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Preseason 2016 Changes - Page 8

Forum Index > LoL General
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Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2015-10-29 20:29:43
October 29 2015 20:26 GMT
#141
On October 30 2015 05:25 oo_Wonderful_oo wrote:
"We didn't find a way to remove crit"
"So we decided to implement way more crit"

~_~

Koreans can't always win at Hearthstone, gg.

I'm pretty sure Riot should have better UI designers than this...

[image loading]
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
DystopiaX
Profile Joined October 2010
United States16236 Posts
October 29 2015 20:33 GMT
#142
On October 30 2015 05:25 oo_Wonderful_oo wrote:
"We didn't find a way to remove crit"
"So we decided to implement way more crit"

~_~

The crit meter still wasn't OP enough to send NA teams out of groups, if they make crits more central to the game then they can make anything possible in competitive!
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
October 29 2015 20:49 GMT
#143
Really dislike the naming. Is that how it's going to be or just fluff names for now?
Frolossus
Profile Joined February 2010
United States4779 Posts
October 29 2015 21:26 GMT
#144
since i haven't seen this here yet, looks like protect the kog is better than ever
Ketara
Profile Blog Joined August 2010
United States15065 Posts
October 29 2015 21:31 GMT
#145
I kind of feel like taking away kogs mega range removes something that was core to his identity, but maybe that's just me.

I'd understand the new attackspeed cap on like twitch or something. Maybe itd be too OP on him because stealth.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
October 29 2015 21:36 GMT
#146


rofl
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Kontossis
Profile Joined January 2010
Canada256 Posts
October 29 2015 21:55 GMT
#147
Some thoughts after playing on PBE on a bit:

100% crit is fairly easy to get with IE, Rapid Fire, Shiv, and Essence Reaver. Rapid Fire + Shiv activate together to do around 470 magic attack on a 30 MR target. This also makes Warlord bloodlust to always activate, which gives a free 15% life steal and 20% attack speed at all times.

Quinn's ult at level 16 with alacrity without dragon 3 buff is 750 MS, which is hilariously fast.

Graves feels clunky as hell, has to be changed 100%

Nom nom nom...
nafta
Profile Joined August 2010
Bulgaria18893 Posts
October 29 2015 22:03 GMT
#148
Rofl those videos that looks like a bad custom mode made by some random guy. Reminds me of wc3 custom maps even more than fucking dota clone.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2015-10-29 22:12:03
October 29 2015 22:11 GMT
#149
Feels like Heroes of the Storm to me. Really weird direction they going or one of those countless anime dota wars maps.
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
October 29 2015 22:20 GMT
#150
This is some top-notch DotA-patch level shenanigans right here.

Why can't we do this every 6 months?



+ Show Spoiler +
Seriously this goofy shit is going to be so much fun. No one is going to know how to play this game anymore.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
October 29 2015 22:21 GMT
#151
--- Nuked ---
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2015-10-29 22:25:15
October 29 2015 22:24 GMT
#152
On October 30 2015 07:20 AsmodeusXI wrote:
This is some top-notch DotA-patch level shenanigans right here.

Why can't we do this every 6 months?



+ Show Spoiler +
Seriously this goofy shit is going to be so much fun. No one is going to know how to play this game anymore.


Yea shit this is like the lotus orb/Mango patch. Crazy random shit. Kind of hope it isn't only the ADC though. Find them so boring lol.
NpG)Explosive
Profile Joined January 2003
France994 Posts
October 29 2015 22:47 GMT
#153
On October 30 2015 06:31 Ketara wrote:
I kind of feel like taking away kogs mega range removes something that was core to his identity, but maybe that's just me.

I'd understand the new attackspeed cap on like twitch or something. Maybe itd be too OP on him because stealth.

Did they really remove kog's range? I didn't see it mentionned anywhere.
Amarok
Profile Joined August 2010
Australia2003 Posts
October 29 2015 22:49 GMT
#154
I know they've said P/B is changing but there's no way the current draft system would work with such crazy stuff in the game.
Fighting for peace is like screwing for virginity
Harem
Profile Joined November 2007
United States11393 Posts
Last Edited: 2015-10-29 23:22:22
October 29 2015 23:20 GMT
#155
On October 30 2015 07:47 NpG)Explosive wrote:
Show nested quote +
On October 30 2015 06:31 Ketara wrote:
I kind of feel like taking away kogs mega range removes something that was core to his identity, but maybe that's just me.

I'd understand the new attackspeed cap on like twitch or something. Maybe itd be too OP on him because stealth.

Did they really remove kog's range? I didn't see it mentionned anywhere.

watching geranimo play him on pbe, apparently they gave back the mana cost to his w
On October 30 2015 07:24 Numy wrote:
Show nested quote +
On October 30 2015 07:20 AsmodeusXI wrote:
This is some top-notch DotA-patch level shenanigans right here.

Why can't we do this every 6 months?



+ Show Spoiler +
Seriously this goofy shit is going to be so much fun. No one is going to know how to play this game anymore.


Yea shit this is like the lotus orb/Mango patch. Crazy random shit. Kind of hope it isn't only the ADC though. Find them so boring lol.

They also nerfed ap itemization a lot too ie removed armor and ap from zhonyas, increased cost of all the items etc. Deathcap now costs 3800 wtf
Moderator。◕‿◕。
Ketara
Profile Blog Joined August 2010
United States15065 Posts
October 30 2015 00:20 GMT
#156
If anybody finds a pbe mastery calculator, link me please.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Slusher
Profile Blog Joined December 2010
United States19143 Posts
October 30 2015 00:26 GMT
#157
I don't get why essence reaver is supposed to be for caster Ads and requires auto attacks to actually restore mana. and the item still has no mana return until completed, I just don't think Riot understands whats wrong with the item.

I mean going up to 30% cdr now will make it used a bit I'm sure, but for it to do what they say they want it to do, it needs to be more like manamune
Carrilord has arrived.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2015-10-30 00:38:25
October 30 2015 00:32 GMT
#158


This kind of change annoys me because it removes a strategic choice. Before we'd see teams, well mainly in Korea, rush homeguards early in order to get teleport engages. This seems to just remove that option and give it out at 20m arbitrarily.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Slusher
Profile Blog Joined December 2010
United States19143 Posts
October 30 2015 00:59 GMT
#159
I would rather it was rolled into other t3 boots, because I felt like they all made sense for certain heroes if you took out home guard, this fixes that problem but takes out upgrade timing as a choice.
Carrilord has arrived.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2015-10-30 01:04:48
October 30 2015 01:03 GMT
#160
I think they had a problem where they liked homeguard as a mechanic, but it was too much better than the other boots choices and it was too hard to balance.

For two seasons none of the other boots upgrades ever really got used more than on rare occasions to debatable effect.

People use distortion on Annie and occasionally alacrity on adcs and other than that its all homeguard for everyone all the time.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
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