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[Patch 5.14] Bilgewater General Discussion - Page 4

Forum Index > LoL General
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JeosAdn
Profile Joined September 2011
Costa Rica432 Posts
July 22 2015 01:28 GMT
#61
Weird, I had never noticed that "DARKNESSSSSSS" was a link to the next thread
sob3k
Profile Blog Joined August 2009
United States7572 Posts
July 22 2015 01:29 GMT
#62
On July 22 2015 10:20 Alaric wrote:
Ekko's E is a blink, so as long as you can cross over half of a terrain element you'll get placed on the other side. Dashes don't work that way because if their range is too short to cross the whole wall you'll simply faceplant into it, so you can't use that "over half" rule with them, see: Graves, Shen, etc.
Riven's an exception but that's because Riot pampers her for whatever the heck reason they deem fit, something about "expressing skill".


no, he can cross the fat wolf wall with only the dash part, it just very a very generous dash
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Gahlo
Profile Joined February 2010
United States35118 Posts
July 22 2015 01:29 GMT
#63
On July 22 2015 10:20 Alaric wrote:
Ekko's E is a blink, so as long as you can cross over half of a terrain element you'll get placed on the other side. Dashes don't work that way because if their range is too short to cross the whole wall you'll simply faceplant into it, so you can't use that "over half" rule with them, see: Graves, Shen, etc.
Riven's an exception but that's because Riot pampers her for whatever the heck reason they deem fit, something about "expressing skill".

And Nidalee's isn't, has a range of 375, and still hops walls.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2015-07-22 01:31:32
July 22 2015 01:30 GMT
#64
On July 22 2015 10:11 GolemMadness wrote:
So I guess time to just play Soraka, get an early zeke's, and give my two item ADC permanent 100% crit chance in team fights? Like, why would they think that this item is a good idea?


I'm pretty sure it increases your linked targets existing crit chance by 50%...so like if they have 50% crit it boosts it to 75% total. If they have 20% they get 30% total. If they have 0% they get nothing. Thats what I heard.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Sonnington
Profile Joined December 2012
United States1107 Posts
July 22 2015 01:31 GMT
#65
On July 22 2015 10:04 phyvo wrote:
Show nested quote +
On July 22 2015 09:42 Sonnington wrote:
On July 22 2015 07:57 Caiada wrote:
On July 22 2015 07:51 Sonnington wrote:
On July 22 2015 07:27 Shikyo wrote:
Right, the coolest champion to play, Fiora... Who was perhaps the only character who could do go to brush at low hp -> triple kill with ravenous hydra lifesteal and ult and resets etc. and who I played almost all the time... Reworked to hell like this.

Her ult is just amazingly garbage. It's worse than most normal skills in the game, let alone other ults.

I honestly think that Fiora's only viable as a support now. She has a lot of CC and damage reduction and an AoE heal. What a "duelist". Way to ruin another champion, Riot.


...And honestly, that new splash art is Urgot level ugly when her last one was one of my favorites. Way to go boys.

Riot is doing that to all the splashes. All the pretty ladies have to look ugly now.

She isn't going to be doing significantly more damage with items now.



Q on a 4 second CD applying on-hits with 1.15 bonus AD ratio and her passive %health true damage scaling with AD and being an AD champion with a 4 second gap closer means she won't be doing significantly more damage with items.

Incomprehensible.

You forgot the most important part, she's melee and she doesn't have an untargetable skill or Trynd ult. She doesn't have a damage amp like Zed/Yi nor good escapes like Zed used to.

I was just looking at her PBE abilities and had some time to think about this without just a knee jerk reaction. This kit is just like Irelia, but worse. You have a gap closer to enemies, but it targets enemy champions, so you can't use it to farm. It's also only 400 units rather than 650. It's yet to be seen if she can use it as an escape. She deals true damage which also heals her, but it's a random debuff most of the time making it less reliable than Irelia. She gains CC/damage immunity with the chance to slow/stun on a skillshot. Irelia gains tenacity passively and has a chance to slow/stun on auto, so both are much more reliable.

Fiora has a weird, 'Don't fight me in my ult' ability. While Irelia has a guaranteed wave clear/heal/snipe ult. I think the biggest problem is her lack of waveclear. I thought she'd go classic triforce into bork. Bork so she can get off her 4 procs during her ult easier, but she's going to need a hydra for waveclear. Unless lunge AOE damage, which I doubt.

Fiora parries all incoming damage and disables for the next 0.75 seconds and then slashes in the target direction

The wording on this is pretty interesting. It stops -all- damage and cc for .75 seconds? That's actually really significant if you can play that out properly.


Having just played two games of Fiora on the PBE:

Her Q can be used to farm. It also procs hydra. It can also be used to escape over thin walls, though I haven't managed to, say, jump the wall to wraiths that tricky Nidalees can use. It prioritizes champions and then stuff in kill range.

I'm not sure if W stops *all* damage, but it stops just about everything. Doesn't help much vs DoT (ignite) or DoT-like damage (laser turrets) though. W can also act as AoE farm to a small extent if you level it but I think that's a bad idea.

Her R *is* weird. So far I've had a much easier time proccing it by killing things than by hitting all 4 sides because when people run away her minigame gets very difficult. The healing is very powerful even if it's thematically confusing.

Also, her passive "weak points" do stay in place and do not rotate with enemy champion movement.

edit: guess I was beaten to the punch.


Oh, you're supposed to attack different sides of the hit box to proc her passive? That doesn't seem very likely to happen. Does the ult AOE follow the enemy while they move?
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2015-07-22 01:34:43
July 22 2015 01:33 GMT
#66
On July 22 2015 10:04 phyvo wrote:
Show nested quote +
On July 22 2015 09:42 Sonnington wrote:
On July 22 2015 07:57 Caiada wrote:
On July 22 2015 07:51 Sonnington wrote:
On July 22 2015 07:27 Shikyo wrote:
Right, the coolest champion to play, Fiora... Who was perhaps the only character who could do go to brush at low hp -> triple kill with ravenous hydra lifesteal and ult and resets etc. and who I played almost all the time... Reworked to hell like this.

Her ult is just amazingly garbage. It's worse than most normal skills in the game, let alone other ults.

I honestly think that Fiora's only viable as a support now. She has a lot of CC and damage reduction and an AoE heal. What a "duelist". Way to ruin another champion, Riot.


...And honestly, that new splash art is Urgot level ugly when her last one was one of my favorites. Way to go boys.

Riot is doing that to all the splashes. All the pretty ladies have to look ugly now.

She isn't going to be doing significantly more damage with items now.



Q on a 4 second CD applying on-hits with 1.15 bonus AD ratio and her passive %health true damage scaling with AD and being an AD champion with a 4 second gap closer means she won't be doing significantly more damage with items.

Incomprehensible.

You forgot the most important part, she's melee and she doesn't have an untargetable skill or Trynd ult. She doesn't have a damage amp like Zed/Yi nor good escapes like Zed used to.

I was just looking at her PBE abilities and had some time to think about this without just a knee jerk reaction. This kit is just like Irelia, but worse. You have a gap closer to enemies, but it targets enemy champions, so you can't use it to farm. It's also only 400 units rather than 650. It's yet to be seen if she can use it as an escape. She deals true damage which also heals her, but it's a random debuff most of the time making it less reliable than Irelia. She gains CC/damage immunity with the chance to slow/stun on a skillshot. Irelia gains tenacity passively and has a chance to slow/stun on auto, so both are much more reliable.

Fiora has a weird, 'Don't fight me in my ult' ability. While Irelia has a guaranteed wave clear/heal/snipe ult. I think the biggest problem is her lack of waveclear. I thought she'd go classic triforce into bork. Bork so she can get off her 4 procs during her ult easier, but she's going to need a hydra for waveclear. Unless lunge AOE damage, which I doubt.

Fiora parries all incoming damage and disables for the next 0.75 seconds and then slashes in the target direction

The wording on this is pretty interesting. It stops -all- damage and cc for .75 seconds? That's actually really significant if you can play that out properly.


Having just played two games of Fiora on the PBE:

Her Q can be used to farm. It also procs hydra. It can also be used to escape over thin walls, though I haven't managed to, say, jump the wall to wraiths that tricky Nidalees can use. It prioritizes champions and then stuff in kill range.

I'm not sure if W stops *all* damage, but it stops just about everything. Doesn't help much vs DoT (ignite) or DoT-like damage (laser turrets) though. W can also act as AoE farm to a small extent if you level it but I think that's a bad idea.

Her R *is* weird. So far I've had a much easier time proccing it by killing things than by hitting all 4 sides because when people run away her minigame gets very difficult. The healing is very powerful even if it's thematically confusing.

Also, her passive "weak points" do stay in place and do not rotate with enemy champion movement.

edit: guess I was beaten to the punch.


So it says her W prioritizes weak points...does that mean if they have a weak point on their side away from you, and you Q onto them, it teleports you behind them to hit it?

On July 22 2015 10:31 Sonnington wrote:
Show nested quote +
On July 22 2015 10:04 phyvo wrote:
On July 22 2015 09:42 Sonnington wrote:
On July 22 2015 07:57 Caiada wrote:
On July 22 2015 07:51 Sonnington wrote:
On July 22 2015 07:27 Shikyo wrote:
Right, the coolest champion to play, Fiora... Who was perhaps the only character who could do go to brush at low hp -> triple kill with ravenous hydra lifesteal and ult and resets etc. and who I played almost all the time... Reworked to hell like this.

Her ult is just amazingly garbage. It's worse than most normal skills in the game, let alone other ults.

I honestly think that Fiora's only viable as a support now. She has a lot of CC and damage reduction and an AoE heal. What a "duelist". Way to ruin another champion, Riot.


...And honestly, that new splash art is Urgot level ugly when her last one was one of my favorites. Way to go boys.

Riot is doing that to all the splashes. All the pretty ladies have to look ugly now.

She isn't going to be doing significantly more damage with items now.



Q on a 4 second CD applying on-hits with 1.15 bonus AD ratio and her passive %health true damage scaling with AD and being an AD champion with a 4 second gap closer means she won't be doing significantly more damage with items.

Incomprehensible.

You forgot the most important part, she's melee and she doesn't have an untargetable skill or Trynd ult. She doesn't have a damage amp like Zed/Yi nor good escapes like Zed used to.

I was just looking at her PBE abilities and had some time to think about this without just a knee jerk reaction. This kit is just like Irelia, but worse. You have a gap closer to enemies, but it targets enemy champions, so you can't use it to farm. It's also only 400 units rather than 650. It's yet to be seen if she can use it as an escape. She deals true damage which also heals her, but it's a random debuff most of the time making it less reliable than Irelia. She gains CC/damage immunity with the chance to slow/stun on a skillshot. Irelia gains tenacity passively and has a chance to slow/stun on auto, so both are much more reliable.

Fiora has a weird, 'Don't fight me in my ult' ability. While Irelia has a guaranteed wave clear/heal/snipe ult. I think the biggest problem is her lack of waveclear. I thought she'd go classic triforce into bork. Bork so she can get off her 4 procs during her ult easier, but she's going to need a hydra for waveclear. Unless lunge AOE damage, which I doubt.

Fiora parries all incoming damage and disables for the next 0.75 seconds and then slashes in the target direction

The wording on this is pretty interesting. It stops -all- damage and cc for .75 seconds? That's actually really significant if you can play that out properly.


Having just played two games of Fiora on the PBE:

Her Q can be used to farm. It also procs hydra. It can also be used to escape over thin walls, though I haven't managed to, say, jump the wall to wraiths that tricky Nidalees can use. It prioritizes champions and then stuff in kill range.

I'm not sure if W stops *all* damage, but it stops just about everything. Doesn't help much vs DoT (ignite) or DoT-like damage (laser turrets) though. W can also act as AoE farm to a small extent if you level it but I think that's a bad idea.

Her R *is* weird. So far I've had a much easier time proccing it by killing things than by hitting all 4 sides because when people run away her minigame gets very difficult. The healing is very powerful even if it's thematically confusing.

Also, her passive "weak points" do stay in place and do not rotate with enemy champion movement.

edit: guess I was beaten to the punch.


Oh, you're supposed to attack different sides of the hit box to proc her passive? That doesn't seem very likely to happen. Does the ult AOE follow the enemy while they move?


The heal does not, the 4 parts and speed zone do.

In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
July 22 2015 01:44 GMT
#67
Looking at this video linked from Reddit, Fiora's new E can crit towers.



I don't see this lasting for long.
https://twitter.com/SufficientStats
Gahlo
Profile Joined February 2010
United States35118 Posts
July 22 2015 02:16 GMT
#68
That tower just got wrecked, holy.
FinestHour
Profile Joined August 2010
United States18466 Posts
Last Edited: 2015-07-22 02:55:00
July 22 2015 02:54 GMT
#69
iono i think shes gonna be broken as fuck when people learn her
for once in my life i really like the rw cant say im a hater
thug life.                                                       MVP/ex-
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
July 22 2015 03:16 GMT
#70
On July 22 2015 10:30 sob3k wrote:
Show nested quote +
On July 22 2015 10:11 GolemMadness wrote:
So I guess time to just play Soraka, get an early zeke's, and give my two item ADC permanent 100% crit chance in team fights? Like, why would they think that this item is a good idea?


I'm pretty sure it increases your linked targets existing crit chance by 50%...so like if they have 50% crit it boosts it to 75% total. If they have 20% they get 30% total. If they have 0% they get nothing. Thats what I heard.


Heard from whom? It just says that it gives 50% crit chance.
http://na.op.gg/summoner/userName=FLABREZU
Slusher
Profile Blog Joined December 2010
United States19143 Posts
July 22 2015 03:33 GMT
#71
I'm really feeling these Tahm Kench buffs
Carrilord has arrived.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
July 22 2015 03:42 GMT
#72
So my first three games as Tahm Kench I have zero deaths.

While I like the swamp feel as a New Orleanian, this is straight stupid.
(╯°□°)╯︵ ┻━┻
Kinie
Profile Joined December 2011
United States3106 Posts
July 22 2015 03:58 GMT
#73
Once again, reddit brings forth some interesting ideas. If Fiora rework goes through as is, people are talking about going 40% CDR with her and calling the build Unlimited Bladeworks.
Caiada
Profile Joined January 2015
United States3052 Posts
Last Edited: 2015-07-22 03:59:10
July 22 2015 03:58 GMT
#74
On July 22 2015 12:16 GolemMadness wrote:
Show nested quote +
On July 22 2015 10:30 sob3k wrote:
On July 22 2015 10:11 GolemMadness wrote:
So I guess time to just play Soraka, get an early zeke's, and give my two item ADC permanent 100% crit chance in team fights? Like, why would they think that this item is a good idea?


I'm pretty sure it increases your linked targets existing crit chance by 50%...so like if they have 50% crit it boosts it to 75% total. If they have 20% they get 30% total. If they have 0% they get nothing. Thats what I heard.


Heard from whom? It just says that it gives 50% crit chance.



He's wrong. They specifically stated new Zeke's gives 50% additive crit chance.

http://boards.pbe.leagueoflegends.com/en/c/champions-gameplay-feedback/lEXEsgWL-514-zekes-herald-update-coming-to-pbe?comment=00140000
XDG Mata
739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
July 22 2015 04:29 GMT
#75
http://www.surrenderat20.net/2015/07/721-pbe-update.html

That cottontail Fizz skin, LOL.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
July 22 2015 06:05 GMT
#76
http://www.twitch.tv/riotscarizard

He is streaming right now but a whole bunch of adware just popped up and playing ad messages on the background including "Your computer is infected by a virus!"
https://twitter.com/SufficientStats
JazzVortical
Profile Joined July 2013
Australia1825 Posts
July 22 2015 07:47 GMT
#77
Don't understand why Eve had to be nerfed when Gragas and Reksai still pop up every pick/ban. Jungle diversity really sucks atm.

Fiora splash is horrible.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
July 22 2015 08:55 GMT
#78
They hate Eve and nerf her anytime she starts seeing play. Which is kind of funny since they nerfed her into a joke pick then reworked her and had to gut everything about her kit afterwards. Now they still hate her enough to keep nerfing lol. Talk about a failed rework.
Alaric
Profile Joined November 2009
France45622 Posts
July 22 2015 09:01 GMT
#79
Fiora's old splash was already pretty terrible (and the supposed French accent was quite ridiculously off mark too).
Sobek talked about her numbers, but they scale with her level, so a level 18 Fiora with 150 bonus AD (not unrealistic with 2 of Hydra/Triforce/BC/IE and masteries/runes) would deal 9.75% maxHP true damage per vital, up to 39% if she manages to trigger all 4 on her ult-tank busting at its finest. Each strike heals her for 122 HP and her ult would heal for 230/s for 5 seconds.

At level 13 with 100 bonus AD (she'd have more, mind you), it's 7% per vital, up to 28% "at once" with her ult and 92 HP per hit + 170 HP/s for 5s.

With no bonus AD whatsoever it's still only 3% -> 12% so she's gonna need to build some AD to get the benefits of vitals (and her ult's healing, she still gets 30~60% bonus MS whenever she's in the zone so if she triggers it and is dangerous enough you really don't want to stick around or lob skillshots at her till you lure her out), but the current scaling is really high (and the potential to one-shot a squishy with that kind of AD with her full ult is there).

These are numbers so they can be tuned, but her AD ratio on the true damage scales very aggressively at the later levels, and the heal is actually pretty strong (consider that based on the video, once she hits a vital she gets a new one 2-3s later; it's more important in the midgame since her passive's heal isn't backloaded in levels and unless your comp runs a burst mage (not popular atm, save for support Annie-stuff) people will live longer, letting you trigger it more often in a fight).

With such numbers/potential, though, I'd see her as similar to Garen in how she can handle fights and her targets, with less tankiness but more damage overall (especially dps, and less reliance on her ult) and more team utility.
That is, she can help kill tanks really fast and run at squishies to scare them/burst them down if they wander too close, and she's very very resilient to damage if she gets her way, but she has to mind her positioning between the frontline and the backline. 1v5 she gets killed rather than kited though.
Cant take LMS hipsters serious.
gobbledydook
Profile Joined October 2012
Australia2601 Posts
July 22 2015 10:01 GMT
#80
Think about it this way. Fiora gets 7.5% max hp true damage without building any damage whatsoever. Tank fiora new meta?
I am a dirty Protoss bullshit abuser
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