• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:58
CEST 23:58
KST 06:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202543Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments3[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced62
StarCraft 2
General
The GOAT ranking of GOAT rankings Weekly Cups (Jul 28-Aug 3): herO doubles up Clem Interview: "PvT is a bit insane right now" Serral wins EWC 2025 TL Team Map Contest #5: Presented by Monster Energy
Tourneys
Global Tourney for College Students in September Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays $5,000 WardiTV Summer Championship 2025 LiuLi Cup - August 2025 Tournaments
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Google Play ASL (Season 20) Announced Simple editing of Brood War save files? (.mlx) StarCraft & BroodWar Campaign Speedrun Quest BW General Discussion
Tourneys
[CSLPRO] It's CSLAN Season! - Last Chance [Megathread] Daily Proleagues [ASL20] Online Qualifiers Day 2 Cosmonarchy Pro Showmatches
Strategy
[G] Mineral Boosting Simple Questions, Simple Answers Muta micro map competition Does 1 second matter in StarCraft?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Bitcoin discussion thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
Customize Sidebar...

Website Feedback

Closed Threads



Active: 677 users

[Champion] Corki

Forum Index > LoL Strategy
Post a Reply
Normal
JonsaBoy
Profile Blog Joined April 2009
Denmark457 Posts
Last Edited: 2012-12-03 09:32:00
July 25 2011 11:22 GMT
#1
Corki, the Daring Bombadier

[image loading]

Corki is a very solid AD carry pick. He is also special because he is both a strong duo and sololane pick, as he scales well with both levels and items.

+ Show Spoiler [Patch Notes] +

V1.0.0.146
Hextech Shrapnel Shells:
No longer benefits from critical strikes.
Valkyrie:
Cooldown increased to 26/23/20/17/14 seconds from 20/18/16/14/12.
Missile Barrage:
Charge time for missiles increased to 12 seconds from 10.

V1.0.0.127
Gatling Gun:
Now has a base damage of 20/32/44/56/68 per second.
Duration has been adjusted to 4 seconds at all levels.
Scales with 0.4 bonus attack damage ratio per second, from 0.4 total attack damage ratio per second.

V1.0.0.123:
The cooldown before Corki's next Missile Barrage charge and his current stacks are now shown in the same buff.

V1.0.0.122
Phosphorus Bomb
No longer blinds
Damage reduced to 70/120/170/220/270 from 80/130/180/230/280
Gatling Gun attack damage ratio reduced to 20% from 25%
Missile Barrage: Big One bonus damage reduced to 50% from 60%

V1.0.0.118
Fixed a bug that was causing the line missile targeting display to be offset on the following spells: ... Corki's Valkyrie

V1.0.0.106
Base movespeed reduced to 300 from 310.
Phosphorous Bomb Phosphorous Bomb no longer reveals stealthed units.
Fixed a bug where Gatling Gun Gatling Gun could hit unseen, non-champion stealthed targets like wards.
Fixed a bug where Gatling Gun Gatling Gun was dealing too much damage.
Fixed a tooltip typo with Missile Barrage Missile Barrage.


+ Show Spoiler [Abilities] +


Passive: Hextech Shrapnel Shells

Corki's basic attacks deal 10% additional true damage to minions, monsters and champions

- This is what makes Corki such a strong AD carry. This isn't 10% of base AD, or item AD, its 10% of everything, including Trinity Force and Sheen procs.

Q: Phosphourus Bomb

Corki blasts a target area, revealing it for a few seconds, dealing magic damage to all enemies hit. In addition, the blast reduces the targets' chance to hit by 35%.

- Your main laning skill and what makes you such a strong solo champion. Autoattack + Q dishes out a lot of burst damage early in the game, and if they decide to try to auto you back, there's a miss chance.

W: Valkyrie

Corki surges to target location with a speed of 650, dropping bombs on its path that create a trail of fiery destruction for 5 seconds. Opponents take damage each second they stay in the trail.

- Your escape spell and in some situations, used to catch up. It does damage, but its very hard to use this for anything, as it usually means you have to fly straight across a big teamfight, rendering you vulnerable.

E: Gatling Gun

Corki's gatling gun begins firing at enemies in front of him automatically every half second for a short period of time, dealing a quarter of his attack damage and shredding the armor of enemies who are under continuous fire. Armor reduction stacks and lasts 2 seconds. Corki can keep attacking and using other abilities while Gaitling Gun is in effect.

- Yet another reason to get lots of AD on Corki. This skill shreads a lot of armor (50 max at level 5) to a lot of people, while dealing nice damage based on AD as well.

R: Missile Barrage

Corki fires a missile towards his target location that will collide with the first enemy it hits, also dealing damage to units around the target.

Corki stores one missile every 10 seconds up to 7 missiles total, the time to respawn a missile is affected by cooldown reduction and does not progress while having maximum missiles. Every 4th missile will be marked as a Big One, dealing 60% more damage than normal missiles with 100% splash damage. After dying, Corki will respawn with 4 missiles.

- The main reason why people often build Trinity Force on Corki. Building up missiles means that you can suddenly burst out 7 Triforce procs in your ultimate alone, if you time it right. The missiles themselves are incredibly strong early game, but lose a lot of their damage later. With this thing, no one can really stop you from farming.


Summoner Skills: Flash is mandatory. For your second slot I'd recommend Ghost for your first several games, but once you feel like it, try switching to Exhaust or Heal

Masteries: Used to be quite whatever you want really, but nowadays, 21/x/x is pretty much mandatory. Don't grab Havoc, get 3% lifesteal instead. Last 9 points are up to you.

----------------

Runes: Corki is quite flexible. Here I will list some ideas of what I think is most useful.
Quints: Flat ArPen, Flat HP, Flat AD
Marks: Flat ArPen, Flat AD
Seals: HP (scaling), flat Armor, ManaRegen (scaling), Flat AtkSpd
Glyphs: AP (scaling or flat), Flat Atkspd, CD reduc (flat), ManaRegen

For your first games with Corki, try something pretty all-round like Flat ArPen Marks, ManaRegen Seals, CD reduction Glyphs and HP Quints. These will help you and are pretty solid on any champion, so you probably wont have to buy any special runes. From here, you can probably start to feel what you need and don't need, and what could replace it.

------------

Skill Order: QWQEQR then R>Q>E>W

Item Build:

DISCLAIMER: There's a lot of ways to build Corki. Some people like opening with a Manamune, some like a standard AD route and some people like the Trinity Force style. I'm not gonna say that there's one best option, but if in doubt, you can always turn to the standard AD stuff: D-Blades, Infinity Edge, Vamp scepter, Bezerkers greaves, Phantom Dancer, Last Whisper. I've turned away from doing manamune - playing botlane you don't really need to be able to instantly clear a wave and go roam, like a mid or sometimes even top character does. Might as well just stick around and farm with autos. Mid lane is quite different - if you have an AP top or a mana intensive jungler, you might not be able to have bluebuff as much as you want, and if thats the case, I still think Manamune is totally legit for instaclearing and roaming.


CORE:
+ Show Spoiler [Old] +
Sololane: Boots2 + Manamune

Duolane: Boots2 + Bloodthirster OR Trinity Force


Duolane: 1-2 Dorans Blades, Bezerkers Greaves, Infinity Edge, Vamp scepter

Sololane: Bezerkers Greaves, Trinity Force OR Manamune

Comment: Solo lane is depending on the rest of your/their team. Mid you'll often be facing AP carries that love to shove the lane and go gank. You want to be able to do the same, and to do that, you probably need Manamune or bluebuff. If you're more experienced at Corki/the game in general, you might be able to foresee when these things happen/you need to make it happen and can do your job with less mana usage.

Remember to always get wards and pots as neccessary.

OPENING/item order:

+ Show Spoiler [oldschool corki] +
+ Show Spoiler [Sololane] +
Boots + 3

With many AP carries running around top/mid nowadays, and sustain being so important, boots are probably your best bet. This allows you to dodge skillshots like a boss, get in fast for harass, and shrug off a lot yourself with 3 hp pots.

Manamune

Manamune bro. Spam all day, cause that's why we're getting this.You might need to just buy a Tear first, and then some wards in soloqueue especially, if your jungler/support isn't warding the map. If they do, good for you. Faster manamune. Also, HP pots.

Boots2

This part differs alot. Usually I'd go for Merc Threads, but in some cases, Zerkers or even CD reduction boots are fine. Adapt to the situation.

This is your core. Manamune + boots2. From here is where most people make different choices. I'll be covering the most common ones

+ Show Spoiler [Duolane] +
Boots + 3 OR Dorans Blade

If you're duolaning like every other AD carry nowadays, you can sometimes start Blade if their bot lane and jungle is pretty weak in terms of damage and gank potential, or if your support has strong healing. This makes lasthitting easier, raises your burst damage output in case you need to fight against a heavy sustain support like Soraka. You can still escape bad situations with W and in really bad cases you can W+flash

Bloodthirster OR Trinity Force

This is hard because it really depends on their team. Some games the enemy dont have the composition to stop you from standing in teamfights and shooting at everything. If thats the case, get the bloodthirster. But sometimes they'll have an anticarry on your bum, trying to keep you running around. In those cases I would get trinity force, since you gotta make the most out of every auto, and might die if you're not careful



Standard AD carry (botlane):

Boots + 3 pots
Not much to say here. In solo queue you probably can't trust your support/team enough to start D-blade, and even if the support player is good, you probably still want the pots.

1-2 dblades + Bezerker's Greaves
The norm, and with good reason. This will allow you to survive more than a crit from that enemy Graves and actually start outputting some damage. If you're getting fed, you can skip the blades and go straight to BF sword, but it's risky.

BF sword item - Usually Infinity Edge OR trinity force
BF sword is the norm here, but Corki is very flexible, and Trinity Force is also great on him.



Common items in general for both duo and solo lane:

Sheen -> Triforce

Probably the most corki-specific option. Lots of spam = lots of procs. Makes sense. Some people like to just grab the Sheen before getting another AD item.

NOTE: It seems a lot of people didn't know this. The extra damage on triforce/sheen procs stack with your passive. So every proc will deal bonus damage from your passive truedamage.

BF Sword -> Black Cleaver

Another popular choice. Is often used cause of the synergy between Cleaver's passive and E. Back in the day, E used to proc Black Cleaver. Ah, the good ol' days... Also, you can't go wrong with a BF sword item.

BF Sword -> Bloodthirster

Used to be very rarely used, but now a pretty popular item on Corki. Its expensive, but provides a TON of AD and lifesteal. You have to charge this thing up, but with Corki's ability to farm, that's not really a problem, and with the change to loss of AD/lifesteal on death, its even better.

Last Whisper

Very good, but save it for later in the game. If your opponents are starting with the armor spam early, get this. Remember E shreds armor.

Phantom Dancer

Pretty much every ranged AD player gets one of these. Bonus movement speed, crit chance that goes with I.E., attack speed which is always great, what is not to love about this?

--------------

You probably want one, maybe two of of the above. Depends on pricing and on your/their team. From here, you might want to get something to help you survive. Optimally you want as many damage items and as little survivability as possible, but sometimes this can't be helped. Here are some ideas.

+ Show Spoiler [Survivability] +
Banshees Veil

Probably the most picked of all survivability items for carries. A spell shield, MRes, Mana (remember manamune gives extra AD with more mana) and HP. Great choice.

Quicksilver Sash

A very popular defensive item by itself these days. Use this if you're troubled by huge amounts of hard-cc or if some Mordekaiser is going huehuehue on your butt.

Warmogs Armor

I dunno. You farm really well, so its probably gonna be cost effective, but building this often leaves your magicresist/armor low.

Guardian Angel

Pretty ok pick, but don't expect to be saved by this very often (at least in solo queue). Most of the time it's just good for doing a final burst of damage before dying. Pick it accordingly.


From here, you look at their team composition again. Do mind your own stuff as well (if you got black cleaver, you may want think twice before buying last whisper with your amounts of armor reduction). Triple potting is welcome, as is lots of wards. If you DO get this, get atmas as well for more funnehs

---------------------

Playstyle:

Corki is a bit different from other AD carries, in that he's a boss laner, and scales really well with levels. If your team wants to run support/AD bot lane, Corki is strongest with an agressive support, such as Leona or Blitzcrank. Consider these champions if you're supporting Corki.

Mid is his best solo lane IMO, but top is also good if they're sending bruisers top, preferably bruisers that dont jump around a lot (hi EVERY SINGLE BRUISER IN THIS GAME exept nasus + Show Spoiler +
he's just a dog
). Make sure to irritate your opponent with auto + Q all the time. If they stop to put another auto on you, auto back. Yeah, you have stupid damage with your passive. Auto+Q is devastating. Also, because of your nasty basic attack (and the great animation on it, thanks Riot), you shouldn't have problems farming at any time. At level 7 you can R+Q the caster minions to kill them instantly, although this is mana-intensive.

At level 5/7 is where i grab most kills/summoners with my jungler. This is at a time where you just levelled up Q, and your jungler has redbuff OR his ultimate. Pick one with your jungler. Against people like Annie for example (solo lane), I'd pick level 5, so you will not have to care about a Tibbers-Ignite destroying you while she runs away.
In a duolane, this depends a lot on your support. If you're blue side, you can grab double golems and hit level 2 before your opponents, then all-in with this advantage.

Your weakest matchups are against heavy burst champions with a strong lane presence, especially after level 6 (or people with really long range, hi Xerath), and people with retarded sustainability (hi Udyr, hi Yorick). Annie is pretty scary, as is Anivia if she opened boots+3. The good thing is that if you're skilled, you can overcome these things to a certain degree. Against pretty much anyone else, you should have little or no problems getting ahead in CS or even getting a kill.

Teamfighting, you'll have to stay back. Wait for stuff to start happening and CC to be blown. Keep poking with R if you didn't get a triforce, otherwise save some of it for the procs. Once most of the CC is gone, move in. Don't use your W to chase unless you're 100% sure you wont be caught (eg. you killed 3 of the opponents and are chasing down the last two guys with low HP). Also don't expect to get to the enemy carries. Be happy if you can shred the armor on a tanky guy and kill him, cause most of the time, they will be denying you from getting close to their carries. Of course, if they make a huge mistake and you do end up next to their Ashe, go ahead and blast her with your arsenal, but remember to save W. Pretty standard AD carry stuff.


+ Show Spoiler [changelog] +

V1.0 - Basic guide added
V1.01 - Added Patch 122 notes.
V1.1 - 09/15/2011 - Changed up items choices a little, added duolane section
V1.2 10/11/2011 - Added Guardian Angel to defensive items, updated patch notes, changed wording a few places.
V1.3 20/4/2011 - Rewrote pretty much every item recommendation to fit the newest patch, changed wording


Last notes: I'd like to hear some feedback from all the other Corki players out there. How is your playstyle, item build, etc. so we all can have a better Corki guide
TLMS
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
Last Edited: 2011-07-25 13:37:16
July 25 2011 13:36 GMT
#2
Manamune rush!
You will soon be criticized for doing this, i'm 100% sure.
But i support this idea, if you don't want to care about last hitting you can just grab manamune and farm 100% cs from each wave in 3 sec max. It may not be good at higher Elo where each little difference counts but this doesn't apply to my Elo!
JonsaBoy
Profile Blog Joined April 2009
Denmark457 Posts
July 25 2011 13:49 GMT
#3
I don't know if one is clearly better than the other. Since Corki is getting nerfed next patch, I guess we'll be able to tell then.
TLMS
ManBearPig
Profile Blog Joined July 2007
Belgium207 Posts
Last Edited: 2011-07-25 14:16:49
July 25 2011 14:14 GMT
#4
I don't think there's really that much difference in damage between manamune first or triforce first. I suppose you would have a bit more damage faster with the triforce first build. I personally like spamming his skills without ever having to look at my mana. I think never having to worry about mana is a really big advantage over having more damage faster, because it has several advantageous effects.
Firstly, it allows you to farm ALL THE THINGS. And it allows you to do it fast. It might give you a bit more cs than you would have if you had to manage your mana. Also if you play high regularly, as I do, it is hard to focus your attention on the minimap while not missing lasthits. So this can offer an advantage if you don't wanna get ganked and die like a scrub while focusing on lasthitting.
Secondly, you will never run out of mana. This means you will never miss a kill because you dont have enough mana for that final rocket or Q. It also means you will never die because you don't have the mana to use W.
Finally, how awesome is it to just spam rockets and Q's all day and just not give a fuck? Even more than that, spamming rockets and Q's all day actually slowly increases your damage while you're harassing enemies or doing whatever. Shit's baller yo.
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
July 25 2011 15:26 GMT
#5
manamune rush in solo lane, triforce rush in bot lane

Brees on in
Flakes
Profile Blog Joined July 2008
United States3125 Posts
Last Edited: 2011-07-25 19:04:06
July 25 2011 19:00 GMT
#6
I'll stop rushing manamune every game when his spells stop being so amazing.
Unfortunately this might be next patch

I've always used flat MR glyphs on Corki, though if I had flat CDR manamune would be even more amazing.
HazMat
Profile Blog Joined October 2009
United States17077 Posts
July 25 2011 19:28 GMT
#7
On July 26 2011 00:26 Brees wrote:
manamune rush in solo lane, triforce rush in bot lane


Thousand times this.
Also, I have the most epic Corki page. AD/lvl reds, aspd yellows, aspd blues, Apen quints.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Advocado
Profile Blog Joined September 2010
Denmark994 Posts
July 25 2011 21:32 GMT
#8
Looks like Corki is gonna get a nerf in the upcoming patch.
http://www.twitch.tv/advocadosc2
broz0rs
Profile Joined July 2008
United States2294 Posts
July 25 2011 22:19 GMT
#9
On July 26 2011 06:32 Advocado wrote:
Looks like Corki is gonna get a nerf in the upcoming patch.


I'll laugh if they nerf the damage on Q.


+ Show Spoiler +
but I'll cry if they nerf the damage on his passive T_T
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2011-07-25 22:21:16
July 25 2011 22:21 GMT
#10
They'll probably nerf his valkyrie.
BlackPaladin
Profile Joined May 2010
United States9316 Posts
Last Edited: 2011-07-25 22:26:08
July 25 2011 22:23 GMT
#11
They'll probably change his q so the blind is slightly different (they hate stuff like "33% chance" and like things to be more consistent), and up his valk mana cost.

I used to often do (in a solo lane) dorans blade/shield -> sheen + boots -> Black cleaver -> finish trinity -> more damage or banshees for def depending on the game. Never really needed manamune. I always feel like I have way too much mana when I use manamune, but then again manamune is a different playstyle where you spam a lot more. I try only to use spells when I really need it. And mana regen yellows give you enough for 1 q + r per wave.
"Your full potential does not matter if you do not use all 100% of it."
AsianEcksDragon
Profile Joined March 2008
United States1036 Posts
July 26 2011 00:59 GMT
#12
I don't see a reason not to build manamune though. You won't need to get mp5/lvl runes, and it complements well with sheen and banshee. Corki with manamune + sheen is enough to burst down squishies in 2 seconds mid game, anymore damage is overkill. I always do Manamune -> Sheen -> Neg cloak or Phage -> Complete Banshee -> Complete Trinity -> Black Cleaver for more damage or Thornmail for armor.
神は乗り越えられる試練しか与えない
JonsaBoy
Profile Blog Joined April 2009
Denmark457 Posts
July 26 2011 12:54 GMT
#13
Added the nerfs from the upcoming patch. I'll have to play Corki some more to decide how huge they are. The only really big thing it seems is Q not blinding anymore. We'll see.
TLMS
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
July 26 2011 13:00 GMT
#14
On July 26 2011 04:28 HazMat wrote:
Show nested quote +
On July 26 2011 00:26 Brees wrote:
manamune rush in solo lane, triforce rush in bot lane


Thousand times this.
Also, I have the most epic Corki page. AD/lvl reds, aspd yellows, aspd blues, Apen quints.


M YellOwStaR runs flat +13 damage and +22 damage at lvl 18 rune page on his corki I think. :D He also has a page that just gives flat +22 damage and one with +20 damage, +7 armour.
ManBearPig
Profile Blog Joined July 2007
Belgium207 Posts
July 26 2011 13:40 GMT
#15
Could anyone explain to me why you would use a different build in solo lane than when you are bot with support?

I am guessing that manamune would be worse bot than solo because pushing your lane is worse when you are bot? Also, since you will level more slowly, being able to spam your skills offers less of a dmg advantage than it does when you are solo laning? There's really nothing else I can think of.
rwrzr
Profile Joined February 2010
United States1980 Posts
July 27 2011 15:28 GMT
#16
Not sure this is true but I think its a combo of 2 things

1) You do not have the level advantage from a solo-lane so you need to get damage asap

2) Something about the 2 champions bot lane versus one in middle makes it so you rushing manamune is suicide or too slow?
FADC
TheYango
Profile Joined September 2008
United States47024 Posts
July 27 2011 16:41 GMT
#17
One of the main draws of Manamune is the ability to push/insta-clear waves. This is less useful in the duo lane because 1) leaving lane to gank/pressure jungle is more awkward for a duo lane carry than a solo laner and 2) you have a support champ to help you with creep control/pushing/lasthitting by tower.
Moderator
JonsaBoy
Profile Blog Joined April 2009
Denmark457 Posts
September 15 2011 11:03 GMT
#18
Just wrote a little section on duolaning. Should still be expanded further, but this'll have to do right now. I still play Corki and I still think he's viable, although maybe a little outshined in control in fights compared to Ashe or Caitlyn. Thoughts on all of this would be appreciated.
TLMS
napo
Profile Blog Joined May 2010
Romania622 Posts
September 15 2011 15:00 GMT
#19
At level 6 you can R+Q the caster minions to kill them instantly.
Its actually at level 7. You do need the 4th point on that Q to be able to combo down caster minions.
Though we strike at you from the shadows, do not think that we lack the courage to stand in the light.
JonsaBoy
Profile Blog Joined April 2009
Denmark457 Posts
September 15 2011 16:48 GMT
#20
Oh yeah, can't do that anymore. Should fix that, thanks.
TLMS
barbsq
Profile Joined November 2009
United States5348 Posts
September 15 2011 18:12 GMT
#21
put ga for defensive armor item
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
h3r1n6
Profile Blog Joined September 2007
Iceland2039 Posts
Last Edited: 2011-11-07 15:08:26
November 07 2011 15:08 GMT
#22
My first time playing corki and this happens:


He is along with Kog my favorite ad carry. One question I have, what do people rather use, armor pen or flad ad quints? Right now I only have flat health (well and AP) to use on him, but I want to expand my rune sets.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
November 07 2011 15:42 GMT
#23
Man, I never see Corki anymore. He's actually really good, I'd say on Ez's level at least. He might not be the S-Class AD carry like Cait or Graves, but even with his old nerfs, he's really good. Burst, poke, and a decent to great escape maneuver. Plus, true damage scaling on his autos? That's pretty fucking good imo.
It's your boy Guzma!
STS17
Profile Joined April 2010
United States1817 Posts
November 07 2011 17:08 GMT
#24
On November 08 2011 00:42 Requizen wrote:
Man, I never see Corki anymore. He's actually really good, I'd say on Ez's level at least. He might not be the S-Class AD carry like Cait or Graves, but even with his old nerfs, he's really good. Burst, poke, and a decent to great escape maneuver. Plus, true damage scaling on his autos? That's pretty fucking good imo.


Corki has always been strong but he does require a bit more skill to play then other ranged ADs and he tends to punish you for mistakes a little bit harsher then some of the others so that's why you don't see him as often I imagine.
Platinum Level Terran - Take my advice from that perspective
overt
Profile Blog Joined June 2010
United States9006 Posts
November 07 2011 18:25 GMT
#25
On November 08 2011 00:42 Requizen wrote:
Man, I never see Corki anymore. He's actually really good, I'd say on Ez's level at least. He might not be the S-Class AD carry like Cait or Graves, but even with his old nerfs, he's really good. Burst, poke, and a decent to great escape maneuver. Plus, true damage scaling on his autos? That's pretty fucking good imo.


Pre-nerf he was considered a better version of Ezreal. Players like Chauster (who is famous for his Ez) used to claim the reason he no longer plays Ezreal is because Corki does everything better.

Imo, it wasn't just his nerfs that made him fall out of popularity. He wrecks in a solo lane, can go toe-to-toe with just about any AP carry or AD carry. Duo bot is a bit less wreckage for poor Corki though. There was also the introduction of Vayne who probably out damages him and the resurgence of Kog'Maw who definitely out damages him. So with those two champions becoming widely played Corki's niche of, "doesn't have as much utility as Ashe but does more damage than any other AD carry ever," was ruined. There were also his nerfs which honestly weren't too huge (it basically took 5% of his damage away from all of his abilities) but the biggest problem with his nerfs was the removal of his blind on Q. He's still good though and out damages most of the other ADs while also having a monster of a midgame (which is unique among AD carries).

I still like to play him a lot. But then again he was my favorite AD carry pre-nerf/when AD carries got to solo mid every game.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
November 07 2011 19:45 GMT
#26
in rapidly descending order of importance

- He's not that good in duo lane
- The cookie cutter build is not very good (manamune trinity lol)
- Anchoring, once an obviously op character is nerfed hard they get little consideration, because the comparison is to his op version rather than the general standard of power

His farming power is unstoppable, he's my favorite mid. The E buff is very significant I think and he's just really good.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Ryuu314
Profile Joined October 2009
United States12679 Posts
November 07 2011 19:47 GMT
#27
Corki either needs his blind back or double damage big ones back again imoimo :D

(semi-joking about the latter lol)
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
November 07 2011 19:59 GMT
#28
Honestly, I suck with Corki. His range is just too short for my tastes (at least on his non-ult skills).
I am the kind of person who likes long-range abilities, so playing Corki is very difficult for me.
Survival is winning, everything else is bullshit.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
November 07 2011 20:08 GMT
#29
On November 08 2011 04:59 57 Corvette wrote:
Honestly, I suck with Corki. His range is just too short for my tastes (at least on his non-ult skills).
I am the kind of person who likes long-range abilities, so playing Corki is very difficult for me.

R is super ranged, man.

His auto range is the same as Graves, Ez, and Vayne (and I think Trist @ lvl 1), so it's not too bad. You do need to get in close for Gatling, though.
It's your boy Guzma!
overt
Profile Blog Joined June 2010
United States9006 Posts
November 07 2011 20:20 GMT
#30
On November 08 2011 04:59 57 Corvette wrote:
Honestly, I suck with Corki. His range is just too short for my tastes (at least on his non-ult skills).
I am the kind of person who likes long-range abilities, so playing Corki is very difficult for me.


Up until late game you play him as a caster. So don't think of him as an auto-attacker. He does pretty crazy burst in midgame especially if you can get trinity really fast.

And as was pointed out, he has the same range as like Vayne and stuff and he has a better escape.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
November 07 2011 20:32 GMT
#31
His Q range is actually insane.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
R04R
Profile Joined March 2009
United States1631 Posts
November 07 2011 20:53 GMT
#32
gatling's range is a little longer than his auto
ô¿ô
57 Corvette
Profile Blog Joined July 2010
Canada5941 Posts
November 08 2011 01:30 GMT
#33
On November 08 2011 05:20 overt wrote:
Show nested quote +
On November 08 2011 04:59 57 Corvette wrote:
Honestly, I suck with Corki. His range is just too short for my tastes (at least on his non-ult skills).
I am the kind of person who likes long-range abilities, so playing Corki is very difficult for me.


Up until late game you play him as a caster. So don't think of him as an auto-attacker. He does pretty crazy burst in midgame especially if you can get trinity really fast.

And as was pointed out, he has the same range as like Vayne and stuff and he has a better escape.


Ah, that may be why. I am kinda bad with AD casters
Survival is winning, everything else is bullshit.
Nem0
Profile Joined October 2010
United States134 Posts
November 08 2011 02:34 GMT
#34
I started playing Corki when he was free a few weeks back (months?) and he is super frustrating at first. Once you get down his R and how close you need to be for the gatlin you are golden.

When I play him however, I don't go mamu, usually do a couple dorins blades, into Sheen / Phage to build Triforce. He is super carry late game, just valk in with that gat and toss a phos bomb or two onto the party. Or chase down people with your R's insane range.
mrgerry
Profile Joined September 2008
United States1508 Posts
November 08 2011 02:47 GMT
#35
Never really understood why people feel it's so necessary to have Trinity Force on Corki if you are in a ad support lane (In a solo situation I can see using it as a quick fix damage item to push your midgame strength before you do nothing). Eventually your nukes become worthless and you will need to rely on a meaningful autoattack and that enemy AD carry will get his IE + other core going and most likely has a combination of better range, utility, steroids to impact the game much more then you will.

Also who decided that Kog shouldnt go trinity and Corki should when they both use trin procs every cd?
Navi
Profile Joined November 2009
5286 Posts
November 08 2011 03:48 GMT
#36
i guess the idea is that he benefits a lot from the sheen in that he makes full use of the AP in the levels in which he wants it (q and r is his main damage source at that point) and has low enough cd on his q and r to chain sheen procs. people then figured that triforce was the natural following to that. also for those who got manamune sheen gave some more mana and a sexy passive to make up for the lack of a BF item that other carries would have with that amount of farm.

corki's autoattack range is such that if you want to build him infinity edge you might as well have gone trist or kog or cait who all have better range and 2 of whom have an aspd steroid of some sort for pure dps. i think BT and BC are both good options on him though.

corki in duo lane is good with sona at 6 because he's frontloaded enough that after a q and r and gattling turned on a sona ult combined with the autos and r that follow will kill one or both of the enemy duo lane. he has the aoe and magic damage that a lot of other duo laners don't.
Hey! Listen!
Flakes
Profile Blog Joined July 2008
United States3125 Posts
November 08 2011 04:29 GMT
#37
Corki's true damage passive uses the total physical damage dealt, including the triforce proc.
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
November 08 2011 04:32 GMT
#38
I don't believe that for a second. Got a screenshot?
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
TheYango
Profile Joined September 2008
United States47024 Posts
November 08 2011 04:33 GMT
#39
On November 08 2011 13:32 UniversalSnip wrote:
I don't believe that for a second. Got a screenshot?

It's mentioned on the wiki, and Phreak also gave that as the reasoning for getting Sheen/Triforce in his spotlight.
Moderator
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
November 08 2011 04:47 GMT
#40
whattttttttttttttttttttttt. I had no idea. That's pretty huge
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
TieN.nS)
Profile Joined August 2003
United States2131 Posts
November 08 2011 04:58 GMT
#41
Sheen, Triforce, and Lich Bane increase your BASE damage anyway, so why wouldn't it?
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
November 08 2011 05:17 GMT
#42
On November 08 2011 13:58 TieN.nS) wrote:
Sheen, Triforce, and Lich Bane increase your BASE damage anyway, so why wouldn't it?


they don't increase your base damage
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
TieN.nS)
Profile Joined August 2003
United States2131 Posts
November 08 2011 06:15 GMT
#43
Hm, I must've misread the tooltip ages ago, oops. huehue
Wala.Revolution
Profile Blog Joined November 2006
7582 Posts
November 08 2011 06:59 GMT
#44
The wiki says passive is not based on damage dealt, but raw damage before mitigation is considered.
Stuck.
Hakker
Profile Blog Joined May 2010
United States1360 Posts
November 10 2011 05:26 GMT
#45
So is it definately not worth it to get manamune on him anymore?
Ryuu314
Profile Joined October 2009
United States12679 Posts
November 10 2011 05:37 GMT
#46
On November 10 2011 14:26 Hakker wrote:
So is it definately not worth it to get manamune on him anymore?

It's situational tbh.

If you plan on farming forever and are just nonstop spamming your skills manamune can be very helpful. The question is whether or not you feel that delaying your Triforce/BT/IE/BC/LW aka big items is worth it. It generally isnt x] Most of the time, simply better mana usage will suffice.
JonsaBoy
Profile Blog Joined April 2009
Denmark457 Posts
Last Edited: 2011-11-10 09:16:39
November 10 2011 08:50 GMT
#47
Get manamune if:

Your teamcomp is retarded and you're going mid, and your jungler is manadependant/you got a bigger candidate for blue
You're gonna be freefarming for a million years and your support is going elsewhere to roam/clear wards/whatever

Don't get manamune if:

You're chillin with ma girl Soraka.

EDIT: My teacher is retarded. I got time to update the guide a bit. Going to do that now.
TLMS
alokin
Profile Joined March 2011
Canada269 Posts
November 23 2011 07:24 GMT
#48
im kinda a newb just starting out ranked. i love playing corki to death. however, i would like to know what "procs" means? ty
twitch.tv/alokin1 come join me!
Sasquatch
Profile Blog Joined April 2010
Canada126 Posts
November 23 2011 07:55 GMT
#49
On November 23 2011 16:24 alokin wrote:
im kinda a newb just starting out ranked. i love playing corki to death. however, i would like to know what "procs" means? ty


As a noun, a proc is a special ability from an item.

E.g. the Sheen proc is the extra damage you get after casting a spell.

In general, when used as a verb, it means to activate the special ability on said item.
JESUS CHRIST ITS A LION GET IN THE CAR
illuminos
Profile Blog Joined February 2012
30 Posts
March 30 2012 18:19 GMT
#50
Hi all,

Recently I've been playing corki. His gatling gun seems good, but if you don't get HP first, he seems to melt in team fights, basically rendering his skill almost useless.

In order to compensate for this, I got Warmogs, allowing me to jump into the fray and position myself to use phos, gatling, and even my ult more effectively.

You also become MUCH more resistant to ganks.

What are your guys' thoughts?
Gaslo
Profile Joined February 2011
Finland951 Posts
March 30 2012 18:39 GMT
#51
Its a positioning problem imho if you blow up in team fights before you get your damage out.

How much damage can you output, if you go with quick warmogs? Feels you kinda just shoot blanks there, when the other AD has a 3k advantage in damage items on you...
Sandster
Profile Joined November 2006
United States4054 Posts
Last Edited: 2012-03-30 18:44:06
March 30 2012 18:42 GMT
#52
You're not supposed to "jump into the fray" as an AD carry. Q is used primarily in early-mid game as its damage really trails off, and E is used for when you really need to go hard on a target. You will be using your ult to poke until the teams engage, after which you pick a target (usually the closest one), turn on E and beat the shit out of him. You should *not* be valk'ing in to gatling gun their team.

Corki does not have cc, and an AD carry that doesn't build damage is a useless champion.
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
Last Edited: 2012-03-30 19:08:23
March 30 2012 19:08 GMT
#53
It's kind of a dumb idea, but if you're going to attempt bruiser corki you might as well max valkyrie first since the DPS for anyone standing on it is pretty sick.
illuminos
Profile Blog Joined February 2012
30 Posts
March 30 2012 19:10 GMT
#54
Meh, I played at a decently high level in HoN and any carry that went pure damage got focused down real quick. It's not solely the ability to jump in the fray but there is definitely value in staying alive longer in team fights.

You do more auto attack damage and can position your spells better. Especially the mid game ones where your AD doesn't do as much dmg as landing your spells correctly. If you get zoned out because your HP pool is pathetic then it doesnt matter if you're hitting for 200 when you're just hitting the tank...
Sandster
Profile Joined November 2006
United States4054 Posts
Last Edited: 2012-03-30 19:22:56
March 30 2012 19:22 GMT
#55
Sorry to burst your bubble, but LoL isn't HoN. At lower levels a tankier style will work, because players don't do their jobs and teams can't properly focus targets. So if you can't rely on your team to create a front line for you, then feel free to build a little tankier, usually in the form of triforce and GA, or maybe the new Hexdrinker item.

But at high level play you won't see more than a QSS (or maybe GA) on AD carries. You simply should not be in a position to get killed. No amount of tankiness on Corki will allow you to live through coordinated burst, and your damage will be even more irrelevant on anyone else who built tanky.
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
April 02 2012 17:53 GMT
#56
Does Corki always need to build Tri-force first? I build IE than PD in some games but with IE only I feel that my output is quite low compare to an Ashe with IE.
Terran
Juicyfruit
Profile Joined May 2008
Canada5484 Posts
April 02 2012 17:56 GMT
#57
On April 03 2012 02:53 Caphe wrote:
Does Corki always need to build Tri-force first? I build IE than PD in some games but with IE only I feel that my output is quite low compare to an Ashe with IE.


Trinity force is versatile for soloQ play, not really optimal for arranged because you either don't need or can't effectively use all the utility stats on trinity.
noggnoskill
Profile Blog Joined July 2011
United States97 Posts
April 03 2012 14:42 GMT
#58
On November 23 2011 16:55 Sasquatch wrote:
Show nested quote +
On November 23 2011 16:24 alokin wrote:
im kinda a newb just starting out ranked. i love playing corki to death. however, i would like to know what "procs" means? ty


As a noun, a proc is a special ability from an item.

E.g. the Sheen proc is the extra damage you get after casting a spell.

In general, when used as a verb, it means to activate the special ability on said item.


This post is months old, but I'd still like to amend any misconceptions it seems that millions of LoL players have about this.

"proc" is short for "programmed random occurence"

Sheen bonus damage or spell activations are not random, therefore, despite the community using the word to describe them, they are not procs. A crit is a proc. A phage/triforce slow is a proc. A frozen mallet slow is not a proc.
Never forget, JAYM 4/4/2012
barbsq
Profile Joined November 2009
United States5348 Posts
April 03 2012 17:37 GMT
#59
On April 03 2012 23:42 noggnoskill wrote:
Show nested quote +
On November 23 2011 16:55 Sasquatch wrote:
On November 23 2011 16:24 alokin wrote:
im kinda a newb just starting out ranked. i love playing corki to death. however, i would like to know what "procs" means? ty


As a noun, a proc is a special ability from an item.

E.g. the Sheen proc is the extra damage you get after casting a spell.

In general, when used as a verb, it means to activate the special ability on said item.


This post is months old, but I'd still like to amend any misconceptions it seems that millions of LoL players have about this.

"proc" is short for "programmed random occurence"

Sheen bonus damage or spell activations are not random, therefore, despite the community using the word to describe them, they are not procs. A crit is a proc. A phage/triforce slow is a proc. A frozen mallet slow is not a proc.


just so you know, that's a losing battle, if the bastardization of metagame is any indication of what happens to widespread misconceptions.
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
bmn
Profile Joined August 2010
886 Posts
April 03 2012 17:57 GMT
#60
On April 03 2012 23:42 noggnoskill wrote:
Show nested quote +
On November 23 2011 16:55 Sasquatch wrote:
On November 23 2011 16:24 alokin wrote:
im kinda a newb just starting out ranked. i love playing corki to death. however, i would like to know what "procs" means? ty


As a noun, a proc is a special ability from an item.

E.g. the Sheen proc is the extra damage you get after casting a spell.

In general, when used as a verb, it means to activate the special ability on said item.


This post is months old, but I'd still like to amend any misconceptions it seems that millions of LoL players have about this.

"proc" is short for "programmed random occurence"

Sheen bonus damage or spell activations are not random, therefore, despite the community using the word to describe them, they are not procs. A crit is a proc. A phage/triforce slow is a proc. A frozen mallet slow is not a proc.


The official LoL patch notes even describe the bonus damage triggered by Sheen as "proc": http://na.leagueoflegends.com/board/showthread.php?t=256759

While the etymology of the term is interesting, the original definition is not what the term means when used in the context of LoL.
Ryuu314
Profile Joined October 2009
United States12679 Posts
April 03 2012 19:33 GMT
#61
On April 03 2012 02:53 Caphe wrote:
Does Corki always need to build Tri-force first? I build IE than PD in some games but with IE only I feel that my output is quite low compare to an Ashe with IE.

I still like Triforce cause it's super well rounded and all the stats are useful for Corki. The phage stats are nice survivability and the slow has great synergy with your E as it make your target eat a majority of your E. Sheen stats give much needed mana and the proc is great considering you can proc it every time it's off cd. Zeal stats are just good in general for AD champs. The only truly wasted stat on Triforce is the AP, but even then it adds a tiny bit of damage.

That said, I've found that IE first is just much much stronger than Triforce first. You get a noticeably larger damage increase with IE first over Triforce. Keep in mind that Corki's passive is calculated on the damage dealt, so when you crit, the passive is calculated based off the crit damage. Ex. Say you have 100 AD and you crit for 250. The passive will add 25 extra damage to that as opposed to 10.

I personally like building Triforce out of my Zeal (after IE) than PD cause it's more versatile and makes you a stronger duelist. PD probably does give you greater lategame dps though due to the interaction between aspd and crit.
On April 04 2012 02:57 bmn wrote:
Show nested quote +
On April 03 2012 23:42 noggnoskill wrote:
On November 23 2011 16:55 Sasquatch wrote:
On November 23 2011 16:24 alokin wrote:
im kinda a newb just starting out ranked. i love playing corki to death. however, i would like to know what "procs" means? ty


As a noun, a proc is a special ability from an item.

E.g. the Sheen proc is the extra damage you get after casting a spell.

In general, when used as a verb, it means to activate the special ability on said item.


This post is months old, but I'd still like to amend any misconceptions it seems that millions of LoL players have about this.

"proc" is short for "programmed random occurence"

Sheen bonus damage or spell activations are not random, therefore, despite the community using the word to describe them, they are not procs. A crit is a proc. A phage/triforce slow is a proc. A frozen mallet slow is not a proc.


The official LoL patch notes even describe the bonus damage triggered by Sheen as "proc": http://na.leagueoflegends.com/board/showthread.php?t=256759

While the etymology of the term is interesting, the original definition is not what the term means when used in the context of LoL.

Besides, meanings of words and terms change drastically over time. Take fag for instance. It used to mean a cigarette, now it's a insult calling someone homosexual.
Typhon
Profile Joined July 2009
United States387 Posts
Last Edited: 2012-04-03 20:02:38
April 03 2012 19:55 GMT
#62
Proc is short for "procedure", or basically any special code tied to an on-hit. it doesn't have to be random just because WoW popularized it's usage for random effects.
overt
Profile Blog Joined June 2010
United States9006 Posts
April 03 2012 20:26 GMT
#63
On April 04 2012 04:33 Ryuu314 wrote:
Show nested quote +
On April 03 2012 02:53 Caphe wrote:
Does Corki always need to build Tri-force first? I build IE than PD in some games but with IE only I feel that my output is quite low compare to an Ashe with IE.

I still like Triforce cause it's super well rounded and all the stats are useful for Corki. The phage stats are nice survivability and the slow has great synergy with your E as it make your target eat a majority of your E. Sheen stats give much needed mana and the proc is great considering you can proc it every time it's off cd. Zeal stats are just good in general for AD champs. The only truly wasted stat on Triforce is the AP, but even then it adds a tiny bit of damage.

That said, I've found that IE first is just much much stronger than Triforce first. You get a noticeably larger damage increase with IE first over Triforce. Keep in mind that Corki's passive is calculated on the damage dealt, so when you crit, the passive is calculated based off the crit damage. Ex. Say you have 100 AD and you crit for 250. The passive will add 25 extra damage to that as opposed to 10.

I personally like building Triforce out of my Zeal (after IE) than PD cause it's more versatile and makes you a stronger duelist. PD probably does give you greater lategame dps though due to the interaction between aspd and crit.


By itself Trinity gives you more damage than IE unless you get crazy lucky with crits. Sheen procs, extra health, and 30% better attack speed is crazy strong. Once you get IE/Zeal you out dps someone with like Trinity + pickaxe but by themselves an AD carry with Zerkers, 2 dblade, vamp, trinity is gonna beat an AD carry with Zerkers, 2 dblade, vamp, IE. Unless of course, you get really lucky with your crits.

imo, if you don't go Trinity first on Corki and opt for IE you really shouldn't get Trinity at all. Would make way more sense to invest 2800 gold into PD rather than spend 4K gold on a Trinity after you've already spent nearly 4K gold on IE.
spacemonkey4eve
Profile Blog Joined July 2011
United States267 Posts
April 06 2012 15:00 GMT
#64
I've been following chaox's guide on solomid, and he says it's situational whether to go IE or triforce first, but ultimately, he recommends getting both regardless. Correct me if I'm wrong, but isn't attackspeed from PD not that great on corki? I mean yeah you need to auto attack whenever u can, but his low range and burst from spells favor spamming his abilities (mostly his R) over autoing.

I've been playing a lot of corki lately, and I found that I have a hard time dealing with graves, whereas I usually dominate ashe/sivir/trist. I don't know if it's because I'm facing experienced graves players or if corki is weak against him (or I'm just a rusty corki player).
Strykemard
Profile Joined April 2012
168 Posts
April 12 2012 03:59 GMT
#65
From what I know Trinity Force gives you higher burst while IE gives you more sustained damage. And as for PD, it is not a bad buy as the mobility and crit chance help, and it helps the autoattacks that you'd want to do during gattling gun.

User was warned for this post
Eppa!
Profile Joined November 2010
Sweden4641 Posts
Last Edited: 2012-04-12 13:53:45
April 12 2012 13:51 GMT
#66
On April 07 2012 00:00 spacemonkey4eve wrote:
I've been following chaox's guide on solomid, and he says it's situational whether to go IE or triforce first, but ultimately, he recommends getting both regardless. Correct me if I'm wrong, but isn't attackspeed from PD not that great on corki? I mean yeah you need to auto attack whenever u can, but his low range and burst from spells favor spamming his abilities (mostly his R) over autoing.

I've been playing a lot of corki lately, and I found that I have a hard time dealing with graves, whereas I usually dominate ashe/sivir/trist. I don't know if it's because I'm facing experienced graves players or if corki is weak against him (or I'm just a rusty corki player).

It depends on your support, Janna+Corki is not that strong vs graves, Soraka, Corki shits on any graves lane.

Is it worth it to get BC on Triforce corki with a good AD damage top I feel like it might be a good idea? It feels like it should be really good vs bruisers.

I usually just get IE+PD unless they have a jump your ass team.
"Can't wait till Monday" Cixah+Waveofshadow. "Needs to be monday. Weekend please go by quickly." Gahlo
little fancy
Profile Joined August 2011
Germany2504 Posts
April 12 2012 14:04 GMT
#67
On April 12 2012 22:51 Eppa! wrote:
Show nested quote +
On April 07 2012 00:00 spacemonkey4eve wrote:
I've been following chaox's guide on solomid, and he says it's situational whether to go IE or triforce first, but ultimately, he recommends getting both regardless. Correct me if I'm wrong, but isn't attackspeed from PD not that great on corki? I mean yeah you need to auto attack whenever u can, but his low range and burst from spells favor spamming his abilities (mostly his R) over autoing.

I've been playing a lot of corki lately, and I found that I have a hard time dealing with graves, whereas I usually dominate ashe/sivir/trist. I don't know if it's because I'm facing experienced graves players or if corki is weak against him (or I'm just a rusty corki player).

It depends on your support, Janna+Corki is not that strong vs graves, Soraka, Corki shits on any graves lane.

Is it worth it to get BC on Triforce corki with a good AD damage top I feel like it might be a good idea.



From my experience it's usually not that easy if Graves has an aggressive support with him (Leona or Sona come to mind). While it's true that Soraka gives Corki infinite mana, this lane is pretty weak in the early levels. For example, a Graves + Sona combination will abuse this if they play smart. Corki is not going to have any favourable trade in the early levels vs Sona burst + Graves Q + Graves passive, especially when Soraka relies on putting more points into Infuse first to sustain Corki's mana.

It's a skill matchup though, there are way too many Sonas out there that play like a passive sustain support maxing heal. In these lanes, Corki + Soraka will inevitably gain the upper hand after the early levels.
bmn
Profile Joined August 2010
886 Posts
April 16 2012 17:57 GMT
#68
I've started playing Corki, and so far it's the only AD carry that I both enjoy playing and do decently with. (I enjoyed Ez too, but I never did well past laning phase with him.)

One thing I was curious about: Is it worth maxing Q first over E first if you're playing an aggressive bot lane? e.g. against Graves, as mentioned before, wouldn't maxing E before Q (but first point in Q) allow you to outtrade Graves? Or is that simply not strong enough?

Also, I keep running out of mana; it's a lot better now than in my first two games, but I'd still be a lot more annoying with mana regen (I go pure AD/armor/mres runes, 21/9/0 masteries).
Does it make sense to still just get an early sheen for trading in lane and the added mana? I prefer skipping Triforce entirely for the high cost and the more obvious immediate pay-off of the IEdge parts (BF sword, Pickaxe).
TeMiL
Profile Blog Joined January 2009
Peru545 Posts
April 20 2012 17:56 GMT
#69
my 2nd champion to be learned and its preatty nice!!!
JonsaBoy
Profile Blog Joined April 2009
Denmark457 Posts
April 20 2012 22:03 GMT
#70
I updated the guide to fit modern playstyle better. I still kept some of the old reccomendations in spoilers, simply because I don't think they're bad, they're just situational. I realized that manamune is pretty much pointless for all things bot lane, you very rarely need to instantly clear botlane like you do mid. Pretty much the only thing its good for is if you're losing bot hard and need to be able to clear the wave before their waves get to your tower.
TLMS
Ryuu314
Profile Joined October 2009
United States12679 Posts
April 20 2012 22:48 GMT
#71
On April 17 2012 02:57 bmn wrote:
I've started playing Corki, and so far it's the only AD carry that I both enjoy playing and do decently with. (I enjoyed Ez too, but I never did well past laning phase with him.)

One thing I was curious about: Is it worth maxing Q first over E first if you're playing an aggressive bot lane? e.g. against Graves, as mentioned before, wouldn't maxing E before Q (but first point in Q) allow you to outtrade Graves? Or is that simply not strong enough?

Also, I keep running out of mana; it's a lot better now than in my first two games, but I'd still be a lot more annoying with mana regen (I go pure AD/armor/mres runes, 21/9/0 masteries).
Does it make sense to still just get an early sheen for trading in lane and the added mana? I prefer skipping Triforce entirely for the high cost and the more obvious immediate pay-off of the IEdge parts (BF sword, Pickaxe).

You should almost always be maxing Q over E. E doesn't do much damage until you get some items and while the armor shred is nice, the bursting/harassing power of Q is too good. Q+auto will easily burst the enemy for almost 150 damage at lvl 1 with the right runes. Not to mention by maxing Q you get magic, physical, and a bit of true damage, which makes Corki's harass really hard to itemize against in lane.

With regards to mana there's not much to say except manage your mana better :\
Sheen is the shittiest part of Triforce imo and if you're going to get it, you want Phage first as it does much more for you. If you absolutely need mana, get a tear->manamune but that's very sub-optimal.
TeMiL
Profile Blog Joined January 2009
Peru545 Posts
April 27 2012 04:56 GMT
#72
am new in lol
how i can red the runes specs?
Quints: Flat ArPen, Flat HP, Flat AD
Marks: Flat ArPen, Flat AD
Seals: HP (scaling), flat Armor, ManaRegen (scaling), Flat AtkSpd
Glyphs: AP (scaling or flat), Flat Atkspd, CD reduc (flat), ManaRegen

i went to the store and i cant recognice noone T_T
Blind
Profile Blog Joined December 2002
United States2528 Posts
April 27 2012 05:04 GMT
#73
On April 27 2012 13:56 TeMiL wrote:
am new in lol
how i can red the runes specs?
Quints: Flat ArPen, Flat HP, Flat AD
Marks: Flat ArPen, Flat AD
Seals: HP (scaling), flat Armor, ManaRegen (scaling), Flat AtkSpd
Glyphs: AP (scaling or flat), Flat Atkspd, CD reduc (flat), ManaRegen

i went to the store and i cant recognice noone T_T

FlatArPen = Desolation
Flat HP = Fortitude
Scaling HP = Vitality
Flat AD = Strength
Flat Armor = Resilience
Flat ManaRegen = Replenishment
Scaling ManaRegen = Knowledge
Flat Attack Speed = Alacrity
Flat AP = Potency
Scaling AP = Force
Flat CD reduction = Focus
Eppa!
Profile Joined November 2010
Sweden4641 Posts
April 27 2012 05:30 GMT
#74
On April 12 2012 23:04 little fancy wrote:
Show nested quote +
On April 12 2012 22:51 Eppa! wrote:
On April 07 2012 00:00 spacemonkey4eve wrote:
I've been following chaox's guide on solomid, and he says it's situational whether to go IE or triforce first, but ultimately, he recommends getting both regardless. Correct me if I'm wrong, but isn't attackspeed from PD not that great on corki? I mean yeah you need to auto attack whenever u can, but his low range and burst from spells favor spamming his abilities (mostly his R) over autoing.

I've been playing a lot of corki lately, and I found that I have a hard time dealing with graves, whereas I usually dominate ashe/sivir/trist. I don't know if it's because I'm facing experienced graves players or if corki is weak against him (or I'm just a rusty corki player).

It depends on your support, Janna+Corki is not that strong vs graves, Soraka, Corki shits on any graves lane.

Is it worth it to get BC on Triforce corki with a good AD damage top I feel like it might be a good idea.



From my experience it's usually not that easy if Graves has an aggressive support with him (Leona or Sona come to mind). While it's true that Soraka gives Corki infinite mana, this lane is pretty weak in the early levels. For example, a Graves + Sona combination will abuse this if they play smart. Corki is not going to have any favourable trade in the early levels vs Sona burst + Graves Q + Graves passive, especially when Soraka relies on putting more points into Infuse first to sustain Corki's mana.

It's a skill matchup though, there are way too many Sonas out there that play like a passive sustain support maxing heal. In these lanes, Corki + Soraka will inevitably gain the upper hand after the early levels.

It is graves, so you don't trade and just farm most of the time.
"Can't wait till Monday" Cixah+Waveofshadow. "Needs to be monday. Weekend please go by quickly." Gahlo
Eppa!
Profile Joined November 2010
Sweden4641 Posts
April 27 2012 05:35 GMT
#75
On April 17 2012 02:57 bmn wrote:
I've started playing Corki, and so far it's the only AD carry that I both enjoy playing and do decently with. (I enjoyed Ez too, but I never did well past laning phase with him.)

One thing I was curious about: Is it worth maxing Q first over E first if you're playing an aggressive bot lane? e.g. against Graves, as mentioned before, wouldn't maxing E before Q (but first point in Q) allow you to outtrade Graves? Or is that simply not strong enough?

Also, I keep running out of mana; it's a lot better now than in my first two games, but I'd still be a lot more annoying with mana regen (I go pure AD/armor/mres runes, 21/9/0 masteries).
Does it make sense to still just get an early sheen for trading in lane and the added mana? I prefer skipping Triforce entirely for the high cost and the more obvious immediate pay-off of the IEdge parts (BF sword, Pickaxe).

As someone that has actually played max Corki E builds its sucks as vs Graves, all he has to do is Q then E away. Vs something like Caitlyn I am not sure what is better but i am leaning towards E, less mana intensive more damage.
"Can't wait till Monday" Cixah+Waveofshadow. "Needs to be monday. Weekend please go by quickly." Gahlo
barbsq
Profile Joined November 2009
United States5348 Posts
Last Edited: 2012-04-27 07:10:19
April 27 2012 07:06 GMT
#76
On April 27 2012 14:30 Eppa! wrote:
Show nested quote +
On April 12 2012 23:04 little fancy wrote:
On April 12 2012 22:51 Eppa! wrote:
On April 07 2012 00:00 spacemonkey4eve wrote:
I've been following chaox's guide on solomid, and he says it's situational whether to go IE or triforce first, but ultimately, he recommends getting both regardless. Correct me if I'm wrong, but isn't attackspeed from PD not that great on corki? I mean yeah you need to auto attack whenever u can, but his low range and burst from spells favor spamming his abilities (mostly his R) over autoing.

I've been playing a lot of corki lately, and I found that I have a hard time dealing with graves, whereas I usually dominate ashe/sivir/trist. I don't know if it's because I'm facing experienced graves players or if corki is weak against him (or I'm just a rusty corki player).

It depends on your support, Janna+Corki is not that strong vs graves, Soraka, Corki shits on any graves lane.

Is it worth it to get BC on Triforce corki with a good AD damage top I feel like it might be a good idea.



From my experience it's usually not that easy if Graves has an aggressive support with him (Leona or Sona come to mind). While it's true that Soraka gives Corki infinite mana, this lane is pretty weak in the early levels. For example, a Graves + Sona combination will abuse this if they play smart. Corki is not going to have any favourable trade in the early levels vs Sona burst + Graves Q + Graves passive, especially when Soraka relies on putting more points into Infuse first to sustain Corki's mana.

It's a skill matchup though, there are way too many Sonas out there that play like a passive sustain support maxing heal. In these lanes, Corki + Soraka will inevitably gain the upper hand after the early levels.

It is graves, so you don't trade and just farm most of the time.


i actually played the matchup a few days ago and felt like I could easily out-trade him. He and taric nearly gibbed my soraka once, but I never really felt in danger for the majority of that matchup, and prob could have, and should have, bullied him a lot more.

edit: shameless self plug: http://www.own3d.tv/barbsq#/watch/598095 is a vod of the game, was something ~ 1350ish elo, but I didn't feel like the graves was particularly incompetent.
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Eppa!
Profile Joined November 2010
Sweden4641 Posts
Last Edited: 2012-04-27 22:41:47
April 27 2012 22:37 GMT
#77
On April 27 2012 16:06 barbsq wrote:
Show nested quote +
On April 27 2012 14:30 Eppa! wrote:
On April 12 2012 23:04 little fancy wrote:
On April 12 2012 22:51 Eppa! wrote:
On April 07 2012 00:00 spacemonkey4eve wrote:
I've been following chaox's guide on solomid, and he says it's situational whether to go IE or triforce first, but ultimately, he recommends getting both regardless. Correct me if I'm wrong, but isn't attackspeed from PD not that great on corki? I mean yeah you need to auto attack whenever u can, but his low range and burst from spells favor spamming his abilities (mostly his R) over autoing.

I've been playing a lot of corki lately, and I found that I have a hard time dealing with graves, whereas I usually dominate ashe/sivir/trist. I don't know if it's because I'm facing experienced graves players or if corki is weak against him (or I'm just a rusty corki player).

It depends on your support, Janna+Corki is not that strong vs graves, Soraka, Corki shits on any graves lane.

Is it worth it to get BC on Triforce corki with a good AD damage top I feel like it might be a good idea.



From my experience it's usually not that easy if Graves has an aggressive support with him (Leona or Sona come to mind). While it's true that Soraka gives Corki infinite mana, this lane is pretty weak in the early levels. For example, a Graves + Sona combination will abuse this if they play smart. Corki is not going to have any favourable trade in the early levels vs Sona burst + Graves Q + Graves passive, especially when Soraka relies on putting more points into Infuse first to sustain Corki's mana.

It's a skill matchup though, there are way too many Sonas out there that play like a passive sustain support maxing heal. In these lanes, Corki + Soraka will inevitably gain the upper hand after the early levels.

It is graves, so you don't trade and just farm most of the time.


i actually played the matchup a few days ago and felt like I could easily out-trade him. He and taric nearly gibbed my soraka once, but I never really felt in danger for the majority of that matchup, and prob could have, and should have, bullied him a lot more.

edit: shameless self plug: http://www.own3d.tv/barbsq#/watch/598095 is a vod of the game, was something ~ 1350ish elo, but I didn't feel like the graves was particularly incompetent.

I watch it and he did miss play a lot. You could basically do whatever you wanted pre 3 which is really weird play from Graves. He could also have killed Soraka once before the gank.

Graves+X agro vs Corki+Soraka is basically passive until 5 Soraka should take 0 damage then at 5 you can go agro until 6 then at 8 Soraka shits on Graves damage and the lane becomes faceroll. Get an early kill means you can now freeze the lane get a 30-50 cs lead.
"Can't wait till Monday" Cixah+Waveofshadow. "Needs to be monday. Weekend please go by quickly." Gahlo
koreasilver
Profile Blog Joined June 2008
9109 Posts
April 28 2012 03:52 GMT
#78
So I picked up Corki about a week or two ago and I have a question. In the case that you build IE first instead of taking the trinity route, is it better to build a PD afterwards with the zeal or is it worth it to build a trinity after IE? I've only built PD in the games I've played but this is a thought that's come across me today.
Solarsail
Profile Joined July 2012
United Kingdom538 Posts
February 07 2013 00:59 GMT
#79
I'm pretty new to LoL and I've only played Corki to Lv10.

I'm fine through to the lategame but even with IE+PD+BT at Lv18 I feel like I can't engage anyone 1v1, and in a teamfight I can't engage anyone because of low range and health. Do I need to change my item build or engagement strategy? I don't feel I can contribute without dying (other than rockets).
Everyone left over is a member of the OP race and you have to figure out which one of them is the least OP. - CosmicSpiral
d3_crescentia
Profile Blog Joined May 2009
United States4054 Posts
February 07 2013 06:13 GMT
#80
part of the problem might be that it's popular to stack health right now in the meta, but even so you shouldn't be utterly ineffectual. you should really be getting a triforce so you can spam q/r between autoattacks for extra damage. I don't know if PD is really necessary on corki if you have a triforce, but I've only played him a handful of times so don't take my word on that. you may also want to check what items your opponents are building when - people start getting more armor in mid-late game, so you'll need to know when to get a lw or black cleaver (someone tell me which is better on corki?)

since you're only level 10, maybe it seems like you're playing the role well enough? in late-game teamfights as an adc your priorities are to stay alive and do damage, in that order. rarely will you want to be the one to initiate the fight and rarely will you want to get into the middle of the fight once it starts because you'll likely get your face bashed in. you're not an assassin who just blows their abilities on a single target and then becomes useless until their cooldowns have reset; you're there to provide sustained dps against targets in range over the course of the teamfight. ideally you'd target the enemy carries since they're the most threatening, but you shouldn't put yourself at risk of dying to do so.
once, not long ago, there was a moon here
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2013-02-07 07:28:00
February 07 2013 07:26 GMT
#81
On February 07 2013 15:13 d3_crescentia wrote:
part of the problem might be that it's popular to stack health right now in the meta, but even so you shouldn't be utterly ineffectual. you should really be getting a triforce so you can spam q/r between autoattacks for extra damage. I don't know if PD is really necessary on corki if you have a triforce, but I've only played him a handful of times so don't take my word on that. you may also want to check what items your opponents are building when - people start getting more armor in mid-late game, so you'll need to know when to get a lw or black cleaver (someone tell me which is better on corki?)

since you're only level 10, maybe it seems like you're playing the role well enough? in late-game teamfights as an adc your priorities are to stay alive and do damage, in that order. rarely will you want to be the one to initiate the fight and rarely will you want to get into the middle of the fight once it starts because you'll likely get your face bashed in. you're not an assassin who just blows their abilities on a single target and then becomes useless until their cooldowns have reset; you're there to provide sustained dps against targets in range over the course of the teamfight. ideally you'd target the enemy carries since they're the most threatening, but you shouldn't put yourself at risk of dying to do so.


Well, Corki is a little weird. A lot of his strength comes from his E armor shred (as far as I understand) so it requires getting up close and personal to enemy champs. You can play Corki like a "normal" AD and hang in the backline spamming R's and autoing, but that's bad b/c you're not playing to one of hi biggest strengths, and he's got shit range. Corki isn't going to initiate, but you need to figure out a good angle to come in from is all.

Atkspd on Corki is fine IMO. Your DPS is atkdmg*atkspd, his passive basically gives +10% true DPS so it scales equally well.
(╯°□°)╯︵ ┻━┻
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
February 07 2013 13:15 GMT
#82
On February 07 2013 09:59 Solarsail wrote:
I'm pretty new to LoL and I've only played Corki to Lv10.

I'm fine through to the lategame but even with IE+PD+BT at Lv18 I feel like I can't engage anyone 1v1, and in a teamfight I can't engage anyone because of low range and health. Do I need to change my item build or engagement strategy? I don't feel I can contribute without dying (other than rockets).


It looks like you mostly just need bruisers to peel for you, as opposed to just facetanking the opposing team.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
Solarsail
Profile Joined July 2012
United Kingdom538 Posts
February 07 2013 18:53 GMT
#83
Thanks all. I will try to use E on as many targets as I can at the start and focus on not dying, as well as the armour-piercing items.
Everyone left over is a member of the OP race and you have to figure out which one of them is the least OP. - CosmicSpiral
Solarsail
Profile Joined July 2012
United Kingdom538 Posts
February 08 2013 04:45 GMT
#84
On February 08 2013 03:53 Solarsail wrote:
Thanks all. I will try to use E on as many targets as I can at the start and focus on not dying, as well as the armour-piercing items.


Verdict: Damn E is good.
Everyone left over is a member of the OP race and you have to figure out which one of them is the least OP. - CosmicSpiral
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
February 08 2013 05:15 GMT
#85
At level 10 the biggest improvement to any AD carry you can make is to just stay safe and autoattack when you can. Really at any level the AD's role is to do damage and he can't do it if he's dead or almost dead and can't stay in a fight. I wouldn't try that hard to use his E in teamfights since he runs a bigger risk by staying in range of enemies and facing them like that.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Mondeezy
Profile Joined August 2011
United States1938 Posts
February 09 2013 07:31 GMT
#86
So what's the general build people are going on Corki now? Got his new skin and look forward to playing him again.

I'm thinking BT - Shiv - LW - Mogs, Dblade start.
LoL NA: Mondeezy - TL - Riven <3
arb
Profile Blog Joined April 2008
Noobville17921 Posts
February 09 2013 08:35 GMT
#87
On February 09 2013 16:31 Mondeezy wrote:
So what's the general build people are going on Corki now? Got his new skin and look forward to playing him again.

I'm thinking BT - Shiv - LW - Mogs, Dblade start.

Still really like
BT -> PD -> LW/IE -> IE/LW -> GA

Don't think Corki moves enough to really make use of the proc for shiv.
Artillery spawned from the forges of Hell
Thereisnosaurus
Profile Blog Joined February 2010
Australia1822 Posts
Last Edited: 2013-02-09 09:28:47
February 09 2013 09:28 GMT
#88

At level 10 the biggest improvement to any AD carry you can make is to just stay safe and autoattack when you can. Really at any level the AD's role is to do damage and he can't do it if he's dead or almost dead and can't stay in a fight. I wouldn't try that hard to use his E in teamfights since he runs a bigger risk by staying in range of enemies and facing them like that.


The art of being a great carry is knowing at what point you can all in whoever is left and just fucking kill everything without getting stomped. Sometimes that's never, but often enough you can do it if you haven't been mauled and your team has cleaned one of their main threats to the carry up. I find Ashe is the best champ for teaching you this since her all in factor is massive lategame with her maxed Q, but the concept applies to all carries: play cautious for the opening seconds and then pick your time to take control of the fight and carry it.

I don't want to bait people into thinking that an ADC can just facetank half the enemy team like a baws and expect success, but there is a time to commit and control rather than just shooting targets of opportunity. Hitting that spot lategame is almost always the difference between a 2 for 3 trade and a 1 for everyone and an inhibitor.

Poisonous Sheep counter Hydras
overt
Profile Blog Joined June 2010
United States9006 Posts
Last Edited: 2013-02-09 22:49:10
February 09 2013 22:46 GMT
#89
On February 09 2013 16:31 Mondeezy wrote:
So what's the general build people are going on Corki now? Got his new skin and look forward to playing him again.

I'm thinking BT - Shiv - LW - Mogs, Dblade start.


Black Cleaver plus Trinity Force gives Corki a monstrous mid game on top of the 500 health he gets from both items. Just like MF builds Bruta->BC because she likes all of the stats from it Corki likes it even more (his E actually applies stacks of BC so you make targets armor instantly disappear). Late game when you get Warmogs on top of those first two items you have a 3k HP AD carry that's gonna be hitting just as hard as the enemy ADC.

BT might be better as first item since you need life steal but I've been running life steal quints on my ADCs since S3 started so that I could have more flexible build paths (and since life steal became such a harder stat to get than AD). BT -> BC -> Trinity sounds like a solid build too though.
Complete
Profile Joined October 2009
United States1864 Posts
February 09 2013 23:05 GMT
#90
I TF first now that its slightly cheaper. Don't like BC because it's not really easy to actually be pointing at your enemy with your E during team fights...

TF>IE>BT>LW/PD/defensive item
olabaz
Profile Blog Joined April 2009
United States298 Posts
Last Edited: 2013-02-10 04:26:32
February 10 2013 04:25 GMT
#91
On February 07 2013 16:26 ticklishmusic wrote:
Well, Corki is a little weird. A lot of his strength comes from his E armor shred (as far as I understand) so it requires getting up close and personal to enemy champs. You can play Corki like a "normal" AD and hang in the backline spamming R's and autoing, but that's bad b/c you're not playing to one of hi biggest strengths, and he's got shit range. Corki isn't going to initiate, but you need to figure out a good angle to come in from is all.

Atkspd on Corki is fine IMO. Your DPS is atkdmg*atkspd, his passive basically gives +10% true DPS so it scales equally well.

What? His E has 600 range how is that close and personal?

Also chaox was building him 2x Dorans -> Phage -> Zeal -> TF -> Beserkers -> IE
little fancy
Profile Joined August 2011
Germany2504 Posts
February 11 2013 18:46 GMT
#92
I guess BT first is still one of the best, if not the best option. 550 AA range usually prefers BT and the ton of AD it gives scales so well with his E and R. After that, I still love me some Trinity on him.

However, just from what I read, I'm curious to try out BC but don't know how to fit it in since it's probably weaker than LW if you don't get it as 1st or 2nd item.
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
February 11 2013 18:58 GMT
#93
On February 10 2013 13:25 olabaz wrote:
Show nested quote +
On February 07 2013 16:26 ticklishmusic wrote:
Well, Corki is a little weird. A lot of his strength comes from his E armor shred (as far as I understand) so it requires getting up close and personal to enemy champs. You can play Corki like a "normal" AD and hang in the backline spamming R's and autoing, but that's bad b/c you're not playing to one of hi biggest strengths, and he's got shit range. Corki isn't going to initiate, but you need to figure out a good angle to come in from is all.

Atkspd on Corki is fine IMO. Your DPS is atkdmg*atkspd, his passive basically gives +10% true DPS so it scales equally well.

What? His E has 600 range how is that close and personal?

Also chaox was building him 2x Dorans -> Phage -> Zeal -> TF -> Beserkers -> IE


I've normally never ever bought IE, but after trying out Phage -> TF -> IE, I'm liking it more and more.
Although I still feel something like Phage -> BT -> TF feels a bit better/smoother, plus the early vamp scepter makes laning a lot easier.
Forever Young
overt
Profile Blog Joined June 2010
United States9006 Posts
Last Edited: 2013-02-12 16:12:45
February 12 2013 16:11 GMT
#94
On February 12 2013 03:46 little fancy wrote:
I guess BT first is still one of the best, if not the best option. 550 AA range usually prefers BT and the ton of AD it gives scales so well with his E and R. After that, I still love me some Trinity on him.

However, just from what I read, I'm curious to try out BC but don't know how to fit it in since it's probably weaker than LW if you don't get it as 1st or 2nd item.


Bruta -> BC as first item is honestly really strong on Corki. Your midgame has always been your height of power and 99% of the time the reason you pick Corki is because you want a powerful midgame. Your spell damage is still very relevant and going BC first lets you burst crazy fast during midgame. In my opinion, Corki is still the king of midgame for ADC he just isn't as reliable/safe as Ezreal and isn't as easy as Graves. You can go Trinity after BC then BT+LW and finish up Warmogs if the game goes that long.

edit:
Should mention again that I run lifesteal quints on my ADC. So yeah. 6% life steal is usually plenty until I get to the start of late game but you can pick up just a vamp after Bruta if you feel like you need more (or if you don't wanna run LS quints).
Ryuu314
Profile Joined October 2009
United States12679 Posts
February 12 2013 19:10 GMT
#95
Honestly Corki's just in a very bad spot right now. His mana costs are just way too high and Phage nerf hurts his ramp-up to Triforce.

I'd probably go BT->Shiv or IE->PD or even a BC rush to take advantage of his insane armor shred. I'm not sure TF rush is all that good anymore.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
February 12 2013 19:20 GMT
#96
On February 13 2013 04:10 Ryuu314 wrote:
Honestly Corki's just in a very bad spot right now. His mana costs are just way too high and Phage nerf hurts his ramp-up to Triforce.

I'd probably go BT->Shiv or IE->PD or even a BC rush to take advantage of his insane armor shred. I'm not sure TF rush is all that good anymore.

his mana cost on Q/W are pretty ridiculous i agree with that.
Artillery spawned from the forges of Hell
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
February 12 2013 19:45 GMT
#97
Mana cost creep OP. If you don't like Corki's mana costs vote for a remake by not playing him. At the moment his ult is still better than some of the newer ADs in terms of potential damage and he has a better escape.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
overt
Profile Blog Joined June 2010
United States9006 Posts
Last Edited: 2013-02-12 20:23:12
February 12 2013 20:14 GMT
#98
On February 13 2013 04:10 Ryuu314 wrote:
Honestly Corki's just in a very bad spot right now. His mana costs are just way too high and Phage nerf hurts his ramp-up to Triforce.

I'd probably go BT->Shiv or IE->PD or even a BC rush to take advantage of his insane armor shred. I'm not sure TF rush is all that good anymore.


I dunno why people are so big on Trinity rush anyways. Even before Phage nerfs most people were going BF Sword -> Phage -> BT and then Trinity. You need some actual damage before you build Trinity.

I think that Corki's pretty solid at the moment to be honest. You're really support dependent but a Corki lane with Blitz/Leona/Taric/Alistar can easily net a kill at level 3-5 if your support lands a single stun. If they lower his mana costs they're gonna have to increase his CD on Q or else lower the damage on his spells as he still bursts really hard. His kit has literally everything you would want on an AD carry except for an AS steroid.

In fact, I'm gonna go ahead and say that of all the AD carries in the game Corki has the single best ADC kit. True damage/attack steroid, escape, burst spell which doubles as brush reveal, poke spell, armor shred. Oh, and to top it off he has a crisp AA animation.
JonsaBoy
Profile Blog Joined April 2009
Denmark457 Posts
February 12 2013 22:25 GMT
#99
I haven't played much Corki since s3 started (actually I haven't played much league because s3 has been boring so far), so if someone who's good with Corki this season has some contributions to the OP, please PM me.

But yeah. At this point his mana costs are stupidly high, although he's still one of the most fun AD carries imo.
TLMS
R11
Profile Blog Joined July 2007
Canada213 Posts
February 12 2013 22:59 GMT
#100
I've been trying to play around his mana issues by maxing E first. Just on the top of my head, the biggest issue would be E's CD in contrast to Q that affect your damage output in earlier team fights and Q having a lot more utility itself. So far, I haven't played against people who really punished me for going E in lane and your laning is still pretty strong which I will continue to test and experiment. I feel that by maxing E, the timing when you start putting points in Q matches when you start building a TF making the mana issues more manageable.

I've been going Doran into Brutalizer because it should synergize well with Corkie's E and then completing a TF. I haven't actually tried going Cleaver first as I feel the item is a bit overrated and I need to build up for big damage items such as TF/BT or begin falling behind enemy ADC in damage. this is just my assumption so I will definitely test cleaver openings when I have time.

I also feel Blade of the Ruined King is a underrated item on ADC's, watching TPA_Bebe use it on Trist, I feel like this would be a great item for Corkie as well especially if I plan on maxing E due to the slow and extra damage.



cLutZ
Profile Joined November 2010
United States19574 Posts
February 12 2013 23:20 GMT
#101
On February 13 2013 05:14 overt wrote:
Show nested quote +
On February 13 2013 04:10 Ryuu314 wrote:
Honestly Corki's just in a very bad spot right now. His mana costs are just way too high and Phage nerf hurts his ramp-up to Triforce.

I'd probably go BT->Shiv or IE->PD or even a BC rush to take advantage of his insane armor shred. I'm not sure TF rush is all that good anymore.


I dunno why people are so big on Trinity rush anyways. Even before Phage nerfs most people were going BF Sword -> Phage -> BT and then Trinity. You need some actual damage before you build Trinity.

I think that Corki's pretty solid at the moment to be honest. You're really support dependent but a Corki lane with Blitz/Leona/Taric/Alistar can easily net a kill at level 3-5 if your support lands a single stun. If they lower his mana costs they're gonna have to increase his CD on Q or else lower the damage on his spells as he still bursts really hard. His kit has literally everything you would want on an AD carry except for an AS steroid.

In fact, I'm gonna go ahead and say that of all the AD carries in the game Corki has the single best ADC kit. True damage/attack steroid, escape, burst spell which doubles as brush reveal, poke spell, armor shred. Oh, and to top it off he has a crisp AA animation.


TF Rush was somewhat popular/good because it let you skimp on DBlades in S2. Now everyone skimps on DBlades, so waiting for BF sword after 1+Vamp is not a big deal.
Freeeeeeedom
Lmui
Profile Joined November 2010
Canada6213 Posts
February 13 2013 00:50 GMT
#102
I'm personally against grabbing a phage first out of all the possible TF items on corki. The health got nerfed, the price got increased and all you get now is 2 damage over what it used to give you. BT => zeal => phage/sheen (depending on if you NEED the health or not) => TF is much better IMO since both zeal and sheen give you more damage than the phage, zeal gives you chase power from movement speed and sheen gives you a bit of burst.

As far as IE over BT, BT is technically 800(vamp)+800(cost) = 1600 gold cheaper since you're most likely going to buy the vamp sceptre when you go IE, meaning you generally have a zeal+BT when the other person has just finished their IE. It's amazing if you can get IE +TF/PD but it's so hard to get that with how strong bruisers are around the time you get your IE.
cLutZ
Profile Joined November 2010
United States19574 Posts
February 13 2013 02:41 GMT
#103
On February 13 2013 09:50 Lmui wrote:
I'm personally against grabbing a phage first out of all the possible TF items on corki. The health got nerfed, the price got increased and all you get now is 2 damage over what it used to give you. BT => zeal => phage/sheen (depending on if you NEED the health or not) => TF is much better IMO since both zeal and sheen give you more damage than the phage, zeal gives you chase power from movement speed and sheen gives you a bit of burst.

As far as IE over BT, BT is technically 800(vamp)+800(cost) = 1600 gold cheaper since you're most likely going to buy the vamp sceptre when you go IE, meaning you generally have a zeal+BT when the other person has just finished their IE. It's amazing if you can get IE +TF/PD but it's so hard to get that with how strong bruisers are around the time you get your IE.


Well I was talking about the S2 TF popularity, but with regard to now, I don't like TF all that much on Corki because it is less damage than PD/SS and by the time you get it as a second item its not as great. The good thing about TF is it provides you with 3 great earlygame buildpaths (Zeal/Phage/Sheen) that provide you with a powerspike without the need to invest in dead end earlygame items.
Freeeeeeedom
Flakes
Profile Blog Joined July 2008
United States3125 Posts
February 25 2013 20:22 GMT
#104
So I'm getting back into ranked, and since Corki was my main adc S1/S2, I tested out some items to see what's new in S3.

-BotRK Corki (Borki?) does not increase the true damage from his passive, even though the UI does not show the proc as a separate source of physical damage from the autoattack.
-Upon seeing this I tested sheen/etc., and found that they do not increase the true damage either. I know that the wiki used to say it did (it no longer does), so perhaps the passive benefiting from procs was removed at the same time as benefiting from crits.
-Since I was looking at the wiki, I noticed that Corki and Kog'maw are the only ADCs who have less than +3.0% AS/level. In fact, Corki has the lowest AS/level (+2.3%) out of all champions that build AD, unless you count Sion and Blitz (who both have AS abilities).

There is no happy ending -- I bought Ezreal


overt
Profile Blog Joined June 2010
United States9006 Posts
February 25 2013 23:49 GMT
#105
I wanna say that Corki is probably the only champion in the game to have his base stats, all four spells, and his passive get nerfed. I wouldn't be surprised if there's one or two other champions who also got hit similarly for being too bad ass (such as Orianna). I think that Corki is still good, but he's one of my favorite champions so maybe I'm just refusing to see the truth.

If he's really underpowered though I think Riot should consider re-working his kit to make it easier to balance. His kit just gives him so much that I think he's probably the single hardest ADC for them to balance as a few buffs here and there would easily make him the best carry in the game imo. Maybe all he needs is his mana costs reduced although I'd contend that doing that would cause his laning to be stupidly strong.
Live2Win *
Profile Blog Joined July 2004
United States6657 Posts
May 08 2013 07:55 GMT
#106
All right so with the recent emergence of the "blue-ezreal" build, I've decided to take a look at Corki and see if a similar idea would work with him.

Of course items like IBG and Muramana are not really useful for Corki, so I just replaced them with good old Trinity, which has been buffed a bit in price. My current build is this: Elder Lizard, Zerks, Trinity, LW, BoTRK and either a dmg item or defense item). I REALLY like the addition of Elder Lizard into the build, as it gives him CDR and burn to everything he does. Any thoughts?
SAY YES TO STIM KIDS!!! XD
Lmui
Profile Joined November 2010
Canada6213 Posts
May 08 2013 09:54 GMT
#107
I saw wildturtle doing the lizard build earlier this week, going rejuv bead+all mana/health pots -> longswords -> lizard elder. I didn't watch much longer than that but I corki scales best off of AD+CDR for his passive and rocket spam which lizardstone does really well.

Where ezreal goes for kiting though, corki probably just wants it for straight out damage due to how much AoE damage corki actually deals through QER. I'm a little mixed about a botrk over a BT though since corki has a pretty significant AD steroid in his passive and to a lesser extent his ultimate. There's a 75AD difference from botrk, Due to his low base AS, he also doesn't scale as well off of AS as most other AD carries, instead relying on his skills to deal a lot of damage.
nyxnyxnyx
Profile Joined April 2010
Indonesia2978 Posts
Last Edited: 2013-05-08 12:07:28
May 08 2013 12:07 GMT
#108
lizard corki is amazing, that much is true. all the stats (even the burn) make sense on him
cool beans
Dusty
Profile Blog Joined December 2010
United States3359 Posts
May 08 2013 13:02 GMT
#109
Would be interesting to see in action, I've actually changed my mind about how Corki is in S3 and I think he might be a strong pick in some situations
nyxnyxnyx
Profile Joined April 2010
Indonesia2978 Posts
May 08 2013 14:19 GMT
#110
go with soraka, negating all mana issues. use 9 points in defense since mana regen in util isn't needed. bonus points for high magic damage opponent lineup
cool beans
Blackfisken
Profile Joined May 2013
Sweden8 Posts
May 12 2013 16:37 GMT
#111
On May 08 2013 18:54 Lmui wrote:
I saw wildturtle doing the lizard build earlier this week, going rejuv bead+all mana/health pots -> longswords -> lizard elder. I didn't watch much longer than that but I corki scales best off of AD+CDR for his passive and rocket spam which lizardstone does really well.

Where ezreal goes for kiting though, corki probably just wants it for straight out damage due to how much AoE damage corki actually deals through QER. I'm a little mixed about a botrk over a BT though since corki has a pretty significant AD steroid in his passive and to a lesser extent his ultimate. There's a 75AD difference from botrk, Due to his low base AS, he also doesn't scale as well off of AS as most other AD carries, instead relying on his skills to deal a lot of damage.


Plat player and climbing here.

I played quite a bit of Corki in the past and recently picked him up again after seeing how much success the blue ezreal build had.

The truth is that Spirit of the Elder Lizard is a really broken item and works on a lot of champions.
What makes it so good with Corki is that you can proc the passive an insane amount of times with your spells and it has great synergy with his passive true damage on auto attacks.
The mana regen it provides you with seems to help a lot with the so called "mana problems" people seem to associate with Corki. With simple mana management (not wasting mana etc...) and the mana reg this item provides you won't have any problems.

The item is also insanely cheap (2000g) for what it gives you.

My current build for Corki:

Long sword 2pots / Dorans Blade -> Spirit of Elder Lizard -> AS boots (or whatever fits the situation) -> Tri Force -> BT -> Last Whisper

I usually go tri-force after Elder Lizard but sometimes I feel like I would go BT.
"Reality is that which, when you stop believing in it, doesn't go away." -Philip K. Dick
little fancy
Profile Joined August 2011
Germany2504 Posts
May 14 2013 19:37 GMT
#112
Spirit of the Lizard Elder rush definitely is the way to go now. The AoE damage with a well placed Gatling Gun is just hilarious, even lategame. If you manage to pull off the full four seconds on 3-4 people the enemy just melts.

Most entertaining thing is when you get fed early. Lizard Elder -> Black Cleaver just rapes. Enemy Nasus looks so stupid when he withers you and he still goes down. So much fun and to be honest, I'm only waiting for some Korean team to pick Corki up and do well with him. His popularity will explode I bet.
dae
Profile Joined June 2010
Canada1600 Posts
Last Edited: 2013-08-21 05:14:24
August 21 2013 05:13 GMT
#113
Dai's mini-guide to AP corki mid and abusing the LOL of it.

Runes - flat pen quints, flat pen reds/hybrid pen reds (for stronger pre-6) hp per level yellows and magic pen blues.
Masteries - 21/0/9 for stronger mid-game with blue buff, or 23/0/7 (3.5 arp) for stronger pre 6.

Build: flask+3 start -> sorcs/challice (depending on kill potential in lane) -> sorcs + athenes -> haunting guise -> another 10% cdr book -> liandries -> voidstaff or rylais depending on if you need the slow/hp -> the other one. Final item is morellos for perma 40% cdr.

Skill order: QWQEQ, R>Q>W>E

Playstyle. Save up 7 rockets. Find a squishy target. Kill them. Abuse the 8 second W cooldown to go in for a q and then back out to missile range. Spam missles on whoever you want since they chunk anything.

Basically you can just sit in back and spam r and use q for extra damage on people that dive your team.

Weakest part of this is pre 6, gets way way stronger at 6/11/16, so don't miss out on exp if you can help it.
In lane pre 6 just try to farm and don't die.

Finally, go have fun abusing this and getting freelo, first game I played of it was vs a pretty bad team to play it vs (xerath+malphite+sej+blitz) and I still facerolled to a quadra and a 1v3 triple. 7 r's and 2 q's in 5 seconds is stupidly broken.
chalice
Profile Joined September 2010
United States1945 Posts
August 25 2013 09:57 GMT
#114
i think i started 6-0 trying out mpen corki after seeing someone mention it in the gd thread. is it really necessary to invest more into ap/mpen after athene's/guise/sorc boots though?

at that point in your build, IBG seems to slot in fairly well with 10% cdr and armor next to athene's 20% cdr and mr.

with how much corki has always loved sheen procs and the slow being better than rylai's on a champ with only aoe spells i can't think of many reasons not to build it, even the 30ap on it sorta fits.

and obviously there's always triforce.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2013-08-25 13:04:13
August 25 2013 13:02 GMT
#115
Void Staff is pretty important since the ratios are shit and you are pretty much banking on base damage, 90% of the build is Rocket damage, you don't want to be in range to auto anyway, so going hybrid over committing to the Rocket damage isn't worth.
Carrilord has arrived.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2013-09-02 17:28:16
September 02 2013 16:31 GMT
#116
On August 25 2013 22:02 Slusher wrote:
Void Staff is pretty important since the ratios are shit and you are pretty much banking on base damage, 90% of the build is Rocket damage, you don't want to be in range to auto anyway, so going hybrid over committing to the Rocket damage isn't worth.

Has anyone tried hybrid Corki? Hybrid as in the sense you "just" get Guise+Sorcs for the magic damage and use Hybrid quints and reds.

You still get plenty of MPen that way, and should have better scaling into lategame I think.

EDIT: Just won a game vs a Kog/Sona lane with Nami support. Started 2x Dorans into Sorcs and got Guise after finishing TF. Botlane was a glorious slaughter. Such a strong early game, worked out ok later on with very high damage abilities and alright autos.
It's Elo not ELO - Every statiscian playing League
Complete
Profile Joined October 2009
United States1864 Posts
Last Edited: 2013-09-02 17:29:04
September 02 2013 17:27 GMT
#117
not worth it

people still rage at ap corki in ranked
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2013-09-02 17:37:30
September 02 2013 17:34 GMT
#118
On September 03 2013 02:27 Complete wrote:
not worth it

people still rage at ap corki in ranked

I dunno man. The hybrid runes and sorcs certainly felt a lot stronger in lane than the standard AD runes + berserkers. I think Guise might have been overkill, but the sorcs/runes made my laning really really scary - nearly hitting true damage on abilities is pretty painful.
It's Elo not ELO - Every statiscian playing League
Complete
Profile Joined October 2009
United States1864 Posts
September 02 2013 18:20 GMT
#119
if you're adc corki go adc, going AP makes you lose trades early and completely reliant on ult damage (not to mention no athenes/blue for mana), whereas you aren't building any cdr or getting blue for extra rockets. If you're playing AP corki going hybrid is a waste with all the mpen you're getting. athenes/liandry/sorc/void are a must on ap corki.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2013-09-02 19:39:54
September 02 2013 19:05 GMT
#120
It is not going AP, it is just hybrid runes/quints and potentially sorcs instead of berserkers.

Just did some fast calculations, and your early trades actually look to be stronger with hybrid runes than with full AD, despite berserkers -- if you can land a bomb. Don't forget hybrid runes give APen too.

Assuming 2x Dorans+Berserkers vs 2x Dorans+Sorcerers and lvl 5 (after 6 sorcs should easily be superior), and armor runes/masteries + flat MR blues on enemy:

Berserkers:
One-hit: ~75 + (10 true), 82 total
DPS: ~ 76, (66 no 'zerkers)
Bomb: ~130

Sorceress:
One-hit: ~71 + (9 true), 79 total
DPS: ~62 (71 with 'zerkers)
Bomb: ~160
No sorcs: ~140

If you do the 2 LS/1 AD quint setup the damage on attacks are basically the same as with hybrid. Considering how APen scales better than AD into later stages, I wouldn't brush off the hybrid setup as just "not worth".


EDIT: Better math and grammaaahz.
It's Elo not ELO - Every statiscian playing League
Complete
Profile Joined October 2009
United States1864 Posts
September 02 2013 20:32 GMT
#121
ah, hybrid pen runes are definitely good on corki. I really doubt sorc shoes are better, but it depends on your build. I do TF build on corki and there's no room for a PD so zerkers seem pretty mandatory for a bit of extra AS. Not sure if hybrid runes and 1 AD quint is going to be enough to last hit under tower with passive though.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
September 02 2013 20:47 GMT
#122
that isn't taking into consideration CSing at all which is the entire reason ADs don't run arp reds in the first place.
Carrilord has arrived.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2013-09-02 21:23:21
September 02 2013 21:10 GMT
#123
On September 03 2013 05:47 Slusher wrote:
that isn't taking into consideration CSing at all which is the entire reason ADs don't run arp reds in the first place.

Between his passive and all the APen he does pretty much the same damage, if not more, as the other ADCs when using a hybrid page.
It's Elo not ELO - Every statiscian playing League
Slusher
Profile Blog Joined December 2010
United States19143 Posts
September 02 2013 21:58 GMT
#124
I'm not sure what you are trying to say here unless you plan to use phoso to CS which just isn't going to work.
Carrilord has arrived.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
September 02 2013 22:57 GMT
#125
On September 03 2013 06:58 Slusher wrote:
I'm not sure what you are trying to say here unless you plan to use phoso to CS which just isn't going to work.

What I am trying to say is that his passive adds true damage, and the armor pen adds damage too which combined results in same amount if not more against minions (and scales faster) when compared to other ADCs using the standard AD page.
It's Elo not ELO - Every statiscian playing League
Slusher
Profile Blog Joined December 2010
United States19143 Posts
September 02 2013 23:28 GMT
#126
and my point is so do standard arp runes, and nobody runs those for a reason.
Carrilord has arrived.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
September 03 2013 00:27 GMT
#127
Corki does enough damage with autos that you can run a mix of arpen and AD and still CS fine under a turret with a dblade opening.

If you run arpen/hybrid reds and AD quints you'll do very similar levels of damage to creeps as other AD's who run a full AD page. I would go with hybrid pen though, because so much of his damage is magic until mid-lategame.

With a dblade opening, passive gives ~7 damage, and AD reds is like 9. If you ran just a couple AD reds, you'd be at the same level of damage as other AD's. I'd still stick with 2 LS 1 AD quint though for efficiency purposes.
Porouscloud - NA LoL
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
September 03 2013 12:45 GMT
#128
Personally I'd only use LS quints (but go up to 3) against a Caitlyn opponent, a lot of my ADC friends say Corki can win early through high burst and all-ins with an aggressive support but meh I eat way too much poke until level 6.
It's Elo not ELO - Every statiscian playing League
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
September 07 2013 10:15 GMT
#129
For the interested KT Score is playing MPen ADC Corki atm,

http://www.twitch.tv/ongamenet
It's Elo not ELO - Every statiscian playing League
little fancy
Profile Joined August 2011
Germany2504 Posts
September 07 2013 10:25 GMT
#130
On September 07 2013 19:15 Jek wrote:
For the interested KT Score is playing MPen ADC Corki atm,

http://www.twitch.tv/ongamenet


Exactly what I thought. Do you know which runes he runs?

However, we should remember that Corki eats Vayne alive in lane, when did he buy the Sorc boots?
chalice
Profile Joined September 2010
United States1945 Posts
September 07 2013 12:13 GMT
#131
score went triforce > boots1 > LW/sorcs
RouaF
Profile Joined October 2010
France4120 Posts
September 07 2013 13:01 GMT
#132
I'm quite sure he had botrk before sorcs
chalice
Profile Joined September 2010
United States1945 Posts
September 07 2013 13:38 GMT
#133
nope
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2013-09-07 15:24:55
September 07 2013 15:24 GMT
#134
On September 07 2013 22:01 RouaF wrote:
I'm quite sure he had botrk before sorcs

Nope, he certainly got LW and Sorcs before BotrK, pretty sure it was:

Tri Force -> Boots 1 -> Pickaxe -> Sorcs -> LW
It's Elo not ELO - Every statiscian playing League
little fancy
Profile Joined August 2011
Germany2504 Posts
September 08 2013 12:58 GMT
#135
In the EU-W challenger series on friday, I saw Fnatic Rekkles playing for Wolves copying the Korean Corki build of Triforce into Last Whisper. What's up with this?

I assume that your AAs really hurt when you combine LW penetration + Gatling Gun armor reduction with the new 200% Sheen proc (some kind of 'true damage crit' which works with Corki's passive), but wouldn't IE hit even harder? Or is this some setup for the following BotrK that profits from the additional penetration?

But then again, why not go Zerkes when you focus on your AAs + penetration combination? I see the benefit of Sorc Boots however, but they are probably best bought pretty early in the game.

Questions over questions, please help, thanks in advance.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2013-09-08 17:34:26
September 08 2013 17:33 GMT
#136
What item would you buy IE for instead?

The thing is with the Trinity build you don't really focus all that much on sustained damage through autos that much in the early (TF/LW + boots2) stages. TF/Sheen proc is a massive amount of damage, IE hits as a truck if you crit but TF/Sheen always "hit".

Sorcs just rock on Corki, you really just have to try it once to see for youself.
- your rockets and bombs hit like a truck without any other commitment than sorcs and some hybrid runes.

An early LW is somewhat situational I think, but it do work wonderful with a burst damage route (which the TF encourage) regardless of enemy composition. Just like how Void Staff can easily add more damage than a Deathcap on some champions.
I really like how the early LW allows Corki to flow seamlessly into the standard lategame auto-attack focused ADC build.
It's Elo not ELO - Every statiscian playing League
Flakes
Profile Blog Joined July 2008
United States3125 Posts
Last Edited: 2013-09-08 17:45:13
September 08 2013 17:39 GMT
#137
On September 08 2013 21:58 little fancy wrote:
In the EU-W challenger series on friday, I saw Fnatic Rekkles playing for Wolves copying the Korean Corki build of Triforce into Last Whisper. What's up with this?

I assume that your AAs really hurt when you combine LW penetration + Gatling Gun armor reduction with the new 200% Sheen proc (some kind of 'true damage crit' which works with Corki's passive), but wouldn't IE hit even harder? Or is this some setup for the following BotrK that profits from the additional penetration?

But then again, why not go Zerkes when you focus on your AAs + penetration combination? I see the benefit of Sorc Boots however, but they are probably best bought pretty early in the game.

Questions over questions, please help, thanks in advance.

IE costs a full 1500 more than LW, so it should hit harder. LW/sorcs is probably for snowballing/extending the midgame power jump of triforce. The triforce with sorcs build is not about focusing on your AA's, it's about focusing on the triforce procs (a bunch of AD that doesn't benefit from crit/AS) which come from spellcasting (hence sorcs).

The triforce playstyle involves kiting in between rocket+procs, so AS is less important (because you are still limited by the internal tf cooldown). BoRK is probably to make it easier to kite, rather than increasing AA dps.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
Last Edited: 2013-09-09 04:55:25
September 09 2013 04:53 GMT
#138
Idk anything about the math on it because I don't care but dual pen triforce -> LW with sorc is really fun and feels strong.

Also instead of crit masteries I'm taking dual pen masteries
I'm on GOLD CHAIN
miicah
Profile Joined February 2011
Australia2470 Posts
September 11 2013 00:04 GMT
#139
On September 09 2013 13:53 ZERG_RUSSIAN wrote:
Idk anything about the math on it because I don't care but dual pen triforce -> LW with sorc is really fun and feels strong.

Also instead of crit masteries I'm taking dual pen masteries


Can confirm, dual pen is sick. End of game damage was around 11k, 5.5k magic/5.5k physical.
@miicah88
Dusty
Profile Blog Joined December 2010
United States3359 Posts
September 15 2013 08:55 GMT
#140
Corki is amazing right now, shortly put.

AD carry build = trinity sorcs bt lw ie ga
AP carry build = athenes guise sorcs liandries rylais void (lich/hourglass)

Play him. love him. get on the roflcopter freelo flight.
tl2212
Profile Joined April 2013
Belize731 Posts
February 12 2014 10:01 GMT
#141
corki just carried me to silver! yeah! won 7 games in a row with him, thanks corki.

his passive is so strong. he does 110% dmg, it makes it really easy to trade Autos with other AD carries. also his W is so strong that you can push your lane and still escape ganks very easily.

I usually go bloodthirster then trinity force but i dont really know what to build after that. Usually im way ahead by then so I go guinsoo's, but im not sure if Black Cleaver is actually even stronger with corki. It almost seems like you just want to build as much DMG as possible because of his passive... but overall he feels like a very strong champion, and almost any itemization will work with his awesome kit!

Anyways, I just wanted to say thanks corki! gg all

economy over everything
Magus
Profile Blog Joined April 2010
Canada450 Posts
February 12 2014 10:20 GMT
#142
Standard AD after your BT and TriForce.

Get a Last Whisper and a Statikk Shiv and a Guardian Angel as your last 3 items.

Guinsoo's Rageblade is a gimmicky item that's only really good for the sustain, but you're better off buying more damage to boost your lifesteal.

Black Cleaver doesn't do as much damage as the standard set of core ADC items. Miss Fortune will buy it because she can basically stack the passive to max with her ult in no time flat and it's like she bought a Last Whisper for all her teammates. If Corki is close enough to do the same thing with his Gatling Gun, he's going to get blown up really quickly.
miicah
Profile Joined February 2011
Australia2470 Posts
February 13 2014 01:02 GMT
#143
Played vs a corki yesterday and he couldn't trade at all with our jinx. Haven't played him since the Q changes, but it really removed his early lane dominance (instant Q+auto).
@miicah88
miicah
Profile Joined February 2011
Australia2470 Posts
February 27 2014 05:56 GMT
#144
Is Corki back now? AD ratio on Q means BT first (like every other adc LEL) will be a lot stronger now. Planning on playing a few games once the patch hits OCE.
@miicah88
YouGotNothin
Profile Blog Joined September 2010
United States907 Posts
February 27 2014 16:19 GMT
#145
Yeah he has pretty sick AD scaling now, 0.1 on passive, 0.5 (bonus AD) on Q, 1.6 (bonus AD) on E, and 0.2/0.3/0.4 on his R. BT -> Tri -> LW would give him pretty powerful 1, 2, and 3 item power spikes.
I got nothin'...
chalice
Profile Joined September 2010
United States1945 Posts
February 27 2014 23:50 GMT
#146
putting a tiny bonus ad ratio on a skill that you're never going to hit anyway isn't going to change anything for corki except now there will be a wider variety of item builds people try out for a couple games, fail with, and then give up on the champion again..
wussleeQ
Profile Blog Joined June 2009
United States3130 Posts
February 28 2014 06:09 GMT
#147
it's not that hard to hit and is still good harass since it has low cast time so you can auto q auto pretty easily.
BW -> League -> CSGO
AsianEcksDragon
Profile Joined March 2008
United States1036 Posts
Last Edited: 2014-04-22 08:49:41
April 22 2014 07:58 GMT
#148
The trick is to know what your opponent's range is and use it right before you trade auto. If your opponent stay to trade, he eats the Q and your +10% true damage auto. If he runs back to dodge it then you still get a free auto off while taking no damage yourself. Make sure you do it near your own minion and preferably when you have the minion advantage, because if your opponent is ballsy and walk past his own max range then you lose the trade since your Q miss and he still lands an auto + his own spell. If he refuse to trade then he'll slowly get whittled down by your rockets. You can also use it if the enemy support extends too far out to harass. Laid it along his retreat path so you and your support can retaliate.

And BT is unquestionably the best first item for Corki now. Even if you don't land a single Q, your rocket, gattling gun, and passive all scales with AD. Although Corki is strong no matter how you build him. A lot of people complaint about his mixed damage but that's one of his strength, not his weakness. You can't neutralize him fully with any defensive build. He'll shit on you with armor pen and/or magic pen but he doesn't need either.

BT -> Trinity -> Sorc -> Black Cleaver -> Liandry -> GA/Banshee.

Why Cleaver instead of LW? Because %armor pen and armor shred work against each other. If your opponent has 100 armor, and your gattling gun shreds 40 then he is left with 60 armor for the 35% armor pen of LW. Black Cleaver + Gattling Gun will shred 40 + 25% armor which will also benefit all your physical damage allies. And Stacking pure armor against Corki probably isn't the best idea considering that he also has true and magic damage (hence the Sorc and Liandry).
神は乗り越えられる試練しか与えない
Alaric
Profile Joined November 2009
France45622 Posts
April 22 2014 08:46 GMT
#149
According to the wiki:
1. Armor reduction, flat
2.Armor reduction, percentage
3. Armor penetration, percentage
4. Armor penetration, flat


So having LW or BC doesn't change anything for you, save from the fact that you'll need to stack the BC to end up with less ignored armour (25% instead of 35%) unless they have less than 100 armour.
If your physical damage is frontloaded then BC's bad (luckily for you, Corki's isn't that much, especially if you can catch your target with the Gatling Gun). Since it only works on his gatling and autos it doesn't affect his poke too much either. if your goal is to burst people down with Spellblade on-hits (and autos) then LW would be better though.
Cant take LMS hipsters serious.
AsianEcksDragon
Profile Joined March 2008
United States1036 Posts
April 22 2014 08:54 GMT
#150
On April 22 2014 17:46 Alaric wrote:
According to the wiki:
Show nested quote +
1. Armor reduction, flat
2.Armor reduction, percentage
3. Armor penetration, percentage
4. Armor penetration, flat


So having LW or BC doesn't change anything for you, save from the fact that you'll need to stack the BC to end up with less ignored armour (25% instead of 35%) unless they have less than 100 armour.
If your physical damage is frontloaded then BC's bad (luckily for you, Corki's isn't that much, especially if you can catch your target with the Gatling Gun). Since it only works on his gatling and autos it doesn't affect his poke too much either. if your goal is to burst people down with Spellblade on-hits (and autos) then LW would be better though.


The 10 flat armor pen and the fact that you actually shred instead of penetrate makes it easily worth more than pure %pen. Gattling gun is also an AOE so you might even be able to shred multiple people for 40 + 25% which would help immensely if you have a AD top or jungler. Don't forget that Corki himself also don't rely on physical damage as them so penetration would not be as cost effectively.
神は乗り越えられる試練しか与えない
AsianEcksDragon
Profile Joined March 2008
United States1036 Posts
Last Edited: 2014-04-22 09:09:56
April 22 2014 08:58 GMT
#151
I'm pretty sure that wiki is outdated btw. I recall one of the early changes of S3 was %pen being applied before flat.



Edit: Actually nvm. Looks like that's included. Reduction actually remains the same. So LW is better early because the penetration is instant but BC catches up after all shreds are applied and would benefit more if your allies deal physical. It is also better if you manage to shred more than one target.
神は乗り越えられる試練しか与えない
Alaric
Profile Joined November 2009
France45622 Posts
April 22 2014 14:27 GMT
#152
Na, BC is better against sub-100 armour targets (once it's stacked) and worse after that. Unless your teamcomp revolves around diving you're more likely to deal with > 100 armour bruisers trying to get in your face or AP assassins with either Zhonya or the mobility to try and kill you before you can stack.

As for the "damage from the rest of your team" part, again it depends: if you're left to fend for yourself (team with divers and maybe an utility support/mid to peel for you) it won't change much, if they focus the same target as you it's more viable. However, since you should be your team's primary damage dealer, or close to it, it's more interesting to have you buy a LW while a teammate buys a BC in these cases: this way you'll benefit from both.

Obviously, with the current set of top laners and the junglers building Flare and BotRK/Ghostblade it may not be as easy as in the previous months... Vi, Kha'Zix, Pantheon, Wukong, etc. are still decent carriers though.
Cant take LMS hipsters serious.
chalice
Profile Joined September 2010
United States1945 Posts
April 22 2014 15:50 GMT
#153
i always found trying to apply gatling gun onto multiple opponents to be a good way to get yourself killed.
Goumindong
Profile Joined February 2013
United States3529 Posts
April 22 2014 17:53 GMT
#154
Wouldn't you max your E last anyway on Corki? It seems like the 16 second fixed CD and low overall damage against tanky targets(that you would have to deal with first) would make the 2 second/level reduction in your escape/initiation stronger.

chalice
Profile Joined September 2010
United States1945 Posts
April 22 2014 18:09 GMT
#155
i don't know how it is now after all the nerfs, but i only had any success with corki after playing him ap and getting used to not even skilling/using E at all.
AsianEcksDragon
Profile Joined March 2008
United States1036 Posts
April 23 2014 00:22 GMT
#156
Why AP? I know that AP is cheaper but Corki has better AD scaling than AP. (.1 Total + .5 bonus + 0 + 1.6 bonus + 2./.3/.4 Total) vs. (0 + .5 + 1 + 0 + .3). The damage on W is also very unreliable and you can't use it offensively. I think BT is too good for Corki to not build it. The most I would do is buying void staff late game if the other team is heavy on MR
神は乗り越えられる試練しか与えない
chalice
Profile Joined September 2010
United States1945 Posts
Last Edited: 2014-04-23 00:26:26
April 23 2014 00:24 GMT
#157
On April 23 2014 09:22 AsianEcksDragon wrote:
Why AP? I know that AP is cheaper but Corki has better AD scaling than AP. (.1 Total + .5 bonus + 0 + 1.6 bonus + 2./.3/.4 Total) vs. (0 + .5 + 1 + 0 + .3). The damage on W is also very unreliable and you can't use it offensively. I think BT is too good for Corki to not build it. The most I would do is buying void staff late game if the other team is heavy on MR

i'm not sure that you read the first few words in my post, i was speaking in the past tense and only trying to provide context for how unimportant i thought his E was.
Djin)ftw(
Profile Blog Joined November 2008
Germany3357 Posts
Last Edited: 2014-04-27 11:11:10
April 27 2014 11:05 GMT
#158
On April 23 2014 03:09 chalice wrote:
i don't know how it is now after all the nerfs, but i only had any success with corki after playing him ap and getting used to not even skilling/using E at all.


Thats prolly the best Skill order lol. The E is so terrible. If it was an instant cast, ok. But 16 sec CD and you cant even use it properly when you kite.... holy.

I dont understand why turtle plays him so often. I mean, he is fun to play, but I highly doubt he is top tier. The magic damage on Q and R, no steroid + one of the lowest AS gains.
"jk CLG best mindgames using the baron to counterthrow" - boesthius
Alaric
Profile Joined November 2009
France45622 Posts
April 27 2014 13:27 GMT
#159
Magic damage wasn't a problem at all when Corki had a instant-cast Q and a shorter cooldown on R, because the base would be so high he'd just buy sorcs and truck people during the midgame where he was dominating, after having a strong laning (thanks to Q+auto burst and later pressure through R spam).
'cept Riot was all "damn he's like super stronger at precise points in the game, fuck his atypical power curve, we gotta push him in line" and destroyed his Q and repeatedly nerfed R.
Cant take LMS hipsters serious.
Normal
Please log in or register to reply.
Live Events Refresh
Next event in 2h 2m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ForJumy 165
SteadfastSC 100
NeuroSwarm 67
StarCraft: Brood War
ggaemo 132
NaDa 35
Aegong 34
Stormgate
ZombieGrub325
Nathanias216
UpATreeSC209
JuggernautJason55
NightEnD18
Dota 2
syndereN567
Counter-Strike
Stewie2K590
Super Smash Bros
Mew2King20
Liquid`Ken13
Heroes of the Storm
Liquid`Hasu515
Other Games
summit1g9247
tarik_tv7791
Grubby2343
shahzam581
C9.Mang0117
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• Berry_CruncH304
• StrangeGG 89
• davetesta52
• RyuSc2 21
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 56
• Eskiya23 19
• Pr0nogo 3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22489
League of Legends
• Doublelift4860
• TFBlade755
Counter-Strike
• Shiphtur361
Other Games
• imaqtpie1965
Upcoming Events
DaveTesta Events
2h 2m
The PondCast
12h 2m
WardiTV Summer Champion…
13h 2m
Replay Cast
1d 2h
LiuLi Cup
1d 13h
uThermal 2v2 Circuit
1d 17h
RSL Revival
2 days
RSL Revival
2 days
uThermal 2v2 Circuit
2 days
CSO Cup
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
uThermal 2v2 Circuit
3 days
Wardi Open
4 days
RotterdaM Event
4 days
RSL Revival
5 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
HCC Europe
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.