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i would not say i'm a great player per say, but I like going... + Show Spoiler +runes: magic pen red, hp quint, mp5/18 yellow and blue masteries: i use 0-8-22, but i would tell others to use 9-0-21 summoners: teleport/flash, always. ignite or ghost can replace teleport i guess.
eqewer - then r > e > w > q
(aggressive) meki + 2 potions of choice boots haunting guise codex red crystal + upgrade boots (cdr boots if you arent gonna get blue buff, merc treads or move3 boots if you can keep blue up very often) build up for codex, 2 of the 3 items work well, dont be the guy buying nashors rod of ages AND lich bane AND deathcap, in the order of your choosing
(not so aggressive) mana crystal + 2 hp pots boots and catalyst on first trip rod of ages upgrade boots (merc treads if you can get blue buffs, cdr boots if you cant) NLR something with some durability to it, your choice deathcap something with some durability to it, your choice part 2
lux is awesome, so good (needs a better skin though, the lil purple hoodie one is okay, but id buy a new one if they made a good one. kat and mf and all them get godlike ones lol, no fair)
i need to start DFG-ing her again, that was godlike to just murder people with DFG and lich bane, been defaulting the morellos a little too often
she seems to have lots of different item builds, based on how you play her... that and the choice of leveling e and q, or e and w. i use q for the snare and the passive.... i rather level w so i can skimp a little more of defensive items. makes me a little more support-like too, and thats fine in my book
most interesting caster to play imo ^^
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On March 15 2011 23:21 SaetZero wrote:i would not say i'm a great player per say, but I like going... + Show Spoiler +runes: magic pen red, hp quint, mp5/18 yellow and blue masteries: i use 0-8-22, but i would tell others to use 9-0-21 summoners: teleport/flash, always. ignite or ghost can replace teleport i guess.
eqewer - then r > e > w > q
(aggressive) meki + 2 potions of choice boots haunting guise codex red crystal + upgrade boots (cdr boots if you arent gonna get blue buff, merc treads or move3 boots if you can keep blue up very often) build up for codex, 2 of the 3 items work well, dont be the guy buying nashors rod of ages AND lich bane AND deathcap, in the order of your choosing
(not so aggressive) mana crystal + 2 hp pots boots and catalyst on first trip rod of ages upgrade boots (merc treads if you can get blue buffs, cdr boots if you cant) NLR something with some durability to it, your choice deathcap something with some durability to it, your choice part 2 lux is awesome, so good (needs a better skin though, the lil purple hoodie one is okay, but id buy a new one if they made a good one. kat and mf and all them get godlike ones lol, no fair) i need to start DFG-ing her again, that was godlike to just murder people with DFG and lich bane, been defaulting the morellos a little too often she seems to have lots of different item builds, based on how you play her... that and the choice of leveling e and q, or e and w. i use q for the snare and the passive.... i rather level w so i can skimp a little more of defensive items. makes me a little more support-like too, and thats fine in my book most interesting caster to play imo ^^
Best Lux in the U.S.
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Oh wow is that really roku?
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On March 19 2011 20:03 ZERG_RUSSIAN wrote: Oh wow is that really roku?
+1 would troll again
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In my opinion, DFG is really bad on Lux. She excels at zoning and kiting at a long range using her spells -- because once she becomes close to an opponent (say ~400-600) she is very vulnerable. DFG, which requires you to get close to an opponent WHILE the opponent is at nearly full health, is very dangerous.
I actually support using Nashor's Tooth if you are farming well. It provides more CDR than DFG and MET, only a little more expensive than MET, and the attack speed bonus will make you farm better.
Just my 2c.
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I think Nashor's tooth is a very bad item choice on lux. While on paper it looks good most of the stats from it are wasted, like the attack speed. By the time you get it, you should be one shotting the minions with E anyway. DFG is again not necessary. Thought Rylais might work against an aggressive comp, as will Ring.
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I don't see why Lux players build so many CDR items like Morellos Evil Tomb or Nashors tooth. Other than DFG, which gives a nuke active, really nice CDR + MP5, they are useless. You can hit 40% CDR with just Boots of Lucidity, Blue elixir, and Blue buff. Exclude the blue elixir if you're running 9/0/21 masteries
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On April 12 2012 11:59 MooMooMugi wrote: I don't see why Lux players build so many CDR items like Morellos Evil Tomb or Nashors tooth. Other than DFG, which gives a nuke active, really nice CDR + MP5, they are useless. You can hit 40% CDR with just Boots of Lucidity, Blue elixir, and Blue buff. Exclude the blue elixir if you're running 9/0/21 masteries
CDR is absolutely essential on Lux. You don't want to rely on the blue buff which is temporary. The greatest strength of Lux is to shoot her laser every 24 seconds and wear the opposing team down in late game. Also her kit has long CD, so this is something to keep in mind as well.
I do NOT think hitting 40% is important; but it is important to run Morello's or Nashor's and achieve at least ~35% through items and runes.
The greatest difference between Lux and most other AP carries is that Lux's ult is almost unconditionally useful - you can use it at any time. So long as you are in range (which is not hard), you can use it and it will work wonders for your team. You can't do this with, say, Ahri, because you actually need a good position for her to initiate with her R, which is why CDR is not that important on Ahri.
The same argument about usefulness of CDR can be used on Karthus, as well. Always be at or close to 40% CDR!
On April 12 2012 11:26 Strykemard wrote: I think Nashor's tooth is a very bad item choice on lux. While on paper it looks good most of the stats from it are wasted, like the attack speed. By the time you get it, you should be one shotting the minions with E anyway. DFG is again not necessary. Thought Rylais might work against an aggressive comp, as will Ring.
It's actually quite hard to one-shot minions with E - Unless you go DCap before your CDR item, which imo is not optimal. Lux depends on CDR and she should go CDR item first (MET, DFG, NTooth). I think DFG is terrible on her and should be avoided at all cost. In that case, NTooth actually makes you farm slightly better... so if you are doing well, and you think the extra attack speed will make you land a few more minion kills, I think it's worth it.
NTooth will also make Lich Bane more powerful by shortening her attack animation. I don't run Lich Bane so I won't comment on this, but I know there are people out there who argue this.
On March 18 2011 19:31 lynx.oblige wrote:Show nested quote +On March 15 2011 23:21 SaetZero wrote:i would not say i'm a great player per say, but I like going... + Show Spoiler +runes: magic pen red, hp quint, mp5/18 yellow and blue masteries: i use 0-8-22, but i would tell others to use 9-0-21 summoners: teleport/flash, always. ignite or ghost can replace teleport i guess.
eqewer - then r > e > w > q
(aggressive) meki + 2 potions of choice boots haunting guise codex red crystal + upgrade boots (cdr boots if you arent gonna get blue buff, merc treads or move3 boots if you can keep blue up very often) build up for codex, 2 of the 3 items work well, dont be the guy buying nashors rod of ages AND lich bane AND deathcap, in the order of your choosing
(not so aggressive) mana crystal + 2 hp pots boots and catalyst on first trip rod of ages upgrade boots (merc treads if you can get blue buffs, cdr boots if you cant) NLR something with some durability to it, your choice deathcap something with some durability to it, your choice part 2 lux is awesome, so good (needs a better skin though, the lil purple hoodie one is okay, but id buy a new one if they made a good one. kat and mf and all them get godlike ones lol, no fair) i need to start DFG-ing her again, that was godlike to just murder people with DFG and lich bane, been defaulting the morellos a little too often she seems to have lots of different item builds, based on how you play her... that and the choice of leveling e and q, or e and w. i use q for the snare and the passive.... i rather level w so i can skimp a little more of defensive items. makes me a little more support-like too, and thats fine in my book most interesting caster to play imo ^^ Best Lux in the U.S.
I don't really think she needs durability items such as Rylai's/RoA. You just need to play her so she is out of range of any enemy champions and she will be safe; on the other hand, even if you get both Rylai's and RoA it won't sudden make her invulnerable, so you might as well just focus on offense.
I usually do the following:
Core: Sorceror's Boots, Morollo's (or Nashor's Tooth), 2/3 Doran rings, Needlessly Large Rod.
Order: Boots -> Doran x 2 or 3 -> Codex -> Morollo's (or Nashor's Tooth) + Sorceror's -> DCap -> Archangel's -> Two of the following: Void Staff / Archangel's / Lich Bane / WotA / another CDR item to hit the CDR cap.
Lich Bane is NOT for procs; it is for AP + MR + movement. This might be useful if you are facing another Lux or Karthus. Proccing is way too dangerous for this build and I would never try to land autoattacks in late game unless I am super desperate.
Ideally you should build as much AP as possible, so all out on Archangel's is my recommendation. For something cheaper, WotA is better. You might also need Void Staff for MPEN.
I have seen some Lux going Boots of Mobility instead of Sorceror's, perhaps utilizing a Hunter's Guise for flat mpen. That probably will work, too. But I am not 100% sure.
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Yea been a lot of change in how i play lux now.
Usually
dorans x 2, boots, red crystal, cdr boots and kindlegem, deathcap, reverie, whatever for AP
or something similiar. very basic.
sometimes early roa, sometimes fast h-guise and sorc boots into morellos, sometimes support mode with aura stacking and cdr, but usually just dorans into deathcap and a reverie, then other ap shit
boring but works.
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Screw CDR, fuck Defensive items of any kind (except perhaps Hourglass late). Blue Buff+Blue Elixir(later on)+Masteries is enough. Your primary asset as Lux is that you can build purely offensive items and still never die. You have absurd range, 2 CC spells and a fairly strong shield. If you're actually in danger of death later on, you're doing something wrong. Build something like Boots->2-3 Dorans->Deathcap->Void Staff->Hourglass/Lichbane/whatever, upgrade boots whenever.
In lane, you play like Morgana with bullying power. If you want, you can just play completely safe and harass with the occasional E thrown in. But you should really exploit your bullying power if you can. Your shield absorbs 160 damage in sustained fights and you do a ton of damage. Last hit, throw out Qs every now and then, if you hit, follow up with AA->E->AA. Throw an AA, throw E while the AA is in the air, denonate E, AA again. This normally chunks a good 1/3 of a bar and can be done in about a second. Same combo for post-6, but laser before detonating your E. You lose a passive proc but guarantee a laser hit. Roam a bit, bully some more, etc. etc. Later on, you play like Leblanc without commitment issues and actual teamfight utility. Stand in the back, throw spells into the mass of players, do your combo but don't worry about the passive procs if it's hairy.
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Yeah seriously, 2 drings sorc boots into DCap and void staff. Chug blue pots and hog blue buff. If your team won't give you blue buff steal it with lazer. Ezpz.
RoA Morellos Haunting Guise aura's... eff that shit. Pure Damage on AP lux. The double bind is so strong in fights, your shield is strong and your QER combo melts squishies from a screen away.
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Man no offense but hardly any of you seem to have any idea how to play lux. If you are buying DFG on lux, you, sir, are a retard. If you are a fan of DFG and must absolutely build it on any champ, play Annie. DFG's short range is matched only by Annie's. When you are lux, you stay behind your base and do the damage. If you cannot differentiate between the playstyles of Annie and Lux, you really shouldn't be trying to help out other people with their builds.
As for CDR and mana, she is extremely mana hungry. She might barely be able to survive the 1 minute that she cannot have the buff in the best case scenario. And you are going to keep dying if you build DFG and get in the face of their jax to pull off that wee bit extra damage.
The lich bane proc seems OP with her passive, but again you must be a very generous man to gift the other team a kill for take out a few more hps off one of them.
So here's what you do. Dont worry that much about CDR because blue buff CDR is likely enough. You don't have to worry too much about being defensive as you are going to be far behind your allies anyway. Mana pool on the other hand is not enough. Unless you are really confident about both dying and about getting every single blue, build some mana item on her, maybe archangels.
And pls for gods sake, dont be a hero and build DFG and Lich bane on lux. They are good items but are not meant for her. Every time I see someone on my team build her like that I die a little inside. Every time I see someone suggest it to others on forums I die a lot inside.
User was temp banned for this post.
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theorycrafting with the assumption that you should almost never be within range to autoattack or dfg an enemy seems pretty silly to me. Lux's effective range is def a lot larger than most champs, but that doesnt mean that it's possible, or even correct to always play at borderline max range.
the justification for dfg or lichbane has nothing to do with range, it is all about whether or not you need extra nukes. Typically, this is either because A) you don't quite have enough nukes in your kit (sion is the prime example, TF can be considered a candidate as well) or B) the nukes that you do have and your kit overall doesn't offer very much in the way of utility, necessitating maximized burst potential (veigar is prob the best example imo). Lichbane has the extra caveat of the champ needing sheen to actually be a useful item.
CDR also factors into the equation with DFG as well, but there is a fairly decent amount of itemization/pregame setup/blue buff that mitigates this need a bit.
now, you can debate whether or not lux needs the extra nukes based on the above two conditions (and IMO, the utility on bind and her slow-ball are almost certainly high enough that maximizing burst with dfg/lichbane nukes isn't really necessary), but range has little to do with it.
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lux is so weak compared to the tournament grade casters she's my favorite caster and I want to see her in tourneys!
In my opinion she needs buffs. I don't have many ideas though. Her W should get additional functionalities imo.
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I would argue that lux almost needs a dfg + lichbane late-game after your cores to be relevant because that's the only way to extend her burst power since her cooldowns are so high. It's not like she needs tank items. Just because it requires you to get close range doesn't mean you can't do so intelligently and only go next to people when it's safe to do so, like when it results in you killing them.
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On April 18 2012 04:09 Juicyfruit wrote: I would argue that lux almost needs a dfg + lichbane late-game after your cores to be relevant because that's the only way to extend her burst power since her cooldowns are so high. It's not like she needs tank items. Just because it requires you to get close range doesn't mean you can't do so intelligently and only go next to people when it's safe to do so, like when it results in you killing them.
i dunno about lichbane, kus like, it has this really awkward timing where you have to get it early enough for it to not be too affected by armor but late enough that it's actually gold efficient and do more dmg than sheen, so you have to balance getting it vs other items that you might want, and i think lbane simply isn't high enough on the priority list to be worth getting. DFG tho can honestly be either way, and I don't think it would really be a bad buy in most games.
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On April 18 2012 04:09 Juicyfruit wrote: I would argue that lux almost needs a dfg + lichbane late-game after your cores to be relevant because that's the only way to extend her burst power since her cooldowns are so high. It's not like she needs tank items. Just because it requires you to get close range doesn't mean you can't do so intelligently and only go next to people when it's safe to do so, like when it results in you killing them.
But DFG and Lich Bane require a short range. So if you get those items, you also need to sacrifice AP for survivibility for the rest of your build, possibly including a RoA (which imo is absolutely useless on Lux), Zhonya's Hourglass, etc. Rylai's is also useless on Lux because it procs only when Lux does damage, but Illuminate does not proc Rylai's.
Also I have no idea why you think Lux is a burst caster. I think she is more like this kiting/harassment/sustain caster - in late game teamfight she just casts lasers to wear the other team down instead of actually aim to kill someone (which btw is why Soraka counters her very badly). She is one of the only AP champions who I do not build RoA, Rylai's, or Zhonya's on because she doesnt need them whatsoever.
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The whole "short ranged, ergo never going to use it" is a bit absurd. Lux's effective range of damage is indeed large, but how often are you actually in the optimal "long range" combat? And her auto attack range is equivalent to many other burst casters, and AD ranged carries. Fuck, even TF has a shorter auto attack range (525, vs lux's 550), and yet no one questions building lichbane on him. And on the topic of DFG, it's a great item on lux (i think it's just a solid item on most ap's, just undervalued) Though her ability range is long, and DFG's range isn't that close, often teamfights are usually initiated by bruisers with some type of hard gap closer, they're bound to charge right into your DFG's range.
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On April 20 2012 00:31 wei2coolman wrote: The whole "short ranged, ergo never going to use it" is a bit absurd. Lux's effective range of damage is indeed large, but how often are you actually in the optimal "long range" combat? And her auto attack range is equivalent to many other burst casters, and AD ranged carries. Fuck, even TF has a shorter auto attack range (525, vs lux's 550), and yet no one questions building lichbane on him.
Eve is melee and trust me I won't question Lich Bane on her.
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On April 20 2012 00:33 Sufficiency wrote:Show nested quote +On April 20 2012 00:31 wei2coolman wrote: The whole "short ranged, ergo never going to use it" is a bit absurd. Lux's effective range of damage is indeed large, but how often are you actually in the optimal "long range" combat? And her auto attack range is equivalent to many other burst casters, and AD ranged carries. Fuck, even TF has a shorter auto attack range (525, vs lux's 550), and yet no one questions building lichbane on him. Eve is melee and trust me I won't question Lich Bane on her. Then, why question it on lux? It's a solid item pick. There's not a huge variety of item choices available for her, since she often doesn't need defensive stats from some of the AP items.
Also, what's with people getting morello's on lux? why not just run ionian boots, and dfg? That's 30% cdr right there, add a blue pot, and that's bound to hit 40% w/ masteries.
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