the protoss player.
Many units in Brood War had the potential to kill more than 10 times their own cost. Vultures were the fastest units in the game, two-shotted peons, costed 75 minerals and no gas, were able to put 3 "scarabs" into the ground that blew up anything that walks near them... I mean, three scarabs by themselves cost 45 minerals if you bought them from the reaver (disregarding the reaver cost), and reavers were often unable to fire more than that. Basically, if you compared the races unit for unit, stuff did not add up at all. Zerglings were much better than zealots cost wise, yet a dynamic evolved where protoss would end up having one attack upgrade more than zerg had armor at most stages of the game, and in this event zealots were better. Despite all these glaring imbalances, everything worked out great in actual gameplay. It's certainly hard to replicate, but we must avoid balancing SC2 by making everything suck equally hard.
Watching the current nerf-trend, I am certain that an equivalent of dark swarm and burrowed lurker would not have had the slightest chance of making it out of the SC2 beta, and that this fear of the overpowered could eventually end up hurting the game." - Liquid'Drone
2) Lack of mechanical micro and various techniques caused by cleaner engine (and simply removing some units).
"However, and bear in mind that this is stated with very limited experience... (And we do need to consider that we are in the first two weeks of the beta test.) As a long-lasting competitive game, Starcraft 2 might have less ”Awe-factor” than Starcraft did. It lacks flashy micromanagement. Walking up and down cliffs with reapers raping peons, it feels awesome. But it’s easy. I could pull it off quite decently the second game I played with Terran. Obviously it improves, but most of the micromanagement has the same feel to it. Blizzard has improved the AI to such an extent that the units actually behave the way you tell them to – but this also means that anyone is able to pull off what they are trying to do. Watching someone shoot a perfect free kick in football would not be impressive if you knew he just had to decide to do this, it is impressive because even though he knows exactly what to do, it is really difficult to execute it. This allegory can be transferred to mostly all sports, especially any involving a ball: if it is easy, it’s not impressive." - riptide
Units such as Vulture, Wraith, Lurker, Scourge, Defiler, Corsair, Reaver, etc. are one of the reasons why BW is such a deep game. They had tons of various techniques and scenarios associated with them, they created a lot of jaw-dropping moments if used by a skilled player.
Now instead we have units like Marauder, Roach or Hellion, etc. They're very straightforward, rather dull. The prime example of this is the replacement of the Arbiter with the Mothership - a unit Blizzard is OK with being USELESS.
Same goes for certain spells/abilities - Spider Mines, Swarm, Storm, etc. Especially Spider Mines - they added A TON of depth to BW. Slow pushing, DT prevention, containing, blocking expos, mine dragging, Zealot bombing, mine defusing. A TON of things.
Blizzard had many options when it comes to replacing SC/BW units. But why did they have to choose to get rid of some of the best
4) Relatively little positional play. Broken highground advantage.
With the removal of Spider Mines and Lurker, introduction of Immortals, as well as the change of highground advantage we've seen little to no positional play in SC2. Techniques like Terran slow pushing or securing key parts of the map (Longinus, Destination, Polaris Rhapsody and so on, and so on) are almost nonexistent in SC2.
"Why should there be a higher ground advantage? Without higher ground advantage, the player with the bigger army will almost always win the battle, as there are very few tactical opportunities for the player with the smaller army. What this means is that unit production can never be compromised in favor of other goals like teching or expanding. While teching and expanding does occur in Starcraft 2 right now, it is only viable when it has no significant impact on unit production. This leads to a very linear game development, where both players need to mass armies in order to stay in the game. By giving the defender a higher ground advantage, the defender can choose to forgo unit production in order to get an extra expansion or to get faster tech.
A second reason why there should be a higher ground advantage has to do with tactics. With higher ground advantage, a smaller army can outmaneuver and defeat a much larger army with superior combat tactics that utilizes the higher ground advantage. It also provides the losing player in a battle with a position to retreat to, which makes it less likely that games will be decided by the first big battle. Finally, it prevents the game from turning into a macro competition where large armies clash in the middle of the map to decide each match. When a battle can be decided by who holds the higher ground, tactics such as positioning and deciding when to attack become more important and players have more tactical options available to them." - Daigomi
"The other one is doing damage to high ground as long as you have vision. If you are rushing an opponent you will obviously have vision of his high ground and do 100% damage. This negates the effect you want the chokes to have. On the other hand if you have a mass of units dropped on your cliff: tanks, marines, maybe a few vikings, it is very hard to get vision of this. If you can't see units that are firing at you, how do you counter? Let's look at a game from the PlayXP invitational between hyo and kkong. With the Colossus killed, all that stands in the way of complete cliff domination is one scan and obs snipe. In the game itself it never happens, but it's easily foreseeable in future TvP cliff drops.
With 100% hits on vision, the games get pushed to extremes; chokes become less of a factor when rushing (it's not hard to get vision of a choke early game) and cliffs become immensely strong. Basically, it's all or nothing, and this becomes really hard to balance, especially when it comes to maps. If cliffs on LT were tough in Broodwar, in SC2, they're golden ground - get there, setup and you literally cant be budged." - Liquid'Nazgul
5) Too strong units causing too short engagements.
6) Lack of LAN.
Even if they release some kind of "Professional Edition" with LAN, it still creates the issue of "Who gets to play on that edition? How much practice hours are they granted? Which tournaments are allowed to use it?"
7) Public build orders on Battle.net.
This makes preparing for a tournament series much harder. Blizzard MIGHT fix it, but the mere fact that they added such a thing to Battle.net and thought it was good, shows how little they know about esports.
8) No cross-server play.
Blizzard hyped SC2 as the biggest esport yet and how it's going to get global, but they're actually the biggest factor retarding its growth. No LAN and no cross-server play are very detrimental to the game.
9) Division system in Platinum/Diamond.
It's a minor issue compared to the rest, but it's still bad. Blizzard should know better than that.
i thought it was going to be like qualifiers from where u live till like r32-16-8 or something then u go to korea and have like some amount of guaranteed money to make it worthwhile, just going there and hoping to do well is a big gamble
On August 07 2010 02:29 HuK wrote: i thought it was going to be like qualifiers from where u live till like r32-16-8 or something then u go to korea and have like some amount of guaranteed money to make it worthwhile, just going there and hoping to do well is a big gamble
On August 07 2010 02:29 HuK wrote: i thought it was going to be like qualifiers from where u live till like r32-16-8 or something then u go to korea and have like some amount of guaranteed money to make it worthwhile, just going there and hoping to do well is a big gamble
Well, maybe Blizzard and GOMTV made a secret deal with Korean Air.
@maybenexttime Yeah it's a really dead horse, beating it while already buried. But why do you feel the urge, the need, to come here and rehearse the same things (in a well constructed post though) ?
I mean, I feel Soccer is a better sport than american football (NFL), though I won't say that in the anouncement of the super bowl with no reason (just in some other thread or discution )
I really hope the GOMtv site gets a makeover. If it is going to be focal point for this tournament and the only one with the rights to broadcast it, not to mention the single greatest hope for mainstream e-Sports, the site should be easy to use with features resembling that of a TV station, not a complicated mess that only caters to a select audience with prior knowledge about all things Starcraft.
Their schedule layout should read more like this site (sorry it's in danish but the design choices should be apparent). Especially seeing as they intend to have matches 5 days a week.
Also, if this is supposed to be a global tournament they should make sure to add support for the English speaking community from the ground up instead of everything being in Korean and just translating bits and pieces to English. No matter how big e-Sports are in South Korea it will never grow to a global community until the English language is supported equally to Korean.
Also, they should really make the features and workings of the site more transparent and standardized. I have never before visited a site so intent on signing up and paying a subscription fee to show support for e-Sports and find so little information as to the benefits of the premium package as well as what is actually being shown on the site in general. The Live features just read "Next match not reserved." which I find strange seeing as they have just announced a 170.000$ tournament starting next month.
With this much money and the emphasis on it being a global tournament the production quality should be good enough for me to go down to the nearest bar that has a big screen and ask them to put a game on. This is how e-Sports will catch on, not by being hidden away between bad design and inherent elitism.
On August 07 2010 02:29 HuK wrote: i thought it was going to be like qualifiers from where u live till like r32-16-8 or something then u go to korea and have like some amount of guaranteed money to make it worthwhile, just going there and hoping to do well is a big gamble
you would think but unfortunately not. I still dont' see many foreigners even trying because like you said its a huge gamble. You fail well there goes 1000 dollars for just the plane ticket.
Hopefully GOM does something sometime in the future so foreigners dont' have to spend 1k just to try
On August 07 2010 02:29 HuK wrote: i thought it was going to be like qualifiers from where u live till like r32-16-8 or something then u go to korea and have like some amount of guaranteed money to make it worthwhile, just going there and hoping to do well is a big gamble
you would think but unfortunately not. I still dont' see many foreigners even trying because like you said its a huge gamble. You fail well there goes 1000 dollars for just the plane ticket.
Hopefully GOM does something sometime in the future so foreigners dont' have to spend 1k just to try
Maybe when cross-realm play is finally implemented...
On August 07 2010 03:07 rezoacken wrote: @maybenexttime Yeah it's a really dead horse, beating it while already buried. But why do you feel the urge, the need, to come here and rehearse the same things (in a well constructed post though) ?
I mean, I feel Soccer is a better sport than american football (NFL), though I won't say that in the anouncement of the super bowl with no reason (just in some other thread or discution )
I didn't feel like doing that until I was warned for saying it's inferior to BW without giving any reason (I agree with the decision, could've at least linked the articles).
I just felt like saying I hope it doesn't encourage BW progamers to switch because SC2 is not ready to replace BW yet.
On August 06 2010 11:17 leeznon wrote: Hopefully this will encourage Korean SC1 pros to switch over to SC2.
Hopefully it doesn't. SC2 is an inferior game right now. I don't want the BW scene to die and be replaced with something worse both as a game and as a spectator sport.
On August 07 2010 02:29 HuK wrote: i thought it was going to be like qualifiers from where u live till like r32-16-8 or something then u go to korea and have like some amount of guaranteed money to make it worthwhile, just going there and hoping to do well is a big gamble
you would think but unfortunately not. I still dont' see many foreigners even trying because like you said its a huge gamble. You fail well there goes 1000 dollars for just the plane ticket.
Hopefully GOM does something sometime in the future so foreigners dont' have to spend 1k just to try
Maybe when cross-realm play is finally implemented...
What does cross-realm play has to do with fact that you must attend Seoul for this tournament?
On August 07 2010 02:29 HuK wrote: i thought it was going to be like qualifiers from where u live till like r32-16-8 or something then u go to korea and have like some amount of guaranteed money to make it worthwhile, just going there and hoping to do well is a big gamble
you would think but unfortunately not. I still dont' see many foreigners even trying because like you said its a huge gamble. You fail well there goes 1000 dollars for just the plane ticket.
Hopefully GOM does something sometime in the future so foreigners dont' have to spend 1k just to try
Maybe when cross-realm play is finally implemented...
What does cross-realm play has to do with fact that you must attend Seoul for this tournament?
I think the mod point still stands, it's out of place to argue that SC2 is weaker than BW (which I agree with at this moment, but not that it will remain weaker--- it's 2 weeks old, we have no idea how well this will grow, lets not try and pretend that 9/10 of those things you will miss were concvied of in the first 2 months of SC)
Though it's completely valid to express how this announcment may threaten the the current BW scene.
On August 07 2010 06:24 Galleon.frigate wrote: @ maybenexttime
I think the mod point still stands, it's out of place to argue that SC2 is weaker than BW (which I agree with at this moment, but not that it will remain weaker--- it's 2 weeks old, we have no idea how well this will grow, lets not try and pretend that 9/10 of those things you will miss were concvied of in the first 2 months of SC)
Though it's completely valid to express how this announcment may threaten the the current BW scene.
If it is out of place to make such an argument because sc2 will have time to grow, isn't it also out of place to throw this much hype and money at a game that has not yet developed itself into something more suitable for esports? (Relative to how serious the korean esports scene is)
To me this seems like an aggressive attempt to take out BW and goad people into switching over to SC2, despite the fact that it may or may not be the better game.
A new game will be played: When it is no longer possible to determine the winner and the loser.
PvP, one guy does a cannon rush, the other goes proxy gate. They wipe out each others nexus, can't mine, and can't finish the others structures. A draw.
On August 07 2010 06:24 Galleon.frigate wrote: @ maybenexttime
I think the mod point still stands, it's out of place to argue that SC2 is weaker than BW (which I agree with at this moment, but not that it will remain weaker--- it's 2 weeks old, we have no idea how well this will grow, lets not try and pretend that 9/10 of those things you will miss were concvied of in the first 2 months of SC)
Though it's completely valid to express how this announcment may threaten the the current BW scene.
You're forgetting that SC2 is evolving MUCH faster than SC/BW. SC2 has replays from the get go, it has hordes of insanely skilled RTS players analyzing it constantly, players with tons of BW experience at that.
I'd wager that SC2 is WAY past the "2 months" stage of SC1 evolution. It's also unlikely that mechanical micro will make a comeback unless Blizzard so decides, same for most of the issues I listed. These days people know what they are looking for in terms of mechanical micro, viability of various techniques, etc. That means that if we haven't found any (well, Void Ray fazing), it's quite probable there aren't too many of them, and definitely not as skill demanding and ga,e changing as in BW.
Ultimately, I really want SC2 to become better than even BW. It's just that I'm worried that this is exactly what robertdinh said - Blizzard trying to buy SC2 into the esports scene while it's not ready yet, killing BW in the process.
On August 07 2010 02:29 HuK wrote: i thought it was going to be like qualifiers from where u live till like r32-16-8 or something then u go to korea and have like some amount of guaranteed money to make it worthwhile, just going there and hoping to do well is a big gamble
you would think but unfortunately not. I still dont' see many foreigners even trying because like you said its a huge gamble. You fail well there goes 1000 dollars for just the plane ticket.
Hopefully GOM does something sometime in the future so foreigners dont' have to spend 1k just to try
Maybe when cross-realm play is finally implemented...
What does cross-realm play has to do with fact that you must attend Seoul for this tournament?
I'm saying you can't easily do worldwide online qualifiers at such a scale without official cross-realm play, and that they may choose to allow for that when (if) they do implement it. Also, they probably don't have that much resources outside of Korea, which would discourage them from setting up regional qualifiers and the like - that may also change depending on how widespread/successful this league ends up being; I do somewhat agree that the "Global"-ness is more in name than anything right now, as I imagine GOM is more concerned about the domestic demand at this point.
On August 07 2010 06:54 maybenexttime wrote: You're forgetting that SC2 is evolving MUCH faster than SC/BW. SC2 has replays from the get go, it has hordes of insanely skilled RTS players analyzing it constantly, players with tons of BW experience at that.
I'd wager that SC2 is WAY past the "2 months" stage of SC1 evolution. It's also unlikely that mechanical micro will make a comeback unless Blizzard so decides, same for most of the issues I listed. These days people know what they are looking for in terms of mechanical micro, viability of various techniques, etc. That means that if we haven't found any (well, Void Ray fazing), it's quite probable there aren't too many of them, and definitely not as skill demanding and ga,e changing as in BW.
Ultimately, I really want SC2 to become better than even BW. It's just that I'm worried that this is exactly what robertdinh said - Blizzard trying to buy SC2 into the esports scene while it's not ready yet, killing BW in the process.
Yeah let's hope clear issues rise up in the next year, and these will be more or less fixed in the next expansion (somewhat what happened for Broodwar and The Frozen Throne. One must be reasonable to what to expect though of course, some fundamentals of SC2 won't ever go away. During that time let's see how thesee kind of event might bring some good games.
I also agree that SC2 will have a far faster learning curve than BW. It is clear that the stone age of BW never happened in SC2, though now we can<t expect either the matchs that we see to be as much well thought of than BW. What makes BW match very good is mostly in my opinion that the pros have the game really figured out and really know how to respond here and there in order to not die and this make for exciting games. We are clearly not at this stage in SC2. One might argue that the too high dps of balls and too good pathfinding in SC2 do not help though... (and this is something Id like HotS to solve, I don<t know bigger units, bigger health/less damage...).
As for cute mechanice, really I dont have a clear opinion. I never felt they were really interesting for a spectator point of view, and I dont feel the need for it as a player. I like clearer things like positioning, good focus and spells to make you win a battle, and I want SC2 players or expansion to bring better micro battles on those terms... for now its more just about spells, the ball mechanic kinda screws up positioning and the high DPS that results from it screws focusing and related.
What classifies as a known bug? They'd have to put a list up of these "known bugs" so that people don't do them. For example, infestors casting underground is definitely a bug and yet it is still used in the ladder.
On August 07 2010 06:39 infuzer wrote: A new game will be played: When it is no longer possible to determine the winner and the loser. lol when will this in theory even happen? idéas?
Its still allowed to use unknown bugs! :D
1. No miners, no air units, no money to build, terran lifts off. (neither has money or workers) 2. Someone has an island expansion and there's no way for the other player to get there and they're both out of money and workers. 3. Map is mined out and it would be suicide for one player to attack the other. (I actually played a game like this one time. I had 5 mutas and a bunch of lings. He was turtled in his island expo as terran with his missile turrets and he had 1 medivac full of 8 marines. If he tried to land his marines I would have picked off the medivac. If I tried to go in with my mutas the turrets would have ripped me apart.)
In Korea, winning prize money tax rate is 4.4% and 3.3% only for progamers who registered at Kespa in the event like this (4.4% tax of prize money is not for all, for example in lottery tax 22% and 33% of over 1,000,000,000 won )
Wait this is korean only? How come usa doesn't get a qualifier? That's a lot of money and there's many usa/euro players who would be in top 32. This don't make sense.
Some important questions. What about hotkeys? Right now were forced to use a 3rd party program. Is that gonna be allowed or will blizzard finally get a hotkey editor. What about assigning buttons to mouse? It's nooby to not allow but wasn't that the way is bw korean tournaments? I want my buttons where I want them =o
On August 08 2010 07:05 CagedMind wrote: Wait this is korean only? How come usa doesn't get a qualifier? That's a lot of money and there's many usa/euro players who would be in top 32. This don't make sense.
Some important questions. What about hotkeys? Right now were forced to use a 3rd party program. Is that gonna be allowed or will blizzard finally get a hotkey editor. What about assigning buttons to mouse? It's nooby to not allow but wasn't that the way is bw korean tournaments? I want my buttons where I want them =o
Well it's a Korean tournament after all, opened to foreigners, this is not a world cup or something. I think you will have the 3 blizzard options for hotkeys, standard grid and classic, you may be able to make your own hotkeys since I think the option is available in the game options. No 3rd party will be allowed and certainlly macro mouse buttons will be disallowed.
This is pretty huge news imo. Its too abd the prelims are only in Seoul, but in any case, these prizes are insane. A progamer can litteraly become a millionaire now.
On August 08 2010 07:05 CagedMind wrote: Wait this is korean only? How come usa doesn't get a qualifier? That's a lot of money and there's many usa/euro players who would be in top 32. This don't make sense.
Some important questions. What about hotkeys? Right now were forced to use a 3rd party program. Is that gonna be allowed or will blizzard finally get a hotkey editor. What about assigning buttons to mouse? It's nooby to not allow but wasn't that the way is bw korean tournaments? I want my buttons where I want them =o
Well it's a Korean tournament after all, opened to foreigners, this is not a world cup or something. I think you will have the 3 blizzard options for hotkeys, standard grid and classic, you may be able to make your own hotkeys since I think the option is available in the game options. No 3rd party will be allowed and certainlly macro mouse buttons will be disallowed.
I don't think macro is the correct term for this. It only assigning one letter to a button. It's changing where you have to press your buttons. To not allow it would ridiculous. Hell you could just make some sort of mouse attached to a keyboard and just call it a advanced keyboard. So you could press the damn buttons how you want to. There is no single reason not to allow it and many reasons to allow it. It's 2010 not 1980.
The majority of the best players in the world are not in korea. It may be the best region but overall there is no doubt outside of korea is stronger. It's a shame the big money tournment which would also help to get more sponsors for players who play in it will only have less then 50% of the top players.
This is great news! The tournament seems very well planned out, with a strict rules set, lots of longevity (an entire year for each season), and a shockingly large prize pool. Considering that GomTV is Blizzard's South Korean partner, I think this is a step in the right direction, with Blizzard (who has the resources to pull something like this off) taking an active role in facilitating the rebirth of e-Sports, thereby reinforcing its loyalty to its fans and followers. Again, great news, and thanks for posting this!
Well I think that if you really think you have what it takes to be part of this league, and if you are really serious about being a progamer, then the trip to Seoul is a good investment.
Man! I wish I could just travel back and forth from US to Korea... but! With the offline prelim's being in Seoul, it's basically meant for Koreans/people living in Korea only... =(
Not that I have a chance to even get into top 100,000! Lol
Foreigners CAN compete in this and you do not need a Korean battle.net account to play, just an account from somewhere. Obviously you still need to be physically at the qualifying tournament in Seoul on Aug 28th...
Not quite sure what they mean by 종족 (google translate = "tribe"), but everything else is straight forward.
for foreigners who want to register now i'll try and help out with translating
btw you'll need a bunch of information like a korean phone number and korean bnet account (with sc2) to participate. obviously you also have to be in seoul for the qualifiers, so it's most logical that you be in korea when registering with those said items.
이름 = Name (I guess this has to be in Hangul) 영문이름 = Romanized Name (for example if my name was 이제동 my romanized name will be Lee Jedong) 본인사진 = Upload Photo (for identification purposes I guess)
E-mail = Self-Explanatory 전화번호 = Phone Number (has to be Korean) 생년월일 = Birth Date (YYYY/MM/DD) 배틀넷 계정명 = Battle.net Username (what you use to log-in) 배틀넷 스타2 닉네임 = SC2 Nickname used in-game 종족 = Race, explained above. 신청서 비밀번호 = Application Password (so if you need to log-in on GOM or something) 비밀번호 확인 = Confirm Application Password
im interested to know if anyone outside korea has signed up for this. i mean the risk is huge with investing time and money to go to korea but the possible rewards are so huge it must be tempting. any progamers thinking of signing up?
This is incredible news and will hopefully make GSL more accessible to foreigners.
cArn, you don't need to have an English registration page to register as a foreigner, just use their Korean website and the translation code that is provided on the previous 2 pages of this thread to put in your information. I'm not sure this is correct, but the first category for "Name" needs to be in Hangul (Korean characters) so just go over to translate.google.com and put in your name to see what the Hangul-ized pronunciation turns out to be. Then cpy-paste it into the box.
Don't trust him guys- everything is becoming clear now. They have to give us free hotel rooms to give impression of 'global imparity', but they don't want to lose money so obviously they are going to forbid all but only minor number of foreigners from participating. Artosis got hold of this conspiracy somehow and is now fighting desperately against Korean assassins.
On August 12 2010 03:53 Hesmyrr wrote: Don't trust him guys- everything is becoming clear now. They have to give us free hotel rooms to give impression of 'global imparity', but they don't want to lose money so obviously they are going to forbid all but only minor number of foreigners from participating. Artosis got hold of this conspiracy somehow and is now fighting desperately against Korean assassins.
On August 12 2010 05:28 LSDlicious wrote: It says that registration is goin on now, but I didnt see anything that says HOW to register. Can anyone point me in the direction?
Go to http://gsl.gomtv.com/teaser/main.gom and click on the left of the 3 buttons in the center (if you highlight your mouse over it, your web browser should show the link as being something along the lines of "LAYER_GSL_JOINFORM").
The form is entirely in Korean, but the translation for each box is on the previous page of this thread. Use a little pattern matching and it's no more difficult than signing up for TL.
On August 12 2010 03:53 Hesmyrr wrote: Don't trust him guys- everything is becoming clear now. They have to give us free hotel rooms to give impression of 'global imparity', but they don't want to lose money so obviously they are going to forbid all but only minor number of foreigners from participating. Artosis got hold of this conspiracy somehow and is now fighting desperately against Korean assassins.
Lol!
Thanks GOM, nice to see you here in TL giving us this info!
I would actually think it would be wise to hold back registering before application page for foreigners are made; at least you won't have to hassle with the matter of phone numbers or some sort of security number? I liked GOM's choice to provide residences but how hard could it be to make an english translation =/
This situation is no different than the original CPL's that were global tournaments, but held only in Dallas, Texas. The expenses of travel were one of the main reasons teams came about in order to help players get where they needed to go to compete.
Even though the prelims are in Korea this is still much more accessible than BW starleagues. You don't have to be affiliated with a pro team or win a courage, you can just show up. Plus since it's Gom they'll probably have english casting which make it much more accessible.
On August 13 2010 03:39 Hesmyrr wrote: I would actually think it would be wise to hold back registering before application page for foreigners are made; at least you won't have to hassle with the matter of phone numbers or some sort of security number? I liked GOM's choice to provide residences but how hard could it be to make an english translation =/
Edit: Ah, they did. Thanks!
Except the countries are in Korean. I guess if you don't know Korean you can Google Translate your own country's name from English -> Korean and try to find the result.
On August 13 2010 01:58 ashaman771 wrote:Yes, this is great news for the average gamer indeed.
yeah right, these tournaments/leagues are obviously meant for the casual average player....seriously, it's a great possibility for US/Europe top players who don't intend to leave their country for a progamer-year in korea but just want to participate in upcoming tournaments
anyways, are there any news available if there will be a profound coverage in english? in the past there always have been some struggles concerning similar events...
On August 12 2010 03:53 Hesmyrr wrote: Don't trust him guys- everything is becoming clear now. They have to give us free hotel rooms to give impression of 'global imparity', but they don't want to lose money so obviously they are going to forbid all but only minor number of foreigners from participating. Artosis got hold of this conspiracy somehow and is now fighting desperately against Korean assassins.
If this is truly open I wonder how many people will show up for the offline prelims. Thousands of Koreans? Obviously it won't be but I don't know why any semi-good Korean near Seoul wouldn't just show up for the fun of it.
Anyways, going to be cheering so hard for all the foreigners.
On August 16 2010 23:03 likeaboss wrote: omg just got extremely excited over nothing.... why is this all offline..... this is hardly a global sc2 tournament
Oh it's all offline? Are there that many ppl that play sc2 professionally to accommodate this?....
On August 16 2010 23:03 likeaboss wrote: omg just got extremely excited over nothing.... why is this all offline..... this is hardly a global sc2 tournament
I have registered... good thing I googled Starcraft 2 tournament on Monday and found out about this. I just have not gotten confirmation that I have actually been registered. Anyone here gotten anything from them? I may have to take leave from work if I get luckier than crap to be placed. SC was the first online game I have ever played, and played it for years, then off and on but always enjoyed it. Then few months before it was released I played the hell out of some SC.
Only problem is I have not played any Koreans in SC2. I am in Korea though... =)
Wow...insane prize pool. Hopefully SC2 can pick up some top Korean pros if it keeps up like this. Imagine Bisu/Flash/Jaedong playing...ahhhhhh (ok they probably still make this much in a year but still -_-). Offline prelims suck but its still 100x more accessible than BW OSL/MSL to foreigners. Worth traveling for top foreign pros for a chance at a year's salary basically. I think the biggest winner in all of this is Idra lol. Already in Korea, best SC2 player in the world atm and has a chance to make a ton of money off this....his move to Korea suddenly doesn't look all that dumb anymore.
I'm presuming registration has been closed? Now if only they would release a list so we could see how many foreigners signed up. I wonder how well the foreigners will do since they can't speak Korean, lol. How would English speaking people have registered anyway? Isn't the registration form all in Korean?
On August 23 2010 04:21 TheAngelofDeath wrote: I'm presuming registration has been closed? Now if only they would release a list so we could see how many foreigners signed up. I wonder how well the foreigners will do since they can't speak Korean, lol. How would English speaking people have registered anyway? Isn't the registration form all in Korean?
I would think if someone is able and willing to go to Korea to play in the prelims, they would be capable of signing up even if the forms were in Korean.
This is definitely going to be the most exciting league to date. Will there be an easy way for people outside Korea to watch these games and also will it be possible for people outside Korea to see them live?
EDIT: whoops I fail
- E-Sports fans all over the world can watch through global broadcasting service.
On August 25 2010 05:58 Ancient.eu wrote: Will the GomTV stream be free or do you need a subscription. Just asking to be sure I get my subscription before then, if needed.
it was free back with Intel Classic season 1-3, so i would imagine it will be free once again too, but who knows
This makes me appreciate Day9's King of the Beta Tournament that much more. Huk, the player who went 0-3 against Tester, Idra, and TLO takes the MLG event with ease. Props to Day9 for getting the top of the line players for that small but oh-so awesome tournament.
On August 29 2010 10:18 epik640x wrote: This makes me appreciate Day9's King of the Beta Tournament that much more. Huk, the player who went 0-3 against Tester, Idra, and TLO takes the MLG event with ease. Props to Day9 for getting the top of the line players for that small but oh-so awesome tournament.
I'm pretty sure Huk took a game off each of those players and went 3-6 in total.
On August 29 2010 10:18 epik640x wrote: This makes me appreciate Day9's King of the Beta Tournament that much more. Huk, the player who went 0-3 against Tester, Idra, and TLO takes the MLG event with ease. Props to Day9 for getting the top of the line players for that small but oh-so awesome tournament.
I'm pretty sure Huk took a game off each of those players and went 3-6 in total.
I think he meant 0 out of 3 series, not 0 wins and 3 losses.
This is going to be awesome. I've got a lot of free time in September and can't wait to vegetate in front of some sweet e-sport action.
I do wish there was an english page for GSL with info, brackets and links where we can go for the english commentary. Thankfully there's teamliquid to keep me informed!
Since they are charging an absurd $50 to watch this, this should be removed from here and the tournament tracker. There is no reason for TL to encourage and support the greed and the contempt being displayed by GOMtv against the community.
On September 02 2010 12:16 phungus420 wrote: Since they are charging an absurd $50 to watch this, this should be removed from here and the tournament tracker. There is no reason for TL to encourage and support the greed and the contempt being displayed by GOMtv against the community.
If you don't like the price of the product, don't pay for it. No reason for to childishly demand Teamliquid filter which tournaments get exposure and which don't.
It's a "featured tournament" that is gouging the customer at an insane price. No reason for teamliquid to support gom's obvious contempt for their fanbase and the community. Also no reason for you to throw out negative epitephs like "childish" when one could just as easily conclude you to be a mindless fanboy.
On September 02 2010 12:16 phungus420 wrote: Since they are charging an absurd $50 to watch this, this should be removed from here and the tournament tracker. There is no reason for TL to encourage and support the greed and the contempt being displayed by GOMtv against the community.
I have to agree. They can't expect e-Sports or StarCraft 2 to become crazy popular through this league if they're charging such a hefty price for it. I don't exactly get charged by football when I'm watching TV, except for the cable itself. I'm paying for the internet, why can't I watch it on a free stream?
Doesn't seem like there's much hype for this league publically, at least I'm not seeing much on the SC2 forums about it. Bit weird considering it has an enormous prize pool and amount of good players.
Hmmm, I'm considering getting the stream for 20$. But I heard it's terrible terrible quality? Maybe I should hold out a little. Well I can understand the frustration that it's so expensive. But maybe that's the right move. They give like 150,000$ in price money, somehow they got to finance themselves. And if there is a huge amount of money invovled it might get the attention of more people outside of starcraft. Well, anyway, I don't think they charge for it without a reason (i mean economical).
Just a dumb question, since you can't play US clients on the korean battle.net, and since probably most koreans must have the korean version of the game, how are the european and US guys are able to play against the korean players? Assuming it's all via B.net.
On September 04 2010 13:45 zug0 wrote: Just a dumb question, since you can't play US clients on the korean battle.net, and since probably most koreans must have the korean version of the game, how are the european and US guys are able to play against the korean players? Assuming it's all via B.net.
Because all of the foreign players are actually playing in Korea on the event stages in front of the cameras like all the rest of the participants, not from the comfort of their homes
On September 04 2010 13:45 zug0 wrote: Just a dumb question, since you can't play US clients on the korean battle.net, and since probably most koreans must have the korean version of the game, how are the european and US guys are able to play against the korean players? Assuming it's all via B.net.
Because all of the foreign players are actually playing in Korea on the event stages in front of the cameras like all the rest of the participants, not from the comfort of their homes
You can't play the US cliente on korean servers, what i meant is that us/eu players to play int he korean servers must have a KOREAN ACCOUNT and must play the korean client, with the whole game inkorean and not in english. That must suck.
I was re-watching IdrA's first game on GOMtv's site and noticed that, at the time of this post, the VOD of IdrA's first game has about 46,000 views!!
I'm not an expert but this certainly seems like a huge number of views in a very short time period. Meaning, hopefully, there is a very high level of interest.
This has been said a 1000000 times already... bu i simply cannot believe the amount of money at stake here... was there ever a player to make this kind of money off SC1 ever??? What did the best SC1 player make on a good year?
On September 19 2010 02:37 konicki wrote: This has been said a 1000000 times already... bu i simply cannot believe the amount of money at stake here... was there ever a player to make this kind of money off SC1 ever??? What did the best SC1 player make on a good year?
I thought the best SC1 players enjoyed 6 figure salaries. On wikipedia it said Boxer had a 200k at one point, and I believe Nada had a higher one.
On September 09 2010 10:18 happyness wrote: Anyone getting annoyed with the crappy opening song to every match?
On September 19 2010 16:48 NZO wrote: Ready to roar! Ready or not! Ready to give it all I got! God, I love that shit -- reminds me of Power Rangers and stuff...world of warcraft gold
On September 19 2010 23:06 hibben wrote: When I get home from work and launch the VODs, that song seems like the best song in the world ;D
Like what hibben and NZO said, i really love the opening zone it drives my adrenaline.
This is a bit of a necro and for that I apologize. On today's GSL broadcast Tastosis also said many times it was going to be top 8 that became code S. Assuming that is correct how are they deciding the last 8 slots in Code-S? Just on average finish among the Code-A's? Also, Nazgul posted in a different thread wondering how players become Code-A during the year. If there's only 64 Code-A players then there has to be a way to have alternates for the Code-A tournaments during the year.
I'm also curious as to how this will work out. Maybe the ladder tournaments will decide how players can become Code-A during the year or they'll do offline qualifiers to fill the Code-A tournament like the do for the preseason?