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[Champion] Corki - Page 5

Forum Index > LoL Strategy
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ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2013-02-07 07:28:00
February 07 2013 07:26 GMT
#81
On February 07 2013 15:13 d3_crescentia wrote:
part of the problem might be that it's popular to stack health right now in the meta, but even so you shouldn't be utterly ineffectual. you should really be getting a triforce so you can spam q/r between autoattacks for extra damage. I don't know if PD is really necessary on corki if you have a triforce, but I've only played him a handful of times so don't take my word on that. you may also want to check what items your opponents are building when - people start getting more armor in mid-late game, so you'll need to know when to get a lw or black cleaver (someone tell me which is better on corki?)

since you're only level 10, maybe it seems like you're playing the role well enough? in late-game teamfights as an adc your priorities are to stay alive and do damage, in that order. rarely will you want to be the one to initiate the fight and rarely will you want to get into the middle of the fight once it starts because you'll likely get your face bashed in. you're not an assassin who just blows their abilities on a single target and then becomes useless until their cooldowns have reset; you're there to provide sustained dps against targets in range over the course of the teamfight. ideally you'd target the enemy carries since they're the most threatening, but you shouldn't put yourself at risk of dying to do so.


Well, Corki is a little weird. A lot of his strength comes from his E armor shred (as far as I understand) so it requires getting up close and personal to enemy champs. You can play Corki like a "normal" AD and hang in the backline spamming R's and autoing, but that's bad b/c you're not playing to one of hi biggest strengths, and he's got shit range. Corki isn't going to initiate, but you need to figure out a good angle to come in from is all.

Atkspd on Corki is fine IMO. Your DPS is atkdmg*atkspd, his passive basically gives +10% true DPS so it scales equally well.
(╯°□°)╯︵ ┻━┻
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
February 07 2013 13:15 GMT
#82
On February 07 2013 09:59 Solarsail wrote:
I'm pretty new to LoL and I've only played Corki to Lv10.

I'm fine through to the lategame but even with IE+PD+BT at Lv18 I feel like I can't engage anyone 1v1, and in a teamfight I can't engage anyone because of low range and health. Do I need to change my item build or engagement strategy? I don't feel I can contribute without dying (other than rockets).


It looks like you mostly just need bruisers to peel for you, as opposed to just facetanking the opposing team.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
Solarsail
Profile Joined July 2012
United Kingdom538 Posts
February 07 2013 18:53 GMT
#83
Thanks all. I will try to use E on as many targets as I can at the start and focus on not dying, as well as the armour-piercing items.
Everyone left over is a member of the OP race and you have to figure out which one of them is the least OP. - CosmicSpiral
Solarsail
Profile Joined July 2012
United Kingdom538 Posts
February 08 2013 04:45 GMT
#84
On February 08 2013 03:53 Solarsail wrote:
Thanks all. I will try to use E on as many targets as I can at the start and focus on not dying, as well as the armour-piercing items.


Verdict: Damn E is good.
Everyone left over is a member of the OP race and you have to figure out which one of them is the least OP. - CosmicSpiral
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
February 08 2013 05:15 GMT
#85
At level 10 the biggest improvement to any AD carry you can make is to just stay safe and autoattack when you can. Really at any level the AD's role is to do damage and he can't do it if he's dead or almost dead and can't stay in a fight. I wouldn't try that hard to use his E in teamfights since he runs a bigger risk by staying in range of enemies and facing them like that.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Mondeezy
Profile Joined August 2011
United States1938 Posts
February 09 2013 07:31 GMT
#86
So what's the general build people are going on Corki now? Got his new skin and look forward to playing him again.

I'm thinking BT - Shiv - LW - Mogs, Dblade start.
LoL NA: Mondeezy - TL - Riven <3
arb
Profile Blog Joined April 2008
Noobville17922 Posts
February 09 2013 08:35 GMT
#87
On February 09 2013 16:31 Mondeezy wrote:
So what's the general build people are going on Corki now? Got his new skin and look forward to playing him again.

I'm thinking BT - Shiv - LW - Mogs, Dblade start.

Still really like
BT -> PD -> LW/IE -> IE/LW -> GA

Don't think Corki moves enough to really make use of the proc for shiv.
Artillery spawned from the forges of Hell
Thereisnosaurus
Profile Blog Joined February 2010
Australia1822 Posts
Last Edited: 2013-02-09 09:28:47
February 09 2013 09:28 GMT
#88

At level 10 the biggest improvement to any AD carry you can make is to just stay safe and autoattack when you can. Really at any level the AD's role is to do damage and he can't do it if he's dead or almost dead and can't stay in a fight. I wouldn't try that hard to use his E in teamfights since he runs a bigger risk by staying in range of enemies and facing them like that.


The art of being a great carry is knowing at what point you can all in whoever is left and just fucking kill everything without getting stomped. Sometimes that's never, but often enough you can do it if you haven't been mauled and your team has cleaned one of their main threats to the carry up. I find Ashe is the best champ for teaching you this since her all in factor is massive lategame with her maxed Q, but the concept applies to all carries: play cautious for the opening seconds and then pick your time to take control of the fight and carry it.

I don't want to bait people into thinking that an ADC can just facetank half the enemy team like a baws and expect success, but there is a time to commit and control rather than just shooting targets of opportunity. Hitting that spot lategame is almost always the difference between a 2 for 3 trade and a 1 for everyone and an inhibitor.

Poisonous Sheep counter Hydras
overt
Profile Blog Joined June 2010
United States9006 Posts
Last Edited: 2013-02-09 22:49:10
February 09 2013 22:46 GMT
#89
On February 09 2013 16:31 Mondeezy wrote:
So what's the general build people are going on Corki now? Got his new skin and look forward to playing him again.

I'm thinking BT - Shiv - LW - Mogs, Dblade start.


Black Cleaver plus Trinity Force gives Corki a monstrous mid game on top of the 500 health he gets from both items. Just like MF builds Bruta->BC because she likes all of the stats from it Corki likes it even more (his E actually applies stacks of BC so you make targets armor instantly disappear). Late game when you get Warmogs on top of those first two items you have a 3k HP AD carry that's gonna be hitting just as hard as the enemy ADC.

BT might be better as first item since you need life steal but I've been running life steal quints on my ADCs since S3 started so that I could have more flexible build paths (and since life steal became such a harder stat to get than AD). BT -> BC -> Trinity sounds like a solid build too though.
Complete
Profile Joined October 2009
United States1864 Posts
February 09 2013 23:05 GMT
#90
I TF first now that its slightly cheaper. Don't like BC because it's not really easy to actually be pointing at your enemy with your E during team fights...

TF>IE>BT>LW/PD/defensive item
olabaz
Profile Blog Joined April 2009
United States298 Posts
Last Edited: 2013-02-10 04:26:32
February 10 2013 04:25 GMT
#91
On February 07 2013 16:26 ticklishmusic wrote:
Well, Corki is a little weird. A lot of his strength comes from his E armor shred (as far as I understand) so it requires getting up close and personal to enemy champs. You can play Corki like a "normal" AD and hang in the backline spamming R's and autoing, but that's bad b/c you're not playing to one of hi biggest strengths, and he's got shit range. Corki isn't going to initiate, but you need to figure out a good angle to come in from is all.

Atkspd on Corki is fine IMO. Your DPS is atkdmg*atkspd, his passive basically gives +10% true DPS so it scales equally well.

What? His E has 600 range how is that close and personal?

Also chaox was building him 2x Dorans -> Phage -> Zeal -> TF -> Beserkers -> IE
little fancy
Profile Joined August 2011
Germany2504 Posts
February 11 2013 18:46 GMT
#92
I guess BT first is still one of the best, if not the best option. 550 AA range usually prefers BT and the ton of AD it gives scales so well with his E and R. After that, I still love me some Trinity on him.

However, just from what I read, I'm curious to try out BC but don't know how to fit it in since it's probably weaker than LW if you don't get it as 1st or 2nd item.
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
February 11 2013 18:58 GMT
#93
On February 10 2013 13:25 olabaz wrote:
Show nested quote +
On February 07 2013 16:26 ticklishmusic wrote:
Well, Corki is a little weird. A lot of his strength comes from his E armor shred (as far as I understand) so it requires getting up close and personal to enemy champs. You can play Corki like a "normal" AD and hang in the backline spamming R's and autoing, but that's bad b/c you're not playing to one of hi biggest strengths, and he's got shit range. Corki isn't going to initiate, but you need to figure out a good angle to come in from is all.

Atkspd on Corki is fine IMO. Your DPS is atkdmg*atkspd, his passive basically gives +10% true DPS so it scales equally well.

What? His E has 600 range how is that close and personal?

Also chaox was building him 2x Dorans -> Phage -> Zeal -> TF -> Beserkers -> IE


I've normally never ever bought IE, but after trying out Phage -> TF -> IE, I'm liking it more and more.
Although I still feel something like Phage -> BT -> TF feels a bit better/smoother, plus the early vamp scepter makes laning a lot easier.
Forever Young
overt
Profile Blog Joined June 2010
United States9006 Posts
Last Edited: 2013-02-12 16:12:45
February 12 2013 16:11 GMT
#94
On February 12 2013 03:46 little fancy wrote:
I guess BT first is still one of the best, if not the best option. 550 AA range usually prefers BT and the ton of AD it gives scales so well with his E and R. After that, I still love me some Trinity on him.

However, just from what I read, I'm curious to try out BC but don't know how to fit it in since it's probably weaker than LW if you don't get it as 1st or 2nd item.


Bruta -> BC as first item is honestly really strong on Corki. Your midgame has always been your height of power and 99% of the time the reason you pick Corki is because you want a powerful midgame. Your spell damage is still very relevant and going BC first lets you burst crazy fast during midgame. In my opinion, Corki is still the king of midgame for ADC he just isn't as reliable/safe as Ezreal and isn't as easy as Graves. You can go Trinity after BC then BT+LW and finish up Warmogs if the game goes that long.

edit:
Should mention again that I run lifesteal quints on my ADC. So yeah. 6% life steal is usually plenty until I get to the start of late game but you can pick up just a vamp after Bruta if you feel like you need more (or if you don't wanna run LS quints).
Ryuu314
Profile Joined October 2009
United States12679 Posts
February 12 2013 19:10 GMT
#95
Honestly Corki's just in a very bad spot right now. His mana costs are just way too high and Phage nerf hurts his ramp-up to Triforce.

I'd probably go BT->Shiv or IE->PD or even a BC rush to take advantage of his insane armor shred. I'm not sure TF rush is all that good anymore.
arb
Profile Blog Joined April 2008
Noobville17922 Posts
February 12 2013 19:20 GMT
#96
On February 13 2013 04:10 Ryuu314 wrote:
Honestly Corki's just in a very bad spot right now. His mana costs are just way too high and Phage nerf hurts his ramp-up to Triforce.

I'd probably go BT->Shiv or IE->PD or even a BC rush to take advantage of his insane armor shred. I'm not sure TF rush is all that good anymore.

his mana cost on Q/W are pretty ridiculous i agree with that.
Artillery spawned from the forges of Hell
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
February 12 2013 19:45 GMT
#97
Mana cost creep OP. If you don't like Corki's mana costs vote for a remake by not playing him. At the moment his ult is still better than some of the newer ADs in terms of potential damage and he has a better escape.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
overt
Profile Blog Joined June 2010
United States9006 Posts
Last Edited: 2013-02-12 20:23:12
February 12 2013 20:14 GMT
#98
On February 13 2013 04:10 Ryuu314 wrote:
Honestly Corki's just in a very bad spot right now. His mana costs are just way too high and Phage nerf hurts his ramp-up to Triforce.

I'd probably go BT->Shiv or IE->PD or even a BC rush to take advantage of his insane armor shred. I'm not sure TF rush is all that good anymore.


I dunno why people are so big on Trinity rush anyways. Even before Phage nerfs most people were going BF Sword -> Phage -> BT and then Trinity. You need some actual damage before you build Trinity.

I think that Corki's pretty solid at the moment to be honest. You're really support dependent but a Corki lane with Blitz/Leona/Taric/Alistar can easily net a kill at level 3-5 if your support lands a single stun. If they lower his mana costs they're gonna have to increase his CD on Q or else lower the damage on his spells as he still bursts really hard. His kit has literally everything you would want on an AD carry except for an AS steroid.

In fact, I'm gonna go ahead and say that of all the AD carries in the game Corki has the single best ADC kit. True damage/attack steroid, escape, burst spell which doubles as brush reveal, poke spell, armor shred. Oh, and to top it off he has a crisp AA animation.
JonsaBoy
Profile Blog Joined April 2009
Denmark457 Posts
February 12 2013 22:25 GMT
#99
I haven't played much Corki since s3 started (actually I haven't played much league because s3 has been boring so far), so if someone who's good with Corki this season has some contributions to the OP, please PM me.

But yeah. At this point his mana costs are stupidly high, although he's still one of the most fun AD carries imo.
TLMS
R11
Profile Blog Joined July 2007
Canada213 Posts
February 12 2013 22:59 GMT
#100
I've been trying to play around his mana issues by maxing E first. Just on the top of my head, the biggest issue would be E's CD in contrast to Q that affect your damage output in earlier team fights and Q having a lot more utility itself. So far, I haven't played against people who really punished me for going E in lane and your laning is still pretty strong which I will continue to test and experiment. I feel that by maxing E, the timing when you start putting points in Q matches when you start building a TF making the mana issues more manageable.

I've been going Doran into Brutalizer because it should synergize well with Corkie's E and then completing a TF. I haven't actually tried going Cleaver first as I feel the item is a bit overrated and I need to build up for big damage items such as TF/BT or begin falling behind enemy ADC in damage. this is just my assumption so I will definitely test cleaver openings when I have time.

I also feel Blade of the Ruined King is a underrated item on ADC's, watching TPA_Bebe use it on Trist, I feel like this would be a great item for Corkie as well especially if I plan on maxing E due to the slow and extra damage.



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