• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:23
CEST 08:23
KST 15:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver4[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down0StarCraft open world shooter announced at BlizzCon97Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?175Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down StarCraft open world shooter announced at BlizzCon How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! Official StarCraft website teases new content ahead of BlizzCon? [D] Brainstorming a balance patch for Brood war Making an Online Broodwar Manager Game [ASL22] Ro16 Preview: Holy Diver
Tourneys
[ASL22] Ro16 Group D [ASL22] Ro16 Group C [Megathread] Daily Proleagues [ASL22] Ro16 Group B
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread EVE Corporation Diablo IV [Maplestory Hardcore] Let's Play~!!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3830 users

[Patch 4.11] Maokai Rework General Discussion - Page 63

Forum Index > LoL General
Post a Reply
Prev 1 61 62 63 64 65 72 Next
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
July 13 2014 00:21 GMT
#1241
On July 13 2014 09:04 miicah wrote:
Aghs, force staff or scythe of vyse would probably be the only items that could work in LoL. What I'd like to see is Riot improving their summoned unit control and implement something like lone druid.

I think force staff and scythe would still lead to a lot of complaints like "counterplay"

Aghs would require a rebalancing and recoding of a majority of champs.

And an improvement of summonables would require a rework of the game backend.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
iCanada
Profile Joined August 2010
Canada10660 Posts
July 13 2014 00:30 GMT
#1242
On July 13 2014 08:52 obesechicken13 wrote:
Refresher orb in LoL would mean fiddle can perma fear you which is something Riot wants to prevent.

I think powerful item actives are cool though. It's hard to come back in LoL because the other team has 20% more damage and tankiness than yours so even if they make a mistake or you get a good initiate, they win the fight.


You didn't read. I never said refresher orb, I said refresher orb that ignores skills and only affects summoner spells. Flash, tp, ignite, exhaust, barrier, heal, ghost...
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2014-07-13 00:39:31
July 13 2014 00:38 GMT
#1243
On July 13 2014 09:30 iCanada wrote:
Show nested quote +
On July 13 2014 08:52 obesechicken13 wrote:
Refresher orb in LoL would mean fiddle can perma fear you which is something Riot wants to prevent.

I think powerful item actives are cool though. It's hard to come back in LoL because the other team has 20% more damage and tankiness than yours so even if they make a mistake or you get a good initiate, they win the fight.


You didn't read. I never said refresher orb, I said refresher orb that ignores skills and only affects summoner spells. Flash, tp, ignite, exhaust, barrier, heal, ghost...

Oh. That'd be interesting but double flash would still be very scary and would make people whine that you can't be safe if your opponents have double flash. It'd have to have a long animation for the refresh.

I think Revive would also be strong with it.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Ryuu314
Profile Joined October 2009
United States12679 Posts
July 13 2014 00:53 GMT
#1244
On July 13 2014 09:04 Frolossus wrote:
does anyone else struggle to keep up with the current pro scene due to the seasonal format of LCS?
pre-LCS it was more like i could tune in for a weekend and watch IGN/dreamhack or whatever then it ended and we moved to the next event. with LCS i find it difficult to keep track of how well teams are playing over the course of the whole season.

how does that make sense.

it's easy to keep track of how teams are doing over a season. watch their ranking. it's hard to tell how they're doing in relation to teams in other regions, but even then, that's not hard either if you watch all regions.
Frolossus
Profile Joined February 2010
United States4779 Posts
Last Edited: 2014-07-13 01:14:07
July 13 2014 00:58 GMT
#1245
On July 13 2014 09:53 Ryuu314 wrote:
Show nested quote +
On July 13 2014 09:04 Frolossus wrote:
does anyone else struggle to keep up with the current pro scene due to the seasonal format of LCS?
pre-LCS it was more like i could tune in for a weekend and watch IGN/dreamhack or whatever then it ended and we moved to the next event. with LCS i find it difficult to keep track of how well teams are playing over the course of the whole season.

how does that make sense.

it's easy to keep track of how teams are doing over a season. watch their ranking. it's hard to tell how they're doing in relation to teams in other regions, but even then, that's not hard either if you watch all regions.

if i can't afford time to watch it all the time so i fall behind constantly and get lost :\
how it was before i only had to watch a weekend here or there.

it feels like more of a time commitment to keep up with the competitive scene now.
it's also difficult to pick up in the middle of the season if you haven't been following everything from the start imo
cLutZ
Profile Joined November 2010
United States19574 Posts
July 13 2014 01:28 GMT
#1246
On July 13 2014 09:58 Frolossus wrote:
Show nested quote +
On July 13 2014 09:53 Ryuu314 wrote:
On July 13 2014 09:04 Frolossus wrote:
does anyone else struggle to keep up with the current pro scene due to the seasonal format of LCS?
pre-LCS it was more like i could tune in for a weekend and watch IGN/dreamhack or whatever then it ended and we moved to the next event. with LCS i find it difficult to keep track of how well teams are playing over the course of the whole season.

how does that make sense.

it's easy to keep track of how teams are doing over a season. watch their ranking. it's hard to tell how they're doing in relation to teams in other regions, but even then, that's not hard either if you watch all regions.

if i can't afford time to watch it all the time so i fall behind constantly and get lost :\
how it was before i only had to watch a weekend here or there.

it feels like more of a time commitment to keep up with the competitive scene now.
it's also difficult to pick up in the middle of the season if you haven't been following everything from the start imo

The key is to just watch for good games and ignore results (or have 1 favorite team) and just start from day one act given week from the vods. The LCS coverage is way too lengthy to watch live anyways, plus the analysis is suspect.
Freeeeeeedom
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
July 13 2014 01:54 GMT
#1247
I can definitely see how rank soloQ ladder is getting inflated.

1500 Elo was gold in S2? Now I think 1500 Elo is like mid plat.
https://twitter.com/SufficientStats
Alaric
Profile Joined November 2009
France45622 Posts
July 13 2014 02:03 GMT
#1248
Not at all. I improved a bunch since s2 and I barely missed the 1500 cut-off there. Reached Plat in s3, and would have been atm (two back to back promo 5th game lost by an intentional troll or a dc, old story all that). Having trouble to climb back through s1 after loss streaks but I'd hold my own in Plat since I regularly get some in my games.
Your assumption means I'd be worse than in s2, which I definitely am not.
Cant take LMS hipsters serious.
canikizu
Profile Joined September 2010
4860 Posts
July 13 2014 02:04 GMT
#1249
how do you check elo?
Frolossus
Profile Joined February 2010
United States4779 Posts
July 13 2014 02:05 GMT
#1250
On July 13 2014 11:04 canikizu wrote:
how do you check elo?

you can't anymore
Bam Lee
Profile Joined June 2012
2336 Posts
July 13 2014 02:05 GMT
#1251
On July 13 2014 10:54 Sufficiency wrote:
I can definitely see how rank soloQ ladder is getting inflated.

1500 Elo was gold in S2? Now I think 1500 Elo is like mid plat.


Which site are you using to track Elo?
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
July 13 2014 02:07 GMT
#1252
My game sense is a lot better than in S2, but in terms of mechanics I never recovered after my break in mid S3. These days I either:

1. play jungle/support
2. play super passive as a laner

because I can't CS/harass anymore.
https://twitter.com/SufficientStats
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
July 13 2014 02:08 GMT
#1253
On July 13 2014 11:05 Bam Lee wrote:
Show nested quote +
On July 13 2014 10:54 Sufficiency wrote:
I can definitely see how rank soloQ ladder is getting inflated.

1500 Elo was gold in S2? Now I think 1500 Elo is like mid plat.


Which site are you using to track Elo?


I am not using any sites. I am just thinking of the 1500 Elo level around S2/early S3 compared to the gold/plat players nowadays.
https://twitter.com/SufficientStats
TheYango
Profile Joined September 2008
United States47024 Posts
July 13 2014 02:25 GMT
#1254
On July 13 2014 09:04 miicah wrote:
Aghs, force staff or scythe of vyse would probably be the only items that could work in LoL. What I'd like to see is Riot improving their summoned unit control and implement something like lone druid.

Urn of Shadows, Orchid Malevolence, Medallion of Courage, Mask of Madness, Veil of Discord, Diffusal Blade, Mjollnir, Magic Wand. Those are all less gamebreaking than Aghanim's, Force Staff, or Sheepstick. Rod of Atos, Drums of Endurance, and Mek/Pipe have analogue items in LoL that happen to either be overnerfed items (Locket) or items with stat combinations/build paths that make them prohibitive to build except on a few champions (Gunblade, BotRK, Talisman). Eul's also has a partial analogue in Zhonya's (self-only).

Agha's actually hard because a large percentage of Aghanim's effects are only CD reductions or damage increases, which would be redundant with CDR and AP/AD in LoL.
Moderator
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
July 13 2014 03:10 GMT
#1255
Watching someone like Sky play confuses me. The guy's been at the exact same elo for like 1,500 games now. I get that entertainment is a major part of his stream, but he always says how he wants to improve and that he could get so many more viewers if he were better. I just find it very strange.
http://na.op.gg/summoner/userName=FLABREZU
red_
Profile Joined May 2010
United States8474 Posts
Last Edited: 2014-07-13 03:57:03
July 13 2014 03:51 GMT
#1256
On July 13 2014 11:25 TheYango wrote:
Show nested quote +
On July 13 2014 09:04 miicah wrote:
Aghs, force staff or scythe of vyse would probably be the only items that could work in LoL. What I'd like to see is Riot improving their summoned unit control and implement something like lone druid.

Urn of Shadows, Orchid Malevolence, Medallion of Courage, Mask of Madness, Veil of Discord, Diffusal Blade, Mjollnir, Magic Wand. Those are all less gamebreaking than Aghanim's, Force Staff, or Sheepstick. Rod of Atos, Drums of Endurance, and Mek/Pipe have analogue items in LoL that happen to either be overnerfed items (Locket) or items with stat combinations/build paths that make them prohibitive to build except on a few champions (Gunblade, BotRK, Talisman). Eul's also has a partial analogue in Zhonya's (self-only).

Agha's actually hard because a large percentage of Aghanim's effects are only CD reductions or damage increases, which would be redundant with CDR and AP/AD in LoL.


Gonna need those Necrobooks on my desk by tomorrow.

Riot get on that whole, recoding the entire game with multi unit control thing, ASAP.

Edit: Force Staff in League would be hilarious because of 0 animation turn rates among other things.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
Goumindong
Profile Joined February 2013
United States3529 Posts
July 13 2014 04:16 GMT
#1257
On July 13 2014 11:08 Sufficiency wrote:
Show nested quote +
On July 13 2014 11:05 Bam Lee wrote:
On July 13 2014 10:54 Sufficiency wrote:
I can definitely see how rank soloQ ladder is getting inflated.

1500 Elo was gold in S2? Now I think 1500 Elo is like mid plat.


Which site are you using to track Elo?


I am not using any sites. I am just thinking of the 1500 Elo level around S2/early S3 compared to the gold/plat players nowadays.

I was 1450 at the end of season 2. I have definitely improved and am now plat 4/5 with a peak at plat 3 in Season 3.

It's definitely not the mmr split you're mentioning.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2014-07-13 05:08:22
July 13 2014 04:23 GMT
#1258
You could still get different interesting aghs effects(not going to speculate on the cost/itemization of it, but only effects themselves)

One example for skarner: autos reduce cd of ult by .5s,1s on champs. Pull duration+ .25s.

Galio: ignore 1/2/3 instances of cc while ulting

Jarvan: Increase damage dealt to enemy champions inside cataclysm by 30%.

Shaco: Spawn 2 clones

Cass: Turn ALL enemies to stone

Kog: Ult Mana cost capped at 200(Helloooo AP kog)

I'd like to see force staff before aghs though(self only item).
Porouscloud - NA LoL
K3Nyy
Profile Joined February 2010
United States1961 Posts
July 13 2014 04:43 GMT
#1259
On July 13 2014 11:07 Sufficiency wrote:
My game sense is a lot better than in S2, but in terms of mechanics I never recovered after my break in mid S3. These days I either:

1. play jungle/support
2. play super passive as a laner

because I can't CS/harass anymore.


Only way to get better is to play aggressively in lane even if you lose. Playing passive is not really optimal and it doesn't win you games.

Why don't you spam some normal games? Sometimes I'd play really poorly for a while and just go on my other account and just play there.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
Last Edited: 2014-07-13 05:05:13
July 13 2014 05:03 GMT
#1260
On July 13 2014 13:43 K3Nyy wrote:
Show nested quote +
On July 13 2014 11:07 Sufficiency wrote:
My game sense is a lot better than in S2, but in terms of mechanics I never recovered after my break in mid S3. These days I either:

1. play jungle/support
2. play super passive as a laner

because I can't CS/harass anymore.


Only way to get better is to play aggressively in lane even if you lose. Playing passive is not really optimal and it doesn't win you games.

Why don't you spam some normal games? Sometimes I'd play really poorly for a while and just go on my other account and just play there.

This is very accurate. Unless you're playing a champion you have a lot of experience on, experiment and go ham with new champions. That doesn't mean play stupid and definitely doesn't mean you repeat the same deaths multiple times but it's pretty important to know the limitations of each champion. You can't find that out unless you play aggressive and play to the limit.

e.g. Riven is my textbook definition of a Top lane bully. If I ever play a new champion vs a Riven, I purposely play aggressive pre-6 even though I know she's probably stronger and better at trades. The important thing is playing around with what you know and still figuring out a way to come out ahead.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Prev 1 61 62 63 64 65 72 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 37m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
GuemChi 1537
sSak 75
soO 44
ZergMaN 16
Icarus 8
Britney 0
Dota 2
ODPixel509
Super Smash Bros
Mew2King142
Other Games
summit1g11755
JimRising 515
Happy221
NeuroSwarm130
ceh90
Organizations
Other Games
gamesdonequick933
BasetradeTV51
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH327
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2166
League of Legends
• Rush1477
• Lourlo1046
• Stunt430
Upcoming Events
Afreeca Starleague
3h 37m
Snow vs Shinee
Shine vs EffOrt
GSL
4h 37m
PiGosaur Cup
17h 37m
The PondCast
1d 3h
Kung Fu Cup
1d 4h
Replay Cast
1d 17h
KCM Race Survival
2 days
IntoTheTV X SOOP
2 days
Replay Cast
2 days
IntoTheTV X SOOP
3 days
[ Show More ]
Replay Cast
3 days
GSL
4 days
Replay Cast
4 days
GSL
5 days
Shopify Rebellion Sundays
5 days
Spirit vs Mixu
Replay Cast
5 days
WardiTV Weekly
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Proleague 2026-09-14
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.