[Champion] Sejuani - Page 5
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JimmiC
Canada22817 Posts
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Ketara
United States15065 Posts
Masteries: http://www.mobafire.com/league-of-legends/mastery-tree-planner#&tree1=1-2-0-1-1-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0&tree2=0-0-2-2-0-3-1-1-1-3-0-3-0-1-0-0-4-0-1&tree3=0-0-3-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0&v=2 Runes: Hybridpen / Armor / MR / movespeed Skill Order: W>Q>E then R>E>W>Q Items: Machete pots start Rush ancient golem, no boots. Might need 1 mana pot per back before finishing ancient golem. Ninja Tabi Then some combination of Sunfire, Randuins, BVeil and Spirit Visage in whatever order. Or if you get really fed just buy Liandry and Warmogs. If you get Q at level 2 you can use it right away to jump over the wall in your first buff camp and you'll still have enough mana to get the second buff and a small camp to hit level 3 before going oom. If I get invaded and know I can't get 2 buffs I've been doing a level 2 gank. You won't kill anybody but your Q-W will scare people and make them flash. I am 23 and 5 with her now. Shit's OP. | ||
JimmiC
Canada22817 Posts
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Gahlo
United States35118 Posts
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Pulimuli
Sweden2766 Posts
sejuani stronk | ||
Bam Lee
2336 Posts
Why should i pick sejuani over amumu? | ||
Duvon
Sweden2360 Posts
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Gahlo
United States35118 Posts
On February 25 2014 22:10 Bam Lee wrote: I feel like sejuani is very strong, but i have a feeling that she is somewhat outclassed by amumu. While she has a "ranged mumu ult" and some additional cc, amumu ult is better to catch more people and more reliable at hitting the carries. While her ganks are probably stronger pre 6, amumu feels like he farms faster and deals more damage in the late game. Maybe i havent used the proper runes/masteries/build, but what do you guys think? Why should i pick sejuani over amumu? I'll redo the damage math later today, but I remember Sejuani out damaging Amumu unless they had a ridiculous amount of health or Amumu had godlike AP. I actually intended to do a "Why should I pick Sejuani over Amumu?" section, but I finished editing the pre-existing sections around 5am. The great thing about Sejuani is that you can copy Amumu's initiation by Qing in and point blanking your ult. Granted, her Q doesn't go as far but the ult still has range and you don't need to hit the skillshot. | ||
SidianTheBard
United States2474 Posts
On February 26 2014 04:17 Gahlo wrote: I'll redo the damage math later today, but I remember Sejuani out damaging Amumu unless they had a ridiculous amount of health or Amumu had godlike AP. I actually intended to do a "Why should I pick Sejuani over Amumu?" section, but I finished editing the pre-existing sections around 5am. The great thing about Sejuani is that you can copy Amumu's initiation by Qing in and point blanking your ult. Granted, her Q doesn't go as far but the ult still has range and you don't need to hit the skillshot. I prefer Sej over Amumu any day of the week! Although Amumu's ult is much easier to land and it locks people up for 2 seconds, where as Sej's is only a 1.25 / 1.5 / 1.75 at 6/11/16. Also, attempting to do long range ults with Sej isn't the best because the projectile speed is fairly slow so using escapes away from it is quite easy. Nothing wrong with a 90% slow though, but if you don't at least land it on one or two people I think Amumu is better and he's obviously much more noob friendly. Also, haven't played against it yet but I figure Yasuo's Windwall completely negates your ult which would be a soft counter to her. | ||
Ketara
United States15065 Posts
Sejuani does 1001+12% max HP burst damage, and then 160 damage per second. Amumu does 805 burst damage, and then 67+2.3% max HP damage per second. So, Sejuani's burst damage is higher, and her sustained damage is higher against targets with less than 3500 HP. I don't think there's any argument that Sej is tankier than Amumu, has more CC and a better pre-6. But I think she does more damage with a tank build too. | ||
Gahlo
United States35118 Posts
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oZe
Sweden492 Posts
Do you have the nautilus problem? Meaning people always wait at your red and steal or kill you. Finally can you play her without the bear cavalry skin or is it just impossible? ;-) | ||
Fildun
Netherlands4122 Posts
On March 03 2014 06:52 oZe wrote: I had really good record with her before I refunded to buy a rune page bundle. Will get her again next sale or with ip I think. The only problem I ever had with her was I felt the model was big and moved kinda clunky. Been using kha'zix,vi & elise for ez snowball. Is good to have something unusual(21nd least picked) to pull out and have seen sejuani in one game in forever. Can't believe she has less than 50% win rate think I had like 75%+ win rate. Do you have the nautilus problem? Meaning people always wait at your red and steal or kill you. Finally can you play her without the bear cavalry skin or is it just impossible? ;-) Well the main problem with her is that you can't solocarry like with Vi or Kha, but you have to feed your team kills and hope they do something with it. Besides that if you fall behind on levels you also can't really catch up because you can't farm all that effectively anymore in that situation. | ||
Gahlo
United States35118 Posts
On March 03 2014 06:52 oZe wrote: I had really good record with her before I refunded to buy a rune page bundle. Will get her again next sale or with ip I think. The only problem I ever had with her was I felt the model was big and moved kinda clunky. Been using kha'zix,vi & elise for ez snowball. Is good to have something unusual(21nd least picked) to pull out and have seen sejuani in one game in forever. Can't believe she has less than 50% win rate think I had like 75%+ win rate. Do you have the nautilus problem? Meaning people always wait at your red and steal or kill you. Finally can you play her without the bear cavalry skin or is it just impossible? ;-) Just have the AD drop their ward behind red, you see most invades coming with that. | ||
YouGotNothin
United States907 Posts
With the recent mobi nerf and the free armor she already gets on her passive, Sorc shoes seem like a decent purchase if you get ahead early. Something like SotAG -> Sorcs -> Sunfire/Banshees -> Guise -> Banshees/Sunfire -> Liandries seems like a good splash of damage if you need a bit more carry potential in your build. | ||
Ketara
United States15065 Posts
If I'm like hyper fed I'll buy a Warmogs. | ||
entropius
United States1046 Posts
On March 04 2014 04:41 YouGotNothin wrote: So if you get a little fed on Sejuani and want to mix in some damage items when would you do so in your build? After SotAG, after 1 additional tank item, after 2 additional tank items? With the recent mobi nerf and the free armor she already gets on her passive, Sorc shoes seem like a decent purchase if you get ahead early. Something like SotAG -> Sorcs -> Sunfire/Banshees -> Guise -> Banshees/Sunfire -> Liandries seems like a good splash of damage if you need a bit more carry potential in your build. This is something I've been unable to figure out. Sej is a strong ganker, but if I wind up getting kills I can't figure out the best way to convert that success into winning teamfights later. The build you describe seems reasonable; I think it's also reasonable to build Abyssal if there is a lot of AP damage around. | ||
Gahlo
United States35118 Posts
On March 04 2014 05:01 entropius wrote: This is something I've been unable to figure out. Sej is a strong ganker, but if I wind up getting kills I can't figure out the best way to convert that success into winning teamfights later. The build you describe seems reasonable; I think it's also reasonable to build Abyssal if there is a lot of AP damage around. Your goal is to be as big of a disruptor as possible. Your very presence in a fight should make positioning an pain for your enemy. | ||
Ketara
United States15065 Posts
Here's a good gameplay guide: | ||
YouGotNothin
United States907 Posts
On March 04 2014 05:01 entropius wrote: This is something I've been unable to figure out. Sej is a strong ganker, but if I wind up getting kills I can't figure out the best way to convert that success into winning teamfights later. The build you describe seems reasonable; I think it's also reasonable to build Abyssal if there is a lot of AP damage around. Abyssal doesn't seem that great to me, Sej doesn't benefit hugely from the AP, and it has no HP attached to it for her HP scaling. There really has to be a lot of AP dmg on both teams to justify it I feel. | ||
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