[SC2B] Party in the USA - Page 3
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Qwerty.
United States292 Posts
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groms
Canada1017 Posts
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Atticus.axl
United States456 Posts
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GenoZStriker
United States2914 Posts
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krowe
United States184 Posts
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Schryver
United States29 Posts
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NeCroPoTeNce
United States513 Posts
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fantomex
United States313 Posts
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DrakanSilva
Chile932 Posts
and about this ![]() I've seen the replay, and I'm not sure either I honestly think that now the game is a little more balanced forcing terran to put new units into the mix. The change to the tank has been very good, the splash damage rape small/middle sized units like hydras marauders, etc. If cauthon added some tanks into that mix he would have raped that army with the same army size or less. | ||
Wi)nD
Canada719 Posts
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CauthonLuck
United States93 Posts
In the first game I wanted to do some minor economic harassment and try to force him to make as many sunkens as possible since I was doing a fast expand build with only small amounts of harassment units to contain him. I also know he likes to take an early third so I planned to get my natural up and running quickly, throw down an absolute ton of raxes without any thought of a 3rd base or late game tech, then hit with an extremely strong timing attack right before he reaps the benefit of his third. The game went exactly how I wanted, I managed to do some economic damage and force at least 3 sunkens while being light on units and getting my own economy up quickly and completely unhindered. I then held off his first push while pumping non stop from 5-6 raxes, getting all the infantry upgrades and +1 weapons and attacked right about as his 3rd was getting up with a 15-20 food advantage, just as I had hoped for. That timing attack was soundly defeated, leaving me so shocked at the outcome that I continued playing for another 5-10 minutes even though my build was semi-all in and I really had no chance of winning once that timing attack was defeated. The comments in the end were in reference to that attack where I thought I was in a great position but was still easily held off while he was at his weakest point. I don't think I could have made that timing attack any stronger, using a couple tanks would actually have worked against me as good use of burrowed roaches will cause tanks to blast apart your infantry ball unless you tech strongly to tanks and ravens at the same time, or slowwwly push with turret hopping. Those strategies are perfectly fine, but would have greatly detracted from the strength of a massive infantry timing attack as he took his third, which was the plan for that game. Perhaps I've been playing TvZ all wrong lately, only a couple of the games I lost to slush over the MLG/ITL series even seemed close. He outplayed me so completely that I started doing old gimmicky 1 base builds that I hadn't used in a long time out of desperation, and they worked better than any of my "solid" strategies. I really felt like I had an inferior economy and army at nearly every point when I tried to butt heads in straight up ground macro battles. Maybe I should revert to my old style of harassing constantly with banshees, thor/hellion drops etc, since Terran have many strong harassment options, they may just not be meant to settle down into a steady macro battle of "standard" armies until a lot of damage has been done. | ||
TheAntZ
Israel6248 Posts
On May 10 2010 04:29 iG.CatZ wrote: ? TT1 you won craftcup, gj, but that's the first thing you've done since the beta came out... maybe you'll be invited to the next one... i didn't get invited either, we need to become more popular, yes, but that's only up to us. lol, including yourself in the same category as TT1 hilarious | ||
DrakanSilva
Chile932 Posts
![]() Well, there were many past variables that i didn't knew. Nice read thought | ||
BabaBlackSheep
United States29 Posts
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ROOTdrewbie
Canada1392 Posts
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OPSavioR
Sweden1465 Posts
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Housta
United States57 Posts
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ROOTslush
Canada170 Posts
On May 10 2010 14:56 CauthonLuck wrote: A little clarification on my disbelief in the first game. From my recent set against Slush in MLG It was woefully obvious that I could not match him in a long macro game. Normally I am very comfortable in macro TvZ games but I was soundly defeated using that style just a couple days prior to the TLI, so I came into this game with a different goal. In the first game I wanted to do some minor economic harassment and try to force him to make as many sunkens as possible since I was doing a fast expand build with only small amounts of harassment units to contain him. I also know he likes to take an early third so I planned to get my natural up and running quickly, throw down an absolute ton of raxes without any thought of a 3rd base or late game tech, then hit with an extremely strong timing attack right before he reaps the benefit of his third. The game went exactly how I wanted, I managed to do some economic damage and force at least 3 sunkens while being light on units and getting my own economy up quickly and completely unhindered. I then held off his first push while pumping non stop from 5-6 raxes, getting all the infantry upgrades and +1 weapons and attacked right about as his 3rd was getting up with a 15-20 food advantage, just as I had hoped for. That timing attack was soundly defeated, leaving me so shocked at the outcome that I continued playing for another 5-10 minutes even though my build was semi-all in and I really had no chance of winning once that timing attack was defeated. The comments in the end were in reference to that attack where I thought I was in a great position but was still easily held off while he was at his weakest point. I don't think I could have made that timing attack any stronger, using a couple tanks would actually have worked against me as good use of burrowed roaches will cause tanks to blast apart your infantry ball unless you tech strongly to tanks and ravens at the same time, or slowwwly push with turret hopping. Those strategies are perfectly fine, but would have greatly detracted from the strength of a massive infantry timing attack as he took his third, which was the plan for that game. Perhaps I've been playing TvZ all wrong lately, only a couple of the games I lost to slush over the MLG/ITL series even seemed close. He outplayed me so completely that I started doing old gimmicky 1 base builds that I hadn't used in a long time out of desperation, and they worked better than any of my "solid" strategies. I really felt like I had an inferior economy and army at nearly every point when I tried to butt heads in straight up ground macro battles. Maybe I should revert to my old style of harassing constantly with banshees, thor/hellion drops etc, since Terran have many strong harassment options, they may just not be meant to settle down into a steady macro battle of "standard" armies until a lot of damage has been done. This map really advantage me as zerg, i could get a 3rd that is so far away that it's hard for you to kill it. i found out that hdyras and infestor are REALLY good against a marauders heavy infantry which i know u like ![]() ![]() | ||
Powda
United States116 Posts
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Erucious
Norway393 Posts
On May 11 2010 01:45 Powda wrote: Picture play by plays are cool n all...but in the time it took to write up this you could have given us the VoDs. Yeah..because rendering, cutting videos, uploading doesn't take time at all. Btw, did you know 9 women could get a baby in 1 month? True story | ||
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