• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:44
CET 22:44
KST 06:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (March 9-15): herO, Clem, ByuN win02026 KungFu Cup Announcement5BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains17Weekly Cups (March 2-8): ByuN overcomes PvT block4
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server Blizzard Classic Cup - Tastosis announced as captains Weekly Cups (March 9-15): herO, Clem, ByuN win GSL CK - New online series BGE Stara Zagora 2026 cancelled
Tourneys
2026 KungFu Cup Announcement [GSL CK] #2: Team Classic vs. Team Solar [GSL CK] #1: Team Maru vs. Team herO RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea BSL 22 Map Contest — Submissions OPEN to March 10 Are you ready for ASL 21? Hype VIDEO
Tourneys
ASL Season 21 Qualifiers March 7-8 [Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here!
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Path of Exile Nintendo Switch Thread PC Games Sales Thread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Mexico's Drug War Russo-Ukrainian War Thread NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Tokyo Olympics 2021 Thread Formula 1 Discussion General nutrition recommendations Cricket [SPORT]
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2179 users

Bureaucracy Mafia! - Page 14

Forum Index > TL Mafia
Post a Reply
Prev 1 12 13 14 15 16 226 Next
sandroba
Profile Joined April 2006
Canada4998 Posts
July 16 2012 13:07 GMT
#261
Right I read through everything. I want to kill blazinghand. Smart people that disagree please post reasons!
HiroPro
Profile Joined March 2012
United States2624 Posts
July 16 2012 13:10 GMT
#262
I like a random lynch. Let's do it. 03:00 GMT (+00:00) today is a good time to randomize. risk, I don't agree with your point about losing discussion at all.

Probulous, I agree with you that shifts are an important thing to look at. But day 1 to day 2 is not the time I'm interested in. Halfway through day 1 and halfway through night 1 are the times that are important; this is when the 2 managers will receive their orders and they are the people who have the most knowledge in this setup.

Also, I want to hear everyone's thoughts on policy lynching people who claim cop/track/watch and say that they have a red check on someone. The way I see it is in this setup, even if mafia has only 1 KP (and I would think 2 is more likely), 1 for 1 trades are good for them due to the sheer number of people they have. It would be very easy for a minion to fake a claim and watch as the other person gets lynched. If they're town, it's good, 1 for 1 is right on the pace they need. If they happen to kill one of their own they can use the cred to confirm themselves pretty much. I think the same thing would also apply to vigis who try to claim a shot without breadcrumbs.

If a manager dies, will we receive any info that they got on their minions (other than their names)?
Palmar
Profile Blog Joined July 2010
Iceland22633 Posts
July 16 2012 13:12 GMT
#263
note to self: sandroba confirmed scum.

It's ok, we can deal with that later.
Computer says mafia
HiroPro
Profile Joined March 2012
United States2624 Posts
July 16 2012 13:12 GMT
#264
What about BH? Is it that he's basically disregarded Probulous's questioning?
sandroba
Profile Joined April 2006
Canada4998 Posts
July 16 2012 13:16 GMT
#265
BH random voted chez, voted the dude that agree with him, stirred up a fuz then gone. Mafia!
sandroba
Profile Joined April 2006
Canada4998 Posts
July 16 2012 13:17 GMT
#266
On July 16 2012 22:12 Palmar wrote:
note to self: sandroba confirmed scum.

It's ok, we can deal with that later.

riiight. deal with it later? kill me now if I'm confirmed scum, no? Do you actually have to wait for a message from above first?
austinmcc
Profile Joined October 2010
United States6737 Posts
July 16 2012 13:17 GMT
#267
Ummmm, did nobody read iGrok's game?
On June 11 2012 18:19 Palmar wrote:
Supporting an RNG lynch is not a bad idea. It's a net gain for town, as long as you settle the target early enough. It will actually help a lot trying to figure out what really is going on in the game. It creates an unusual situation that most people aren't sure how to react to, and it's in an unstable environment it's easiest to catch mafia. The point is that you can't really explain that in the thread (hence why I didn't) because as soon as everyone realizes you're meant to argue about whether you actually follow through with the random lynch, instead of just executing it, everyone will start thinking about it like a normal case based on analysis, and the advantage will have been lost.

I'm hoping some of you remember this for future games, I've yet to successfully push through the idea of a RL because of it's inherent flaw that you can't explain it. It's like why arguing about LAL is dumb as shit. As soon as you argue about it, you've given people an excuse to lie. You just shut your stupid face and say that it's a 100% solid policy and liars WILL be lynched, while secretly keeping yourself in check and being ready to go against that position.

Anyway, enough about how to play mafia.
The %s may be higher here, but a random lynch still isn't anything but a discussion-generator. That game was 2 scum 1 SK 8 town, 3/11 or 27% chance to hit non-town on a random lynch. This is 9/27, 33% chance. Not higher enough to really matter.

I like the discussion of causing chaos to mess with mafia, to some extent. Just like with the Sleeper Cell games, this isn't normal mafia. Town have the numbers advantage, and, for now, are more or less on even footing information-wise. Scum don't have an advantage UNTIL they get organized. Some forms of being chaotic would be equally harmful to both factions, other forms would be more harmful to town (higher numbers).

However, I don't support trying to cause chaos, because we don't know (and can't know) when mafia will get organized. We can speculate all we want about how many cycles it could take, and how each of us would communicate with mafia underlings were we CEO (see sleeper cell...II? for message speculation), but, especially given the vague comments about censoring messages made by hosts, we just don't know whether mafia can get fully organized, or how long that would take. At some point, IF they can organize, any chaos we cause only hurts town and no longer hurts mafia. Not good.
Fe fi fo fum.
HiroPro
Profile Joined March 2012
United States2624 Posts
July 16 2012 13:24 GMT
#268
On July 16 2012 22:17 austinmcc wrote:
Ummmm, did nobody read iGrok's game?
Show nested quote +
On June 11 2012 18:19 Palmar wrote:
Supporting an RNG lynch is not a bad idea. It's a net gain for town, as long as you settle the target early enough. It will actually help a lot trying to figure out what really is going on in the game. It creates an unusual situation that most people aren't sure how to react to, and it's in an unstable environment it's easiest to catch mafia. The point is that you can't really explain that in the thread (hence why I didn't) because as soon as everyone realizes you're meant to argue about whether you actually follow through with the random lynch, instead of just executing it, everyone will start thinking about it like a normal case based on analysis, and the advantage will have been lost.

I'm hoping some of you remember this for future games, I've yet to successfully push through the idea of a RL because of it's inherent flaw that you can't explain it. It's like why arguing about LAL is dumb as shit. As soon as you argue about it, you've given people an excuse to lie. You just shut your stupid face and say that it's a 100% solid policy and liars WILL be lynched, while secretly keeping yourself in check and being ready to go against that position.

Anyway, enough about how to play mafia.
The %s may be higher here, but a random lynch still isn't anything but a discussion-generator. That game was 2 scum 1 SK 8 town, 3/11 or 27% chance to hit non-town on a random lynch. This is 9/27, 33% chance. Not higher enough to really matter.

I like the discussion of causing chaos to mess with mafia, to some extent. Just like with the Sleeper Cell games, this isn't normal mafia. Town have the numbers advantage, and, for now, are more or less on even footing information-wise. Scum don't have an advantage UNTIL they get organized. Some forms of being chaotic would be equally harmful to both factions, other forms would be more harmful to town (higher numbers).

However, I don't support trying to cause chaos, because we don't know (and can't know) when mafia will get organized. We can speculate all we want about how many cycles it could take, and how each of us would communicate with mafia underlings were we CEO (see sleeper cell...II? for message speculation), but, especially given the vague comments about censoring messages made by hosts, we just don't know whether mafia can get fully organized, or how long that would take. At some point, IF they can organize, any chaos we cause only hurts town and no longer hurts mafia. Not good.


Can we kill you? Or would that be too much chaos?
syllogism
Profile Joined September 2010
Finland5948 Posts
July 16 2012 13:26 GMT
#269
I actually somewhat agree with sandro on blazing. This post also feels artificial to me, that is to say he it doesn't read like he actually believes in what he is saying

Show nested quote +
On July 16 2012 15:43 Blazinghand wrote:
To add to my previous post, which is unreasonably short: That's awfully irresponsible of you, M_Z. Are you FoSing him without calling him scum? Way to take any air whatosever out of your FoS. You're probably worried that you'll be told by your overlords that he's scum with you and you want an excuse not to vote him later.

##unvote
##vote: Meapak_Ziphh

austinmcc
Profile Joined October 2010
United States6737 Posts
July 16 2012 13:30 GMT
#270
You can. But you shouldn't. That's right, I'm claiming killable.
On July 16 2012 22:17 austinmcc wrote:
[b]I like the discussion of causing chaos to mess with mafia, to some extent.
...
However, I don't support trying to cause chaos

As in, QbertZ's bringing it up wasn't a bad idea, but I don't think we should try and make things chaotic.
Fe fi fo fum.
sandroba
Profile Joined April 2006
Canada4998 Posts
July 16 2012 13:31 GMT
#271
to add something to this very good and thought out out case, who the fuck looks at their previous post and slides in a comment about it's shortness. You guess correctly: mafia.
HiroPro
Profile Joined March 2012
United States2624 Posts
July 16 2012 13:36 GMT
#272
On July 16 2012 22:30 austinmcc wrote:
You can. But you shouldn't. That's right, I'm claiming killable.
Show nested quote +
On July 16 2012 22:17 austinmcc wrote:
[b]I like the discussion of causing chaos to mess with mafia, to some extent.
...
However, I don't support trying to cause chaos

As in, QbertZ's bringing it up wasn't a bad idea, but I don't think we should try and make things chaotic.


I imagine you have an opinion on MZ/BH that you'd like to share then if you thought that was good discussion?
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
July 16 2012 13:39 GMT
#273
On July 16 2012 22:31 sandroba wrote:
to add something to this very good and thought out out case, who the fuck looks at their previous post and slides in a comment about it's shortness. You guess correctly: mafia.

So there was sandroba who was diligent and made cases, where is he?
I work alone. // Visit TL Mafia subforum!
austinmcc
Profile Joined October 2010
United States6737 Posts
July 16 2012 13:53 GMT
#274
On July 16 2012 22:36 HiroPro wrote:
Show nested quote +
On July 16 2012 22:30 austinmcc wrote:
You can. But you shouldn't. That's right, I'm claiming killable.
On July 16 2012 22:17 austinmcc wrote:
[b]I like the discussion of causing chaos to mess with mafia, to some extent.
...
However, I don't support trying to cause chaos

As in, QbertZ's bringing it up wasn't a bad idea, but I don't think we should try and make things chaotic.


I imagine you have an opinion on MZ/BH that you'd like to share then if you thought that was good discussion?

I do not have an opinion worth sharing on them atm.

But I'll share something else. Roleplaying sounds like it would be fun in this game. It also sounds like it offers the ability to send extra messages or plans, intelligible only with clues from mafia communications.
Fe fi fo fum.
supersoft
Profile Joined April 2010
Germany3729 Posts
July 16 2012 14:07 GMT
#275
On July 16 2012 14:49 Probulous wrote:
+ Show Spoiler +
Ok since no-one seems to want to actually participate, here are some thoughts of mine of the setup.

Aside from trying to kill town, the only thing that binds mafia as a team is their strategy dictated from above. From my reading this is sent during the night. Thus day 2 is going to be crucial. We should be aware of people who change reads for bad reasons or suddenly become active. Basically anyone who suddenly gains direction overnight will be a good target to poke. As for Day 1, I think participation and clarity will be extra useful because mafia now know that they are setting themselves up for difficulties in Day 2 if they pick targets Day 1. People with clear targets are going to have to work harder to change them if a different CEO strategy comes in.


Thoughts?


wifom

On July 16 2012 15:40 Meapak_Ziphh wrote:
People are being shy violets right now but I like what probulous has posted thus far.


how can you like this nonsense?

On July 16 2012 15:43 Blazinghand wrote:
+ Show Spoiler +
To add to my previous post, which is unreasonably short: That's awfully irresponsible of you, M_Z. Are you FoSing him without calling him scum? Way to take any air whatosever out of your FoS. You're probably worried that you'll be told by your overlords that he's scum with you and you want an excuse not to vote him later.



that was not the scummy part...

therefor:
On July 16 2012 22:07 sandroba wrote:
Right I read through everything. I want to kill blazinghand. Smart people that disagree please post reasons!


i tend to agree

On July 16 2012 22:26 syllogism wrote:
I actually somewhat agree with sandro on blazing. This post also feels artificial to me, that is to say he it doesn't read like he actually believes in what he is saying

Show nested quote +
On July 16 2012 15:43 Blazinghand wrote:
To add to my previous post, which is unreasonably short: That's awfully irresponsible of you, M_Z. Are you FoSing him without calling him scum? Way to take any air whatosever out of your FoS. You're probably worried that you'll be told by your overlords that he's scum with you and you want an excuse not to vote him later.

##unvote
##vote: Meapak_Ziphh



oh yes I love to play with people that actually make some sense!
HiroPro
Profile Joined March 2012
United States2624 Posts
July 16 2012 14:14 GMT
#276
What do you think about policy lynching cop/track/watch claims, supersoft (see my post above)?
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
July 16 2012 14:19 GMT
#277
On July 16 2012 22:12 Palmar wrote:
note to self: sandroba confirmed scum.

It's ok, we can deal with that later.

How content are you that sandro is scum?
I work alone. // Visit TL Mafia subforum!
rastaban
Profile Blog Joined May 2010
United States2294 Posts
July 16 2012 14:32 GMT
#278
Caught up now, thoughts so far:

First off the random vote is a bad idea, normally the reason it is used is to eliminate mafia influence, but guess what the mafia don't know who each other are so this lynch will be without their influence anyway. We have a golden opportunity to have a lynch today with mafia having to base their judgments on reads, and make hard choices while not able to communicate. Fellow employees do not squander this opportunity!

This leads to my second point, Lynching scum doesn't put someone in the clear, especially this early in the game. They don't know who each other is so they can lynch themselves, so look for sound reasoning not just who they voted for.

@ HiroPro

Third yes mafia only has 1 KP see:
Extra Information:
The mafia kill process goes like this:
Every day, all mafia members except for the CEO send in a name on who they wish to kill. Then, the CEO must choose to kill one player on the list by the night deadline.


Fourth, While I think a Policy lynch on claiming blues is bad, I do think you bring up a very valid point. As you mention 1 for 1 may not be a bad trade for them so I think we should certainly be extra wary of any claimants and possibly lynch the claimant if it seems fishy, but I think a Policy is going a bit too far.

OK so thats my setup review / plans post, I am now working on locating scum so I will follow up in a bit with my thoughts on who to lynch.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
supersoft
Profile Joined April 2010
Germany3729 Posts
July 16 2012 14:33 GMT
#279
I don't random lynch and I don't policylynch. This shit is for lazypeople and scum. That ofc doesnt mean i don't lynch people that claimed.
marvellosity
Profile Joined January 2011
United Kingdom36161 Posts
July 16 2012 14:35 GMT
#280
On July 16 2012 23:32 rastaban wrote:
This leads to my second point, Lynching scum doesn't put someone in the clear, especially this early in the game. They don't know who each other is so they can lynch themselves, so look for sound reasoning not just who they voted for.



Hmm. Scum don't use sound reasoning? :/
[15:15] <Palmar> and yes marv, you're a total hottie
Prev 1 12 13 14 15 16 226 Next
Please log in or register to reply.
Live Events Refresh
Next event in 14h 16m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 273
JuggernautJason129
UpATreeSC 103
SpeCial 79
StarCraft: Brood War
Bonyth 95
Nal_rA 31
Dota 2
monkeys_forever341
canceldota71
League of Legends
JimRising 509
Counter-Strike
tarik_tv5309
pashabiceps2433
Super Smash Bros
Liquid`Ken7
Other Games
summit1g11003
Grubby5041
Beastyqt582
shahzam372
KnowMe241
ArmadaUGS155
C9.Mang0148
Livibee60
Trikslyr38
Mew2King34
Organizations
Dota 2
PGL Dota 2 - Main Stream396
Other Games
BasetradeTV104
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Reevou 17
• Kozan
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• IndyKCrew
StarCraft: Brood War
• Eskiya23 11
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21129
• WagamamaTV317
League of Legends
• TFBlade1091
Other Games
• imaqtpie1331
• Scarra1250
• Shiphtur206
Upcoming Events
WardiTV Team League
14h 16m
PiGosaur Cup
1d 2h
Kung Fu Cup
1d 13h
OSC
2 days
The PondCast
2 days
KCM Race Survival
2 days
WardiTV Team League
2 days
Replay Cast
3 days
KCM Race Survival
3 days
WardiTV Team League
3 days
[ Show More ]
Korean StarCraft League
4 days
RSL Revival
4 days
Maru vs Zoun
Cure vs ByuN
uThermal 2v2 Circuit
4 days
BSL
4 days
RSL Revival
5 days
herO vs MaxPax
Rogue vs TriGGeR
BSL
5 days
Replay Cast
6 days
Replay Cast
6 days
Afreeca Starleague
6 days
Sharp vs Scan
Rain vs Mong
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Proleague 2026-03-15
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.