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On September 29 2012 12:50 Sufficiency wrote:Show nested quote +On August 11 2012 02:54 Sufficiency wrote:On August 11 2012 00:12 sylverfyre wrote: Even against a 100 MR target, Haunting Guise is still incredibly cost effective, especially if Abyssal is getting built at some point as well. Thing is, Rylais really opens up cassi's options for playing, because it means that once you start comboing somebody, it's incredibly hard for them to avoid your followup without flashing or you getting peeled because it's so much easier hitting Q on a target that's slowed (even only slightly - you only get 15% from E Rylais), meaning you can just keep sticking to them. I am 99.9% certain that it's not as effective as a void staff. As Cassiopeia you definitely need to be a threat to anyone. During a recent game bigfatlp played, he built Abyssal-> HG on Cassiopeia (maxing E first) against an Orianna. I am slightly troubled by the build because as I was watching the replay, I noticed Abyssal rarely helped him (Twin Fang has 700 range, Abyssal is 600... this is not accounting for travelling time). But he did get fed... so I don't know.
A lot of people still get it out of habit, I think. But if you need MR and damage, there's not really a better option - Athene's is good but has less MR and not all champs need the stats it gives (for Cass in particular, CDR is mostly wasted on her Q/E and while she does eat up mana her passive somewhat lessens the need for mana regen).
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On September 29 2012 14:19 QuakerOats wrote:Show nested quote +On September 29 2012 12:50 Sufficiency wrote:On August 11 2012 02:54 Sufficiency wrote:On August 11 2012 00:12 sylverfyre wrote: Even against a 100 MR target, Haunting Guise is still incredibly cost effective, especially if Abyssal is getting built at some point as well. Thing is, Rylais really opens up cassi's options for playing, because it means that once you start comboing somebody, it's incredibly hard for them to avoid your followup without flashing or you getting peeled because it's so much easier hitting Q on a target that's slowed (even only slightly - you only get 15% from E Rylais), meaning you can just keep sticking to them. I am 99.9% certain that it's not as effective as a void staff. As Cassiopeia you definitely need to be a threat to anyone. During a recent game bigfatlp played, he built Abyssal-> HG on Cassiopeia (maxing E first) against an Orianna. I am slightly troubled by the build because as I was watching the replay, I noticed Abyssal rarely helped him (Twin Fang has 700 range, Abyssal is 600... this is not accounting for travelling time). But he did get fed... so I don't know. A lot of people still get it out of habit, I think. But if you need MR and damage, there's not really a better option - Athene's is good but has less MR and not all champs need the stats it gives (for Cass in particular, CDR is mostly wasted on her Q/E and while she does eat up mana her passive somewhat lessens the need for mana regen).
TBH I don't see the need of building Abyssal vs Orianna, who doesn't really have much burst at all. But you are right, it's probably just old habits die hard.
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Anyone knows the big secret of why cassio has fallen from grace? seriously she does so much damage, used to be a ban material champ but nowadays no1 seem to use her...
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On September 29 2012 15:04 SagaZ wrote: Anyone knows the big secret of why cassio has fallen from grace? seriously she does so much damage, used to be a ban material champ but nowadays no1 seem to use her...
Blame Ahri/Diana.
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She got some nerfs in february, which hurt her threat in lane quite a bit. 10 damage less on Twin Fang is quite the nerf for the early ranks of it. Can't kill at level 2 as easily anymore. It's still possible though 
-Noxious Blast ability power ratio reduced to 0.8 from 0.9 -Twin Fang damage reduced to 50/85/120/155/190 from 60/95/130/165/200
She is still good, but hard to play well. Not many pro players still play her and there is also too many champions. That's why you don't see her. Ahri vs Cassio is just one hell of a skill match-up. And Cassio should probably beat Diana. At the very least stomp her pre-6.
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There was an additional nerf beyond that which further affected E and ult.
Assassins are the biggest issue: Ahri, Diana, Fizz, Kat, etc. Cass can't deal with shit that can randomly go wherever.
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Really? I can't remember another nerf, but that's not saying much. It is also the last one documented here though: http://lol-patch.com/cassiopeia.html
Cass can build tanky and still out-dps assassins after she lives through the burst. And other than that I think it's just a lot of skill involved and knowing match-ups. For example, when you keep the right distance to Fizz and he uses Q, just use your ult and he will be stunned in front of you. WQEE+ignite and that's a dead fish guy.
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On September 30 2012 00:59 Craton wrote: There was an additional nerf beyond that which further affected E and ult.
Assassins are the biggest issue: Ahri, Diana, Fizz, Kat, etc. Cass can't deal with shit that can randomly go wherever.
Cassiopeia will win against Fizz easily. It's really the other 3.
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On September 30 2012 03:24 Sufficiency wrote:Show nested quote +On September 30 2012 00:59 Craton wrote: There was an additional nerf beyond that which further affected E and ult.
Assassins are the biggest issue: Ahri, Diana, Fizz, Kat, etc. Cass can't deal with shit that can randomly go wherever. Cassiopeia will win against Fizz easily. It's really the other 3. Against a bad Fizz, sure. The match is heavily in Fizz's favor.
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On September 30 2012 03:24 Sufficiency wrote:Show nested quote +On September 30 2012 00:59 Craton wrote: There was an additional nerf beyond that which further affected E and ult.
Assassins are the biggest issue: Ahri, Diana, Fizz, Kat, etc. Cass can't deal with shit that can randomly go wherever. Cassiopeia will win against Fizz easily. It's really the other 3.
As a decent Fizz player, I disagree. Against bad Fizz, yes. Against good Fizz? More even than you think. It's hard for Fizz to farm with Cass poking from range, but once he goes in there, if he can E at a good timing (her ult period) then Fizz wins. You just have to really be aggressive with Fizz vs Cass to show that if she tries to poke you, you're gonna dash to her face.
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So I just picked up cass, really liking her so far. Been a fan of QEW->R>E>Q>W, starting charm+ward+pots for an early tear. Once you get your first blue you can chain Q (level 1) all day for crazy fast tear stacking. I've found the spam really lets you take advantage of her passive (50% manacost reduction all day). I've been running a pretty standard 21/0/9 with one point in item CD reduction since seraph's is usually one of my first big items and can really turn a fight around. Flash+Ignite feel standard, but I'm wondering about possibly running with cleanse since silence/stun hurt her so much. Anyone have good builds for her in S3?
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Pretty much the same items as usual, although consider getting Liandry's after Rylai's. Maybe a Muramana.
Also, keeping q at level 1 isn't that great of an idea these days. I can understand getting 3 levels and then maxing e, but if your opponent realizes what you're doing they're just going to shove you onto your tower and laugh when you can't cs at all.
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Muramana does not work with her E, so it's totally useless on Cassiopeia.
I think if you want to max E first you absolutely have to keep Q at rank 1 until lvl 8, because if you want to depend on E you also need W as a fail-safe. I usually go QEEWERE then E > Q > W if I decide to max E first. If I am maxing Q first I leave W until lvl 8.
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I thought this was the standard cass build o-o
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On January 20 2013 13:31 Nos- wrote: I thought this was the standard cass build o-o
I thought her E worked with Muramana. But people pointed out that it doesn't, because it counts as a multi-target spell (it also only takes 1/3 of spellvamp).
Oh well.
But TBH the new Archangel's is awesome on her anyway.
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Man, that sucks. I guess she'd be pretty hilarious if it did work though.
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On January 20 2013 14:17 zer0das wrote: Man, that sucks. I guess she'd be pretty hilarious if it did work though.
Even if it does, I don't see how she will be superior to Ryze right now.
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HOLY SHIT this guide is old.
I'll see about a rewrite at some point. Quit for a year -> come back -> cassi still mah homegirl
Is there some secret method of editing super old posts, or will I need to make a new thread?
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You can see with Neo (and I think MoonBear) if they can help you with it.
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On January 20 2013 14:34 Sufficiency wrote:Show nested quote +On January 20 2013 14:17 zer0das wrote: Man, that sucks. I guess she'd be pretty hilarious if it did work though. Even if it does, I don't see how she will be superior to Ryze right now.
From a solo que perspective, she's a lot less team reliant than Ryze, especially early. I'm actually really starting to like Cass for this reason. If you're superior to your opponent in lane, it starts to show up early and carryovers to teamfights pretty easily. Also the anti-initiation on her ult is still really strong.
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