• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:46
CEST 07:46
KST 14:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End6Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!44Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
Serral wins Maestros of the Game 2 Balance hotfix patch 5.0.16b (July 16) GSTL Returns in 2026! SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 10-16): SHIN doubles
Tourneys
Master Swan Open (Global Bronze-Master 2) 2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays 2026 KungFu Cup Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
[Personal Project Share] Terran Defense v0.60 SC4ALL II: Brood War Player Announcement 3/4 - soO BW General Discussion Rush's Odyssey Controversy [ASL22] Ro24 Preview: Summer's End
Tourneys
[ASL22] Ro24 Group B [ASL22] Ro24 Group A Small VOD Thread 2.0 CSLAN 4 is Coming!
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Artificial Intelligence Thread The Letting Off Steam Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4013 users

[Champion] Anivia - Page 4

Forum Index > LoL Strategy
Post a Reply
Prev 1 2 3 4 5 Next All
Frolossus
Profile Joined February 2010
United States4779 Posts
May 15 2012 15:20 GMT
#61
On May 15 2012 23:53 Sponkz wrote:
So everyone's maxing Q over wall? Seems like i must be doing something wrong. I usually start lvl'ing W at 8 and max it second.

i still prefer wall over Q cause i can make bigger plays off of walls than a higher ranked Q mid-game
NEOtheONE
Profile Joined September 2010
United States2233 Posts
May 15 2012 15:23 GMT
#62
On May 16 2012 00:20 Frolossus wrote:
Show nested quote +
On May 15 2012 23:53 Sponkz wrote:
So everyone's maxing Q over wall? Seems like i must be doing something wrong. I usually start lvl'ing W at 8 and max it second.

i still prefer wall over Q cause i can make bigger plays off of walls than a higher ranked Q mid-game


I go back and forth depending on whether i am playing arranged or solo queue. In arranged I favor Wall over Q. However, I will favor wall over Q in solo if we are getting chased.
Abstracts, the too long didn't read of the educated world.
NEOtheONE
Profile Joined September 2010
United States2233 Posts
Last Edited: 2012-05-15 15:30:06
May 15 2012 15:29 GMT
#63
On April 24 2012 09:08 Amui wrote:
- Anivia has both the lowest health and lowest health scaling in the game. This is very bad because in bot, you probably aren't going to be able to get under tower to egg safely.
- You can run oom very easily with RoA+blue on mid farm/levels. Support Anivia doesn't get any of this.
- You aren't taking advantage of her scaling. Other supports have generally crappy ratios. Anivia has 1.0 scaling on 2 skills. You could either play mid and be able to burst an AD for over 2k late game, or do less than 1/3 that as a support anivia.
- No sustainable zone control. Mid anivia should have the mana pool to ult siege a tower for 5-10 seconds at a time, and still have the mana to fight late game. Support anivia doesn't.



I see your complaints and raise you a Alistar Anivia kill lane with AD carry going mid. It happened in ranked in solo queue cause our AD demanded mid, so I was like wtf, but we'll try it. I ended up getting 4 kills fairly early thanks to our Alistar. This was a couple months ago, so you won't see it in my match history.
Abstracts, the too long didn't read of the educated world.
Sponkz
Profile Joined May 2011
Denmark4564 Posts
May 15 2012 16:03 GMT
#64
On May 16 2012 00:20 Sabin010 wrote:
I max them both out evenly. Wall is op in team fights man. If a tower goes down early, or for some other reason I think we're about to have a big team fight. I will get lvl two wall at 8 for the team fights.



Exactly wall is OP. So why lvl your Q, when it's only use in mid/late is the fact that it stuns and makes your E deal more damage? I'm kinda semi-ok with anivia, but i'm having trouble figuring out if Q is really worth it and also how many points in W is required to make it "op".
hi
Sabin010
Profile Joined September 2010
United States1892 Posts
May 15 2012 16:24 GMT
#65
Leveling up Q will reduce its cooldown, and in some lanes when Q is on cd you're a sitting duck. No pun intended.
Navi
Profile Joined November 2009
5286 Posts
May 15 2012 20:16 GMT
#66
1 level of w is enough for most small skirmishes, in solo queue I would rarely level it over Q past level 1
however against people without gap closers etc a wider wall can often change the dynamic of the game greatly, people like singed, garen, rammus etc are often ruined by a wide wall whereas a small one would often do little to hinder their charges
likewise, if you are focusing on farming (instaclearing mid and taking wraiths etc) additional levels of Q help
wide walls are also nice if you find yourself often fighting in jungle (hard contesting of jungle control between junglers etc and would help against their jungler)
more often than not though it is usually the placement of the wall itself rather than its size that determines its efficacy
Hey! Listen!
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
June 02 2012 00:35 GMT
#67
Anivia free week, so I tried her out.

I'm curious what the best item build currently is, now that Athene's Unholy Grail is out. I tried it in my game, and it worked very well (11/6/18), against a brand no less. I feel like it's core now, all the stats are amazing for Anivia, and chalice only costs 890, less than 2 doran's. Unholy grail + blue + masteries = 39% CDR, perfect.

I went:

boots 3 -> chalice -> catalyst -> sorc shoes -> RoA -> unholy grail -> deathcap -> void staff -> (defensive item) (the game ended before i could get 6th item)

I liked it a lot, but my AP sucked for almost the entire mid-game due to late deathcap. But I'm not sure how else to build it, if I delay RoA by too much it's not as useful, and I need the early chalice for mana. However it seemed to work out well.

I feel like RoA/deathcap/void staff/sorc boots are core. So for me it comes down to chalice -> unholy grail vs. tear -> AA staff. They both are very good. AA staff gives more mana, and more AP than unholy grail, but unholy grail gives MR, CDR, and more mana regen, especially if you're snowballing, and even moreso if you have blue buff, since the passive is %-based. But if you don't get blue buff, perhaps tear is better.
next week on Everybody Loves HypnoToad:
brolaf
Profile Joined May 2012
291 Posts
June 02 2012 00:41 GMT
#68
I would delay the RoA, it is still good the thing is - in mid game the great trading power and power level in small skirmishes wtih the heavy AP of NL rod makes it superior IMO, so i would get it after chalice and leave catalyst&stuff for later
Bladeorade
Profile Joined August 2010
United States1898 Posts
June 02 2012 02:47 GMT
#69
I was under the impression a ton of AP was nice on anivia but not necessary which is why the Cata/Tear build worked so well as it gave her the base mana she needed.
Gaslo
Profile Joined February 2011
Finland951 Posts
June 25 2012 22:36 GMT
#70
Tried anivia on some normals, and she seems super fun. Only problem is, that hitting Q is so super hard for me, that i think when i go to rankeds i wont hit it once in any match. Luckily my normal elo is so low (only used it for leveling and drunk playing with friends) that there they wont really even try to evade them.

Oh, and wall over Q? I have to give it a try. Q just seems to be so much damage if you can hit it, that it seems stupid not to take it second. If you hit both procs its 360 + 1AP ratio, that has to be one of the highest damage normal spells in the game? Well, ill play until i feel comfortable with that Q in normals, and then give her a try in rankeds...
Bladeorade
Profile Joined August 2010
United States1898 Posts
June 26 2012 00:10 GMT
#71
On June 26 2012 07:36 Gaslo wrote:
Tried anivia on some normals, and she seems super fun. Only problem is, that hitting Q is so super hard for me, that i think when i go to rankeds i wont hit it once in any match. Luckily my normal elo is so low (only used it for leveling and drunk playing with friends) that there they wont really even try to evade them.

Oh, and wall over Q? I have to give it a try. Q just seems to be so much damage if you can hit it, that it seems stupid not to take it second. If you hit both procs its 360 + 1AP ratio, that has to be one of the highest damage normal spells in the game? Well, ill play until i feel comfortable with that Q in normals, and then give her a try in rankeds...

You need to lead them with Q in a certain direction and then wall them into that direction. So launch Q->WE. But in lane I pretty much harass with E->R for the second proc, if they seem retarded I'll then go for a QWE when they are still slowed but hitting Q is hard unless you are sitting on them. Which is another think you can do. Use E-> R, run to them while they are slowed for an easy Q -> E and if you want to be done with aggression use W etc. Theres so many ways to use her spells.

sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2012-06-26 04:38:29
June 26 2012 04:12 GMT
#72
On June 02 2012 09:35 BlasiuS wrote:
Anivia free week, so I tried her out.

I'm curious what the best item build currently is, now that Athene's Unholy Grail is out. I tried it in my game, and it worked very well (11/6/18), against a brand no less. I feel like it's core now, all the stats are amazing for Anivia, and chalice only costs 890, less than 2 doran's. Unholy grail + blue + masteries = 39% CDR, perfect.

I went:

boots 3 -> chalice -> catalyst -> sorc shoes -> RoA -> unholy grail -> deathcap -> void staff -> (defensive item) (the game ended before i could get 6th item)

I liked it a lot, but my AP sucked for almost the entire mid-game due to late deathcap. But I'm not sure how else to build it, if I delay RoA by too much it's not as useful, and I need the early chalice for mana. However it seemed to work out well.

I feel like RoA/deathcap/void staff/sorc boots are core. So for me it comes down to chalice -> unholy grail vs. tear -> AA staff. They both are very good. AA staff gives more mana, and more AP than unholy grail, but unholy grail gives MR, CDR, and more mana regen, especially if you're snowballing, and even moreso if you have blue buff, since the passive is %-based. But if you don't get blue buff, perhaps tear is better.

I like that path - AP really is optional with the great base damage that Anivia has. Mana means more than AP to her because you can just endlessly E-R harass and push all day. Might want the Catalyst first, though - for the Health sustain.

Well, not really optional. She has great AP scaling - but without constant mana to back it up, you aren't going to be able to get the most out of her. And her base damage is damn good anyway, and more importantly - her SUSTAINED damage is also way better than most APs - only Karthus and Cassi really can compete/surpass her there. Sustained damage means it's more important that you can keep throwing out spells / sustaining ulti than it is to make your burst combo the best possible - thus, delayed deathcap.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
June 26 2012 07:20 GMT
#73
On May 16 2012 00:29 NEOtheONE wrote:
Show nested quote +
On April 24 2012 09:08 Amui wrote:
- Anivia has both the lowest health and lowest health scaling in the game. This is very bad because in bot, you probably aren't going to be able to get under tower to egg safely.
- You can run oom very easily with RoA+blue on mid farm/levels. Support Anivia doesn't get any of this.
- You aren't taking advantage of her scaling. Other supports have generally crappy ratios. Anivia has 1.0 scaling on 2 skills. You could either play mid and be able to burst an AD for over 2k late game, or do less than 1/3 that as a support anivia.
- No sustainable zone control. Mid anivia should have the mana pool to ult siege a tower for 5-10 seconds at a time, and still have the mana to fight late game. Support anivia doesn't.



I see your complaints and raise you a Alistar Anivia kill lane with AD carry going mid. It happened in ranked in solo queue cause our AD demanded mid, so I was like wtf, but we'll try it. I ended up getting 4 kills fairly early thanks to our Alistar. This was a couple months ago, so you won't see it in my match history.

AMUI CALL YOUR HAND IS STRONGER

I was watching pobelter play anivia today (my pick for best anivia, only one to ever beat my cho mid pre-6) and he just rushed rod with basic boots which I agree with.
I'm on GOLD CHAIN
Amui
Profile Blog Joined August 2010
Canada10567 Posts
July 14 2012 08:18 GMT
#74
Added a section with small notes on matchups. While Anivia doesn't get hard countered by mids, some matchups are harder than others, although aggressive junglers are more scary for her than the mids, because of how slow Anivia is. Generally blow flash first, ask questions later, because lowest base HP doesn't play well against junglers like Alistar or nautilus where you can get egged before being able to move again.

Also if OGN is anything to go by, Anivia nerfs are definitely a possibility. She's definitely one of the hardest AP's to get good with, but she is probably #1 in terms of common competitive AP's by single target burst, around 3-4th ranked AP by overall damage and #1 in terms of teamfight control(arguably most importantly).
Porouscloud - NA LoL
dae
Profile Joined June 2010
Canada1600 Posts
December 06 2012 01:49 GMT
#75
So with the new s3 items, anivia seems to be very very strong.

Both tear and cata are cheaper, meaning your core gets finished faster.

Flask is just amazing for sustain in lane.

Tear stacks amazingly fast, like when I went tear/sorc/cata/roa/aa, my tear was stacking before I finished aa, and i was pretty fed and farmed too.

Seraph + barrier makes you almost undivable, as its like 1200ish shiled (at full mana) later in the game.

She just seems so strong atm.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
December 06 2012 02:07 GMT
#76
Liandry's Torment is also pretty stupid on her.
I'm on GOLD CHAIN
Navi
Profile Joined November 2009
5286 Posts
December 06 2012 02:22 GMT
#77
liandrys pls
Hey! Listen!
dae
Profile Joined June 2010
Canada1600 Posts
December 06 2012 02:52 GMT
#78
Wait... does Liandry's deal the double damage to every1 standing in anivia ult.... That would be so completely broken..
Amui
Profile Blog Joined August 2010
Canada10567 Posts
December 06 2012 04:45 GMT
#79
I'll update the thread sometime after my finals.

And yes, I think liandry's applies on every tick of ult for pretty absurd damage. Sadly it doesn't really fit into her build path until later though. RoA/Tear is best gotten early,

You'd probably want to open bottle+2pots+faerie. Back for tear+ruby crystal+boots and then just farm til RoA. Dunno what to get from there, could go the Dcap void route or liandry's for huge siege/antisiege potential. Can't touch anivia ult without taking 3.3% magic damage per sec on top of the normal ult damage.
Porouscloud - NA LoL
Amui
Profile Blog Joined August 2010
Canada10567 Posts
December 08 2012 11:32 GMT
#80
Okay I updated items and masteries for season 3, and cleaned up some of the wording. Still needs some more work though.
Porouscloud - NA LoL
Prev 1 2 3 4 5 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 14m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft527
ProTech75
StarCraft: Brood War
Rain 3172
Yoon 1972
GuemChi 1869
actioN 243
Snow 211
Shine 128
Aegong 115
Noble 35
ajuk12(nOOB) 14
Icarus 9
League of Legends
JimRising 1125
Counter-Strike
summit1g6797
Coldzera 1227
m0e_tv352
taco 290
Super Smash Bros
Mew2King148
Other Games
C9.Mang0312
Sick114
ROOTCatZ73
RuFF_SC226
Trikslyr18
Organizations
Other Games
gamesdonequick773
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH336
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21069
• lizZardDota2151
League of Legends
• Lourlo967
• Stunt344
Upcoming Events
Replay Cast
3h 14m
Afreeca Starleague
4h 14m
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
5h 14m
Replay Cast
18h 14m
The PondCast
1d 4h
KCM Race Survival
1d 4h
Replay Cast
1d 18h
Escore
2 days
PiG Sty Festival
2 days
CranKy Ducklings
3 days
[ Show More ]
PiG Sty Festival
3 days
Patches Events
3 days
Sparkling Tuna Cup
4 days
PiG Sty Festival
4 days
The Patches Monday
5 days
GSL
6 days
PiGosaur Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSLAN 4
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.