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[Champion] Akali - Page 10

Forum Index > LoL Strategy
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anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
December 03 2011 09:48 GMT
#181
I got akali yesterday and played 4 games with her. I'm doing so terrible, 3 of the 4 games I had really abhorrent scores. Any tip for laning akaki early game?
Dunk first. Ask questions while dunking.
dnastyx
Profile Blog Joined January 2009
United States2707 Posts
December 03 2011 10:10 GMT
#182
Please read the whole thread! I'm sure you'll find something that will help.

Also, saying "I'm bad at laning with Akali" doesn't really give us anything to help you. Do you have bad CS? Are you getting outplayed? Are you going into bad matchups? What are your runes and masteries? Try to give us as much background info as you can so we can help you.

You can't expect people to spit out free information if you're not going to take the time to put effort into your post.
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
Last Edited: 2011-12-03 20:02:25
December 03 2011 20:00 GMT
#183
On December 03 2011 19:10 dnastyx wrote:
Please read the whole thread! I'm sure you'll find something that will help.

Also, saying "I'm bad at laning with Akali" doesn't really give us anything to help you. Do you have bad CS? Are you getting outplayed? Are you going into bad matchups? What are your runes and masteries? Try to give us as much background info as you can so we can help you.

You can't expect people to spit out free information if you're not going to take the time to put effort into your post.

My apologies. I did read the whole thread, but mostly it was a discussion about items : rylai vs hextech to be exact.

My runes are AD marks, AP quints, flat armor seals and scaling MR glyphs. So I can comfortably start boots and pots. Mostly my problem is laning pre lvl6 since I am really bad at using shroud to zone out people and hence end up getting zoned out myself and low on cs. I've only played a few games with her yet. Also maybe it was kinda unlucky I got morgana and cass to lane against in my first few games. Basically any advice regarding using shroud properly and also how to deal with lanes like brand, morg, cass etc.
Dunk first. Ask questions while dunking.
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
December 03 2011 20:53 GMT
#184
I advise you to watch VoDs of Westrice playing Akali. He's considered by many to be the best Akali player around.

VoDs by player on SoloMid
VoDs by Champion on SoloMid

He also sometimes streams. If he's online, you'll be able to see his stream here.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
koreasilver
Profile Blog Joined June 2008
9109 Posts
December 03 2011 20:55 GMT
#185
You also really need to be using a rune page and a mastery page that allows her to begin with both of her passives up.
dnastyx
Profile Blog Joined January 2009
United States2707 Posts
December 03 2011 21:55 GMT
#186
Are you going mid? People usually don't play those champions top.
OdinOfPergo
Profile Joined December 2011
United States840 Posts
December 03 2011 23:53 GMT
#187
Even if you don't want to dedicate a special rune page for her you can have both passives trip by lv 2 with pretty standard rune pages +masteries. I think someone already kind of broke this down a couple pages up so just go look at that~

Use your shroud to cs over trying to zone them out. If you don't know how to use shroud to harass effectively anyway yet this seems like a better use for it. Usually you'll want to throw shroud, toss a Q at them.. If they come up to cs you just hit them..

Morg will spellshield your Q.. I'm not 100% positive.. but i think you can twiddle her mana down if she's forced to ss every Q you throw... she'll probably switch to perma pushing the lane with pool... then you just cs and harass while she's on CD.
If her ult's down you can abuse her..

Brand - don't let him destroy you early on... at 6 you're burst will beat his and you can fight while he's on CD

Actually, I think that's mostly true for most casters.. Just farm until your burst wrecks them..
Ik weet niet wie ik denk dat ik ben. Ik weet niet wie ik zogenaamd in gesprek met. je niet hier, niemand is. Ik ben hier niet, niets is.
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
December 03 2011 23:55 GMT
#188
On December 04 2011 06:55 dnastyx wrote:
Are you going mid? People usually don't play those champions top.

Well since Ive been trying to practice her in blind pick, mostly I'm going mid. Once I went solo top vs a garen, the second time I was 1v2 vs cass & nidalee.
@koreasilver yes, I am using the correct runepage for her.
Dunk first. Ask questions while dunking.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
December 14 2011 22:25 GMT
#189
So Akali can jungle like a boss with Spell Vamp Quints. I only have two so far, but I ran 21/9/0 and was able to start Amp Tome + 1 Potion and clear without issue (even without a leash). Since you're activating your passive with an Amp Tome you can take whatever Glyphs suit your fancy.

I imagine something like 3/11/16 for masteries could also work, but I went with 21/9/0 since it seemed better suited for being an assassin.

If you just continuously clear the jungle until level 6 you farm enough gold to buy Boots 2 or Boots 1 + Revolver/Sheen.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
koreasilver
Profile Blog Joined June 2008
9109 Posts
December 15 2011 01:00 GMT
#190
On December 15 2011 07:25 Seuss wrote:
So Akali can jungle like a boss with Spell Vamp Quints. I only have two so far, but I ran 21/9/0 and was able to start Amp Tome + 1 Potion and clear without issue (even without a leash). Since you're activating your passive with an Amp Tome you can take whatever Glyphs suit your fancy.

I imagine something like 3/11/16 for masteries could also work, but I went with 21/9/0 since it seemed better suited for being an assassin.

If you just continuously clear the jungle until level 6 you farm enough gold to buy Boots 2 or Boots 1 + Revolver/Sheen.

Akali practically has no gank potential before lvl 6 though. I just have a huge problem jungling with champs that are like that because you give off no threat and thus basically surrender map control to the enemy jungler. Doing this exposes your lanes too much and the enemy team has a noticable advantage in the early game due to it. Isn't this one of the main reasons why Warwick fell out of favour so much among junglers?
Flakes
Profile Blog Joined July 2008
United States3125 Posts
December 15 2011 13:07 GMT
#191
On December 15 2011 10:00 koreasilver wrote:
Show nested quote +
On December 15 2011 07:25 Seuss wrote:
So Akali can jungle like a boss with Spell Vamp Quints. I only have two so far, but I ran 21/9/0 and was able to start Amp Tome + 1 Potion and clear without issue (even without a leash). Since you're activating your passive with an Amp Tome you can take whatever Glyphs suit your fancy.

I imagine something like 3/11/16 for masteries could also work, but I went with 21/9/0 since it seemed better suited for being an assassin.

If you just continuously clear the jungle until level 6 you farm enough gold to buy Boots 2 or Boots 1 + Revolver/Sheen.

Akali practically has no gank potential before lvl 6 though. I just have a huge problem jungling with champs that are like that because you give off no threat and thus basically surrender map control to the enemy jungler. Doing this exposes your lanes too much and the enemy team has a noticable advantage in the early game due to it. Isn't this one of the main reasons why Warwick fell out of favour so much among junglers?

Jungle Akali's ganks may be slightly better than they used to now that Q and R proc lizard buff, but yeah low ganking power is one of her weaknesses. Smite working with spell vamp is always amusing lategame, though.
Craton
Profile Blog Joined December 2009
United States17243 Posts
December 15 2011 14:07 GMT
#192
On December 15 2011 10:00 koreasilver wrote:
Show nested quote +
On December 15 2011 07:25 Seuss wrote:
So Akali can jungle like a boss with Spell Vamp Quints. I only have two so far, but I ran 21/9/0 and was able to start Amp Tome + 1 Potion and clear without issue (even without a leash). Since you're activating your passive with an Amp Tome you can take whatever Glyphs suit your fancy.

I imagine something like 3/11/16 for masteries could also work, but I went with 21/9/0 since it seemed better suited for being an assassin.

If you just continuously clear the jungle until level 6 you farm enough gold to buy Boots 2 or Boots 1 + Revolver/Sheen.

Akali practically has no gank potential before lvl 6 though. I just have a huge problem jungling with champs that are like that because you give off no threat and thus basically surrender map control to the enemy jungler. Doing this exposes your lanes too much and the enemy team has a noticable advantage in the early game due to it. Isn't this one of the main reasons why Warwick fell out of favour so much among junglers?

She has a slow and high burst. I'd say that's pretty good for ganking.
twitch.tv/cratonz
Vibes
Profile Joined November 2008
Germany144 Posts
December 15 2011 15:23 GMT
#193
Smoke screen for offensive slow? its just a escaping tools in my eyes - am i wrong here?!
Just another Jaedong fanboy <3
WilDMousE
Profile Joined July 2011
Chile1335 Posts
December 15 2011 15:45 GMT
#194
Actually shrowd can be used offensively, it's not the best use for it, but it works really really fine, especially if you use it before a teamfight to get some better positioning-cloak-armor/mres.

Plus, after a teamfight, if your opponents start running you could use shrowd to annoy/chase any carry who's fleeing.
Barackopala
Seuss
Profile Blog Joined May 2010
United States10536 Posts
December 15 2011 16:24 GMT
#195
On December 16 2011 00:23 Vibes wrote:
Smoke screen for offensive slow? its just a escaping tools in my eyes - am i wrong here?!


A 14% slow (rank 1) is nothing to sneeze at when chasing someone down, you just have to be very smart about where you drop it. Placing it directly on an opponent is almost always a mistake because they're already halfway out. You want to place it where they're going so they have to either run straight through or walk around it. It's especially good at punishing people for running into sidelane bushes.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
D u o
Profile Joined October 2011
Canada381 Posts
March 08 2012 21:29 GMT
#196
Reading this guide and other guides it really puts emphasis on both of her passive abilities really on for the 10% more magic damage and the 8% spell vamp, but is it really worth it to make your first 10 minutes in game easier?

This guide and others I've seen a lot of emphasis on mark of strength to get the 8% spell vamp but do I really need that so early and is it worth sacrificing extra damage, also the first item I buy is going to be a hextech so do I really need a lot of emphasis on the flat ap aspect to get the 20 ap for the 10% extra damage?

I've only just started playing Akali and have brought sick scores already and I assume its early game where i struggle the most, so I'm just curious if I should be putting emphasis on those sorts of aspects, and going as extreme as getting 7 flat AD runes to get my passive 8% spell vamp? Specially if I'm opening boots and 3 pots.
wot?
koreasilver
Profile Blog Joined June 2008
9109 Posts
March 08 2012 21:55 GMT
#197
The 8% spellvamp is what allows you to stick around and cs if something bad happens to you early on (you got jumped on with a mistake and traded very unfavourable, you got lvl 2 ganked by the enemy jungler, etc. The spell vamp is a pretty big deal and I would never skimp on it.

And the extra damage is really nothing to scoff at for the other passive. That's what allows you to bully the hell out of some certain lane opponents, and having both passives up allows you to trade favourably. You want to be able to dish out damage and heal if you have to trade. I really think the AD marks and the AP quints are nonnegotiable.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
March 08 2012 22:29 GMT
#198
AD Marks are essential. This is because there is only one AD item in the game Akali wants, and it was nerfed to the point where it's a questionable buy. Moreover the AD component costs 975g, which is a fairly long time to wait to activate your primary method of sustain.

I don't think AP Quints are as essential. While more damage is useful, it's not as critical as the sustain from her AD passive. Spell Vamp quints are arguably far better for the same reason that AD Marks trump anything else, Spell Vamp is the primary mechanism which allows Akali to win lanes.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Dgiese
Profile Joined July 2010
United States2687 Posts
March 08 2012 22:29 GMT
#199
On March 09 2012 06:29 D u o wrote:
Reading this guide and other guides it really puts emphasis on both of her passive abilities really on for the 10% more magic damage and the 8% spell vamp, but is it really worth it to make your first 10 minutes in game easier?

This guide and others I've seen a lot of emphasis on mark of strength to get the 8% spell vamp but do I really need that so early and is it worth sacrificing extra damage, also the first item I buy is going to be a hextech so do I really need a lot of emphasis on the flat ap aspect to get the 20 ap for the 10% extra damage?

I've only just started playing Akali and have brought sick scores already and I assume its early game where i struggle the most, so I'm just curious if I should be putting emphasis on those sorts of aspects, and going as extreme as getting 7 flat AD runes to get my passive 8% spell vamp? Specially if I'm opening boots and 3 pots.

What else do you really want to use the rune slots for? Mpen reds and ap/lvl blues I'm guessing? If you're going revolver -> gunblade how late do you find you get the AD to proc your passive, something like 10 mins in? I'd much rather have spellvamp than Mpen, to give that extra boost in pre 6 laning.

Basically, why not proc your passives?
D u o
Profile Joined October 2011
Canada381 Posts
March 09 2012 00:10 GMT
#200
On March 09 2012 07:29 Dgiese wrote:
What else do you really want to use the rune slots for? Mpen reds and ap/lvl blues I'm guessing? If you're going revolver -> gunblade how late do you find you get the AD to proc your passive, something like 10 mins in? I'd much rather have spellvamp than Mpen, to give that extra boost in pre 6 laning.

Basically, why not proc your passives?


I'm not disagreeing with you at all I'm just curious if trying to rework in those limitations is even really worth it. But it seems like I kind of have to because I'm not going to get that extra life steal. I answered my own question by playing the game I suppose once I played vs better people I started having laning issues a bit so the only answer is to go for something of the sort to get my those 2 extra passives instantly. Thanks anyways. :D
wot?
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