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[Patch 5.13] Tahm Kench General Discussion - Page 35

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iCanada
Profile Joined August 2010
Canada10660 Posts
July 19 2015 06:22 GMT
#681
On July 19 2015 13:05 sob3k wrote:
He seem really strong top to me, he's fucking impossible to kill and wins every trade longer than one auto. Then scales quite well and has a sick ult.


I dunno how well he actually scales.

I think he has a certain lack of oomph when fed, personally. More of an Alistair than a Maokai, personally.

After like 10-12k gold I think he starts to be quite meh with more farm. Although I only have like 9 games on him.

On July 19 2015 13:30 cLutZ wrote:
Show nested quote +
On July 19 2015 12:36 iCanada wrote:
On July 19 2015 12:14 cLutZ wrote:
On July 19 2015 11:50 iCanada wrote:
On July 19 2015 11:31 cLutZ wrote:
I don't know what Thorin said for 2 hours, but Regi is the best legacy owner in the LCS and only TL has an argument to be above him overall in NA (nothing to do with LOL, purely based on esports pedigree), and only Fnatic in EU (certainly the best LCS ownership group by an entire teir). Compared to the Hotshot, the Dig group, original Curse, etc he makes them all look like fools. C9 really failed its first major test as a group, and stuff like Gravity and TiP have never had to make real choices.


Id agree with that.

The biggest thing Thorin is that a coach needs 100% authority. I don't really see how it's fair to Loco that he has doesn't have the final say in pick / bans and macro level strategy and tactic decisions.

Basically he said esports clubs souks have the same structure as a pro sports team; how can you gave your players have a higher authority than your coach? To me that's a joke. If the coach doesn't have 100% authority then you have no point in having them imo... you have players then taking more in their plate than they should.

You never saw Jordan devising offensive and defensive systems on his own. You never saw Gretzky drawing up power play formations. You don't see Allstar quarterbacks picking whether they should go for broke on the 4th down or just punt it...

Why does TSM (and most western esports clubs for that matter) have their players making these decisions? That's not to say they shouldn't have input, but it should be the coaches call.


I don't know what they pay Locodoco. However, this is one of America's structural Esports disadvantages. To get a competent coach that you would want to elevate above the players you are talking at least $80k. In California, thats actually $120k (why I thought Curse's great move was going to Vegas for cheaper everything, at least as an experiment). That is money that can't go to players, and I don't know what the tradeoff is in the end. Those numbers are huge compared to South Korea and China. In addition, LOL-specifically NA doesn't have the home-grown talent, so you need to dedicate even more money to buying the best domestic, and importing the best foreign talent.

Just seems to me that the standards some in NA set are higher than the money and native talent in NA can achieve. Like, could an all-star team of NA players that worked together from December-Worlds even compete with SKT? EDG? Fnatic?


If you think TSM can't afford that than I dont know what to tell you. The TSM brand is incredibly popular... they get millions of page views every month, they sell a ton of merchandise... I know TSM likely gets cuts of its players streaming income.

TSM has like a metric ton of corporate sponsors as well.

I bet Regi could easily poach coaching staff or afford to have an executive structure like pro sports. Obviously it would be smaller than what you see on an NFL team, but like paying 5 to 6 staffers is not unreasonable, especially for how much success it could bring them.=

I also think they should be doing more to develop new talent. You don't have to pay major money to recruit the best available, create a farm system.... you know like every pro sport club ever.


Here is something: Esports money. That I fully admit I know nothing about. But i think developing new talent might be harder than you do.


I dont think it would be easy...

But I mean certainly as cost effective if not more cost effective than bidding for the highest most proven available Free Agent. I think there is lots of talent in NA. You get an ex pro player like say Saintvicious/QT/etc to vet random soloqueue players, talk to them, look for guys who aren't just pub players and can play well in the 5v5 environment.

You put them on a 5v5 ranked team, maybe coach them for free for a couple months. If you like their skills, you like their drive, you like how they listen and interact in a 5v5 you put them on a Challenger team you own and then you have an asset that otherwise would have never existed. Instead of gambling on random high level challenger players or recycling talent, you take those same random challenger players and train them. they stay with yiou because you are giving them a shot, and you give them a shot and invest training into them because maybe you find a talent in the rough.

Western teams dont even really scout; on multiple occasions teams like Curse, TSM, CLG etc would just post they were looking for a player and they would ask people to apply for tryouts. Silly. I think you spend less time sifting through random applications and you create a list of a few players you are interested in.

it is well known in other MOBA's that pub play and 5v5 play are totally different.. yet for some reason LoL organizations ignore this train of thought and consistently just pick up high ladder soloqueue players like incarnation.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2015-07-19 06:40:34
July 19 2015 06:40 GMT
#682
The thing is that Tahm doesn't even need to scale well, because he has a two person global ult and huge amounts of team utility.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
cLutZ
Profile Joined November 2010
United States19574 Posts
July 19 2015 06:45 GMT
#683
On July 19 2015 15:22 iCanada wrote:
Show nested quote +
On July 19 2015 13:05 sob3k wrote:
He seem really strong top to me, he's fucking impossible to kill and wins every trade longer than one auto. Then scales quite well and has a sick ult.


I dunno how well he actually scales.

I think he has a certain lack of oomph when fed, personally. More of an Alistair than a Maokai, personally.

After like 10-12k gold I think he starts to be quite meh with more farm. Although I only have like 9 games on him.

Show nested quote +
On July 19 2015 13:30 cLutZ wrote:
On July 19 2015 12:36 iCanada wrote:
On July 19 2015 12:14 cLutZ wrote:
On July 19 2015 11:50 iCanada wrote:
On July 19 2015 11:31 cLutZ wrote:
I don't know what Thorin said for 2 hours, but Regi is the best legacy owner in the LCS and only TL has an argument to be above him overall in NA (nothing to do with LOL, purely based on esports pedigree), and only Fnatic in EU (certainly the best LCS ownership group by an entire teir). Compared to the Hotshot, the Dig group, original Curse, etc he makes them all look like fools. C9 really failed its first major test as a group, and stuff like Gravity and TiP have never had to make real choices.


Id agree with that.

The biggest thing Thorin is that a coach needs 100% authority. I don't really see how it's fair to Loco that he has doesn't have the final say in pick / bans and macro level strategy and tactic decisions.

Basically he said esports clubs souks have the same structure as a pro sports team; how can you gave your players have a higher authority than your coach? To me that's a joke. If the coach doesn't have 100% authority then you have no point in having them imo... you have players then taking more in their plate than they should.

You never saw Jordan devising offensive and defensive systems on his own. You never saw Gretzky drawing up power play formations. You don't see Allstar quarterbacks picking whether they should go for broke on the 4th down or just punt it...

Why does TSM (and most western esports clubs for that matter) have their players making these decisions? That's not to say they shouldn't have input, but it should be the coaches call.


I don't know what they pay Locodoco. However, this is one of America's structural Esports disadvantages. To get a competent coach that you would want to elevate above the players you are talking at least $80k. In California, thats actually $120k (why I thought Curse's great move was going to Vegas for cheaper everything, at least as an experiment). That is money that can't go to players, and I don't know what the tradeoff is in the end. Those numbers are huge compared to South Korea and China. In addition, LOL-specifically NA doesn't have the home-grown talent, so you need to dedicate even more money to buying the best domestic, and importing the best foreign talent.

Just seems to me that the standards some in NA set are higher than the money and native talent in NA can achieve. Like, could an all-star team of NA players that worked together from December-Worlds even compete with SKT? EDG? Fnatic?


If you think TSM can't afford that than I dont know what to tell you. The TSM brand is incredibly popular... they get millions of page views every month, they sell a ton of merchandise... I know TSM likely gets cuts of its players streaming income.

TSM has like a metric ton of corporate sponsors as well.

I bet Regi could easily poach coaching staff or afford to have an executive structure like pro sports. Obviously it would be smaller than what you see on an NFL team, but like paying 5 to 6 staffers is not unreasonable, especially for how much success it could bring them.=

I also think they should be doing more to develop new talent. You don't have to pay major money to recruit the best available, create a farm system.... you know like every pro sport club ever.


Here is something: Esports money. That I fully admit I know nothing about. But i think developing new talent might be harder than you do.


I dont think it would be easy...

But I mean certainly as cost effective if not more cost effective than bidding for the highest most proven available Free Agent. I think there is lots of talent in NA. You get an ex pro player like say Saintvicious/QT/etc to vet random soloqueue players, talk to them, look for guys who aren't just pub players and can play well in the 5v5 environment.

You put them on a 5v5 ranked team, maybe coach them for free for a couple months. If you like their skills, you like their drive, you like how they listen and interact in a 5v5 you put them on a Challenger team you own and then you have an asset that otherwise would have never existed. Instead of gambling on random high level challenger players or recycling talent, you take those same random challenger players and train them. they stay with yiou because you are giving them a shot, and you give them a shot and invest training into them because maybe you find a talent in the rough.

Western teams dont even really scout; on multiple occasions teams like Curse, TSM, CLG etc would just post they were looking for a player and they would ask people to apply for tryouts. Silly. I think you spend less time sifting through random applications and you create a list of a few players you are interested in.

it is well known in other MOBA's that pub play and 5v5 play are totally different.. yet for some reason LoL organizations ignore this train of thought and consistently just pick up high ladder soloqueue players like incarnation.


Being honest, I really can't tell the difference. There is a high correlation between the two in Korea, and the players who dont translate are almost always the players who get picked up by incompetent orgs. Same with EU, just Incarnation had a ridiculous delay.
Freeeeeeedom
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2015-07-19 07:49:44
July 19 2015 07:49 GMT
#684
As Volibear with Sated Devourer I was able to 1v2 a few times. Which isn't odd for a fed Volibear, I just feel sated devourer is broken and this is another data point.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2015-07-19 08:27:53
July 19 2015 08:15 GMT
#685
I think it's time for me to quit this game for this season. While losing 8 games in a row and demoting to Platinum 4 is very disheartening (especially when I feel 6 of the games weren't my fault at all), the problem here is that I think I won't realistically be able to hit Diamond. I did get to Platinum 1 and 2 on both of my accounts at certain points, but I probably just got lucky.

Time to clean up and do something more productive instead. I still have several backtracked projects I want to work on and maybe make a website....

https://twitter.com/SufficientStats
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2015-07-19 09:19:19
July 19 2015 09:15 GMT
#686
On July 19 2015 17:15 Sufficiency wrote:
I think it's time for me to quit this game for this season. While losing 8 games in a row and demoting to Platinum 4 is very disheartening (especially when I feel 6 of the games weren't my fault at all), the problem here is that I think I won't realistically be able to hit Diamond. I did get to Platinum 1 and 2 on both of my accounts at certain points, but I probably just got lucky.

Time to clean up and do something more productive instead. I still have several backtracked projects I want to work on and maybe make a website....


Play for fun dude. But yeah, come back when you're happy with your projects. I think I have my own I should work on before coming back to league too.

http://rebrn.com/re/pbe-sated-devourer-makes-skarner-q-permanent-135955/
Skarner gets the on hit damage from his Q on sated devourer, and a .5 bonus cooldown reduction on his Q. So 40% cdr Skarner with Sated can Q in between every 1-2 autos!
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
iCanada
Profile Joined August 2010
Canada10660 Posts
July 19 2015 10:17 GMT
#687
On July 19 2015 15:45 cLutZ wrote:
Show nested quote +
On July 19 2015 15:22 iCanada wrote:
On July 19 2015 13:05 sob3k wrote:
He seem really strong top to me, he's fucking impossible to kill and wins every trade longer than one auto. Then scales quite well and has a sick ult.


I dunno how well he actually scales.

I think he has a certain lack of oomph when fed, personally. More of an Alistair than a Maokai, personally.

After like 10-12k gold I think he starts to be quite meh with more farm. Although I only have like 9 games on him.

On July 19 2015 13:30 cLutZ wrote:
On July 19 2015 12:36 iCanada wrote:
On July 19 2015 12:14 cLutZ wrote:
On July 19 2015 11:50 iCanada wrote:
On July 19 2015 11:31 cLutZ wrote:
I don't know what Thorin said for 2 hours, but Regi is the best legacy owner in the LCS and only TL has an argument to be above him overall in NA (nothing to do with LOL, purely based on esports pedigree), and only Fnatic in EU (certainly the best LCS ownership group by an entire teir). Compared to the Hotshot, the Dig group, original Curse, etc he makes them all look like fools. C9 really failed its first major test as a group, and stuff like Gravity and TiP have never had to make real choices.


Id agree with that.

The biggest thing Thorin is that a coach needs 100% authority. I don't really see how it's fair to Loco that he has doesn't have the final say in pick / bans and macro level strategy and tactic decisions.

Basically he said esports clubs souks have the same structure as a pro sports team; how can you gave your players have a higher authority than your coach? To me that's a joke. If the coach doesn't have 100% authority then you have no point in having them imo... you have players then taking more in their plate than they should.

You never saw Jordan devising offensive and defensive systems on his own. You never saw Gretzky drawing up power play formations. You don't see Allstar quarterbacks picking whether they should go for broke on the 4th down or just punt it...

Why does TSM (and most western esports clubs for that matter) have their players making these decisions? That's not to say they shouldn't have input, but it should be the coaches call.


I don't know what they pay Locodoco. However, this is one of America's structural Esports disadvantages. To get a competent coach that you would want to elevate above the players you are talking at least $80k. In California, thats actually $120k (why I thought Curse's great move was going to Vegas for cheaper everything, at least as an experiment). That is money that can't go to players, and I don't know what the tradeoff is in the end. Those numbers are huge compared to South Korea and China. In addition, LOL-specifically NA doesn't have the home-grown talent, so you need to dedicate even more money to buying the best domestic, and importing the best foreign talent.

Just seems to me that the standards some in NA set are higher than the money and native talent in NA can achieve. Like, could an all-star team of NA players that worked together from December-Worlds even compete with SKT? EDG? Fnatic?


If you think TSM can't afford that than I dont know what to tell you. The TSM brand is incredibly popular... they get millions of page views every month, they sell a ton of merchandise... I know TSM likely gets cuts of its players streaming income.

TSM has like a metric ton of corporate sponsors as well.

I bet Regi could easily poach coaching staff or afford to have an executive structure like pro sports. Obviously it would be smaller than what you see on an NFL team, but like paying 5 to 6 staffers is not unreasonable, especially for how much success it could bring them.=

I also think they should be doing more to develop new talent. You don't have to pay major money to recruit the best available, create a farm system.... you know like every pro sport club ever.


Here is something: Esports money. That I fully admit I know nothing about. But i think developing new talent might be harder than you do.


I dont think it would be easy...

But I mean certainly as cost effective if not more cost effective than bidding for the highest most proven available Free Agent. I think there is lots of talent in NA. You get an ex pro player like say Saintvicious/QT/etc to vet random soloqueue players, talk to them, look for guys who aren't just pub players and can play well in the 5v5 environment.

You put them on a 5v5 ranked team, maybe coach them for free for a couple months. If you like their skills, you like their drive, you like how they listen and interact in a 5v5 you put them on a Challenger team you own and then you have an asset that otherwise would have never existed. Instead of gambling on random high level challenger players or recycling talent, you take those same random challenger players and train them. they stay with yiou because you are giving them a shot, and you give them a shot and invest training into them because maybe you find a talent in the rough.

Western teams dont even really scout; on multiple occasions teams like Curse, TSM, CLG etc would just post they were looking for a player and they would ask people to apply for tryouts. Silly. I think you spend less time sifting through random applications and you create a list of a few players you are interested in.

it is well known in other MOBA's that pub play and 5v5 play are totally different.. yet for some reason LoL organizations ignore this train of thought and consistently just pick up high ladder soloqueue players like incarnation.


Being honest, I really can't tell the difference. There is a high correlation between the two in Korea, and the players who dont translate are almost always the players who get picked up by incompetent orgs. Same with EU, just Incarnation had a ridiculous delay.


Maybe, just maybe... the good organizations take the good 5v5 players and the bad organizations take the pub players?

lol.

There area huge amount of skills that are totally different.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
July 19 2015 14:53 GMT
#688
On July 19 2015 12:15 AsianEcksDragon wrote:
Does anyone know how to play Tahm Kench? I feel so useless in lane and in teamfight. I rarely get to use my three stack mechanics. Missing one Q pretty much means you failed to peel and the teammate you're trying to protect as well as whomever is diving him is gonna runaway from you.

Catfish as a support really feels like he needs to be picked with certain comps or against certain comps. If you're playing a team with multiple skillshots (or just mid Ezreal) his Devourer means you're 100% to hit them all - just spam ping where you throw your target up. He works really good as a counter to champions like Zed, Vi and Yasuo since he can just counter their ult with a ~10s cooldown ability.

His laning phase (supporting) is ehhh not the greatest that being said he is an "ok" bodyguard, but he feels somewhat ok with Ashe since it's so easy to get the stacks, you give her somewhat mobility/safety and again the skillshot (ult chain cc) synergy. As support I think it's best to think of him early as a low CD Hourglass++.

Four runes AS reds and MS quints seem almost mandatory otherwise it's really hard to consistently get the stacks, for the first time there's a champion I actually think Swifties are somewhat decent on. It's fun to have a support that can easily handle super minions.


He scales so hard with farm, I think he's better as a toplaner tho.
It's Elo not ELO - Every statiscian playing League
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
July 19 2015 16:00 GMT
#689
On July 19 2015 18:15 obesechicken13 wrote:
Show nested quote +
On July 19 2015 17:15 Sufficiency wrote:
I think it's time for me to quit this game for this season. While losing 8 games in a row and demoting to Platinum 4 is very disheartening (especially when I feel 6 of the games weren't my fault at all), the problem here is that I think I won't realistically be able to hit Diamond. I did get to Platinum 1 and 2 on both of my accounts at certain points, but I probably just got lucky.

Time to clean up and do something more productive instead. I still have several backtracked projects I want to work on and maybe make a website....


Play for fun dude. But yeah, come back when you're happy with your projects. I think I have my own I should work on before coming back to league too.

http://rebrn.com/re/pbe-sated-devourer-makes-skarner-q-permanent-135955/
Skarner gets the on hit damage from his Q on sated devourer, and a .5 bonus cooldown reduction on his Q. So 40% cdr Skarner with Sated can Q in between every 1-2 autos!


My problem with this is that his mana pool is very shallow and he runs out of mana very quickly. Then no Q
https://twitter.com/SufficientStats
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-07-19 16:04:13
July 19 2015 16:04 GMT
#690
On July 19 2015 15:45 cLutZ wrote:
Being honest, I really can't tell the difference. There is a high correlation between the two in Korea, and the players who dont translate are almost always the players who get picked up by incompetent orgs. Same with EU, just Incarnation had a ridiculous delay.

Korea probably already does the kind of scouting that iCanada mentions. The only solo queue players who you'd even see on successful competitive teams are already the ones that have been filtered out, so of course the correlation is high. The big orgs probably wouldn't even let a pubstar who couldn't transition reasonably well even reach a televised game.
Moderator
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2015-07-19 16:22:26
July 19 2015 16:22 GMT
#691
On July 20 2015 01:04 TheYango wrote:
Show nested quote +
On July 19 2015 15:45 cLutZ wrote:
Being honest, I really can't tell the difference. There is a high correlation between the two in Korea, and the players who dont translate are almost always the players who get picked up by incompetent orgs. Same with EU, just Incarnation had a ridiculous delay.

Korea probably already does the kind of scouting that iCanada mentions. The only solo queue players who you'd even see on successful competitive teams are already the ones that have been filtered out, so of course the correlation is high. The big orgs probably wouldn't even let a pubstar who couldn't transition reasonably well even reach a televised game.

only difference is in kr there are a lot of people who get to play 2/3 games and if it doesnt work out we don't see them for weeks or ever which doesn't happen in the west.People generally if they get on the team they play a season unless it is insanely bad.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
July 19 2015 16:29 GMT
#692
On July 20 2015 01:22 nafta wrote:
Show nested quote +
On July 20 2015 01:04 TheYango wrote:
On July 19 2015 15:45 cLutZ wrote:
Being honest, I really can't tell the difference. There is a high correlation between the two in Korea, and the players who dont translate are almost always the players who get picked up by incompetent orgs. Same with EU, just Incarnation had a ridiculous delay.

Korea probably already does the kind of scouting that iCanada mentions. The only solo queue players who you'd even see on successful competitive teams are already the ones that have been filtered out, so of course the correlation is high. The big orgs probably wouldn't even let a pubstar who couldn't transition reasonably well even reach a televised game.

only difference is in kr there are a lot of people who get to play 2/3 games and if it doesnt work out we don't see them for weeks or ever which doesn't happen in the west.People generally if they get on the team they play a season unless it is insanely bad.


Like PromisQ lol
Carrilord has arrived.
TheHumanSensation
Profile Joined September 2010
Canada1210 Posts
July 19 2015 16:33 GMT
#693
On July 20 2015 01:00 Sufficiency wrote:
Show nested quote +
On July 19 2015 18:15 obesechicken13 wrote:
On July 19 2015 17:15 Sufficiency wrote:
I think it's time for me to quit this game for this season. While losing 8 games in a row and demoting to Platinum 4 is very disheartening (especially when I feel 6 of the games weren't my fault at all), the problem here is that I think I won't realistically be able to hit Diamond. I did get to Platinum 1 and 2 on both of my accounts at certain points, but I probably just got lucky.

Time to clean up and do something more productive instead. I still have several backtracked projects I want to work on and maybe make a website....


Play for fun dude. But yeah, come back when you're happy with your projects. I think I have my own I should work on before coming back to league too.

http://rebrn.com/re/pbe-sated-devourer-makes-skarner-q-permanent-135955/
Skarner gets the on hit damage from his Q on sated devourer, and a .5 bonus cooldown reduction on his Q. So 40% cdr Skarner with Sated can Q in between every 1-2 autos!


My problem with this is that his mana pool is very shallow and he runs out of mana very quickly. Then no Q


Obvious solution is Devourer -> Essence Reaver
iCanada
Profile Joined August 2010
Canada10660 Posts
July 19 2015 17:27 GMT
#694
On July 20 2015 01:22 nafta wrote:
Show nested quote +
On July 20 2015 01:04 TheYango wrote:
On July 19 2015 15:45 cLutZ wrote:
Being honest, I really can't tell the difference. There is a high correlation between the two in Korea, and the players who dont translate are almost always the players who get picked up by incompetent orgs. Same with EU, just Incarnation had a ridiculous delay.

Korea probably already does the kind of scouting that iCanada mentions. The only solo queue players who you'd even see on successful competitive teams are already the ones that have been filtered out, so of course the correlation is high. The big orgs probably wouldn't even let a pubstar who couldn't transition reasonably well even reach a televised game.

only difference is in kr there are a lot of people who get to play 2/3 games and if it doesnt work out we don't see them for weeks or ever which doesn't happen in the west.People generally if they get on the team they play a season unless it is insanely bad.


Thats my point though...

Why the hell don't Western teams have strong farm systems to replace guys like that? There is no reason not to. It creates competition for roster spots, creates a strong internal practice environment for scrims, lane matchups, tactical ideas, etc.

Look at SKT... they are a top tier team even when the BEST PLAYER IN THE WORLD sits on the damn bench because they developed another amazing Mid laner in Easyhoon. What happens to TSM if Bjergson couldn't play for some reason?
Caiada
Profile Joined January 2015
United States3052 Posts
Last Edited: 2015-07-19 17:48:05
July 19 2015 17:44 GMT
#695
Smaller pro-willing playerbase is the key reason.
XDG Mata
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
July 19 2015 17:46 GMT
#696
--- Nuked ---
Caiada
Profile Joined January 2015
United States3052 Posts
July 19 2015 17:47 GMT
#697
On July 20 2015 02:46 krndandaman wrote:
can anyone confirm for me whether dragon assists give devourer stacks or not?

my team was yelling at me for killing dragon because they said jungler doesn't get devourer stacks if someone else kills it. I couldn't check his stacks beforehand but they swore it didn't.

I'm pretty sure patchnotes said you get stacks from dragon assists.

are they right and did riot fk up or did they just not read patchnotes?


Wiki says they should; so do the patch notes. If they don't, it's a bug.
XDG Mata
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
July 19 2015 17:56 GMT
#698
--- Nuked ---
M2
Profile Joined December 2002
Bulgaria4116 Posts
July 19 2015 18:39 GMT
#699
When you go 21/9 or 0/9/21 or whatever with 9 in defense tree, isn't it better now like in most cases to have your 9th point in Tenacious (10% CC reduction) than in Juggernaut (+3% health) ??
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
Last Edited: 2015-07-19 18:46:31
July 19 2015 18:44 GMT
#700
Yes 10% tenacity is almost always better than 3% HP because it stacks on mercs, even if you play a HP stacking champ like volibear, 4k HP= 120 extra HP =/= 10% tenacity IMO
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
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