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[Patch 5.14] Bilgewater General Discussion - Page 6

Forum Index > LoL General
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Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
July 22 2015 14:14 GMT
#101
I think Amazing has a pretty succinct summary here

'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
nafta
Profile Joined August 2010
Bulgaria18893 Posts
July 22 2015 14:14 GMT
#102
Funny thing you can't see your dominion points in game because of the new hud.This is to you guys who say riot tests things.

Looks in mobas overrated imo.As long as they shit isn't just bad to look at it is fine.There are a lot of champs that are ugly but still work really well in game she doesn't.
Caiada
Profile Joined January 2015
United States3052 Posts
July 22 2015 14:21 GMT
#103
I just can't believe people defend Fiora's old ult. Baffling.
XDG Mata
Seuss
Profile Blog Joined May 2010
United States10536 Posts
July 22 2015 14:24 GMT
#104
I have to agree with the people who don't like the visual aspects of her update.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
July 22 2015 14:45 GMT
#105
On July 22 2015 23:21 Caiada wrote:
I just can't believe people defend Fiora's old ult. Baffling.


Well I don't think they'd be anything wrong with it if it hit creeps. Maybe it's just all my years of dota but I find nothing wrong with champs having powerful skills. The whole "counterplay" argument to me feels a bit hollow as there are some aspects of Mobas where the only correct "counterplay" is just to not be in that position in the first place. The current passive doesn't seem to add any more "counterplay" either as it's fixed orientation so there's no way to "protect" the spots other than just moving away which is well the same "counterplay" as before.
Alaric
Profile Joined November 2009
France45622 Posts
July 22 2015 14:49 GMT
#106
Not on the ult itself, but its synergy with Hydra, splitting up when Fiora casts it, while remaining close enough that she'll hit different champions (especially tankier ones, that support Soraka can gtfo the AoE) counteracts the splash damage. She's also predictable in that she'll reappear on top of her initial target.

I'm not saying it's the same since you can respectively Flash it or outright cancel it (less cases after recent fix but still there), but the best way to lower the impact of Malphite's and Brand's ultimates is also to spread out.
Cant take LMS hipsters serious.
Caiada
Profile Joined January 2015
United States3052 Posts
Last Edited: 2015-07-22 14:54:29
July 22 2015 14:50 GMT
#107
You have a weak spot on the top side, Fiora's to your left. She'll Q you to get to it. Instead you move up with her. The Q misses. Counterplay.

If you're one single player in a lane with current Fiora ahead enough to matter, she would kill you 100%. Flash->Q-Ult dead. All you can do is Zhonya's, which likely keeps you in close enough range to die anyway. I don't even care about teamfights. If you skirmish with her and stay too close, but also not far enough away, you're both probably dead.

It's one of the most boring abilities in the game. Zero interaction, zero interesting plays, just R and hope your gold value's high enough.
XDG Mata
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
July 22 2015 15:47 GMT
#108
Is anyone else on EUW having issue moving items in their inventory and displaying their ping? Am I missing a button or something.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2015-07-22 15:59:12
July 22 2015 15:58 GMT
#109
On July 23 2015 00:47 Numy wrote:
Is anyone else on EUW having issue moving items in their inventory and displaying their ping? Am I missing a button or something.

Inventory works fine for me so far and ping/fps with ctrl f works too. I did have the options menu go a bit crazy and put checkboxes where there weren't any though.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Gahlo
Profile Joined February 2010
United States35147 Posts
July 22 2015 16:04 GMT
#110
Just played with the new UI for the first time. Honestly, don't have much issue with it. Yeah, I couldn't find things at times, but it's still new so I didn't expect to find everything easily. Felt kind of silly to still have the time and ping readouts in the top when they pulled everything else up there down.

About Fiora's redo: The kit is ugh, whatever... but the models are fucking awful.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
July 22 2015 16:05 GMT
#111
On July 23 2015 00:58 Ansibled wrote:
Show nested quote +
On July 23 2015 00:47 Numy wrote:
Is anyone else on EUW having issue moving items in their inventory and displaying their ping? Am I missing a button or something.

Inventory works fine for me so far and ping/fps with ctrl f works too. I did have the options menu go a bit crazy and put checkboxes where there weren't any though.


Are you playing with minimap on right or left? Hovering over my inventory doesn't even do anything.
Embir
Profile Joined January 2011
Poland567 Posts
July 22 2015 16:05 GMT
#112
What the hell happened? RIOT literally destroys champions' skins and game HUD. I am sad.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
July 22 2015 16:09 GMT
#113
On July 23 2015 01:05 Numy wrote:
Show nested quote +
On July 23 2015 00:58 Ansibled wrote:
On July 23 2015 00:47 Numy wrote:
Is anyone else on EUW having issue moving items in their inventory and displaying their ping? Am I missing a button or something.

Inventory works fine for me so far and ping/fps with ctrl f works too. I did have the options menu go a bit crazy and put checkboxes where there weren't any though.


Are you playing with minimap on right or left? Hovering over my inventory doesn't even do anything.

I have the minimap on the left.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
July 22 2015 16:17 GMT
#114
Hmmk maybe I'll restart my client. That was some bugged stuff. Couldn't even hover over my item actives on the bar
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2015-07-22 16:18:49
July 22 2015 16:18 GMT
#115
On July 22 2015 23:21 Caiada wrote:
I just can't believe people defend Fiora's old ult. Baffling.

I don't like the old Ulti. It was a copout like "we have this melee carry, but melee carries suck because they blow up in teamfights. I know! Let's make her untargetable."

But the new ulti just does Janna's heal.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
phathom321
Profile Blog Joined March 2011
United States1730 Posts
July 22 2015 16:43 GMT
#116
Why are the area indicators so hard to see now D: + Show Spoiler +
[image loading]
"Dying in the line of duty is heroic, but dying while unemployed is just stupid." -L
SHr3DD3r
Profile Joined March 2009
Pakistan2137 Posts
July 22 2015 16:43 GMT
#117
I can force myself to get used to the shitfest that is our new HUD UI, but omg why is there a blue tinge to the minimap wtf. Completely retarded.
Hit them hard! Hit them low! - Forever a Bisu Fan!~!
Chemiczny84
Profile Joined June 2011
Poland458 Posts
July 22 2015 16:51 GMT
#118
On July 22 2015 23:45 Numy wrote:
Show nested quote +
On July 22 2015 23:21 Caiada wrote:
I just can't believe people defend Fiora's old ult. Baffling.


Well I don't think they'd be anything wrong with it if it hit creeps. Maybe it's just all my years of dota but I find nothing wrong with champs having powerful skills. The whole "counterplay" argument to me feels a bit hollow as there are some aspects of Mobas where the only correct "counterplay" is just to not be in that position in the first place. The current passive doesn't seem to add any more "counterplay" either as it's fixed orientation so there's no way to "protect" the spots other than just moving away which is well the same "counterplay" as before.


I think theoretically you can flash behind her her as she gets to you
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-07-22 17:14:27
July 22 2015 17:10 GMT
#119
On July 22 2015 23:50 Caiada wrote:
If you're one single player in a lane with current Fiora ahead enough to matter, she would kill you 100%. Flash->Q-Ult dead. All you can do is Zhonya's, which likely keeps you in close enough range to die anyway. I don't even care about teamfights. If you skirmish with her and stay too close, but also not far enough away, you're both probably dead.

That situation only has no counterplay because the ult can't hit creeps, so there's no way to disperse the damage in a 1v1 scenario. And the skill only behaves that way (as opposed to how the DotA skill it's based on functions) because they specifically wanted to improve usability for the Fiora player and remove counterplay options for the opponent in the first place.

Obviously when you remove a major component of the skill's counterplay, you're left with a very one-dimensional skill.
Moderator
Caiada
Profile Joined January 2015
United States3052 Posts
July 22 2015 17:24 GMT
#120
I guess I'm the only one who likes the HUD >.>

After a few games with the UI, I really don't see the issue. The one thing I thought I'd miss, champions on the left, is a non-issue after playing with it. You just look at what's onscreen. The character info is condensed in a pretty nice way, particularly turning all the long-winded stuff into icons until you mouse over. Being able to look at the minimap and still see shit like score is nice. The scoreboard is a big functionality improvement with timers and stuff and being able to click-drag champs, though hiding the mute function threw me off at first. The eye candy makes it look a lot nicer. Only things I'm iffy on are item CDs (I liked the position over my skills) and the weird spot for the timer. The timer isn't that relevant with most stuff being on the scoreboard, but it's just weird to have it way up there.
XDG Mata
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