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LotV Custom - Unofficial Fan Alpha - Page 25

Forum Index > Legacy of the Void
Post a Reply
Prev 1 23 24 25 26 27 41 Next All
ejozl
Profile Joined October 2010
Denmark3561 Posts
December 05 2014 18:35 GMT
#481
10x longer cd for Tempest, now I can make the unit without feeling guilty.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Eraz0rZ
Profile Joined December 2010
Netherlands47 Posts
December 05 2014 18:38 GMT
#482
Glad with disruptors, that zerg doesnt have neural parasite anymore.. can you imagine. them neuralling your disruptor when its in the middle of your army.. damn...
Just another PROtoss u knowwaddamean
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
Last Edited: 2014-12-05 19:00:10
December 05 2014 18:59 GMT
#483
On December 06 2014 03:38 Eraz0rZ wrote:
Glad with disruptors, that zerg doesnt have neural parasite anymore.. can you imagine. them neuralling your disruptor when its in the middle of your army.. damn...

I'll miss the shenanigans that a mind-control abilities had. We didn't see them much, but they were funny when they did show up. I hope the new co-op mission mode will keep neural parasite.
ㅇㅅㅌㅅ
ejozl
Profile Joined October 2010
Denmark3561 Posts
Last Edited: 2014-12-05 19:20:25
December 05 2014 19:19 GMT
#484
Don't worry it's all within their plans. Soon they'll give Protoss the Dark Archon and thereby Mind Control.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
December 05 2014 20:00 GMT
#485
On December 06 2014 04:19 ejozl wrote:
Don't worry it's all within their plans. Soon they'll give Protoss the Dark Archon and thereby Mind Control.

Then I hope Terrans get some Monks for some wololol action as we convert the Protoss and Zerg scum to become slaves to the Imperium of Man.
ㅇㅅㅌㅅ
ejozl
Profile Joined October 2010
Denmark3561 Posts
December 05 2014 20:02 GMT
#486
Fun fact: If you use disintegration on your own building, you can Chrono Boost it and make it damage faster.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
December 05 2014 20:04 GMT
#487
On December 06 2014 05:02 ejozl wrote:
Fun fact: If you use disintegration on your own building, you can Chrono Boost it and make it damage faster.

I can just imagine someone using that to kill their own gateway (in order to get out of their walled base) as fast as possible
ModeratorI am still alive, somehow
TL+ Member
purakushi
Profile Joined August 2012
United States3308 Posts
December 05 2014 20:04 GMT
#488
On December 06 2014 05:02 ejozl wrote:
Fun fact: If you use disintegration on your own building, you can Chrono Boost it and make it damage faster.


I am assuming this works on enemy Protoss buildings, as well.
Incentive not to chrono lol
T P Z sagi
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
December 05 2014 20:06 GMT
#489
On December 06 2014 05:04 purakushi wrote:
Show nested quote +
On December 06 2014 05:02 ejozl wrote:
Fun fact: If you use disintegration on your own building, you can Chrono Boost it and make it damage faster.


I am assuming this works on enemy Protoss buildings, as well.
Incentive not to chrono lol

Does it do more damage, or does just take less time?
ModeratorI am still alive, somehow
TL+ Member
ejozl
Profile Joined October 2010
Denmark3561 Posts
December 05 2014 20:31 GMT
#490
It takes less time, so the ticks come faster, still same damage.
I'd think it works the same on enemy buildings.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
ImmortalZero
Profile Joined August 2010
United States9 Posts
December 05 2014 20:34 GMT
#491
*BUG* If the ravager uses Corrosive Bile on itself it will not take any damage, but if it uses Corrosive Bile on a friendly unit it will take friendly fire damage.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2014-12-05 23:53:17
December 05 2014 20:41 GMT
#492
On December 06 2014 05:34 ImmortalZero wrote:
*BUG* If the ravager uses Corrosive Bile on itself it will not take any damage, but if it uses Corrosive Bile on a friendly unit it will take friendly fire damage.

Isn't it intended?
JaKaTaKSc2
Profile Blog Joined March 2011
United States2787 Posts
December 05 2014 23:21 GMT
#493
On December 06 2014 05:41 Existor wrote:
Show nested quote +
On December 06 2014 05:34 ImmortalZero wrote:
*BUG* If the ravager uses Corrosive Bile on itself it will not take any damage, but if it uses Corrosive Bile on a friendly unit it will take friendly fire damage.

It's intended.


nope, its not. we'll be fixing that in the next patch. Thanks
Commentatorhttps://www.youtube.com/JaKaTaKtv
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
December 05 2014 23:40 GMT
#494
On December 06 2014 08:21 JaKaTaKSc2 wrote:
Show nested quote +
On December 06 2014 05:41 Existor wrote:
On December 06 2014 05:34 ImmortalZero wrote:
*BUG* If the ravager uses Corrosive Bile on itself it will not take any damage, but if it uses Corrosive Bile on a friendly unit it will take friendly fire damage.

It's intended.


nope, its not. we'll be fixing that in the next patch. Thanks

So, it's supposed to be able to do damage against itself, right?
ModeratorI am still alive, somehow
TL+ Member
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2014-12-06 01:35:20
December 05 2014 23:54 GMT
#495
On December 06 2014 08:21 JaKaTaKSc2 wrote:
Show nested quote +
On December 06 2014 05:41 Existor wrote:
On December 06 2014 05:34 ImmortalZero wrote:
*BUG* If the ravager uses Corrosive Bile on itself it will not take any damage, but if it uses Corrosive Bile on a friendly unit it will take friendly fire damage.

It's intended.


nope, its not. we'll be fixing that in the next patch. Thanks

Oh, it was intended some time ago, but now it was corrected? Okay. We need Carbot to show that "self-kill" feature in one of StarCrafts :-D

So, it's supposed to be able to do damage against itself, right?

Swarm Hosts already can kill themselfs... Ravens too, if you have friends (other units to seeker them or just turrets). So many suicide ideas here
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
December 06 2014 00:19 GMT
#496
On December 06 2014 08:54 Existor wrote:
Show nested quote +
On December 06 2014 08:21 JaKaTaKSc2 wrote:
On December 06 2014 05:41 Existor wrote:
On December 06 2014 05:34 ImmortalZero wrote:
*BUG* If the ravager uses Corrosive Bile on itself it will not take any damage, but if it uses Corrosive Bile on a friendly unit it will take friendly fire damage.

It's intended.


nope, its not. we'll be fixing that in the next patch. Thanks

Oh, it was intended some time ago, but now it was corrected? Okay. We need Carbot to show that "self-kill" feature in one of StarCrafts :-D

Show nested quote +
So, it's supposed to be able to do damage against itself, right?

Swarm Hosts already can kill themselfs... Ravens too, if you have friends (other units to seeker them). So many suicide ideas here

Templar, Banelings, Infestors, Ghost can as well
Mura Ma Man, Dark Da Dude, Super Shot Sos!
MarlieChurphy
Profile Blog Joined January 2013
United States2065 Posts
December 06 2014 03:45 GMT
#497
I think the PDD timer is not how it was on blizzcon, or at least it seemed that way on the last map I played.

It's supposed to time out after 20 seconds right?
RIP SPOR 11/24/11 NEVAR FORGET
MarlieChurphy
Profile Blog Joined January 2013
United States2065 Posts
Last Edited: 2014-12-06 04:10:01
December 06 2014 03:52 GMT
#498
Also Jakatak, Got a couple of FFAs today. Better blizzard maps than shitty toxic slums. Check em out:

http://drop.sc/389933

http://drop.sc/389934

http://drop.sc/389932
RIP SPOR 11/24/11 NEVAR FORGET
Existor
Profile Joined July 2010
Russian Federation4295 Posts
December 06 2014 04:25 GMT
#499
On December 06 2014 12:45 MarlieChurphy wrote:
I think the PDD timer is not how it was on blizzcon, or at least it seemed that way on the last map I played.

It's supposed to time out after 20 seconds right?

Check showmatches. PDD lasted very short time. Exactly that time they need in one fight.
Babru
Profile Joined September 2010
196 Posts
Last Edited: 2014-12-06 07:06:31
December 06 2014 06:44 GMT
#500
Edit: Nvm.
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