• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:57
CET 09:57
KST 17:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
SC2 All-Star Invitational: Jan 17-1811Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises1Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Starcraft 2 Zerg Coach Chinese SC2 server to reopen; live all-star event in Hangzhou ComeBackTV's documentary on Byun's Career !
Tourneys
OSC Season 13 World Championship $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ What are former legends up to these days? BW General Discussion How soO Began His ProGaming Dreams Klaucher discontinued / in-game color settings
Tourneys
[Megathread] Daily Proleagues [BSL21] LB SemiFinals - Saturday 21:00 CET [BSL21] WB & LB Finals - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Mechabellum Beyond All Reason Path of Exile
Dota 2
organización de música Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread 12 Days of Starcraft Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Saturation point
Uldridge
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1852 users

TL Mafia XXXI - Page 2

Forum Index > TL Mafia
Post a Reply
Prev 1 2 3 4 5 63 64 65 Next
Foolishness *
Profile Blog Joined May 2009
United States3044 Posts
September 08 2010 20:54 GMT
#21
Does a bullet proof vest block mad hatter bombs? I assume not since it doesn't block vigi hits.
geript: "Foolishness's cases are persuasive and reasonable but leave you feeling dirty afterwards. Kinda like a whore." ---- Manager of the TL Mafia forum, come play!
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
September 08 2010 21:03 GMT
#22
i just noticed there is a jester
nice
bill murray + jester role = imba
University of Kentucky Basketball #1
BrownBear
Profile Joined March 2010
United States6894 Posts
Last Edited: 2010-09-08 21:05:36
September 08 2010 21:05 GMT
#23
On September 09 2010 05:23 rastaban wrote:
does poison work on a bulletproof vest
Does a vet need poisoned 2x?


Yes and Yes.

On September 09 2010 05:54 Foolishness wrote:
Does a bullet proof vest block mad hatter bombs? I assume not since it doesn't block vigi hits.


It only blocks bullets, so no.
SUNSFANNED
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
Last Edited: 2010-09-08 21:14:26
September 08 2010 21:14 GMT
#24
medics + self protection = y/n?

assuming no based upon role description
University of Kentucky Basketball #1
BrownBear
Profile Joined March 2010
United States6894 Posts
September 08 2010 21:21 GMT
#25
Nope.
SUNSFANNED
Qatol
Profile Blog Joined November 2006
United States3165 Posts
September 08 2010 22:03 GMT
#26
On September 09 2010 04:47 BrownBear wrote:
Show nested quote +
On September 09 2010 01:20 Qatol wrote:
Just for the record, most of that OP is actually stolen from Chuiu's old games. Flamewheel just stole it from Incognito (I think) who stole it from BC/me who stole it from Chuiu. Let me know if you have problems with the game or want help balancing the setup.


Hehe, changed the OP to reflect that. Also, if you have time to just look it over that would be swell :D

Heh it's actually more complicated than that even. BC stole it from Chuiu. I stole it from BC. BC stole it from me (I instituted the modkill policy so he needed to incorporate changes). Incognito stole it from BC. Then flamewheel stole it from Incognito. And other people like Ace, Ver, and LTT made substantial changes to/ wrote pieces of the rules too.
Uff Da
LSB
Profile Blog Joined April 2010
United States5171 Posts
September 08 2010 22:21 GMT
#27
/in
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Pandain
Profile Blog Joined May 2010
United States12989 Posts
September 08 2010 23:06 GMT
#28
You should make a role called the hungry panda and it....

n.n
Incognito
Profile Joined November 2008
United States2071 Posts
Last Edited: 2010-09-08 23:31:46
September 08 2010 23:30 GMT
#29
On September 09 2010 07:03 Qatol wrote:
Show nested quote +
On September 09 2010 04:47 BrownBear wrote:
On September 09 2010 01:20 Qatol wrote:
Just for the record, most of that OP is actually stolen from Chuiu's old games. Flamewheel just stole it from Incognito (I think) who stole it from BC/me who stole it from Chuiu. Let me know if you have problems with the game or want help balancing the setup.


Hehe, changed the OP to reflect that. Also, if you have time to just look it over that would be swell :D

Heh it's actually more complicated than that even. BC stole it from Chuiu. I stole it from BC. BC stole it from me (I instituted the modkill policy so he needed to incorporate changes). Incognito stole it from BC. Then flamewheel stole it from Incognito. And other people like Ace, Ver, and LTT made substantial changes to/ wrote pieces of the rules too.


I made some changes too! (Posting etiquette section) But it seems like not all edits are lasting. Hosts use different games' OPs as a basic starting point and morph it from there, so the changes aren't always lasting. Its like moving into a house, remodeling it to suit your tastes, then leaving to let the next person move in and change it again. Gotta love OPs. If you look at the OP from TL Mafia II and compare it to this one, you'll notice the house is a lot bigger now (Flamewheel's house has a lot of bold and lightning)
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Incognito
Profile Joined November 2008
United States2071 Posts
September 08 2010 23:39 GMT
#30
I would like to comment on Village Idiot.

The last game it existed, all it did was disrupt the town and that's it. I think the role should actually have strategic impact on the game. One change I would suggest is that lynching the Village Idiot ends the game immediately with a Village Idiot win. That's right. No chance for mafia or town to win anymore. While this may seem volatile and could easily ruin a large 50 player game where people put countless hours into behavior analysis, this is a much smaller game. And lets face it, people don't pour hours into behavior analysis like they used to in the past. A little fun and games along with serious consequences for lynching the village idiot might actually get people to analyze more. It also makes the village idiot think seriously about his role. Otherwise its kinda like a "bummer" role where you have no incentive to play the game other than some mild bragging rights if you succeed. Ending the game after the village idiot's death gives them a LOT more bragging rights and forces people to think
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Qatol
Profile Blog Joined November 2006
United States3165 Posts
September 08 2010 23:46 GMT
#31
On September 09 2010 08:30 Incognito wrote:
Show nested quote +
On September 09 2010 07:03 Qatol wrote:
On September 09 2010 04:47 BrownBear wrote:
On September 09 2010 01:20 Qatol wrote:
Just for the record, most of that OP is actually stolen from Chuiu's old games. Flamewheel just stole it from Incognito (I think) who stole it from BC/me who stole it from Chuiu. Let me know if you have problems with the game or want help balancing the setup.


Hehe, changed the OP to reflect that. Also, if you have time to just look it over that would be swell :D

Heh it's actually more complicated than that even. BC stole it from Chuiu. I stole it from BC. BC stole it from me (I instituted the modkill policy so he needed to incorporate changes). Incognito stole it from BC. Then flamewheel stole it from Incognito. And other people like Ace, Ver, and LTT made substantial changes to/ wrote pieces of the rules too.


I made some changes too! (Posting etiquette section) But it seems like not all edits are lasting. Hosts use different games' OPs as a basic starting point and morph it from there, so the changes aren't always lasting. Its like moving into a house, remodeling it to suit your tastes, then leaving to let the next person move in and change it again. Gotta love OPs. If you look at the OP from TL Mafia II and compare it to this one, you'll notice the house is a lot bigger now (Flamewheel's house has a lot of bold and lightning)

I never said you didn't. I was just explaining why BC had to steal from me when I had just stolen from him. Notice, your name still came up.
Uff Da
Incognito
Profile Joined November 2008
United States2071 Posts
September 08 2010 23:49 GMT
#32
On September 09 2010 08:46 Qatol wrote:
Show nested quote +
On September 09 2010 08:30 Incognito wrote:
On September 09 2010 07:03 Qatol wrote:
On September 09 2010 04:47 BrownBear wrote:
On September 09 2010 01:20 Qatol wrote:
Just for the record, most of that OP is actually stolen from Chuiu's old games. Flamewheel just stole it from Incognito (I think) who stole it from BC/me who stole it from Chuiu. Let me know if you have problems with the game or want help balancing the setup.


Hehe, changed the OP to reflect that. Also, if you have time to just look it over that would be swell :D

Heh it's actually more complicated than that even. BC stole it from Chuiu. I stole it from BC. BC stole it from me (I instituted the modkill policy so he needed to incorporate changes). Incognito stole it from BC. Then flamewheel stole it from Incognito. And other people like Ace, Ver, and LTT made substantial changes to/ wrote pieces of the rules too.


I made some changes too! (Posting etiquette section) But it seems like not all edits are lasting. Hosts use different games' OPs as a basic starting point and morph it from there, so the changes aren't always lasting. Its like moving into a house, remodeling it to suit your tastes, then leaving to let the next person move in and change it again. Gotta love OPs. If you look at the OP from TL Mafia II and compare it to this one, you'll notice the house is a lot bigger now (Flamewheel's house has a lot of bold and lightning)

I never said you didn't. I was just explaining why BC had to steal from me when I had just stolen from him. Notice, your name still came up.


My name came up as a pure evil thief! Bbbbbut im not just a thief I'm a contributing thief !
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
BrownBear
Profile Joined March 2010
United States6894 Posts
September 08 2010 23:50 GMT
#33
On September 09 2010 08:39 Incognito wrote:
I would like to comment on Village Idiot.

The last game it existed, all it did was disrupt the town and that's it. I think the role should actually have strategic impact on the game. One change I would suggest is that lynching the Village Idiot ends the game immediately with a Village Idiot win. That's right. No chance for mafia or town to win anymore. While this may seem volatile and could easily ruin a large 50 player game where people put countless hours into behavior analysis, this is a much smaller game. And lets face it, people don't pour hours into behavior analysis like they used to in the past. A little fun and games along with serious consequences for lynching the village idiot might actually get people to analyze more. It also makes the village idiot think seriously about his role. Otherwise its kinda like a "bummer" role where you have no incentive to play the game other than some mild bragging rights if you succeed. Ending the game after the village idiot's death gives them a LOT more bragging rights and forces people to think


Actually, I like that. I'll see if Artanis would be down.
SUNSFANNED
SiNiquity
Profile Joined April 2010
United States734 Posts
September 08 2010 23:54 GMT
#34
/in
'i' before 'e' except after 'c' ~ it's scientifically proven.
BloodyC0bbler
Profile Blog Joined September 2004
Canada7876 Posts
September 09 2010 00:22 GMT
#35
On September 09 2010 08:39 Incognito wrote:
I would like to comment on Village Idiot.

The last game it existed, all it did was disrupt the town and that's it. I think the role should actually have strategic impact on the game. One change I would suggest is that lynching the Village Idiot ends the game immediately with a Village Idiot win. That's right. No chance for mafia or town to win anymore. While this may seem volatile and could easily ruin a large 50 player game where people put countless hours into behavior analysis, this is a much smaller game. And lets face it, people don't pour hours into behavior analysis like they used to in the past. A little fun and games along with serious consequences for lynching the village idiot might actually get people to analyze more. It also makes the village idiot think seriously about his role. Otherwise its kinda like a "bummer" role where you have no incentive to play the game other than some mild bragging rights if you succeed. Ending the game after the village idiot's death gives them a LOT more bragging rights and forces people to think


As someone who has played this role, I completely agree with it. VI isn't fun to play unless you add this factor in.
#3 Member of the Chill Fanclub / Rhaegar fought nobly. Rhaegar fought valiantly. Rhaegar fought honorably. And Rhaeger died. --Ser Jorah Mormont TL MAFIA FORUM http://www.teamliquid.net/forum/index.php?show_part=31 go go !
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
September 09 2010 00:39 GMT
#36
On September 09 2010 08:39 Incognito wrote: Otherwise its kinda like a "bummer" role where you have no incentive to play the game other than some mild bragging rights if you succeed.


Are you implying something?
Together but separate, like oatmeal
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
September 09 2010 00:41 GMT
#37
yes, change VI to end the game
*rubs hands together* exccceeellleeennnttt
University of Kentucky Basketball #1
Incognito
Profile Joined November 2008
United States2071 Posts
September 09 2010 00:48 GMT
#38
On September 09 2010 09:22 BloodyC0bbler wrote:
Show nested quote +
On September 09 2010 08:39 Incognito wrote:
I would like to comment on Village Idiot.

The last game it existed, all it did was disrupt the town and that's it. I think the role should actually have strategic impact on the game. One change I would suggest is that lynching the Village Idiot ends the game immediately with a Village Idiot win. That's right. No chance for mafia or town to win anymore. While this may seem volatile and could easily ruin a large 50 player game where people put countless hours into behavior analysis, this is a much smaller game. And lets face it, people don't pour hours into behavior analysis like they used to in the past. A little fun and games along with serious consequences for lynching the village idiot might actually get people to analyze more. It also makes the village idiot think seriously about his role. Otherwise its kinda like a "bummer" role where you have no incentive to play the game other than some mild bragging rights if you succeed. Ending the game after the village idiot's death gives them a LOT more bragging rights and forces people to think


As someone who has played this role, I completely agree with it. VI isn't fun to play unless you add this factor in.


What ? i dont recall you getting this role? I thought it was RoL and I thought we've only used the role once.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
Incognito
Profile Joined November 2008
United States2071 Posts
September 09 2010 00:49 GMT
#39
On September 09 2010 09:39 bumatlarge wrote:
Show nested quote +
On September 09 2010 08:39 Incognito wrote: Otherwise its kinda like a "bummer" role where you have no incentive to play the game other than some mild bragging rights if you succeed.


Are you implying something?


Yep. Get off your bum and start playing the game you lurking mofo.
The bureaucracy is expanding to meet the needs of the expanding bureaucracy
BrownBear
Profile Joined March 2010
United States6894 Posts
September 09 2010 00:56 GMT
#40
On September 09 2010 09:22 BloodyC0bbler wrote:
Show nested quote +
On September 09 2010 08:39 Incognito wrote:
I would like to comment on Village Idiot.

The last game it existed, all it did was disrupt the town and that's it. I think the role should actually have strategic impact on the game. One change I would suggest is that lynching the Village Idiot ends the game immediately with a Village Idiot win. That's right. No chance for mafia or town to win anymore. While this may seem volatile and could easily ruin a large 50 player game where people put countless hours into behavior analysis, this is a much smaller game. And lets face it, people don't pour hours into behavior analysis like they used to in the past. A little fun and games along with serious consequences for lynching the village idiot might actually get people to analyze more. It also makes the village idiot think seriously about his role. Otherwise its kinda like a "bummer" role where you have no incentive to play the game other than some mild bragging rights if you succeed. Ending the game after the village idiot's death gives them a LOT more bragging rights and forces people to think


As someone who has played this role, I completely agree with it. VI isn't fun to play unless you add this factor in.


Then it is done. This is gonna be awesome.
SUNSFANNED
Prev 1 2 3 4 5 63 64 65 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 3m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
actioN 447
Mong 309
PianO 158
Hyun 128
Rush 90
Sacsri 34
NaDa 28
Dota 2
NeuroSwarm88
League of Legends
JimRising 618
C9.Mang0605
rGuardiaN8
Counter-Strike
shoxiejesuss376
allub147
Other Games
summit1g9928
ceh9338
Happy248
KnowMe47
Organizations
Other Games
gamesdonequick788
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 46
• LUISG 23
• Adnapsc2 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
OSC
3h 3m
Solar vs MaxPax
ByuN vs Krystianer
Spirit vs TBD
OSC
3 days
Korean StarCraft League
3 days
OSC
4 days
OSC
4 days
IPSL
4 days
Dewalt vs Bonyth
OSC
5 days
uThermal 2v2 Circuit
5 days
Replay Cast
6 days
Patches Events
6 days
Liquipedia Results

Completed

CSL Season 19: Qualifier 2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL 2025 WINTER (S19)
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

Escore Tournament S1: W2
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.