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Newbie Mini Mafia IV - Page 9

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k2hd
Profile Joined February 2012
Cayman Islands78 Posts
February 26 2012 11:46 GMT
#161
Janaan, I agree that we shouldn't work the numbers like FourFace has done, however, I don't agree that a no-lynch is always detrimental towards town. If we follow a no no-lynch policy then anyone who is targeted for a lynch by another player may find other players bandwagoning just because they want to avoid a no-lynch. This does not give us any new information at this stage of the game. If the flip shows the target was town, looking at a voting list wouldn't help if everyone just bandwagoned against a player because of a no no-lynch policy. Mafia would just be able to hide among town votes. In this case, not only would we be down 2 town players (after the night Mafia hit), but we would also not gain any real information from the mislynch. We should be able to get more information after day 1 when there are more posts, and we can better assess players' actions, and hopefully make more informed decisions. Now I'm not saying that we shouldn't lynch on day 1 if there is a suitably suspicious target/lurker/scum slip, but we should be wary of implementing a no no-lynch policy.

Now FourFace, my partner recently had a change of schedule and it is unlikely that she will be able to post at all in the upcoming week, so I will be doing most, if not all of the posting. If she does post however, it will of course only be after we've had a discussion about our actions. Also, a dark archon is still a Protoss archon is it not? :p
k2hd
Profile Joined February 2012
Cayman Islands78 Posts
February 26 2012 11:50 GMT
#162
EBWOP

I suppose I should clarify that all posts so far on the k2hd hydra account have been by me; BassInSpace. I forgot to sign each post off with my account name, but will do so in future posts.
FourFace
Profile Blog Joined March 2011
701 Posts
February 26 2012 11:58 GMT
#163
Pro no lynch on first day: + Show Spoiler +
If we get to Day[2] with 2 townies missing .. how much info do you get from that? We need successful lynches for info to spring, Janaan. We are scientists, remember? We need a statistic edge and we'll build on it with what info comes along.
Vote for who you think benefits the town the least but refrain from lynching on the first day. You can gather info from who gets shot and whether you get saved or not. Plus on Day[2] the DT made check, or possibly even gets roleblocked, or saved, or shot by friendly fire.
And also if we lynch today we have no DT support because he hasn't made his check yet. I wouldn't know what to make out of the lynch info even if against all odds it turns out to be scum, as it could be one of their plans to sacrifice one of them by bandwagoning on his lynch and playing the "i would have tried to stop the lynch if i was scum" card all game long. Sort of like a 5 pool, sacrifice drones for early aggression.


Con no lynch on first day: + Show Spoiler +
One of the methods mafia use to win is stall so we need decimate their numbers quickly, 40 percent chance is acceptable, and we get to sack those who aren't active enough for town to collaborate successfully. I doubt that someone who posts conclusively will be a candidate so it's either lurker or BS spammer, either way no big asset to town so why not start right away.


Either way i + Show Spoiler +
http://www.teamliquid.net/forum/viewmessage.php?topic_id=315559#2

... to apply some pressure. But it's rather harmless


I don't know, lynch me!
k2hd
Profile Joined February 2012
Cayman Islands78 Posts
February 26 2012 12:12 GMT
#164
Just fyi, this will be my last post for about 16-17 hours. I'm heading off to bed now, and then I have classes.

BassInSpace
ghost_403
Profile Joined September 2010
United States1825 Posts
February 26 2012 14:12 GMT
#165
I'm running out the door at the moment, so I don't have time to make my case, but I will put down my two cents.

1) I am against a no-lynch day 1.
2) I am fine with lynching a lurker or two.

I'll explain both of those when I get back.
They say great science is built on the shoulders of giants. Not here. At Aperture, we do all our science from scratch, no hand holding. Step aside, REAL SCIENCE coming through.
igabod
Profile Joined December 2011
United States18 Posts
February 26 2012 15:04 GMT
#166
I just finished reading the thread. I agree with lynching someone day one. I also think that the fake voting deadline could work.
igabod
Profile Joined December 2011
United States18 Posts
February 26 2012 15:24 GMT
#167
I will be available most of the time on Saturday and Sunday. I won't have much time on Tuesdays. I have about 3 hours when I can post on Tuesday.
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
February 26 2012 15:28 GMT
#168
As of now 11 people have been accounted for in the thread.

Jeckl, Phaaga Alderaan any particular reason you haven't let us know your all alive yet?
gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
February 26 2012 15:34 GMT
#169
On February 26 2012 20:46 k2hd wrote:
Janaan, I agree that we shouldn't work the numbers like FourFace has done, however, I don't agree that a no-lynch is always detrimental towards town. If we follow a no no-lynch policy then anyone who is targeted for a lynch by another player may find other players bandwagoning just because they want to avoid a no-lynch. This does not give us any new information at this stage of the game. If the flip shows the target was town, looking at a voting list wouldn't help if everyone just bandwagoned against a player because of a no no-lynch policy. Mafia would just be able to hide among town votes. In this case, not only would we be down 2 town players (after the night Mafia hit), but we would also not gain any real information from the mislynch. We should be able to get more information after day 1 when there are more posts, and we can better assess players' actions, and hopefully make more informed decisions. Now I'm not saying that we shouldn't lynch on day 1 if there is a suitably suspicious target/lurker/scum slip, but we should be wary of implementing a no no-lynch policy.

Now FourFace, my partner recently had a change of schedule and it is unlikely that she will be able to post at all in the upcoming week, so I will be doing most, if not all of the posting. If she does post however, it will of course only be after we've had a discussion about our actions. Also, a dark archon is still a Protoss archon is it not? :p


Point taken, but there is no reason a healthy town should no lynch day one, as the game goes on we will reavaluate policies, but for now we stand only to lose a potential scum hit by no lynching.

oh and try not to post blocks of text ) :
gumshoe bullshitting at 120%~~Prplz
Chocolate
Profile Blog Joined December 2010
United States2350 Posts
February 26 2012 16:16 GMT
#170
On February 27 2012 00:28 gumshoe wrote:
As of now 11 people have been accounted for in the thread.

Jeckl, Phaaga Alderaan any particular reason you haven't let us know your all alive yet?

I'll give them until ~6 EST to post but if they still haven't by them we should vote one.
Chocolate
Profile Blog Joined December 2010
United States2350 Posts
February 26 2012 16:16 GMT
#171
then*
Alderan
Profile Joined September 2010
United States463 Posts
February 26 2012 16:21 GMT
#172
Hello people.

Feels good to be town.

As for my availability, I'm just a pretty sketchy dude (by that I mean I'm just really busy with a bunch of weird things). I'm going to try to post much more than I have in the past though,

As for where I stand on a no lynch the first day:

When I play mafia I HATE defining anything in absolutes, for example "we should NEVER no lynch", "X player is definitely town" etc.

In my mind there are very real reasons we would want to no-lynch Day 1, namely, if there is a DEFINITIVE lack of reasonable cases at the end of the voting period, which we will have to determine. Also a Day 1 early vote deadline for me serves little to no purpose. I'd bet someone a dollar that by that time there will be someone who still has not posted yet, and there will be 2-4 people with only one introductory post.

I like seeing everyone's reads with time to think about it just as much as the next guy, but when the reads are based off so little there is only so good they can possibly be...




Alderan
Profile Joined September 2010
United States463 Posts
February 26 2012 16:24 GMT
#173
You'll note that this is similar to what I said at the beginning of last game. I would guess that more of the things I said last game were pro-town rather than anti-town.

This is one of them.
Alderan
Profile Joined September 2010
United States463 Posts
February 26 2012 16:30 GMT
#174
On February 27 2012 00:04 igabod wrote:
I just finished reading the thread. I agree with lynching someone day one. I also think that the fake voting deadline could work.


This is the type of post you're going to want to avoid.
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
February 26 2012 16:52 GMT
#175
On February 27 2012 01:30 Alderan wrote:
Show nested quote +
On February 27 2012 00:04 igabod wrote:
I just finished reading the thread. I agree with lynching someone day one. I also think that the fake voting deadline could work.


This is the type of post you're going to want to avoid.


Glad to have you on our side Alderaan ( : as for absolutes do you mind making decisions like that on a day to day basis?
gumshoe bullshitting at 120%~~Prplz
Alderan
Profile Joined September 2010
United States463 Posts
February 26 2012 16:59 GMT
#176
On February 27 2012 01:52 gumshoe wrote:
Show nested quote +
On February 27 2012 01:30 Alderan wrote:
On February 27 2012 00:04 igabod wrote:
I just finished reading the thread. I agree with lynching someone day one. I also think that the fake voting deadline could work.


This is the type of post you're going to want to avoid.


Glad to have you on our side Alderaan ( : as for absolutes do you mind making decisions like that on a day to day basis?


What do you mean?
ghost_403
Profile Joined September 2010
United States1825 Posts
February 26 2012 17:32 GMT
#177
@alderan I really don't see any time where it would be advantageous to the town to not lynch. The town should first be lynching scum. If we can't find scum, we should instead lynch people who are not useful to the town. Lurkers fit the second criteria perfectly. By lurking, you are providing cover for the scum to hide, which is in every case bad for the town.

@fourface That's not how you apply pressure on someone to post. This is how you apply pressure on someone to post.

##vote JekyllAndHyde
They say great science is built on the shoulders of giants. Not here. At Aperture, we do all our science from scratch, no hand holding. Step aside, REAL SCIENCE coming through.
Alderan
Profile Joined September 2010
United States463 Posts
February 26 2012 17:45 GMT
#178
On February 27 2012 02:32 ghost_403 wrote:
@alderan I really don't see any time where it would be advantageous to the town to not lynch. The town should first be lynching scum. If we can't find scum, we should instead lynch people who are not useful to the town. Lurkers fit the second criteria perfectly. By lurking, you are providing cover for the scum to hide, which is in every case bad for the town.


I mean, look, I get it, if there's a hardcore lurker then we should lynch them, I'm fine with that. If there's not, and there are no adequate cases on who is scum I don't think it's worth it.

Disclaimer: It is much more likely that we have an adequate lynch target than we don't. My point is that we don't rule the possibility out.
Alderan
Profile Joined September 2010
United States463 Posts
February 26 2012 19:33 GMT
#179
Steveling
Profile Blog Joined January 2011
Greece10806 Posts
February 26 2012 19:36 GMT
#180
Well not much to be said.
Another typical newbie day one, xDDD.
My dick has shrunk to the point where it looks like I have 3 balls.
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