People relax,...... Blizzard is not the best company in the world for this kind of shit , but they know what they are doing, so do give them some credit and support. LotV will be fantastic!!!! ...... probably after 1-2 patches after the launch date....which is quite good IMO.
Community Feedback Update - October 15 - Page 4
Forum Index > Legacy of the Void |
x0x0
149 Posts
People relax,...... Blizzard is not the best company in the world for this kind of shit , but they know what they are doing, so do give them some credit and support. LotV will be fantastic!!!! ...... probably after 1-2 patches after the launch date....which is quite good IMO. | ||
Hider
Denmark9384 Posts
For example, the days when if Terran did not stop Zerg before getting Ultras + Dark Swarm it was GG. Terran would transition into mech as a resposponse. | ||
Daizer
69 Posts
On October 16 2015 05:48 Hider wrote: Terran would transition into mech as a resposponse. Liberators and Ghost is very powerfull vs ultralisk. People just want MMM for days cuz its easy as hell Why siege up our take position in a game? When you can a-move and stim or doom drop. Scan and pre-split while burrowing WM | ||
jinjin5000
United States1426 Posts
On October 16 2015 05:56 Daizer wrote: Liberators and Ghost is very powerfull vs ultralisk. People just want MMM for days cuz its easy as hell Why siege up our take position in a game? When you can a-move and stim or doom drop. Scan and pre-split while burrowing WM Transitioning into mech with all the upgrades and production facilities is bit unrealistic is it? Full production of mech requires 5-7 factories and they all cost 150/100, not o mention armory upgrades and individual upgradfes as well as needing to get critical number o fmech units add to that strength of BL/viper that destroys mech composition makes it unworthwhile. Face it, Bio and Mech right now is at their strongest in midgame and is poor lategame. | ||
Beliskner
111 Posts
On October 16 2015 04:44 HomeWorld wrote: Adepts are quite good during very early game, I don't even need to mention (for PvT) the very early natural mining denial capability (mostly due to adept's big health pool + high dps + innate spell); why use stalkers when you have a far better option?! Then there's the full warp prism + 4-6+ warp gates backed adept harass, again, this hits quite early too, and usually it can wreak havoc if terran is slightly out of position (trying to drop for example), or, for whatever reason not having a proper mineral line defense (oO). Also, I don't even want to think about the upgrade ... Anyway, if properly played , adepts can cause terran a very serious economical setback , to the point where you only need to mass adepts during mid game and still be in a good shape (aka win the game) This is only for PvT , for PvZ it doesn't matter since queens are so good at everything. All in all, adepts are hilariously good at this moment, to the point where Warhounds, in retrospect, were just little silly toys. Actually most people ARE using the stalker. Adepts do not have high HP atm. Its less than a stalker. They also only have decent dps vs light. No one is 'massing' adepts in the midgame, they aren't hilariously good at all. Better than warhounds? Mate do you even play the game? Every time things get nerfed it takes like 2 months before these people who complain about shit and seemily haven't even played the new patch to realise the meta has shifted. They could nerf it to 50/50 and you'd probably still whine about it. | ||
avilo
United States4100 Posts
2. Carriers are OP. Their new ability needs to be removed as well. 3. Liberators also are pretty OP. Needs a tweak but NOT A BLIZZARD "make this unit useless now" tweak. Afraid to say anything in regards to nerfing Terran units because blizzard will overdo it to the point the unit is trash as always. 4. Cyclones too weak versus air, too little range versus tier 2/3 air. Too expensive supply/gas/minerals. Unit is basically been nerfed into oblivion. Needs adjustments. 5. Invincible nydus worm is still not addressed at all. There should not be something like this in the game that has zero counter play even though you spot it right as it's spawned in the center of your base. Why is this still in the game? Inexcusable. 6. Adepts are still broken, will always be broken. Too cheap, available early on, has perma stimpack upgrade, and is just simply a better zealot. Do not revert any nerfs on this god forsaken unit. 7. Macro mechanic revert please. Mules, larva, chrono all back to not sucking. Thanks. 8. To re-iterate, every race has air units that are too powerful and ironically due to the economy in LOTV games boil down to whoever masses their air units before the other guy because liberator/carriers/viper+brood beat every single ground comp from every race. 9. Why are blizzard not mentioning or tweaking the above things mentioned? Why do community members/streamers/progamers need to point these things out to get them on blizzard's radar? It's inexcusable to have invincible nydus worms with no counter play in SC2. Please...there are obvious issues with SC2, why are there no changes being thrown out for these things? | ||
andrewlt
United States7702 Posts
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Charoisaur
Germany15961 Posts
On October 16 2015 06:21 avilo wrote: 1. Broodlord/viper is absolutely broken. Parasitic bomb is uncounterable when the Zerg "gets there." I know because i've played a lot of Zerg in beta and when you "get there" you freewin. 2. Carriers are OP. Their new ability needs to be removed as well. 3. Liberators also are pretty OP. Needs a tweak but NOT A BLIZZARD "make this unit useless now" tweak. Afraid to say anything in regards to nerfing Terran units because blizzard will overdo it to the point the unit is trash as always. 4. Cyclones too weak versus air, too little range versus tier 2/3 air. Too expensive supply/gas/minerals. Unit is basically been nerfed into oblivion. Needs adjustments. 5. Invincible nydus worm is still not addressed at all. There should not be something like this in the game that has zero counter play even though you spot it right as it's spawned in the center of your base. Why is this still in the game? Inexcusable. 6. Adepts are still broken, will always be broken. Too cheap, available early on, has perma stimpack upgrade, and is just simply a better zealot. Do not revert any nerfs on this god forsaken unit. 7. Macro mechanic revert please. Mules, larva, chrono all back to not sucking. Thanks. 8. To re-iterate, every race has air units that are too powerful and ironically due to the economy in LOTV games boil down to whoever masses their air units before the other guy because liberator/carriers/viper+brood beat every single ground comp from every race. 9. Why are blizzard not mentioning or tweaking the above things mentioned? Why do community members/streamers/progamers need to point these things out to get them on blizzard's radar? It's inexcusable to have invincible nydus worms with no counter play in SC2. Please...there are obvious issues with SC2, why are there no changes being thrown out for these things? i know avilo has a reputation of being very biased but in this case he is 100% spot on and I agree 100%. | ||
Charoisaur
Germany15961 Posts
On October 16 2015 06:30 andrewlt wrote: At this point, the only tweak I'm interested in is changing the release date from 2015 to 2016. The game sounds so far from being finished and these small tweaks sound like a college kid moving all their trash under their bed for a parental visit. Considering how the beta went so far I doubt changing the release date would make the game any better. Especially because DK seems to be very happy with the current state of the game. | ||
Cyro
United Kingdom20285 Posts
6. Adepts are still broken, will always be broken. Too cheap, available early on, has perma stimpack upgrade, and is just simply a better zealot. They're very weak vs bio atm | ||
[PkF] Wire
France24202 Posts
Shorter build time for the carriers actually made them playable, and I'm unsure that was a bad thing. Such an iconic unit. The bad thing was more the release interceptors ability if you ask me. And of course, they want to keep that. Sin of pride. No comment on CB, but I hope they come back to their senses and use HotS version. Pretty bland update overall, seems like we're really gonna get a sucky game at release. | ||
[PkF] Wire
France24202 Posts
On October 16 2015 06:42 Charoisaur wrote: i know avilo has a reputation of being very biased but in this case he is 100% spot on and I agree 100%. wow yeah, I actually agree with every single point. Especially on the Nydus thing, the fact this issue is still not adressed is plain ridiculous. | ||
The_Red_Viper
19533 Posts
Still very disappointed about this whole beta phase, it could have been amazing if they actually did what they promised at the beginning of it. But they really did not, they didn't really test a lot of big changes and they also didn't really try to balance the game around the new map layout/macro changes. I really hope they will announce big things at blizzcon :/ | ||
[PkF] Wire
France24202 Posts
On October 16 2015 07:03 The_Red_Viper wrote: I really thought that the "balance phase" would address more units in general (maybe even revisit old units) Still very disappointed about this whole beta phase, it could have been amazing if they actually did what they promised at the beginning of it. But they really did not, they didn't really test a lot of big changes and they also didn't really try to balance the game around the new map layout/macro changes. I really hope they will announce big things at blizzcon :/ I feel like this beta is a long story of missed opportunities and wasted time. Removing macro mechanics altogether would have suited the game well. Alas, they decided to test it halfway through the beta, basically making it impossible to succeed. At the same time, they remained stubborn on their worst ideas. I don't like the end result atm, and I'm quite sure I won't like it at release. Don't get me wrong, I'll buy the game, and it'll be infinitely better than any other competitive game to my mind. But I think it's a huge downgrade from HotS. | ||
suddendeathTV
Sweden388 Posts
I'd like to give them serious feedback about each and every unit - how do I do that? | ||
TimeSpiral
United States1010 Posts
I'm starting to wonder about you, Cyro ... | ||
The_Red_Viper
19533 Posts
On October 16 2015 07:11 [PkF] Wire wrote: I feel like this beta is a long story of missed opportunities and wasted time. Removing macro mechanics altogether would have suited the game well. Alas, they decided to test it halfway through the beta, basically making it impossible to succeed. At the same time, they remained stubborn on their worst ideas. I don't like the end result atm, and I'm quite sure I won't like it at release. Don't get me wrong, I'll buy the game, and it'll be infinitely better than any other competitive game to my mind. But I think it's a huge downgrade from HotS. Wasted time, yes absolutely. I cannot believe that this apparently was the longest beta phase, i don't see what they did in all this time when i look at what actually was tested live on the server. But yeah, i obviously will also buy the game and keep watching, i simply love the korean sc2 scene way too much. | ||
suddendeathTV
Sweden388 Posts
On October 16 2015 07:00 [PkF] Wire wrote: wow yeah, I actually agree with every single point. Especially on the Nydus thing, the fact this issue is still not adressed is plain ridiculous. I don't understand how you can agree with what he's saying. it's hardly constructive feedback. I agree that the nydus worm needs a change, but the rest is just a rant about what he thinks is powerful. Let's remember that Avilo thinks ANYTHING is too powerful if he loses to it. He is correct about the nydus worm though, there should be a counter play to it for sure. | ||
FLuE
United States1012 Posts
Also, I hate the way these are written in a such a casual and non-professional way. It wreaks of that high school teacher that is trying to fit in with the kids and act cool by wearing his leather jacket to school. All the kids are doing is laughing at him and would just prefer a teacher that acted professional. I get the same vibe with these things. They read like, "hey bro tested some stuff out heard your comments and all and that was really cool that you gave us some feedback we pretty much totally awesomely ignored it and will just do what we want but we are going to pretend to care and chill out bro etc. etc." Seriously how many times have they said in these community updates, "We heard your feedback..." and I know it is going to be followed by a change that HAS NOTHING TO DO WITH THAT FEEDBACK. I was hopeful that these community updates would give real evidence for why they make changes, but it never is. It is always vague things like, "in our internal testing.." or "our data suggests..." but you never get any real examples of either that make you think they are working with anything that matters. TL;DR : Stop pretending to be our friend. Stop pretending to care about our feedback. Stop putting out these lame community updates as a half-ass attempt to connect with your audience, and just make a fun game. These have been worthless. | ||
suddendeathTV
Sweden388 Posts
On October 16 2015 06:06 Beliskner wrote: Actually most people ARE using the stalker. Adepts do not have high HP atm. Its less than a stalker. They also only have decent dps vs light. No one is 'massing' adepts in the midgame, they aren't hilariously good at all. Better than warhounds? Mate do you even play the game? Every time things get nerfed it takes like 2 months before these people who complain about shit and seemily haven't even played the new patch to realise the meta has shifted. They could nerf it to 50/50 and you'd probably still whine about it. It's funny how he whines about an adept drop 'while dropping as terran'. I don't think he realizes the devastation a 1-2 medivac drop can have on economy if you don't respond accordingly. If you don't respond to an adept drop, and you're out of position, you deserve losing your entire mineral line. Such a weird whine. | ||
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