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[Champion] Sejuani - Page 4

Forum Index > LoL Strategy
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Zariel
Profile Blog Joined December 2010
Australia1312 Posts
October 27 2013 22:56 GMT
#61
Here is a general philosophy I have followed. Sure that building damage (AP in this case) will get you a kill, but it's going to get you killed especially when it comes late game. However if you build tank, you could take on the whole team and survive.

Feel free to test DFG on support/jungler budget in bronze/silver league (or normals) because saving up 1600 gold for the NLR is not happening in anything half-serious.
sup
zer0das
Profile Blog Joined May 2007
United States8519 Posts
October 27 2013 23:08 GMT
#62
That's a false dichotomy. How much damage you have to tank also has to do with how long you are tanking it, and if you can kill a very high damage source faster, it is almost always going to be a good thing and preferable to having to tank that damage source for a very long time. There are situations where having more damage as Sej is useful, and to flatly make a statement that says otherwise does not change this fact.

Being left alive as the only person on your team when the enemy team has 5 people is far less valuable than being able to kill 2-3 of their squishes which saves 2 of your squishes, and now makes the fight of a 3v3.

Now DFG is another thing entirely, and I agree there it is almost never going to be worth it
Complete
Profile Joined October 2009
United States1864 Posts
Last Edited: 2013-10-28 01:46:24
October 28 2013 01:46 GMT
#63
building AP on sej is definitely straight up inefficient.
scrubtastic
Profile Joined May 2009
1166 Posts
Last Edited: 2013-10-28 02:01:55
October 28 2013 01:56 GMT
#64
On October 28 2013 04:42 zer0das wrote:
sej vs annie

Annie unloads her burst very quickly from 625 range. You can unload it with the relative safety of a (flash) stun tibbers if desired

Sej has to hit a Q on her intended target somehow in order to gapclose (and in order for you to count the damage).
Her gapcloser is not that fast, stops on the first champion hit and the hitbox is huge. Have fun hitting the guy you actually want to hit with that in a teamfight.

Sej has to activate W on the right target in melee in order to get the initial burst of magic damage and also has to stay alive and unCCed for 4 seconds, on her target, in order to get good ratios and this is not a trivial problem at all

Annie also has the advantage of being a midlaner. Jungle Sej is usually not going to be as farmed and if you decide to make Sej a laner I expect you to get wrecked
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2013-10-28 05:56:54
October 28 2013 02:34 GMT
#65
Good luck hitting her Q on the intended target? If no one is in the way, I have no idea how you can say a line skill shot is hard to hit. In fact often times people huddle close enough that you hit 2-3 people. I could just as easily say "Annie's w is hard to hit because it is a cone with a short range, have fun hitting the guy you want in a teamfight." Which is completely ignoring the fact you can flash tibbers stun and get a guaranteed w on your target, much like Sejuani but you don't even need to flash with her ult.

Staying alive for 4 seconds is not super trivial, but its not difficult either, especially if you land an ult on most of their team beforehand. And even if you think it is difficult to stick to an individual target, it shouldn't be on the first combo- 1.75 second stun on her ult and 2.5 second slow = more than 4 seconds- and they're probably using their cc on someone else after you've blown all your cooldowns on them.

You can talk about inefficiency all you want (which may true from a gold perspective), but team fights are a time dependent affair. If everyone else dies on your team while you're still alive, the chances of you winning that fight alone are not especially high. IE, sometimes as the initiator having more damage is very useful because erasing people does more for your team than eating tons of damage after the fact.

Gold efficiency is stupid to put on an altar to worship. If you're not accomplishing your ingame objectives, it doesn't freaking matter.
scrubtastic
Profile Joined May 2009
1166 Posts
October 28 2013 03:20 GMT
#66
On October 28 2013 11:34 zer0das wrote:
Good luck hitting her Q on the intended target? If no one is in the way, I have no idea how you can say a line skill shot is hard to hit. In fact often times people huddle close enough that you hit 2-3 people.

Calling bullshit on your ability to "often times...hit 2-3 people" with Sej Q.

Can someone who plays Sej in plat/diamond please confirm that Sej Q is able to hit 2-3 champions at once on a regular basis? Because I'm just a casual scrub and I don't think I've ever hit 2 champs at once with Sej Q; in my experience you nick a champ with the stupid large-ass hitbox with the champ very slightly out of position, the charge stops and you hit the other guy instead. And I've charged into some very tight groups with Sej Q and have never hit more than one guy. Or I try to escape and surprise! Chogath or Gragas or some giant asshole gets in the way, my escape attempt stops and I QQ
On October 28 2013 11:34 zer0das wrote:
I could just as easily say "Annie's w is hard to hit because it is a cone with a short range, have fun hitting the guy you want in a teamfight." Which is completely ignoring the fact you can flash tibbers stun and get a guaranteed w on your target, much like Sejuani but you don't even need to flash with her ult.

Do...do you even play Sej?

Comparing Annie W with Sej Q is absurd. It's infinitely easier to hit multiple champs with Annie W than Sej Q. If it's even possible to hit multiple champs with Sej Q which I'm doubting right now.

Seriously please if it's possible to somehow hit lots of champs with one Sej Q then I really want to know because I'm playing the champ wrong
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2013-10-28 03:35:37
October 28 2013 03:35 GMT
#67
I am in platinum. Not that it is particularly relevant.
nath
Profile Blog Joined May 2010
United States1788 Posts
October 28 2013 04:10 GMT
#68
On October 28 2013 11:34 zer0das wrote:
Good luck hitting her Q on the intended target? If no one is in the way, I have no idea how you can say a line skill shot is hard to hit. In fact often times people huddle close enough that you hit 2-3 people. I could just as easily say "Annie's w is hard to hit because it is a cone with a short range, have fun hitting the guy you want in a teamfight." Which is completely ignoring the fact you can flash tibbers stun and get a guaranteed w on your target, much like Sejuani but you don't even need to flash with her ult.

Staying alive for 4 seconds is not super trivial, but its not difficult either, especially if you land an ult on most of their team beforehand. And even if you think it is difficult to stick to an individual target, it shouldn't be on the first combo- 1.75 second stun on her ult and 2.5 second slow = more than 4 seconds- and they're probably using their cc on someone else after you've blown all your cooldowns on them.

You can talk about inefficiency all you want (which may true from a gold perspective), but team fights are time dependent affair. If everyone else dies on your team while you're still alive, the chances of you winning that fight alone are not especially high. IE, sometimes as the initiator having more damage is very useful because erasing people does more for your team than eating tons of damage after the fact.

Gold efficiency is stupid to put on an altar to worship. If you're not accomplishing your ingame objectives, it doesn't freaking matter.

i agree with your principle (of not overvaluing tankiness over damage on initiators), but imho you still get more out of tankiness than AP on sej. Especially the better people are at focusing the right targets in teamfights; if you initiate with AP you will get face-melted. if you initiate with tankiness they wont have an incentive to focus you and if they do you wont die right away.
Founder of Flow Enterprises, LLC http://flow-enterprises.com/
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2013-10-28 04:34:11
October 28 2013 04:32 GMT
#69
I think one AP item on Sejuani greatly increases her threat in a teamfight and allows you an easier time chunking squishy target. It's not a terrible choice.

Why wouldn't I build AP items on Amumu? Because I feel Amumu is more prone to getting kited.
https://twitter.com/SufficientStats
Amarok
Profile Joined August 2010
Australia2003 Posts
October 28 2013 06:02 GMT
#70
My view is that champs that can get damage from tankyness should generally build tanky. The list of champs that can do this is shrinking because it's a very powerful way to build.
Fighting for peace is like screwing for virginity
Fildun
Profile Joined December 2012
Netherlands4124 Posts
October 28 2013 10:56 GMT
#71
I don't think anybody is arguing that you shouldn't go tanky on her. It's more like if you have SotAG + locket + sunfire (+ visage) and don't get bursted down fast you can mix in a blasting wand/haunting guise before continuing to build tanky.
Also both her W, E and R have pretty good ratios, considering they are all AoE spells.
Gahlo
Profile Joined February 2010
United States35174 Posts
October 28 2013 11:06 GMT
#72
Let's put this in perspective here. The standard, currently, on all bruiser or hardier junglers is to build tank unless you're snowballing. Then you can decide to build damage. Tanky AP is just how Sejuani goes about doing it.

This isn't any different than building damage on any other jungler.
Fildun
Profile Joined December 2012
Netherlands4124 Posts
October 28 2013 12:07 GMT
#73
On October 28 2013 20:06 Gahlo wrote:
Let's put this in perspective here. The standard, currently, on all bruiser or hardier junglers is to build tank unless you're snowballing. Then you can decide to build damage. Tanky AP is just how Sejuani goes about doing it.

This isn't any different than building damage on any other jungler.

Exactly. I was talking about what AP luxury item would be best if you are snowballing hard or maybe if the game drags on long and you get to 6 items.
Taktik
Profile Joined January 2011
Poland680 Posts
Last Edited: 2013-10-28 19:02:19
October 28 2013 19:01 GMT
#74
I think Liandry's Torment is the best ''one offensive item" on her. It builds out of Haunting Guise which is great because u can get it early/mid if ur getting kills and it builds out of ruby crystal so u can buy ruby and if things dont go well just abort the plan to build haunting guise. Besides AP it gives some HP also so its perfect on her.
Ethelis
Profile Blog Joined September 2008
United States2400 Posts
November 28 2013 00:45 GMT
#75
I have a bit of IP lying around and i really need another jungler i really like (hell, i don't have a jungler i really like tbh). Sej seems like something i'd like and isn't total FOTM with a huge nerf hammer coming to her really soon. What's still relevant about this guide?
Disabled gamer - Diamond 3 (LoL) D+ Rank scrublord on BW. Bisu doesnt need DTs, He uses probes. just ask Flash.
Gahlo
Profile Joined February 2010
United States35174 Posts
Last Edited: 2013-11-28 01:16:49
November 28 2013 00:49 GMT
#76
On November 28 2013 09:45 Ethelis wrote:
I have a bit of IP lying around and i really need another jungler i really like (hell, i don't have a jungler i really like tbh). Sej seems like something i'd like and isn't total FOTM with a huge nerf hammer coming to her really soon. What's still relevant about this guide?

Pretty much everything but the masteries. I'll be updating it with the rune rework.

e: There are a few things I'd like to tweak though.
Ethelis
Profile Blog Joined September 2008
United States2400 Posts
November 28 2013 00:56 GMT
#77
Ok cool, i'll pop my head back in here if i love or hate her
Disabled gamer - Diamond 3 (LoL) D+ Rank scrublord on BW. Bisu doesnt need DTs, He uses probes. just ask Flash.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2014-01-20 06:13:02
January 20 2014 06:11 GMT
#78
So, I've been practicing Sejuani since I wanted to learn another jungler.

Since the spirit stone change I've got an over 80% winrate with her, 22 wins 5 losses atm. I'm well over 10 wins in a row on her right now.

Like, holy shit she's OP as fuck. Why has nobody mentioned how OP she is?
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Gahlo
Profile Joined February 2010
United States35174 Posts
January 20 2014 06:52 GMT
#79
On January 20 2014 15:11 Ketara wrote:
So, I've been practicing Sejuani since I wanted to learn another jungler.

Since the spirit stone change I've got an over 80% winrate with her, 22 wins 5 losses atm. I'm well over 10 wins in a row on her right now.

Like, holy shit she's OP as fuck. Why has nobody mentioned how OP she is?

Because everybody has a massive pussy fest over the first clear.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
January 20 2014 06:54 GMT
#80
Haven't tried her since the spirit stone changes. That being said, she's been pretty strong since her rework.
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