• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:52
CEST 00:52
KST 07:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League28Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1265.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
Server Blocker Terran AddOns placement SCII needs to put more weight on strategy and tact How do you feel about the mass reverts in the 5.0.17 PTR? Team Liquid Map Contest #22: Results and Winners
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
Rollback Netcode in Brood War GG Lan Fest Sofia, Bulgaria [this November] [Megathread] Daily Funny Videos [Recap] Hive ZvZ in MonstarZ vs Dreams [ASL22] Finals Preview: Sweet Victory!
Tourneys
[$1250] International ShieldBattery League [ASL22] Grand Finals 2v2v2v2 Tournament Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Dawn of War IV Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread The Chess Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
ShieldBattery on Mac
Kraekkling
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10767 users

Witchcraft Mini Mafia III - Page 77

Forum Index > TL Mafia
Post a Reply
Prev 1 75 76 77
batsnacks
Profile Blog Joined April 2014
United States4466 Posts
June 18 2015 00:49 GMT
#1521
On June 18 2015 09:45 Blazinghand wrote:
Show nested quote +
On June 18 2015 09:45 batsnacks wrote:
On June 18 2015 09:44 Blazinghand wrote:
On June 18 2015 09:29 GlowingBear wrote:
Well, it's your game, of course you decide what the set up is
I'm just trying to find a solution for what I think is a flaw in it (it's a good setup; it can get perfect)

I see a rethorical game being solved solely by mechanics.
It means that it didn't matter how my rethorics was good (I was universally townread), I will lose the game because it doesn't promote discussion over mechanics at a specific breakpoint.

I don't think this is a fair punishment for someone who had a fair possibility of carrying

Anyway, there's that. I would play again regardless of setup


This is also true of, say, any setup with a Cop though. Imagine it's 7-1 LYLO-3 and a cop claims a red-check on you. You could CC, sure, but even if the cop gets lynched first, you still lose.


A cop can not solve the game in logarithmic time, they can at best keep up with mafia in linear time.


uh, what


The vote rigging confirms half of the players in one round, this is equivalent to solving the game in O(log n) time. A cop confirms 1 town in one round, this is equivalent to O(n) time.

O(log n) < O(n)

Vote rigging in this setup is exponentially faster than a cop check and is faster than mafia can kill.
Blazinghand *
Profile Blog Joined December 2010
United States25563 Posts
June 18 2015 00:57 GMT
#1522
On June 18 2015 09:49 batsnacks wrote:
Show nested quote +
On June 18 2015 09:45 Blazinghand wrote:
On June 18 2015 09:45 batsnacks wrote:
On June 18 2015 09:44 Blazinghand wrote:
On June 18 2015 09:29 GlowingBear wrote:
Well, it's your game, of course you decide what the set up is
I'm just trying to find a solution for what I think is a flaw in it (it's a good setup; it can get perfect)

I see a rethorical game being solved solely by mechanics.
It means that it didn't matter how my rethorics was good (I was universally townread), I will lose the game because it doesn't promote discussion over mechanics at a specific breakpoint.

I don't think this is a fair punishment for someone who had a fair possibility of carrying

Anyway, there's that. I would play again regardless of setup


This is also true of, say, any setup with a Cop though. Imagine it's 7-1 LYLO-3 and a cop claims a red-check on you. You could CC, sure, but even if the cop gets lynched first, you still lose.


A cop can not solve the game in logarithmic time, they can at best keep up with mafia in linear time.


uh, what


The vote rigging confirms half of the players in one round, this is equivalent to solving the game in O(log n) time. A cop confirms 1 town in one round, this is equivalent to O(n) time.

O(log n) < O(n)

Vote rigging in this setup is exponentially faster than a cop check and is faster than mafia can kill.


ok I didn't read your explanation cause it's not relevant I'm sure but like, whatever "speed" happens, if a cop redchecks the last scum and there's more than one lynch left scum always loses. This is totally possible in like, all normal setups. Mechancs-driven outcome.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
batsnacks
Profile Blog Joined April 2014
United States4466 Posts
June 18 2015 01:03 GMT
#1523
On June 18 2015 09:57 Blazinghand wrote:
Show nested quote +
On June 18 2015 09:49 batsnacks wrote:
On June 18 2015 09:45 Blazinghand wrote:
On June 18 2015 09:45 batsnacks wrote:
On June 18 2015 09:44 Blazinghand wrote:
On June 18 2015 09:29 GlowingBear wrote:
Well, it's your game, of course you decide what the set up is
I'm just trying to find a solution for what I think is a flaw in it (it's a good setup; it can get perfect)

I see a rethorical game being solved solely by mechanics.
It means that it didn't matter how my rethorics was good (I was universally townread), I will lose the game because it doesn't promote discussion over mechanics at a specific breakpoint.

I don't think this is a fair punishment for someone who had a fair possibility of carrying

Anyway, there's that. I would play again regardless of setup


This is also true of, say, any setup with a Cop though. Imagine it's 7-1 LYLO-3 and a cop claims a red-check on you. You could CC, sure, but even if the cop gets lynched first, you still lose.


A cop can not solve the game in logarithmic time, they can at best keep up with mafia in linear time.


uh, what


The vote rigging confirms half of the players in one round, this is equivalent to solving the game in O(log n) time. A cop confirms 1 town in one round, this is equivalent to O(n) time.

O(log n) < O(n)

Vote rigging in this setup is exponentially faster than a cop check and is faster than mafia can kill.


ok I didn't read your explanation cause it's not relevant I'm sure but like, whatever "speed" happens, if a cop redchecks the last scum and there's more than one lynch left scum always loses. This is totally possible in like, all normal setups. Mechancs-driven outcome.


Just trying to help. I thought my explanation was relevant though considering it explains mathematically why glowingbear could not have won.
GlowingBear
Profile Joined May 2014
Brazil12446 Posts
June 18 2015 01:13 GMT
#1524
Cop checks and claim always count on possible WIFOM
It will always depend on a guys play. There is the possibility of a Miller. A lot of circumstances that open espace for discussion.

What just happened in this game doesn't.

Anyway, I think I've got my point across. Thank you for hosting!
I'm adorable.
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
Last Edited: 2015-06-19 10:36:32
June 19 2015 10:35 GMT
#1525
On June 18 2015 06:47 GlowingBear wrote:
Show nested quote +
On June 18 2015 06:32 raynpelikoneet wrote:
rofl GB.


?

The setup is fine. You just need to not get lynched and gather votes during night as mafia.
I mean yes, it is snowbally, but it does not mean it is imba.

If you or your team plays like shit you are gonna lose anyways regardless of the setup.
table for two on a tv tray
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
June 21 2015 04:06 GMT
#1526
we could have won very fast. ask LS my opinion on that.

basically we could have been at MYLO with 3 kills in 2 nights or something similar assuming 2 mislynches
University of Kentucky Basketball #1
Onegu
Profile Blog Joined May 2010
United States9699 Posts
June 30 2015 21:32 GMT
#1527
On June 08 2015 22:50 Onegu wrote:
Going through all filters and giving my reads on them

List Post:

Shockeyy: No Posts
LS: Dont really like he is commenting on things but not giving actual reads on those things.
Shining: No Posts
Stutters: Meh 1 post wanting a blue role.
Yamato: 2 posts one troll post and one meh post. Know he is working.
FF: Most likely town. Liked his defense and refusal to claim identity. His/her posts are chok full of info. Unless I know who they are and if that person is a very capable scum player will keep my town read on them.
TS: 2 posts. The second one is kinda meh to me. Not really sure why he thinks tunneling is a scum tell.
BM: really wierd turn around on WBG. Says he isnt tunneling then votes him for no reason dropping his read on bats for 0 reasons.
Bats: look fairly townie making reads and stuff
brsheke: Looks fine also. His early sheep onto FF looked kinda wierd but his later reasons were fine.
WBG: Most active, not sure if I have played with him before or not but seems townie. Didnt really agree with his smurf thing but meh.
KS: Also very active. Liked his layed backness at the start. Has orginal reads. Would town read again.



Because this post has 2 scum reads and both are scum. REKT
Try TL Mafia!!!
raynpelikoneet
Profile Joined April 2007
Finland43270 Posts
June 30 2015 22:47 GMT
#1528
In fact that post has 5 town reads and other people are "idk".
table for two on a tv tray
Prev 1 75 76 77
Please log in or register to reply.
Live Events Refresh
The PiG Daily
06:30
Best Games of SC
Clem vs SHIN
herO vs SHIN
Serral vs Solar
Clem vs SHIN
Reynor vs TBD
PiGStarcraft388
LiquipediaDiscussion
BSL Open Qualifier
04:00
Pro & Gosu - Last Chance #1
ZZZero.O133
LiquipediaDiscussion
AI Arena Tournament
01:00
Swiss - Round 6
Laughngamez YouTube
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft388
Nina 172
NeuroSwarm 161
ViBE120
StarCraft: Brood War
Britney 12892
White-Ra 183
ZZZero.O 133
910 49
Dota 2
monkeys_forever281
League of Legends
JimRising 193
Heroes of the Storm
Grubby3787
Liquid`Hasu411
Other Games
summit1g10036
FrodaN1624
ToD289
KnowMe260
Khaldor190
Organizations
Other Games
gamesdonequick849
angryscii16
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 37
• musti20045 31
• RyuSc2 27
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix14
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie1159
• Shiphtur412
Upcoming Events
Sparkling Tuna Cup
11h 8m
OSC
14h 8m
IPSL
17h 8m
BSL Open Qualifier
20h 8m
WardiTV Weekly
1d 12h
IntoTheTV X SOOP
2 days
PiGosaur Cup
3 days
The PondCast
3 days
Kung Fu Cup
3 days
IntoTheTV X SOOP
4 days
[ Show More ]
FEL
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Copium Cup

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.