• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:51
CET 21:51
KST 05:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
The Grack before Christmas Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament
Tourneys
$5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Recommended FPV games (post-KeSPA) BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] LB QuarterFinals - Sunday 21:00 CET [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread 2025 IGGM Christmas Diablo 4 Season 11 Items Sale Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
The Games Industry And ATVI Russo-Ukrainian War Thread How Does UI/UX Design Influence User Trust? US Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1152 users

[Patch 4.18] Sion Reborn General Discussion - Page 157

Forum Index > LoL General
Post a Reply
Prev 1 155 156 157
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2014-11-05 13:17:53
November 05 2014 12:36 GMT
#3121
Depends if you can attack during the dash or have to wait that it finishes too. If it's the latter and the animation doesn't change with AS, then at some point it'd reduce her effective AS, making her damage lower than what another marksman's would be if both are forced to kite.
I imagine the mindgames too, walking toward her in teamfight so she steps back, 'cept you just barely turn to her to make the other player react then turn back to the others, so she dashes pretty far away from everyone and loses damage having to walk back in range.

And I'll admit that Rend's scaling (not the exact numbers, but the way it's done) looks better than what they've made us used to. It's intended as execution, but it's not the lame-ass (and pretty broken) Jinx ult, nor scaling like Riven's ult. You want to use it as a finisher not because it's stronger if they're low, but because it's stronger if you've hit them before (which also applies that they're lower anyway).

As for her W passive, it's basically 1.5%-2.5% max health per second as magic damage if she triggers it on cooldown. In that sense, it's weaker than Vi/Vayne/Amumu dps-wise, the difference being that it can be applied at range, and happens very quickly, so it's more burst (that can translate to a lot of damage if you can switch targets quickly in a fight, although marksmen usually don't want that), and you can harass with it.



As is, you'd probably want to max Rend first, both for the damage and the cooldown reduction (don't let the base damage fool you, with 6 stacks level 1 Rend does 40 + 1.2 AD, but level 5 does 240 + 1.8 AD, the % increase per level working on the ratio is what makes the ability).
Kalista opens a big window once she uses Rend because she has to wait for the cooldown before she can start applying stacks again, and then auto/Q some more to build up the damage. Until she has AS and levels in it that's a long-ass time, so if you can bait a Rend that doesn't kill something you should go ham on her (even if your steroid's on cooldown it's most likely shorter than Rend+build-up)

On the other hand, Sentinel's low on-hit cooldown means she's fine with taking pot shots every now and then or making short trades.

And since Rend's damage will mostly come from the first stack, she can also fish by throwing Qs at you, and if one hits (or you allow yourself to get auto'd), she can auto a near-dead minion so Rend will finish it off, and she'll get additional harass on you for "free" since the cooldown will be refunded and the mana cost is very low, even for her tiny pool
Cant take LMS hipsters serious.
DonKey_
Profile Joined May 2010
Liechtenstein1356 Posts
November 05 2014 12:44 GMT
#3122
On November 05 2014 21:36 Alaric wrote:
Depends if you can attack during the dash or have to wait that it finishes too. If it's the latter and the animation doesn't change with AS, then at some point it'd reduce her effective AS, making her damage lower than what another marksman's would be if both are forced to kite.
I imagine the mindgames too, walking toward her in teamfight so she steps back, 'cept you just barely turn to her to make the other player react then turn back to the others, so she dashes pretty far away from everyone and loses damage having to walk back in range.

And I'll admit that Rend's scaling (not the exact numbers, but the way it's done) looks better than what they've made us used to. It's intended as execution, but it's not the lame-ass (and pretty broken) Jinx ult, nor scaling like Riven's ult. You want to use it as a finisher not because it's stronger if they're low, but because it's stronger if you've hit them before (which also applies that they're lower anyway).

As for her W passive, it's basically 1.5%-2.5% max health per second as magic damage if she triggers it on cooldown. In that sense, it's weaker than Vi/Vayne/Amumu dps-wise, the difference being that it can be applied at range, and happens very quickly, so it's more burst (that can translate to a lot of damage if you can switch targets quickly in a fight, although marksmen usually don't want that), and you can harass with it.

Ah ya, the way you explained her W passive makes it sound far more reasonable, especially in comparison to existing % dmg AA modifiers. I think I might have initially got "new champ op" syndrome from browsing her wiki.
`Oh, you can't help that,' said the Cat: `we're all mad here. I'm mad. You're mad.'
phyvo
Profile Blog Joined April 2009
United States5635 Posts
Last Edited: 2014-11-05 14:24:13
November 05 2014 14:23 GMT
#3123
The range on Q is not really long enough to safely fish for poke, trying to poke with it feels pretty dangerous compared to actual sieging skills like Nid's/Lux's/Varus's and she has zero threat if you're standing behind your (healthy) creeps. Q's range is also greater than E's, but it's still enough to get an E off on someone if they start hightailing it away from you... it generally feels like she has *just* enough range to do what she wants and no more. You can't cancel dash but so far it doesn't seem that prohibitive, like it partially compensates for AS in some way. But yeah, if someone turns around while you're dashing away suddenly you lose them and can't AA anymore to catch up again.

Hilariously, rend works with runaan's. It's much easier to just auto everything and execute it with Q though.

I'm not sure why the vision thing is even there except to confuse people. It's such a weird behavior and I'm not sure what it's supposed to add except annoyance.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
killerdog
Profile Joined February 2010
Denmark6522 Posts
Last Edited: 2014-11-05 14:30:22
November 05 2014 14:28 GMT
#3124
On November 05 2014 23:23 phyvo wrote:
The range on Q is not really long enough to safely fish for poke, trying to poke with it feels pretty dangerous compared to actual sieging skills like Nid's/Lux's/Varus's and she has zero threat if you're standing behind your (healthy) creeps. Q's range is also greater than E's, but it's still enough to get an E off on someone if they start hightailing it away from you... it generally feels like she has *just* enough range to do what she wants and no more. You can't cancel dash but so far it doesn't seem that prohibitive, like it partially compensates for AS in some way. But yeah, if someone turns around while you're dashing away suddenly you lose them and can't AA anymore to catch up again.

Hilariously, rend works with runaan's. It's much easier to just auto everything and execute it with Q though.

I'm not sure why the vision thing is even there except to confuse people. It's such a weird behavior and I'm not sure what it's supposed to add except annoyance.

I thought the idea was you auto a creep a bunch, then you can threaten to execute with q onto the opponent (into rend all in) and zone them like that, does that work? or is q too slow/short for it to be much of an implied threat~
turdburgler
Profile Blog Joined January 2011
England6749 Posts
November 05 2014 14:51 GMT
#3125
On November 05 2014 17:17 JazzVortical wrote:
Up to this point, Ryze is just a balance nightmare though. Too strong or too weak.

Also, has Alaric seen that they included a Vi bug fix yet?



people say that about every champ. oh they go from too strong to too weak so easily. imo that just shows that in a mechanically simple game like lol, high level players are going to be able to exploit even tiny advantages because their play will be almost optimal. the line of 'perfectly balanced' is wider when the skill of the player can more easily prove decisive, they need to make the game more complex or they will be stuck in a constant cycle like this.

to me, as a relatively casual player its whatever, like most people i just wont play ryze anymore and move on, but if they want lol to be a 'real' sport, they cant continue like this forever.
Gahlo
Profile Joined February 2010
United States35165 Posts
November 05 2014 15:01 GMT
#3126
Mods be sleepy.
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2014-11-05 15:09:34
November 05 2014 15:09 GMT
#3127
Wait this isn't off topic.

This thread sucks.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
November 05 2014 16:05 GMT
#3128
Bae caught Neo sleepin'.
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Requizen
Profile Blog Joined March 2011
United States33802 Posts
November 05 2014 16:15 GMT
#3129
Dead thread dead game
It's your boy Guzma!
Lmui
Profile Joined November 2010
Canada6219 Posts
November 05 2014 16:27 GMT
#3130
Inb4 Darkness!
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
November 05 2014 17:08 GMT
#3131
Can I apply to be a mod so the issue can be resolved?
https://twitter.com/SufficientStats
ComaDose
Profile Blog Joined December 2009
Canada10357 Posts
Last Edited: 2014-11-05 17:10:27
November 05 2014 17:10 GMT
#3132
not all mods can use css/html code to make background black either!
very important aspect of closing a patch thread.
BW pros training sc2 is like kiss making a dub step album.
Gahlo
Profile Joined February 2010
United States35165 Posts
November 05 2014 17:11 GMT
#3133
On November 06 2014 02:10 ComaDose wrote:
not all mods can use css/html code to make background black either!
very important aspect of closing a patch thread.

Can we just have this set up for all the league threads? Reading this site at night is a terror.
phyvo
Profile Blog Joined April 2009
United States5635 Posts
November 05 2014 17:14 GMT
#3134
On November 05 2014 23:28 killerdog wrote:
Show nested quote +
On November 05 2014 23:23 phyvo wrote:
The range on Q is not really long enough to safely fish for poke, trying to poke with it feels pretty dangerous compared to actual sieging skills like Nid's/Lux's/Varus's and she has zero threat if you're standing behind your (healthy) creeps. Q's range is also greater than E's, but it's still enough to get an E off on someone if they start hightailing it away from you... it generally feels like she has *just* enough range to do what she wants and no more. You can't cancel dash but so far it doesn't seem that prohibitive, like it partially compensates for AS in some way. But yeah, if someone turns around while you're dashing away suddenly you lose them and can't AA anymore to catch up again.

Hilariously, rend works with runaan's. It's much easier to just auto everything and execute it with Q though.

I'm not sure why the vision thing is even there except to confuse people. It's such a weird behavior and I'm not sure what it's supposed to add except annoyance.

I thought the idea was you auto a creep a bunch, then you can threaten to execute with q onto the opponent (into rend all in) and zone them like that, does that work? or is q too slow/short for it to be much of an implied threat~


Q, by my judgement, is a very average skill shot except in the damage department where it really chunks health bars. It's very useable but there's plenty of room to play around it. It's not like smite blitz is super OP, I don't think this is either. I think I would just try not to tunnel in on E's reset and Q's piercing. Landing a Q, immediately using E, getting the E reset because you set up a creep beforehand (who didn't die to your own minions or have your spear time out), and then getting to go all in would be really awesome, but also really situational. I expect that people will max Q first in lane because 60 damage a rank is huge and it doesn't require special set up.

Rather, I think the thing to really pay attention to is the the dash passive. Her base MS is in the worst bracket: 325, and her 550 range is very average, so you really need your dashes to properly pressure people. Q->E is not always enough to catch people unless you've got something to AA along the way (which isn't a guarantee but it does help). Teammates, of course, help with that too. During fights you really do kite like no one else and in lane I think you'll be able to follow up for your teammates really easily if they're not too far behind the creep wave. I feel like if you want to all-in the thing to do to just dash up to people after landing a Q or a teammate's engage, much like any other ADC.

But then this is PBE and I'm not a top tier player, these thoughts are just my feelings.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
ComaDose
Profile Blog Joined December 2009
Canada10357 Posts
November 05 2014 17:20 GMT
#3135
On November 06 2014 02:11 Gahlo wrote:
Show nested quote +
On November 06 2014 02:10 ComaDose wrote:
not all mods can use css/html code to make background black either!
very important aspect of closing a patch thread.

Can we just have this set up for all the league threads? Reading this site at night is a terror.

aye yo www.teamliquid.net/forum/tl-community/239280-teamliquid-dark-theme
BW pros training sc2 is like kiss making a dub step album.
Gahlo
Profile Joined February 2010
United States35165 Posts
November 05 2014 17:25 GMT
#3136
On November 06 2014 02:20 ComaDose wrote:
Show nested quote +
On November 06 2014 02:11 Gahlo wrote:
On November 06 2014 02:10 ComaDose wrote:
not all mods can use css/html code to make background black either!
very important aspect of closing a patch thread.

Can we just have this set up for all the league threads? Reading this site at night is a terror.

aye yo www.teamliquid.net/forum/tl-community/239280-teamliquid-dark-theme

No firefox support, 0/10.
JBright
Profile Joined September 2010
Vancouver14381 Posts
November 05 2014 17:35 GMT
#3137
DARKNESSSSSSSssssssss


ModeratorThe good and the wise lead quiet lives. Neo's #1 Frenemy and nightmare.
Prev 1 155 156 157
Please log in or register to reply.
Live Events Refresh
Next event in 20h 9m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech163
DisKSc2 12
StarCraft: Brood War
Shuttle 594
Dewaltoss 153
Mini 138
firebathero 105
Hyun 75
910 24
soO 11
HiyA 7
Dota 2
BananaSlamJamma586
LuMiX1
Counter-Strike
fl0m1343
byalli974
Heroes of the Storm
Liquid`Hasu472
Other Games
Grubby5475
Beastyqt713
ceh9200
ArmadaUGS195
Mew2King128
kaitlyn16
RotterdaM5
Organizations
Other Games
gamesdonequick739
BasetradeTV342
StarCraft 2
angryscii 51
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• 80smullet 34
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• HappyZerGling76
Other Games
• imaqtpie2230
Upcoming Events
Big Brain Bouts
20h 9m
Elazer vs Nicoract
Reynor vs Scarlett
Replay Cast
1d 3h
Sparkling Tuna Cup
2 days
Krystianer vs TBD
TriGGeR vs SKillous
Percival vs TBD
ByuN vs Nicoract
Replay Cast
3 days
Wardi Open
3 days
Liquipedia Results

Completed

KCM Race Survival 2025 Season 4
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.