[Patch 4.18] Sion Reborn General Discussion - Page 105
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Alaric
France45622 Posts
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PrinceXizor
United States17713 Posts
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Nos-
Canada12016 Posts
On October 27 2014 00:22 PrinceXizor wrote: You can flash over volley easily. Peacemakers hit box is larger but still flashable. And is slightly weirder to flash because of how it can come out without warning when netting And such peacemaker has a huge wind up animation don't know how it comes out without warning, you get like a whole second with cait's EQ combo to try and side step/flash it. | ||
PrinceXizor
United States17713 Posts
On October 27 2014 00:38 Nos- wrote: peacemaker has a huge wind up animation don't know how it comes out without warning, you get like a whole second with cait's EQ combo to try and side step/flash it. Because when good caits use it, it can have a number of trajectories and timings or even not come out at all. We're talking about flashing over the projectile not outn of the way of it. The exact timing and trajectory are very important for that with peacemaker. | ||
Sufficiency
Canada23833 Posts
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PrinceXizor
United States17713 Posts
On October 27 2014 01:10 Sufficiency wrote: It's far easier to Flash sideways to dodge the Peacemaker. its far easier than that to just let your banshees veil block it. but thats not what was asked either. | ||
LaNague
Germany9118 Posts
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PrinceXizor
United States17713 Posts
On October 27 2014 02:07 LaNague wrote: no, the question was if you can flash over it, then an argument started that its hard to flash over it, so the valid response was that you could just flash sideways if its too hard to flash over it, since it is a line projectile. Find the word hard | ||
Nemireck
Canada1875 Posts
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iCanada
Canada10660 Posts
Assassins so hard to play in Hexakill. Diving six way harder than diving 5. I'm bad lol. | ||
wei2coolman
United States60033 Posts
On October 27 2014 02:46 iCanada wrote: LOL. Assassins so hard to play in Hexakill. Diving six way harder than diving 5. I'm bad lol. Wat? Assassins are so good in hexakill, since everyone tends to play squishies. Though I found the game that was the stompiest tended to be like 2-3 tanks, with reset champions. | ||
sung_moon
United States10110 Posts
Seems like the 2v3 lane always gets doved/shoved, in which case they send 3-4 toward jungle while the handicapped lane has to be back. Edit: For me at least, seems like Jayce/Lux looks like autopicks. Played 6 games so far, both of those always picked on both team always. | ||
Fusilero
United Kingdom50293 Posts
On October 27 2014 02:52 wei2coolman wrote: Wat? Assassins are so good in hexakill, since everyone tends to play squishies. Though I found the game that was the stompiest tended to be like 2-3 tanks, with reset champions. From what I've heard hexakill is basically who gets the most katarinas | ||
Prog
United Kingdom1470 Posts
Not everything that is part of a communication process is explicitly said or writen. It is not that difficult at all to see how one could read your post as a conversational implicature that it is hard. Your remark that you did not use 'hard' is doing something like this: A: Do you know where I can get some gas? B: There’s a gas station around the corner. A (after checking there): The gas station is closed. B: I never said it was open. | ||
wei2coolman
United States60033 Posts
On October 27 2014 02:56 Fusilero wrote: From what I've heard hexakill is basically who gets the most katarinas Kat and Yi on a team is real terror. | ||
Alzadar
Canada5009 Posts
e.g. I root Ahri. The Rune Prison animation is on her. Then she dashes away, with the Rune Prison still on her after she dashes. I silence a Corki who's facechecking a bush (Malzahar). He takes damage, so the silence hit. Then he Valkyries away. I flash Q on to Ryze with Garen. He takes damage, then flashes away and Rune Prisons me. It's really frustrating. | ||
iCanada
Canada10660 Posts
My experience is like everyone is Soraka / Blitz / Fiddles, so you dive and then basically are silenced for the next 30 seconds and die horribly. I wish I just had regular squishies... I havn't seen a single assassin get a positive score. | ||
Lmui
Canada6211 Posts
On October 27 2014 00:38 Nos- wrote: peacemaker has a huge wind up animation don't know how it comes out without warning, you get like a whole second with cait's EQ combo to try and side step/flash it. With Cait's EQ combo, the Q always comes from the E starting position, not along the path that she's travelling. If she e's in a not-directly away from you direction, it can get very confusing when the Q is disjointed from her body. | ||
Nemireck
Canada1875 Posts
Kat, Yi, Fiddle is true terror. Nothing survives. | ||
Nemireck
Canada1875 Posts
On October 27 2014 02:54 sung_moon wrote: Is jungling even possible/worth it on Hexakill? Seems like the 2v3 lane always gets doved/shoved, in which case they send 3-4 toward jungle while the handicapped lane has to be back. Edit: For me at least, seems like Jayce/Lux looks like autopicks. Played 6 games so far, both of those always picked on both team always. Jungling CAN be worth it so long as you don't have a team of feeding idiots. I've been running Fiddle in the jungle and usually getting 2 and 3 level advantages on the rest of the game. On the other hand, there are those games where your team consistently gets caught in teamfights where they're outnumbered then yell at their "useless jungler" because they don't understand the concept of waiting to engage. | ||
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