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[Champion] Tryndamere - Page 6

Forum Index > LoL Strategy
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freelander
Profile Blog Joined December 2004
Hungary4707 Posts
August 01 2011 22:45 GMT
#101
well i built him that way one game, starting with gunblade

i farmed like a boss and didnt do shit later lol

maybe top solo trynd will be the saving grace of this remake
And all is illuminated.
zEMPd
Profile Joined June 2011
Angola259 Posts
August 01 2011 22:56 GMT
#102
x2 Phantom
Berserker Boots
Infinity Edge
x2 Bloodrazor
=
GG..can auto attack a 1v5 with your ult..no need for your Q with the lifesteal..
Slayer91
Profile Joined February 2006
Ireland23335 Posts
August 01 2011 23:21 GMT
#103
Just want to note lee sin rapes tryndamere with his kick and his FOUR second 60% move and attack speed slow.

He farmed all game and had 300 cs but was totally useless ^_^.
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
August 02 2011 08:02 GMT
#104
On August 02 2011 07:56 zEMPd wrote:
x2 Phantom
Berserker Boots
Infinity Edge
x2 Bloodrazor
=
GG..can auto attack a 1v5 with your ult..no need for your Q with the lifesteal..


pls I don't wanna hurt your feelings but the things you write won't work in higher level games
And all is illuminated.
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
August 04 2011 13:12 GMT
#105
I'm a baddy trynd but I seriously think rageblade on him is crazy good. Nice easy-to-get cheap item which you can finish pretty damn quickly and which gives you ridiculous lane power in the early-mid game. You can start really punishing your lane opponent as soon as you get it.

Then you can build all the other good stuff. However simply due to trynd's OP heal AP ratio, I really think opening AP is a good move.

I admire your commitment to being *very* oily
Orpheos
Profile Joined April 2010
United States1663 Posts
August 21 2011 06:54 GMT
#106
anyone play trynd know what to build with new trynd? ive been playing around with things. i really want lifesteal because it helps so much in 1v1s, but not sure if i should start wriggles or get LS after IE. or if my whole generic DPS build is just terrible.
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
August 21 2011 08:23 GMT
#107
On August 21 2011 15:54 Orpheos wrote:
anyone play trynd know what to build with new trynd? ive been playing around with things. i really want lifesteal because it helps so much in 1v1s, but not sure if i should start wriggles or get LS after IE. or if my whole generic DPS build is just terrible.

Pretty much the same before, crit is as good as ever on him, he still get his crit % from rage, and he gets extra AD when he looses life, I've only laned him once where I used Haemoncolus sick rageblade build, it worked (and spin 1 shot ranged creep when u had 8 stacks, yay!) but the cait (who wasnt bot for some reason) werent really good and I were mid... so yeah herp-a-derp, I donnu but I play him with a runepage which is build around fucking up small camps.

You can take spin level 1 without gimping him in the jungle at all though Q is probally the better choice if you just want stable and reasonably fast jungle (and if you want to clear big camps before lvl 5ish)
jungle path?

buildorder?
cloth 5pot (trynd can also do longsword +1 and vampiric scepter; I like cloth armor 5pot the best, it gives you so much more flexibillity which really is the strength o the tryndamere jungle)
boots
wriggles
then get zerker boots, if they have good amount of stuns or slows (nasus wither slows) go get cloak and dagger
if they dont have it, just go straight to phantomdancer -> IE
Then you look at their armor and see if the targets you want to be hitting at (not the tanks) are stacking armor or they are going squishy style, then decide if you want LW or Cleaver.
at this point get whatever you like, zerkers replaced with PD, 2nd PD while still having boots etc etc.

Lategame trynda (especially the new one which is better, l0l) is a thrill ot be playing. but with wriggles / (cloak and dagger) / zeal you will be able to make a difference in early teamfights.

Summoners: Flash + smite / ignite / ghost / exhuast for self explanatory reason.
build QSS vs assholes who ignite you all the time
Play tryndamere.
Rape faces.
In the woods, there lurks..
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
August 21 2011 10:08 GMT
#108
i still think the new one sucks ass
but your post inspired me somewhat to keep trying

the old one was a thrill to play, but the new one really is not that much, knowing what you could do with him before.

btw i dont know why people think ignite counters him, i never died with him to ignite at all.

With old trynd (in an avg game, when i weren't overly fed), usually i could kill a guy then i had to get the hell out of there with an ignite on me, then i found a creepcamp or lane creeps and lifestole+Qed myself to half HP and went to chase down the survivors.

nostalgia
And all is illuminated.
Southlight
Profile Blog Joined August 2007
United States11768 Posts
August 21 2011 11:39 GMT
#109
New Trynd is fine IMO, he's much more consistent and is able to do his work better.

Ignite counters Trynd if done by a smart player because when placed at the end of his ult unless he can hit something to lifesteal the degen and heal reduc trump the heal he gets off his ult.
oraoraoraoraoraoraoraora
Ian Ian Ian
Profile Blog Joined August 2009
915 Posts
August 21 2011 16:02 GMT
#110
I dislike the new tryn because it takes away the 10% crit chance and the extra crit dmg. He needs one of those two things to still be viable imo..
zergnewb
Profile Blog Joined April 2009
United States816 Posts
August 22 2011 19:26 GMT
#111
Well after an embarrassing game I had last night, I found out that new tryn can still 3-5 shot people late game like he could before..
Welcome to the Durst-Zone
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
August 22 2011 20:40 GMT
#112
On August 23 2011 04:26 zergnewb wrote:
Well after an embarrassing game I had last night, I found out that new tryn can still 3-5 shot people late game like he could before..


he doesnt really do more dmg than any ranged carry, any carry does that in lategame
And all is illuminated.
All.In
Profile Joined August 2010
United States214 Posts
Last Edited: 2011-08-22 20:57:37
August 22 2011 20:50 GMT
#113
Man o Man. I main Tryn in ranked and I would have to say i really dislike this build. I would be willing to put up a better guide if people are interested. No disrespect to you odds but any ap on Tryn is just a terrible idea. Especially if you lane Tryn. 9/21/0 is really bad too. Items differ depending on your feed/early game. The new fury remake totally changed the game for him too but it has been growing on me slowly. I stream a lot of ranked Tryn as well on this site if anyone cares to check it out. He is very good if played correctly but you play style has to change up depending on your enemy and the amount of CC. Your summoner skill should be different every game almost due to my previous reason.
If you need to carry or up someones ELO Tryn is complete ownage sub 1800 ELO 75% of the time. There are a few real good 2000+ Tryns but it is literally a few.

I can't stand by and let you do this to my champ . Crit % is total trash on him now almost since the fury change also. As opposed to before where it was the only option. It is really bad post patch though.
It is what it is
BloodNinja
Profile Joined June 2010
United States2791 Posts
August 22 2011 20:58 GMT
#114
Write it up! That is the whole point of these threads, to share thoughts/experiences/advice on how to play a hero.
Jerubaal
Profile Blog Joined June 2010
United States7684 Posts
August 22 2011 20:59 GMT
#115
Interesting that there are so many different opinions.

I saw somewhere to start with Brawler's Gloves and 2x pots then build zeal, then IE, then finish Phantom Dancer. I'll just throw that on the pile of all the suggestions and maybe someone will make some definitive arguments. ;D
I'm not stupid, a marauder just shot my brain.
DanielZKlein
Profile Joined January 2010
United States1171 Posts
Last Edited: 2011-08-22 22:11:18
August 22 2011 22:10 GMT
#116
The most important thing about Tryndamere is that, when you herp-a-derp into a CC-heavy team with your ult, you must remember to sing the Tryndamere song. It's basically the A-Team theme with the word "Tryndamere" repeated over and over. Guaranteed to improve performance by about 100%.

Also let me just throw a thought out there: Trynda will probably never be competitively viable on Summoner's Rift because his kit pretty much means he sucks in coordinated 5v5s while he excels at small fights. Dominion may see a competitively viable Trynda.
My modesty is awesome.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
August 22 2011 22:24 GMT
#117
On August 23 2011 05:50 Odyssey wrote:
Man o Man. I main Tryn in ranked and I would have to say i really dislike this build. I would be willing to put up a better guide if people are interested. No disrespect to you odds but any ap on Tryn is just a terrible idea. Especially if you lane Tryn. 9/21/0 is really bad too. Items differ depending on your feed/early game. The new fury remake totally changed the game for him too but it has been growing on me slowly. I stream a lot of ranked Tryn as well on this site if anyone cares to check it out. He is very good if played correctly but you play style has to change up depending on your enemy and the amount of CC. Your summoner skill should be different every game almost due to my previous reason.
If you need to carry or up someones ELO Tryn is complete ownage sub 1800 ELO 75% of the time. There are a few real good 2000+ Tryns but it is literally a few.

I can't stand by and let you do this to my champ . Crit % is total trash on him now almost since the fury change also. As opposed to before where it was the only option. It is really bad post patch though.


Odds hasn't edited the topic post since 1/19/11, so it's not up to date with post-change Tryndamere.

That said, I don't think AP is a terrible idea on Tryndamere for laning. With AP Quints/Glyphs and an Amplifying Tome your base Q heal increases from 30 to 96 and as a bonus E gains 44 damage. Combined with Tryndamere's toolkit it's practically impossible to lose damage trades.

Building any further AP is definitely bad. As fun as Gunblade may be it's just not as effective as builds such as Zeal -> IE -> PD.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
gtrsrs
Profile Joined June 2010
United States9109 Posts
August 22 2011 23:00 GMT
#118
On August 23 2011 07:10 DanielZKlein wrote:
Also let me just throw a thought out there: Trynda will probably never be competitively viable on Summoner's Rift because his kit pretty much means he sucks in coordinated 5v5s while he excels at small fights. Dominion may see a competitively viable Trynda.


actually trynd is in a great place on SR right now
really really OP laning phase into bad/good lategame depending on your positioning and team's cc count. there's 0 lanes that trynd loses right now thanks to AP page and Q, and you can farm indefinitely plus you're ungankable with flash and spin up. you get a huge lategame item advantage and if you can use it properly you're golden; if your positioning/timing are trash then so is your lategame. honestly i wouldn't change a thing about trynd right now. if anything he's a bit on the OP side tbh
i play ... hearthstone =\^.^/= Winterfox
mrgerry
Profile Joined September 2008
United States1508 Posts
August 23 2011 03:02 GMT
#119
If all else fails you can just keep farming top lane. Team fighting overrated and boring, killing creeps and towers is where the excitement at.
nyxnyxnyx
Profile Joined April 2010
Indonesia2978 Posts
August 23 2011 06:37 GMT
#120
5 creeps = a dolphin leaps out
cool beans
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