• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:09
CET 01:09
KST 09:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 28 - Info & Preview12Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win1RSL Season 4 announced for March-April6Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
StarCraft 2 Not at the Esports World Cup 2026 HomeStory Cup 28 - Info & Preview Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win Oliveira Would Have Returned If EWC Continued
Tourneys
StarCraft Evolution League (SC Evo Biweekly) RSL Season 4 announced for March-April HomeStory Cup 28 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) KSL Week 85
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
[ASL21] Potential Map Candidates Can someone share very abbreviated BW cliffnotes? Liquipedia.net NEEDS editors for Brood War BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
Azhi's Colosseum - Season 2 [Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Path of Exile Mobile Legends: Bang Bang Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1401 users

Community Feedback Update - Oct 1

Forum Index > Legacy of the Void
180 CommentsPost a Reply
1 2 3 4 5 8 9 10 Next All
Wrath
Profile Blog Joined July 2014
3174 Posts
October 01 2015 16:54 GMT
#1
[image loading]

Source

Hey everyone, we’re back with a community feedback update. There are a few topics we wanted to discuss in detail this week, so let’s begin!

First, we wanted to let you know that until the release of the game, if big issues such as the Adept early/mid game issues arise, we’ll be doing some quick balance updates even if they are smaller than before. Up until this point, we’ve had a slower balance update schedule per our community’s request of having lots of changes per update. This method went well when we were making big changes to the game, but now that we’re trying to fine tune the game as much as we can before release, we’d like quicker turn-arounds on balance updates even if we don’t have so many changes lined up. With that in mind, we’re currently aiming for the next balance update to release tomorrow.

Macro mechanics
We agree with your feedback in that reducing their effectiveness might be a cool idea, so we’ll try it out in the next balance update. We’re currently thinking something like reducing larva per inject to 3, chrono boost speed buff decreased to 15% or so, and increasing the time mules need to spend while mining minerals so that it takes longer to return each trip.

At this point, we also want to let you know that it’s not of much help to give us feedback on why macro mechanics have to be removed at this point. We clearly know that there are pros and cons (that we’ve explored in great detail) to both methods. We feel that after exploring many different angles, the best is what we have now: easier for non-pros, but just as difficult for pros. We will not be exploring a macro mechanics removal for the remainder of the beta. This doesn’t mean however that we will never go back to exploring this topic again. We’re currently discussing plans about when and how to explore big changes (such as this one) after Legacy of the Void ships. We’ll try to settle on some discussion points before Blizzcon so that we can talk to you all about this at panels, interviews, or discussions. For now however, we’d like to focus on balancing the game.

Concerning macro mechanics, please focus your discussions around keeping the current ones in the beta vs. reverting back to Heart of the Swarm. This is the last thing we’re trying to decide for macro mechanics. Also, keep in mind that we can continue tuning the numbers for macro mechanics until we arrive in a good place.

Swarm Host
We hear your feedback in that Swarm Hosts aren't used as much as other units. In Void, they are much stronger compared to the HotS version, so we'd like to take our time to make sure that the unit truly needs to be buffed before making a call. Keep in mind, these types of number tweaks can be done fairly easily, so if you guys could help us test their exact state right now, it'll be extremely helpful.

Adept
Concerning Adepts, we’d like to first try reducing their health to see how that changes the early game use of Adepts. For their later game upgrade, we’ve been exploring various stat upgrades and where we landed on for now is an attack period reduction.

This is what we’re seeing with the new upgrade in comparison with the Zealot:

Adepts are much better at worker line harassment vs. Zealots are much better at structure harassment.
Defensive cases are more interesting with Zealots warping in right on top of enemy units vs. Adepts needing to warp in with positioning in mind vs. melee units.
In larger combat, Adepts will serve mostly as a source of damage vs. Zealots serving as meat-shields (as they already do).
We would see a great reduction in Adepts just teleporting on top of enemy armies, and so good positioning of the Shade ability will be more critical in engagements.


We don’t think we will get the new numbers perfect with the first pass, but we’ll keep a close eye on the new numbers for the Adept and tune accordingly as we go forward.

Ghost Steady Targetting
We want to first explore reducing the delay before the shot fires. If more buffs are needed after this, we’d like to explore increasing the damage output per Snipe, so that they can counter bigger units more easily.

We are aiming for these things, as well as the changes mentioned in last week’s community update, to be implemented in tomorrow’s balance update. Thank you.
Facebook Twitter Reddit
Lexender
Profile Joined September 2013
Mexico2656 Posts
October 01 2015 16:59 GMT
#2
No raven change? or any talks about liberators?

:c
Espartaquen
Profile Joined September 2015
88 Posts
October 01 2015 17:01 GMT
#3
What about Liberators? Phoenix based pvp,etc? Game is a month and a week from official release and all they can write is this super short post?
ChristianS
Profile Blog Joined March 2011
United States3292 Posts
October 01 2015 17:03 GMT
#4
Neat, sounds like a solid update to me. Lexender, what change are you wanting for ravens?
"Never attribute to malice that which is adequately explained by stupidity." -Robert J. Hanlon
Bazik
Profile Joined September 2010
Portugal104 Posts
October 01 2015 17:05 GMT
#5
At least the adept is finally being finally nerfed. Sadly the macro mechanics are here to stay, but I'm very happy their at least discussing the idea of nerfing it's effectiveness which is actually a great thing.
Tsubbi
Profile Joined September 2010
Germany7996 Posts
October 01 2015 17:06 GMT
#6
can anyone explain the logic behind the sh statement? they are not used in the beta even though they are stronger than in hots
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
October 01 2015 17:08 GMT
#7
On October 02 2015 02:06 Tsubbi wrote:
can anyone explain the logic behind the sh statement? they are not used in the beta even though they are stronger than in hots



They are saying that they are underused *despite* them being stronger than their HotS version.


Anyway, this update is looking way too small for a release that close..
Wrath
Profile Blog Joined July 2014
3174 Posts
October 01 2015 17:08 GMT
#8
Every time I see those horrible updates. The more I go play BW to forget I saw them...
SC2Angora
Profile Joined August 2015
53 Posts
October 01 2015 17:10 GMT
#9
Adept need a Hp nerf AND a dps nerf seriously... PvT is just unplayable in this beta it's not with a tiny nerf like this that will change something

Also when the Op Parasitic bomb and the 8 ultra armor will be nerf ?
Pontius Pirate
Profile Blog Joined August 2013
United States1557 Posts
October 01 2015 17:11 GMT
#10
This is looking to be a solid update. I don't think LotV will be quite as good as the community was hoping, but the post-release changes somewhere far down the road have sounded quite promising, ever since Incontrol started blabbing about them on his stream after coming back from the secret meeting at Blizzard HQ.
"I had to close the door so my parents wouldn't judge me." - ZombieGrub during the ShitfaceTradeTV stream
Wrath
Profile Blog Joined July 2014
3174 Posts
October 01 2015 17:13 GMT
#11
On October 02 2015 02:11 Pontius Pirate wrote:
This is looking to be a solid update. I don't think LotV will be quite as good as the community was hoping, but the post-release changes somewhere far down the road have sounded quite promising, ever since Incontrol started blabbing about them on his stream after coming back from the secret meeting at Blizzard HQ.


I don't believe any BS the "community figures" came back with from the "Summit". Time will prove just like how this beta did.
TelecoM
Profile Blog Joined January 2010
United States10690 Posts
October 01 2015 17:14 GMT
#12
Interesting...umm...Nerf adept, Nerf Liberator, Nerf Lurker, Nerf warp prism pick up range please...

Other than that, the macro mechanics reduction sounds great!
AKA: TelecoM[WHITE] Protoss fighting
Uni1987
Profile Joined September 2010
Netherlands642 Posts
October 01 2015 17:15 GMT
#13
On October 02 2015 02:06 Tsubbi wrote:
can anyone explain the logic behind the sh statement? they are not used in the beta even though they are stronger than in hots


They might be stronger than in hots, but I feel they are weaker in lotv versus the new units. They are so easily destroyed or avoided, especially with the current cooldown.
.............
91matt
Profile Joined March 2013
United Kingdom147 Posts
October 01 2015 17:16 GMT
#14
didn't mention warp prism or photon overcharge, and the myriad of other broken stuff. nice.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
October 01 2015 17:16 GMT
#15
Although none of what they talk about are bad ideas, I'm still not impressed with LotV's direction. There's so much that could be improved in the game that isn't getting changed at all.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Phaenoman
Profile Joined February 2013
568 Posts
October 01 2015 17:18 GMT
#16
"We will not be exploring a macro mechanics removal for the remainder of the beta. This doesn’t mean however that we will never go back to exploring this topic again. We’re currently discussing plans about when and how to explore big changes (such as this one) after Legacy of the Void ships. We’ll try to settle on some discussion points before Blizzcon so that we can talk to you all about this at panels, interviews, or discussions"

A glimpse of hope (for any design change)?
Random is hard work dude...
XlorD
Profile Joined January 2011
Germany16 Posts
October 01 2015 17:25 GMT
#17
I even think PO is more broken than adepts right now :D
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
October 01 2015 17:27 GMT
#18
On October 02 2015 01:54 WrathSCII wrote:

First, we wanted to let you know that until the release of the game, if big issues such as the Adept early/mid game issues arise, we’ll be doing some quick balance updates even if they are smaller than before. Up until this point, we’ve had a slower balance update schedule per our community’s request of having lots of changes per update. This method went well when we were making big changes to the game, but now that we’re trying to fine tune the game as much as we can before release, we’d like quicker turn-arounds on balance updates even if we don’t have so many changes lined up. With that in mind, we’re currently aiming for the next balance update to release tomorrow.


I feel like I've seen a lot of people mention they like seeing they're willing to try a lot of changes but has anyone said we need big updates? I don't remember seeing much of that, if any...
@RealHeyoka | ESL / DreamHack StarCraft Lead
KaiserCommander
Profile Joined April 2010
Mexico290 Posts
October 01 2015 17:28 GMT
#19
Until this day I don't know why the company that let me hag for 12 years to have another Stracraft game is rushing to publish an expansion, this make me think this is going ONLY for the moneys...
Jinro, Polt, Bomber, ForGG, MajOr, Flash, Maru. Terran Fighting...
Topin
Profile Blog Joined December 2010
Peru10103 Posts
October 01 2015 17:29 GMT
#20
i would love to see a complete redesign of the SH, i just hate that unit
i would define my style between a mix of ByuN, Maru and MKP
1 2 3 4 5 8 9 10 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 51m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 153
PiGStarcraft130
ProTech126
UpATreeSC 94
Livibee 77
CosmosSc2 46
StarCraft: Brood War
Artosis 547
Shuttle 107
Free 60
Hyuk 41
NaDa 19
Dota 2
syndereN446
monkeys_forever104
League of Legends
C9.Mang0265
Counter-Strike
Foxcn266
Super Smash Bros
AZ_Axe96
PPMD36
Other Games
summit1g7940
tarik_tv3760
shahzam570
Day[9].tv151
ViBE149
ToD127
Maynarde115
Mew2King82
Liquid`Ken6
Organizations
Other Games
gamesdonequick651
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 53
• davetesta29
• Hinosc 15
• Kozan
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
StarCraft: Brood War
• RayReign 22
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21316
• WagamamaTV438
Other Games
• imaqtpie1740
• Shiphtur253
• Day9tv151
Upcoming Events
PiGosaur Cup
51m
WardiTV Invitational
11h 51m
Replay Cast
23h 51m
The PondCast
1d 9h
WardiTV Invitational
1d 11h
Replay Cast
1d 23h
RongYI Cup
3 days
herO vs Maru
uThermal 2v2 Circuit
4 days
Replay Cast
5 days
Wardi Open
5 days
[ Show More ]
Monday Night Weeklies
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-02-02
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
LiuLi Cup: 2025 Grand Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.