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[Patch 5.14] Bilgewater General Discussion - Page 5

Forum Index > LoL General
Post a Reply
Prev 1 2 3 4 5 6 7 44 45 46 Next All
phyvo
Profile Blog Joined April 2009
United States5635 Posts
July 22 2015 10:28 GMT
#81
On July 22 2015 11:16 Gahlo wrote:
That tower just got wrecked, holy.


I think making the tower not consume the buff somehow is even worse, if you attack an inhib it doesn't consume the buff and you get another .8 attacks a second for several seconds, that is, until the buff timer runs out. I guess there's another alternative but I'm not sure what would make sense.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
nafta
Profile Joined August 2010
Bulgaria18893 Posts
July 22 2015 11:17 GMT
#82
You actually have to hold a button to check your stats lol...This hud is fucking garbage.
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2015-07-22 11:46:30
July 22 2015 11:32 GMT
#83
holy fuck who makes those "updates" this looks hideous, they destroyed my favourite skin
+ Show Spoiler +
[image loading]

others dont look better either
+ Show Spoiler +
[image loading]
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2015-07-22 11:40:21
July 22 2015 11:38 GMT
#84
Wow that new one looks horrible. Why would you remove the hair style and go for this generic ass shit? The "sass" is gone lol. She used to be this hot "edgy" girl that would wreck your face with a blade and now she's this old white woman wtf. I HATE when they rework champs like this so much. Destroys their old identity and gives them a completely new one. Why not just make a new champ instead?
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
July 22 2015 11:43 GMT
#85
because this way they can claim they're not deleting champions
A backwards poet writes inverse.
Alaric
Profile Joined November 2009
France45622 Posts
July 22 2015 11:57 GMT
#86
After testing the new HUD in an ARAM, it's trash (also the ARAM is so much more zoomed in wtf).

Icons in champion stats are uselessly detailed for their size so you lose in clarity/readibility.
The score isn't at the top anymore but shoved in the bottom right-corner with an even smaller font than before, along with your cs.
They switched champion portrait+items with stats. So now champion stats are the leftmost thing on the screen (eg. further from the rest), 'cause the champion portrait is way more important and has to be more accessible to the eye, right?

The "tab" menu is all crammed now, so even if icons are the same size (or slightly bigger it looks like?) I had a really hard time just finding an opponent's build by tapping tap and glancing.

Yes, sure, I know, I'll get better used to it after a few games.
BUT HOLY SHIT IS IT STILL BAD DESPITE THAT.

Death recap is still bugged since minions deal true damage to me.
Cant take LMS hipsters serious.
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2015-07-22 12:05:04
July 22 2015 12:02 GMT
#87
ok fiora skin downgrade pales in comparison what they did to hud, games is almost unplayable for me LOL
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
July 22 2015 12:07 GMT
#88
I'm holding out hope they enable a legacy hud option.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Alaric
Profile Joined November 2009
France45622 Posts
July 22 2015 12:09 GMT
#89
So young, so naive.
Cant take LMS hipsters serious.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
July 22 2015 12:16 GMT
#90
On July 22 2015 21:07 Ansibled wrote:
I'm holding out hope they enable a legacy hud option.


./patpat. It's ok. Keep that naivety inside. Never let the cruel would jade you.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
July 22 2015 12:42 GMT
#91
Mentioned this in the FAQ. We are adding additional sliders for more individual control over UI scaling, but we will not be creating a fully modular UI.
B/c of setup differences and accessibility needs, we will always provide limited adjustments, but ultimately we want you to play the game, not the UI. The competitive integrity angle is important as well, though it's more relevant to information haves and have-nots.
It comes down to this: we want players to focus their energy into playing and improving at the game, not researching and tweaking their UI into an "optimal" state.

This is one of the people who is making this.I mean I legit got cancer from reading this.Keep in mind runes and masteries exist.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
July 22 2015 12:45 GMT
#92
We want you to play the game, not the UI. Therefore we're making it so you can't set the UI up how you want.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
M2
Profile Joined December 2002
Bulgaria4134 Posts
July 22 2015 13:02 GMT
#93
How is the new GP? Looks like more of mid laner now, not sure. Is he strong?
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2015-07-22 13:12:46
July 22 2015 13:02 GMT
#94
On July 22 2015 08:34 Jek wrote:
I actually think her ultimate (and entire kit) looks amazing. In a 1v1 you can trigger 3 procs pretty much instantly, 1 from regular passive then ult and use E as an auto reset to get second and third immediately. That's alot of damage and healing from her passive alone. In teamfights you just need to proc one of the weak points to trigger it's healing aura for your team.

From what I've seen on streams she looks like a blast to play.

Relevant flair Janna.

On July 22 2015 10:11 GolemMadness wrote:
So I guess time to just play Soraka, get an early zeke's, and give my two item ADC permanent 100% crit chance in team fights? Like, why would they think that this item is a good idea?

Seems like a perfect time to play Yasuo. Have a hydra, 100% boost to dps for 6 seconds :D
Or an IE, 43% increase in dps.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2015-07-22 13:14:48
July 22 2015 13:11 GMT
#95
Here's my opinion first glance on Fiora rework that will turn out to be totally wrong when it's released:


The Fiora rework seems really weird to me.

I get the thought process behind it. Fiora on live is a really dumb champion.

But the way they're doing it, while well intentioned, just seems odd to me.


They're giving her a ton of %HP true damage, the ability to block targeted CC similar to Braum (Lunge in the way of it and Riposte), and her healing aura on the ult will have more value if it's placed inside your team, rather than inside the enemy.

This makes it seem like the best place for her will be killing tanks and protecting your backline, which is just such a weird place for Fiora to be. It doesn't feel like Fiora.


As a diver, she'll be best buddying up with lots of other divers. If 3 people are focusing the same guy she doesn't really have to hit all 4 marks for her ult, you just all jump on somebody and delete them and then get the aura under you to fight the enemy team on after. So the more dive there is, the more value her ult will have.

So I feel like if her numbers are reasonable, she'll be good in teams with 2-3 diving champions as sort of a utility assist diver. If she's the only diver she'll probably be lackluster unless her numbers are overtuned, or she'll end up killing the tank that's on your carry with all her true damage.

It just doesn't feel like Fiora anymore to me.


But hey, I don't want this to be in the game anymore anyway.
+ Show Spoiler +
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
July 22 2015 13:13 GMT
#96
Just because Fiora gets %true damage, it doesn't make her a tank. I've tried tank Yi and Jayce before and several people have tried tank Vayne. It sucks. Most of your damage does not come from true damage, and if you try to build tank, you'll get outdamaged by the fucking Alistar with 2 damaging abilities, 1 single target because he survives longer and can sit further in the fight with his sunfire ticking. Or the Sejuani who used to have 12% single target max health with some base damage, and 12% plus base of her health magic damage in an AoE on a 7 second cooldown.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
July 22 2015 13:25 GMT
#97
I feel Yanger brought up a good point to me. All they really had to do with make her omnislash hit creeps too and touch up some of her other abilities like riposte. This complete rework seems odd. I have a bigger issue with the visuals than gameplay though. She used to be smoking hot and now she's old white woman :<
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2015-07-22 13:46:04
July 22 2015 13:38 GMT
#98
He said her place is to kill tanks, not to tank herself, which is true. Get BC and Hydra or something, ult the Shyvana or Sion diving your team, using the ult's and passive's speed boosts, dash from Q and slow from E to trigger the Vitals asap, and you're looking at ~30% of the enemy's HP in true damage (more at later levels), on top of whatever else you do (like other Vitals struck before, the crit from E, etc.)

You could compare it to Garen saving his ult to execute the super tank diving his backline as a way to protect it (I did the math awhile back and his level 3 ult kills a Shyvana with 150 MR once she reaches 1/6th of her HP, so equivalent to ~16% maxHP true damage).
She doesn't need to build tanky to do that, although in that case you'll probably require a frontliner on your team either way.

Oh, and Riposte blocks what hits her, so she can't intercept projectiles with it the way Braum (and Yasuo) does.
And Numy and I have different tastes in women.
Cant take LMS hipsters serious.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
July 22 2015 13:43 GMT
#99
On July 22 2015 22:38 Alaric wrote:
He said her place is to kill tanks, not to tank herself, which is true. Get BC and Hydra or something, ult the Shyvana or Sion diving your team, using the ult's and passive's speed boosts, dash from Q and slow from E to trigger the Vitals asap, and you're looking at ~30% of the enemy's HP in true damage, on top of whatever else you do (like other Vitals struck before, the crit from E, etc.)

You could compare it to Garen saving his ult to execute the super tank diving his backline as a way to protect it (I did the math awhile back and his level 3 ult kills a Shyvana with 150 MR once she reaches 1/6th of her HP, so equivalent to ~16% maxHP true damage).
She doesn't need to build tanky to do that, although in that case you'll probably require a frontliner on your team either way.

Oh, and Riposte blocks what hits her, so she can't intercept projectiles with it the way Braum (and Yasuo) does.
And Numy and I have different tastes in women.

Not him, other people are clearly saying Tank Fiora will be a thing.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2015-07-22 13:48:21
July 22 2015 13:47 GMT
#100
I love legs. I love thighs. I love dark hair. I love that whole black hair slightly over face thing. I loved how dangerous she looked. Those things are all gone :<. The old her would put on a strapon and show you how to use your genitals. That's hot man.

As for her gameplay. The only viable top laners are ones that either go full tank and deal shitton of damage or build 1/2 damage items into full tank. Her kit looks like it fits into the latter perfectly fine. I don't quite like her ultimate as it feels contrary to the rest of her kit design(Ie: splitpusher). Instead of further her strengths it feels like they tried to hemorrhage a bit on it. Maybe if it gave huge arpen like Yasuo ulti if you hit all 4 I'd like it more or a big slow.
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