somewhere i read full as???
i'll try that Hakker page from above
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byFd
Germany620 Posts
somewhere i read full as??? i'll try that Hakker page from above | ||
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IntoTheWow
is awesome32269 Posts
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EquilasH
Denmark2142 Posts
On June 24 2011 05:02 NeoIllusions wrote: EQEWER, R > E > Q > W or something to this extent. By level four, you want two points in E and one of each of Q W. Yea this was how I skilled my jungle GP before the patch, haven't tried him after the patch but I'm expecting he's gonna be super broken. | ||
sRapers_ValkS
United States644 Posts
On June 24 2011 05:16 byFd wrote: what runepage for him? somewhere i read full as??? i'll try that Hakker page from above TheOddOne is full aspd rune page, starts boots +3pot. Can still do blue first zzz. | ||
APurpleCow
United States1372 Posts
On June 24 2011 05:41 sRapers_ValkS wrote: Show nested quote + On June 24 2011 05:16 byFd wrote: what runepage for him? somewhere i read full as??? i'll try that Hakker page from above TheOddOne is full aspd rune page, starts boots +3pot. Can still do blue first zzz. I assume he starts blue first with significant team help? | ||
Two_DoWn
United States13684 Posts
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TheYango
United States47024 Posts
On June 24 2011 06:52 Two_DoWn wrote: Seemed like a regular pull to me. Was his skill order EQEW or EWEQ? | ||
Attakijing
United States693 Posts
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NeoIllusions
United States37500 Posts
Wriggle's, Zerker, Triforce is core. After that, survivability for the most part. Atmog's is always nice, Bashee's Atma if other team is loaded with AP champs, etc. | ||
Mogwai
United States13274 Posts
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Two_DoWn
United States13684 Posts
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NeoIllusions
United States37500 Posts
But as of this patch, I think Sheen after Wriggle's is the way to go. The burst at level 9-11 is just so redonkulous... Two Sheen procs is like a guaranteed kill tbh. As for items, I'm really against building IE or any damage items. With his current stats, GP is a bona fide melee DPS carry. He shouldn't be running around, kiting with his Q like in previous patches. E is so strong now, his passive is borderline OP. He needs to run up and chopchop shit up. If you build IE or any DPS item, GP get exploded upon, esp by casters. Atma's is a godsend item for GP. Has Armor and Crit but he f'ing gains AD by building for survivability? real always kill, never die. | ||
gtrsrs
United States9109 Posts
in top i've been going philo -> sheen -> IE (usually getting IE around 20-22 minutes) and that just seals the game. your Q can hit for 500 on a champ *easily* at that point, which is like half their HP. after that core i finish triforce into either GB + PD or atmog's and swap out my zerkers for mercs. it's been extremely effective thusfar. i really feel like the IE is core though. Q's ability to crit makes it sooooo strong with some decent crit levels (IE + triforce + atma's is like... 60% already). | ||
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NeoIllusions
United States37500 Posts
IE Trinity Atma, wtf? You'd be like 1.9K hp at level 18. | ||
Mogwai
United States13274 Posts
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NeoIllusions
United States37500 Posts
On June 25 2011 03:15 Mogwai wrote: the thing is guitar... with the latest buffs, you don't have to 1 shot them like that. you just run in and cut them and then they die eventually, 1 way or another. Speccing to 1 shot is silly when your character has a built in super team ghost + built in frozen mallet that also ends up applying a massive DoT. Better to spec to live. Listen to dis man. Yesterday, my level 12 GP (jungle) 1v1'd a level 12 Jarman (solo top) with blue buff and I won. lolz. I don't recall a time before that where another champion could win a 1v1 vs Jarman. tl;dr build survivability, pick your fights, always win | ||
gtrsrs
United States9109 Posts
2 HP quints ar/level yellow mr/level blue 0/21/9 with the triforce at level 18 i think i sit at 2.4k health :x plus 100ar/100MRish i'll try a more tanky build because i do have the tendency to blow up if i get 5-man focused (which usually happens after my first ace in any given game) but i just really really feel like IE is absolute core. | ||
Mogwai
United States13274 Posts
Also, I mean, the stacking damage on grogsoaked is just soooooo stupid right now. In that fight, you were doing an extra 75 magic damage/hit once it got up to 5 stacks. And if he tried to run: 1. he couldn't cause of the slow and 2. he'd take 2 more ticks of damage because it's a DoT and not just an on-hit proc. For reference, short of AP scaling, Jax's ult gives him 170 damage every 3 attacks at level 12. GP's passive does more per hit proc damage than Jax's ult. GOOD FUCKING IDEA MAKING THE DAMAGE PORTION STACK UP TO 5 TIMES YOU GODDAMN RETARDS! | ||
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TheYango
United States47024 Posts
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Two_DoWn
United States13684 Posts
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