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Blizzard: Please make a "Build Order Mode" - Page 5

Forum Index > Legacy of the Void
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Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 13 2015 14:20 GMT
#81
There is already build order mode in SC tutorials
Shadowbite
Profile Joined March 2012
United States16 Posts
August 14 2015 08:32 GMT
#82
I'm a low level player that takes long hiatus' from SC2. And when I come back I'm frequently lost in regards to Build Orders. This has especially true in the BETA for LOTV. I would really like to have this build order helper to get me back up to speed and to try different builds that I'm not aware of.
rigginssc2
Profile Joined April 2015
18 Posts
August 15 2015 07:05 GMT
#83
It's a good idea. One that many have had before you and already implemented in the Arcade. =)

Check them out and you can find ones with pretty much the exact same layout you are suggesting. They will check off a building as you make it. They will put up the building outline where you should make it. And the mod starts with you choosing what build you want to practice.

I'm not saying it isn't a decent idea, it is, but even today you can do this. The cool NEW thing would be (a) Blizzard providing easy access to it under "Training" and (b) Blizzard updating the builds week-to-week as new builds surface via the meta - possibly with a youtube link to a game showing it being used, and even then ideally a first person vod and (c) a replay of the build would be the icing on the cake.
Dumbledore
Profile Joined April 2011
Sweden725 Posts
August 15 2015 09:22 GMT
#84
What's up with the illusion that you have to follow some kind of build order to play? Especially if you are in lower leagues? :S
Have a nice day ;)
djwaters22
Profile Joined August 2014
112 Posts
August 15 2015 12:41 GMT
#85
On August 15 2015 18:22 Dumbledore wrote:
What's up with the illusion that you have to follow some kind of build order to play? Especially if you are in lower leagues? :S


theres no illusion but it definitely helps. Nearly everyone starst with basic things like 15 hatch or 12 baracks, etc
Hatsu
Profile Joined March 2010
United Kingdom474 Posts
August 15 2015 14:20 GMT
#86
Please do consider implementing this, it would be a great asset.
Sedit qui timuit ne non succederet
Robzi
Profile Joined February 2015
Sweden34 Posts
Last Edited: 2015-08-15 14:40:12
August 15 2015 14:38 GMT
#87
On August 15 2015 18:22 Dumbledore wrote:
What's up with the illusion that you have to follow some kind of build order to play? Especially if you are in lower leagues? :S


Yeah, I have never followed any build order (in the sense that I don't follow anyone else's supply-ordered build) and got a good win ratio in diamond as terran. But I guess I catch a lot of stuff from watching pro-games.
xtorn
Profile Blog Joined December 2013
4067 Posts
August 15 2015 18:41 GMT
#88
I completely agree that this is important for newcomers. Good idea.
<3 things - Life | Kane | Innovation | Scarlett | Solar | MMA
Garemie
Profile Joined April 2011
United States248 Posts
August 16 2015 03:16 GMT
#89
Djwaters bringing out the big guns like always. I love this.
Bomber | CJ herO | Snute
Aron Times
Profile Blog Joined March 2011
United States312 Posts
Last Edited: 2015-08-16 20:35:59
August 16 2015 20:33 GMT
#90
PM sent to Torte de Lini...

Edit: Relevant link.

Edit 2: Another relevant link.
"The drums! The drums! The drums! The neverending drumbeat! Open me, you human fool! Open the light and summon me and receive my majesty!"
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
August 16 2015 22:54 GMT
#91
I actually think this is a good idea. A bit difficult to implement, but definitely something needed. I think a lot of people think that giving liberty to new players to just play for fun is not necessarily always good or true. In games like Dota 2 or League of Legends; people like the choice to be able to play the hero how they want, but they would like to know how best to play a hero.

It's similar here where players like the choice of different playstyles associated with races, but would like to tap into their strength and ability by knowing the ideal ways to play that race. Otherwise, it becomes overwhelming. It's even more overwhelming when the other player is more informed on the traditionalism of certian openings or playstyles expected from the race.

I think selective freedom is the keyword here. Have a selection of build orders to choose from and being able to execute them is the freedom of choice, but also the assistance to be able to do them remotely properly.

Options are good and this build order tool can be used or ignored, it doesn't hinder a player's enjoyment. If anything, it raises the quality of games and the players involved; they can either learn from the builds or use them as a relief to not have to worry about remembering or memorizing timings and build orders and can just play the game via mechanical execution and playing on what they see.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
bypLy
Profile Joined June 2013
757 Posts
August 18 2015 21:38 GMT
#92
i think what we really need is a "noob" mode. and guess what: in these mode you do absolutley nothing because everything is done by some "mechanics". That would be quite appealing for todays kiddies.

But seriously i cant hear it any more. Why should you want to attract those people to starcraft? starcraft is a game for kings and not for pawns.
brickrd
Profile Blog Joined March 2014
United States4894 Posts
Last Edited: 2015-08-18 22:14:32
August 18 2015 22:08 GMT
#93
On August 15 2015 23:38 Robzi wrote:
Show nested quote +
On August 15 2015 18:22 Dumbledore wrote:
What's up with the illusion that you have to follow some kind of build order to play? Especially if you are in lower leagues? :S


Yeah, I have never followed any build order (in the sense that I don't follow anyone else's supply-ordered build) and got a good win ratio in diamond as terran. But I guess I catch a lot of stuff from watching pro-games.

the idea isn't that you absolutely must create a supply depot at 5:23 on 43 supply or whatever, it should be geared more at general goals of expanding at a certain rate and avoiding supply blocks. the question of "do you need a build order" is an old and tired debate which misses the point. opening build orders (up to 20 supply or so) and general expand timings are an important part of playing a tight game if youre interested in competing and improving

if you play in low leagues and don't care about improving beyond vaguely imitating pro games then great, i guess this idea isn't for you? but it's disingenuous to suggest that it's somehow restrictive or wrong to teach builds to people. a build is not and should not just be a sequence of numbers, it should be a game plan for establishing a certain economy and pushing at a certain point

On August 19 2015 06:38 bypLy wrote:
i think what we really need is a "noob" mode. and guess what: in these mode you do absolutley nothing because everything is done by some "mechanics". That would be quite appealing for todays kiddies.

But seriously i cant hear it any more. Why should you want to attract those people to starcraft? starcraft is a game for kings and not for pawns.

lol ok. i'm sure you played your first game and immediately started beating professionals without any practice tools or reference guides.

honestly i would rather play a game "for pawns" that's friendly and encourages people to have fun playing and get better than a game where people like you measure their dicks based on the fact that you've trained your RTS mechanics for years and memorized the correct way to play. if that's how you measure you value as a gamer then good for you. a lot of us are trying to be part of a community of human beings
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