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Proposal to Revamp the Banlist - Page 7

Forum Index > TL Mafia
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GMarshal
Profile Blog Joined March 2010
United States22154 Posts
Last Edited: 2012-02-16 01:48:46
February 16 2012 01:47 GMT
#121
Flamewheel, when I say "three games played" I mean, after that person has sat out the ban, and played three other games (not Minis, full 20+ person games) of mafia to their conclusion, he gets the ban struck from the record. Three was a hypothetical number, it could be five, or seven depending on what we decide.
Moderator
Navillus
Profile Joined February 2011
United States1188 Posts
Last Edited: 2012-02-16 01:48:15
February 16 2012 01:47 GMT
#122
As I understand it they have to play in 3 games without a problem which seems to be the opposite of letting them just leave the forum for a while, maybe it should be more than 3 games but I do think a lot of people have voiced support for there to be a way to stop warnings/bans from building on each other if you've been good for a long time.

Edit: See GMarshal's post...
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
redFF
Profile Blog Joined November 2010
United States3910 Posts
February 16 2012 01:48 GMT
#123
On February 16 2012 10:40 GMarshal wrote:
Show nested quote +
On February 16 2012 10:37 redFF wrote:
On February 16 2012 10:34 GMarshal wrote:
Fuck it, new plan, I motion to make myself the sinister overlord of the mafia forums.

Behavioral issues? In addition to game bans, you get time of TL, just like behavioral issues on other parts of the forums, its handled like on the rest of tl its based on your history and moderator discretion, in addition to whatever public discussion decides, with me having the final word.

Keep the inactivity bans the way they currently work, but bans expire after three games played. Its the players responsibility to notify the ban list moderator to have them removed.

I actually don't think this is a bad idea especially as it will move us away from the circlejerk between certain senior members we have now. Is there any way to ban people from posting only in the mafia forum?

Not at the moment, I'll talk with R1CH, but in the meantime, I think TL bans might be a good way to enforce behavior.

What is banworthy? Would you ban me for my behavior in the Sleeper Cell post game thread?
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
Last Edited: 2012-02-16 01:49:46
February 16 2012 01:48 GMT
#124

I think GM was referring to 3 games played with no incidents and the previous bans expire - that's how I read it anyway. It forces them to shape up if they want to play, and allows their good behavior to reduce bans they might receive as a result of a relapse or whatever.

Edit: Yeah, ninjas abound.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
redFF
Profile Blog Joined November 2010
United States3910 Posts
February 16 2012 01:49 GMT
#125
On February 16 2012 10:47 GMarshal wrote:
Flamewheel, when I say "three games played" I mean, after that person has sat out the ban, and played three other games of mafia to their conclusion, he gets the ban struck from the record. Three was a hypothetical number, it could be five, or seven depending on what we decide.

10 is a good round number. Inactivity kills games, punishments should be severe.
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
Last Edited: 2012-02-16 01:55:19
February 16 2012 01:52 GMT
#126
On February 16 2012 10:48 redFF wrote:
Show nested quote +
On February 16 2012 10:40 GMarshal wrote:
On February 16 2012 10:37 redFF wrote:
On February 16 2012 10:34 GMarshal wrote:
Fuck it, new plan, I motion to make myself the sinister overlord of the mafia forums.

Behavioral issues? In addition to game bans, you get time of TL, just like behavioral issues on other parts of the forums, its handled like on the rest of tl its based on your history and moderator discretion, in addition to whatever public discussion decides, with me having the final word.

Keep the inactivity bans the way they currently work, but bans expire after three games played. Its the players responsibility to notify the ban list moderator to have them removed.

I actually don't think this is a bad idea especially as it will move us away from the circlejerk between certain senior members we have now. Is there any way to ban people from posting only in the mafia forum?

Not at the moment, I'll talk with R1CH, but in the meantime, I think TL bans might be a good way to enforce behavior.

What is banworthy? Would you ban me for my behavior in the Sleeper Cell post game thread?

Probably not, what was determined there was a warning, right? You'd probably get a slap on the wrist from me in the form of a warning, and me telling you to please respect the host's wishes in the future. Something around the lines of


This is a Warning!

Come on, you know better than to post like that... If the host tell you to cut it out, then please listen to him, if you want to complain about how the game was run, do so respectfully. If a host refuses to listen or says something like "never criticize me or I'll lobby to get you banned!" then PM me, but a host's thread is pretty much sacred ground.

Thanks in advance for your cooperation
GMarshal


Of course if it happened again, then it would probably be banworthy.


On February 16 2012 10:49 redFF wrote:
Show nested quote +
On February 16 2012 10:47 GMarshal wrote:
Flamewheel, when I say "three games played" I mean, after that person has sat out the ban, and played three other games of mafia to their conclusion, he gets the ban struck from the record. Three was a hypothetical number, it could be five, or seven depending on what we decide.

10 is a good round number. Inactivity kills games, punishments should be severe.


10 is probably way too high, most people who are "vets" here haven't played more than say 20, 3-5 is more the range I was thinking of.
Moderator
redFF
Profile Blog Joined November 2010
United States3910 Posts
February 16 2012 01:54 GMT
#127
and how long would bans you hand out be.
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
February 16 2012 01:56 GMT
#128
On February 16 2012 10:54 redFF wrote:
and how long would bans you hand out be.

Depends on the severity of the offense, past history, etc.

Probably a base 2 day ban, but it depends.
Moderator
redFF
Profile Blog Joined November 2010
United States3910 Posts
February 16 2012 01:56 GMT
#129
You'd take past history outside mafia into account?
Blazinghand *
Profile Blog Joined December 2010
United States25558 Posts
February 16 2012 01:58 GMT
#130
On February 16 2012 10:47 GMarshal wrote:
Flamewheel, when I say "three games played" I mean, after that person has sat out the ban, and played three other games (not Minis, full 20+ person games) of mafia to their conclusion, he gets the ban struck from the record. Three was a hypothetical number, it could be five, or seven depending on what we decide.


This sounds reasonable to me.

On February 16 2012 10:56 GMarshal wrote:
Show nested quote +
On February 16 2012 10:54 redFF wrote:
and how long would bans you hand out be.

Depends on the severity of the offense, past history, etc.

Probably a base 2 day ban, but it depends.


In the instance of someone being active in another game of mafia at the time, what would the policy be? Would the ban be stayed to the end of the game? If so I think it would be great.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
prplhz
Profile Blog Joined November 2010
Denmark8045 Posts
February 16 2012 01:58 GMT
#131
Wait ... are you planning on moderating game behavior with forum wide bans or just out-of-game behavior?
http://i.imgur.com/M7t7egx.png
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
Last Edited: 2012-02-16 02:02:39
February 16 2012 01:59 GMT
#132
On February 16 2012 10:56 redFF wrote:
You'd take past history outside mafia into account?

Depends on how long you've been in tl mafia, I've you've been here for 15 games and have shown generally good behavior, but one day you flip out, then I'd take that into account, if you are a PBU, with 17 bans/warnings for flaming and balance whining and this is your second game, then yes, that will weigh against you.


On February 16 2012 10:58 Blazinghand wrote:
Show nested quote +
On February 16 2012 10:56 GMarshal wrote:
On February 16 2012 10:54 redFF wrote:
and how long would bans you hand out be.

Depends on the severity of the offense, past history, etc.

Probably a base 2 day ban, but it depends.


In the instance of someone being active in another game of mafia at the time, what would the policy be? Would the ban be stayed to the end of the game? If so I think it would be great.


Yes, of course, it wouldn't do to sabotage another game.

On February 16 2012 10:58 prplhz wrote:
Wait ... are you planning on moderating game behavior with forum wide bans or just out-of-game behavior?

If you get bans for behavior in a game, I intend to enforce it with TL wide bans, this is still part of TL, although some standards may be relaxed in game (e.g. image macros), some things, like say flaming the host during the game repeatedly, can still get you tl bans.
Moderator
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
February 16 2012 02:04 GMT
#133
Would you would only ban in the event someone is modkilled in a game, or for general behaviour? To clarify, are you saying you'll apply TL standards to all posts at your own discrection, or that if someone's modkilled for behaviour, you'll also temp them?

Some hosts are more lenient than others when it comes to behaviour, so I'm wondering if you'd be interrupting game flow, or if this would only be after the host has decided to modkill someone.
you gotta dance
redFF
Profile Blog Joined November 2010
United States3910 Posts
February 16 2012 02:07 GMT
#134
But then we have to go back to the point about what is and isn't acceptable.

I think calling someone an idiot and cursing is perfectly acceptable.
Blazinghand *
Profile Blog Joined December 2010
United States25558 Posts
Last Edited: 2012-02-16 02:08:54
February 16 2012 02:08 GMT
#135
On February 16 2012 11:04 Mr. Wiggles wrote:
Would you would only ban in the event someone is modkilled in a game, or for general behaviour? To clarify, are you saying you'll apply TL standards to all posts at your own discrection, or that if someone's modkilled for behaviour, you'll also temp them?

Some hosts are more lenient than others when it comes to behaviour, so I'm wondering if you'd be interrupting game flow, or if this would only be after the host has decided to modkill someone.


I thought the idea was that if a host modkills someone for bad behavior, or there's some serious badness happening there would be a TL temp ban. For inactivity and stuff it would just be a mafia ban, and of course there is a certain amount of trash-talk in game that you wouldn't see say in Sc2 General?

On February 16 2012 11:07 redFF wrote:
But then we have to go back to the point about what is and isn't acceptable.

I think calling someone an idiot and cursing is perfectly acceptable.


I've definitely called people morons in the context of a game, and I have also cursed, and in what I consider an acceptable fashion.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
February 16 2012 02:10 GMT
#136
On February 16 2012 11:04 Mr. Wiggles wrote:
Would you would only ban in the event someone is modkilled in a game, or for general behaviour? To clarify, are you saying you'll apply TL standards to all posts at your own discrection, or that if someone's modkilled for behaviour, you'll also temp them?

Some hosts are more lenient than others when it comes to behaviour, so I'm wondering if you'd be interrupting game flow, or if this would only be after the host has decided to modkill someone.

Like all bans this would be post game.

E.G. say Ver is hosting Pants on Head Mafia!, and he had to modkill Qatol for repeatedly calling flamewheel a "qtp2e" after being asked to stop four times, he then posts in the ban list "Qatol did ____! and I had to modkill him for it", then I look into it and see if it merits a tl ban or just a temporary ban from TL Mafia, depending on how clear cut it is, we put it up for general discussion.
Moderator
prplhz
Profile Blog Joined November 2010
Denmark8045 Posts
February 16 2012 02:11 GMT
#137
Well, my opinion is that the current system works kind of well but if flamewheel is busy then replacing him with like five people who are involved, interested, experienced, and collectively representative of this sub forum to moderate ban list discussion and make final decision on behavior bans is a good idea. How they're elected isn't really important to me but I imagine it is going to be some sort of semi-democratic process.

I don't like the GMarshal As Supreme Benign Overlord plan because I don't think he's representative of the entire population of this sub forum at all. He is definitely material for any smaller committee.

I think forum wide bans for anything done in a game of mafia is absolutely unnecessary and a very bad idea. Modkill them and then if they still act up when they've been modkilled, then swing the hammer. Getting 2 days forum wide for calling somebody a moron is ludicrous, and I've been called moron my fair share of times.
http://i.imgur.com/M7t7egx.png
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
February 16 2012 02:15 GMT
#138
On February 16 2012 11:11 prplhz wrote:
I think forum wide bans for anything done in a game of mafia is absolutely unnecessary and a very bad idea. Modkill them and then if they still act up when they've been modkilled, then swing the hammer. Getting 2 days forum wide for calling somebody a moron is ludicrous, and I've been called moron my fair share of times.

Go try it in sc2 strategy and see if you get away with it :-P

Bans would be for over the top stuff or when someone does it repeatedly after being asked to stop.

I don't mind being called stupid repeatedly, but it drives newbies away, and its unacceptable on the rest of tl, so if a host feels the need to enforce rules against it in his game, and a player refuses to listen, I have no issue banning.
Moderator
prplhz
Profile Blog Joined November 2010
Denmark8045 Posts
February 16 2012 02:16 GMT
#139
On February 16 2012 11:10 GMarshal wrote:
Show nested quote +
On February 16 2012 11:04 Mr. Wiggles wrote:
Would you would only ban in the event someone is modkilled in a game, or for general behaviour? To clarify, are you saying you'll apply TL standards to all posts at your own discrection, or that if someone's modkilled for behaviour, you'll also temp them?

Some hosts are more lenient than others when it comes to behaviour, so I'm wondering if you'd be interrupting game flow, or if this would only be after the host has decided to modkill someone.

Like all bans this would be post game.

E.G. say Ver is hosting Pants on Head Mafia!, and he had to modkill Qatol for repeatedly calling flamewheel a "qtp2e" after being asked to stop four times, he then posts in the ban list "Qatol did ____! and I had to modkill him for it", then I look into it and see if it merits a tl ban or just a temporary ban from TL Mafia, depending on how clear cut it is, we put it up for general discussion.

Horrible horrible idea. If Qatol does something Ver finds unacceptable then Ver should just modkill him. If Qatol continues being a nuisance after having been modkilled then swing dat hammer, but in-game stuff should stay on this sub forum.
http://i.imgur.com/M7t7egx.png
redFF
Profile Blog Joined November 2010
United States3910 Posts
February 16 2012 02:18 GMT
#140
I do agree with prplz, no site wide bans.
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