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On February 26 2012 07:45 dreamflower wrote: Oh, I see. Yes, there will be background in the Day and Night posts, as there were in my previous newbie game. I thought you were referring to the theme games and whether there would be some twist to this game, or something.
Nope, just fluffy posts, is the nature of said fluffy post a surprise?
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On February 26 2012 07:47 gumshoe wrote:Show nested quote +On February 26 2012 07:45 dreamflower wrote: Oh, I see. Yes, there will be background in the Day and Night posts, as there were in my previous newbie game. I thought you were referring to the theme games and whether there would be some twist to this game, or something. Nope, just fluffy posts, is the nature of said fluffy post a surprise? Please don't troll this game.
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On February 26 2012 08:24 Qatol wrote:Show nested quote +On February 26 2012 07:47 gumshoe wrote:On February 26 2012 07:45 dreamflower wrote: Oh, I see. Yes, there will be background in the Day and Night posts, as there were in my previous newbie game. I thought you were referring to the theme games and whether there would be some twist to this game, or something. Nope, just fluffy posts, is the nature of said fluffy post a surprise? Please don't troll this game.
kk
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Start of Day 1
It was 22:00 hours aboard the spaceship Liquidia, and all was well. They had just left orbit on a newly discovered planet that the crew had tentatively named Veritus and were headed back toward Earth for some shore leave. They had collected some samples on Veritus, including four unusual samples of what appeared to be a liquid life-form, and the three scientists aboard the spaceship were running constant laboratory experiments to explore its unusual properties and chemical composition. The head scientist was excitedly shining an ultraviolet light on the liquid, when half the machines in the laboratory abruptly lost power and turned off.
"Ugh, did the power cables decouple again? Call that engineer, Qatol, and get him to restore power to the lab right away," the head scientist ordered.
The call was placed, and while the three scientists left the laboratory for some lunch, Qatol trudged into the laboratory to make repairs to the power cables. Opening a panel, he rolled his eyes and murmured a few choice remarks about cranky scientists always using more juice than they really needed, before getting to work. Preoccupied with his work, he failed to notice the slithering, dripping noise behind him.
From an open petri dish, one liquid life-form slowly rose and crept stealthily but swiftly along the tabletop toward Qatol. By the time he noticed a strange liquid dripping down the wall onto his face, it was too late. The liquid life-form flooded down his nostrils and mouth, choking and suffocating him until he fell over dead.
With a shimmer of light, the liquid life-form poured out of the corpse and took on the form of Qatol. The changeling Qatol quickly opened the other petri dishes containing more liquid life-forms, freeing them. Then he efficiently shoved the corpse into a cabinet, slamming it closed just as the three scientists returned to the laboratory. They only had time to gasp before the other three life-forms erupted from their dishes and overwhelmed the scientists. Four flashes of light later, three changeling scientists appeared in their place. Slowly manipulating their new and unfamiliar muscles, the four murderous changelings exchanged tight grins before they hid the other corpses and opened the laboratory door.
There were only four of them, but they were determined to kill off the rest of the crew on the spaceship Liquidia, who had so carelessly and callously taken them from their home planet. Only when they had killed enough crew members and taken their revenge could they return home.
Newbie Mini Game IV has officially started. You have approximately 48 hours to vote. Voting will end on Tuesday, Feb 28 3:00am GMT (GMT+00:00). Please put all votes in the voting thread here.
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Hello all. This will be my third game, these are the other two.
Something I want us to consider this game is creating an early fake deadline for voting. After getting into the obsQT last game I made note of a comment that greymist made, "I have never seen a last minute vote change hit scum, ever." (which was later corrected to include 1 exception). I think creating a fake deadline 8-12 hours before the actual deadline would help insulate us from last minute vote switches, and would also give us another point in time to gather meaningful analysis when people are having to take hard stances,.
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All roles are out. Please PM me if you did not get a role PM. Also, PM me if you would like access to the observer quicktopic.
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Howdy ya'll! This will be my second game, my only previous game is here
As far as an artificial early deadline, I personally really like the idea. Obviously, if we absolutely NEED the extra time to come to a consensus we can take that time, but I really don't like the idea of last minute vote changes. They're almost always feeding off of emotion, not logical thinking, and that is just too easy for scum to direct to a mislynch I think.
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This is also my third game. (My first game was bad and my second was even worse so don't look at those lol, trying to play better this time).
I agree that the early deadline could be a good idea but I think we should still be aware of and responsive to any scummy play after the deadline. I don't want us to harm ourselves by trying to make a decision with 25% less information to work off. Our vote will probably end up being a lurker and I urge you all to change it away from him if he begins to contribute and makes good points after the initial "lynch".
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On February 26 2012 12:14 Chocolate wrote: This is also my third game. (My first game was bad and my second was even worse so don't look at those lol, trying to play better this time).
I agree that the early deadline could be a good idea but I think we should still be aware of and responsive to any scummy play after the deadline. I don't want us to harm ourselves by trying to make a decision with 25% less information to work off. Our vote will probably end up being a lurker and I urge you all to change it away from him if he begins to contribute and makes good points after the initial "lynch". Of course, I don't think anyone is suggesting that we give anyone a free pass after our early "deadline", but I still think that it's good to encourage people to think about their vote, and make what cases they can before the actual deadline happens. That way we aren't scrambling just to try to prevent a mislynch.
I'm interested that you assume we'd only be lynching a lurker on Day 1. Do you think that it's not possible to find enough scummy play on Day 1 to make a decent case against someone?
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It could be possible that someone makes a big scumslip but from the games I've played in a lot of the day1 pressure falls upon lurkers to get them to post, and since the pressure is on them the vote momentum is on them. Usually the lurkers are also new and some of their defenses are just based on OMGUS or accusing their accuser, instead of making insightful posts and contributing to prove their innocence.
I'm not sure we will lynch a lurker on Day1, but it is the most likely outcome in my eyes.
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Greetings!
This is my first full game of mafia (excluding my temporary replacement into SNMMVII).
I agree with the soft early deadline concept, but I would like to add a bit more. A general consensus is nice to have and provide extra time for new information. But to dampen last minute switches, maybe we should impose a "lock in vote" within the last 30 - 60 minutes to the deadline. This gives everyone sufficient time to think and be confident in their choice and casually inform the rest that they are firm in their choice. Thoughts?
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That sounds like a good idea. I really can't see any problems with that tbh, and it works well for me because in the event of a massive vote swing I probably won't be online to provide input.
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On February 26 2012 12:26 NightFury wrote: Greetings!
This is my first full game of mafia (excluding my temporary replacement into SNMMVII).
I agree with the soft early deadline concept, but I would like to add a bit more. A general consensus is nice to have and provide extra time for new information. But to dampen last minute switches, maybe we should impose a "lock in vote" within the last 30 - 60 minutes to the deadline. This gives everyone sufficient time to think and be confident in their choice and casually inform the rest that they are firm in their choice. Thoughts?
I don't know if that's really neccesary. That close to the deadline, people won't usually change vote unless either something major comes up or we were already headed toward a no lynch. It's possible, though. Thoughts, Chocolate/DYH/anyone else out there?
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I don't see it as causing any harm early. The only situation where I think a policy like that could be taken advantage is an endgame scenario where scum are controlling a large fraction of the available votes. Generally I agree with you Janaan, I don't really think it is a necessary thing on top of an early false deadline.
Do we get to know how many scum are in the game?
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On February 26 2012 12:33 Janaan wrote:Show nested quote +On February 26 2012 12:26 NightFury wrote: Greetings!
This is my first full game of mafia (excluding my temporary replacement into SNMMVII).
I agree with the soft early deadline concept, but I would like to add a bit more. A general consensus is nice to have and provide extra time for new information. But to dampen last minute switches, maybe we should impose a "lock in vote" within the last 30 - 60 minutes to the deadline. This gives everyone sufficient time to think and be confident in their choice and casually inform the rest that they are firm in their choice. Thoughts? I don't know if that's really neccesary. That close to the deadline, people won't usually change vote unless either something major comes up or we were already headed toward a no lynch. It's possible, though. Thoughts, Chocolate/DYH/anyone else out there?
Good point. May I add that the lock in can be announced at any time prior. Doesn't have to be that close to the deadline if you are sure of yourself. This helps in the event something new does show up in the hours after the soft deadline and the lock in gives a second round of confidence in the choice.
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starship log, voyager 7, report: a threat has appeared to the lives of my, fellow crew, only one way to proceed, clearly the only way to pursue the fates of exist--- ah screw it, hello everyone this is my second game, the first was the last mini mafia, I will not post the game because I'm sure someone else here who participated in it will, but suffice to say I was awesome in it and single handedly led town to victory.
Yeah thats not true, town got crushed that game which isn't gonna happen again, we are going to win this game.
Heres a few things I'd like to have around just as tips or guide lines. You may choose to ignore them, I will never force my opinion over you(unless I know your scum)
1: Please wait a little while into the game before making accusations, mafia love conflict, they thrive in it, there is no plus side to you getting into a fight with a fellow townie, so wait a few hours till your sure someones scum before you post a case on them, and if someone does something scummy early on, make a note of it, don't just blurt it out, scum slips are much more useful as part of a bigger picture, and if scum are comftarble they are more likely to make more mistakes.
2: If your a blue, please don't try hiding from mafia by not posting much, they know exactly whose being helpful but lurky, which is the typical behaviour of your average blue, try to make yourself indistinguishable from the average joe k? And don't address any comments on blues, in fact no one adress any comments on blues it will just somehow get the blues killed.
3: If your gonna post about general game play stuff like im doing, do it now, when theres no discussion in place at the start of the game.
4: No no lynching unless we are in an extraordinary circumstance, if you would like to know what an extraordinary circumstance is just ask.
5: Most important thing:Ask lots of questions, from everyone. Get to know all the players.
Btw the exception to the accusation rule is right now, if you think I'm scum for making this post please say ( :
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The big thing that I could see as a benefit of a second layer of early deadline like NightFury is talking about is that if someone does change their vote, they really have to give a reason for it. It gets them talking more, which is ALWAYS a good thing.
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On February 26 2012 12:37 DoYouHas wrote: Do we get to know how many scum are in the game? Yes. There are 4.
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