|
On July 13 2014 13:43 K3Nyy wrote:Show nested quote +On July 13 2014 11:07 Sufficiency wrote: My game sense is a lot better than in S2, but in terms of mechanics I never recovered after my break in mid S3. These days I either:
1. play jungle/support 2. play super passive as a laner
because I can't CS/harass anymore. Only way to get better is to play aggressively in lane even if you lose. Playing passive is not really optimal and it doesn't win you games. Why don't you spam some normal games? Sometimes I'd play really poorly for a while and just go on my other account and just play there.
I rarely get ahead in lane and my KDA is usually pretty bad even if I win. http://matchhistory.na.leagueoflegends.com/en/#match-history/NA1/48338815
I just:
1. Pick OP champions that are easy to play and scale well. 2. Play passive 3. Don't get caught / throw 4. Be non-toxic
and I win games. Pretty simple.
According to na.op.gg I am top 5% lol on my main lol.
|
Dusty is not my lover. He's just a guy who says that I am the one.
But the kid is not my son.
|
Czech Republic11293 Posts
The best way to practice early laning is just mass 1v1s imo
|
Passive play can gain you ELO reliably but I really think aggression is the way to really improve as a player. You will never find the limits and potentials of situations and champions until you push them.
|
On July 13 2014 14:32 Scip wrote: The best way to practice early laning is just mass 1v1s imo
Practice avec moi mon ami....
|
On July 13 2014 14:32 sob3k wrote: Passive play can gain you ELO reliably but I really think aggression is the way to really improve as a player. You will never find the limits and potentials of situations and champions until you push them.
That's a fair point, but honestly I am really not too keen on improving, at least not that fast. Being diamond is great, but I already jumped from gold to plat this season (in case that is worth anything) and now i am plat 3 so I am pretty content with where I am.
Setting expectation and having an eye on improvement ruins the game and makes me rage. Not too fun.
|
On July 13 2014 11:08 Sufficiency wrote:Show nested quote +On July 13 2014 11:05 Bam Lee wrote:On July 13 2014 10:54 Sufficiency wrote: I can definitely see how rank soloQ ladder is getting inflated.
1500 Elo was gold in S2? Now I think 1500 Elo is like mid plat. Which site are you using to track Elo? I am not using any sites. I am just thinking of the 1500 Elo level around S2/early S3 compared to the gold/plat players nowadays. + Show Spoiler [elo chart image thing] +
|
Legend is messed up. read plat/diamond V-->I for colors rather than I-->V
|
I remember some months ago watching Teut play soloQ, notably Jax. He was going balls to the walls everytime and I remember seeing him destroy a Nasus and a Malph, who were thought to be good against Jax. I was surprised and asked him about the match-ups and he answered that he'd just picked up Jax and had no idea about them. But he certainly got a better feel about the early levels than me.
(When I was climbing low Gold I was beating Renekton handily as Jax because I'd play aggressive from the start. Some wouldn't be used to that and wouldn't know how to react, some would straight-up give me openings, some would play "normally" because they didn't realise they were stronger and I was making a lot of punishable mistakes/openings. Now they wouldn't let me anymore but at least I know how to beat them if they do.)
|
On July 13 2014 20:43 Alaric wrote: I remember some months ago watching Teut play soloQ, notably Jax. He was going balls to the walls everytime and I remember seeing him destroy a Nasus and a Malph, who were thought to be good against Jax. I was surprised and asked him about the match-ups and he answered that he'd just picked up Jax and had no idea about them. But he certainly got a better feel about the early levels than me.
(When I was climbing low Gold I was beating Renekton handily as Jax because I'd play aggressive from the start. Some wouldn't be used to that and wouldn't know how to react, some would straight-up give me openings, some would play "normally" because they didn't realise they were stronger and I was making a lot of punishable mistakes/openings. Now they wouldn't let me anymore but at least I know how to beat them if they do.) Neither of those are good vs jax lol.Teut is good at playing full retard though.
|
wtf nafta have you learned nothing from our 5's malphite is great against jax you just throw rocks at him
|
On July 13 2014 13:43 K3Nyy wrote:Show nested quote +On July 13 2014 11:07 Sufficiency wrote: My game sense is a lot better than in S2, but in terms of mechanics I never recovered after my break in mid S3. These days I either:
1. play jungle/support 2. play super passive as a laner
because I can't CS/harass anymore. Only way to get better is to play aggressively in lane even if you lose. Playing passive is not really optimal and it doesn't win you games.
This gets spouted a lot as a truism, but it really doesn't hold up, especially at face value. It assumes that the level of play everyone aspires to contains ONLY aggression as a viable strategy, which is just not true. It also conflates safe play with passivity.
Even if we ignore all of that and grant that relentless aggression is always optimal, it's demonstrably not all-encompassing in terms of learning. It's heavily weighted toward lane knowledge. A safe player has almost by necessity better midgame decision-making than an aggressive player at the same level.
|
The Korean Veigar voice reminds me so much of the Leprechaun movies its crazy lol
|
On July 13 2014 21:45 OhTwoMise wrote: A safe player has almost by necessity better midgame decision-making than an aggressive player at the same level.
The thing is that you have to hit a very high level for "midgame decisions" to matter.
At low ELO the most important thing seems to be your team's morale against their team's morale. If you don't get a huge lead in your lane early on and you have another lane feeding, people on your team will see the scores and immediately lose their will to live. There is almost no team that is willing to fight back if you are starting with something like a 5 kills deficit in gold and below.
This is the only reason why I am trying to play as agressively as possible in ranked and it is more than sufficient imo.
|
On July 13 2014 21:45 OhTwoMise wrote:Show nested quote +On July 13 2014 13:43 K3Nyy wrote:On July 13 2014 11:07 Sufficiency wrote: My game sense is a lot better than in S2, but in terms of mechanics I never recovered after my break in mid S3. These days I either:
1. play jungle/support 2. play super passive as a laner
because I can't CS/harass anymore. Only way to get better is to play aggressively in lane even if you lose. Playing passive is not really optimal and it doesn't win you games. This gets spouted a lot as a truism, but it really doesn't hold up, especially at face value. It assumes that the level of play everyone aspires to contains ONLY aggression as a viable strategy, which is just not true. It also conflates safe play with passivity. Even if we ignore all of that and grant that relentless aggression is always optimal, it's demonstrably not all-encompassing in terms of learning. It's heavily weighted toward lane knowledge. A safe player has almost by necessity better midgame decision-making than an aggressive player at the same level.
Nope. What aggression actually means is being active and taking opportunities when they present themselves.
Let's take an obvious example. Let's say you're playing Caitlyn against a Vayne. He goes in for a cs and you're in range to auto him with no minions of your own to kill at this moment. A good player would attack that Vayne, a bad one would just do something else like attack their own minions or wait for a last hit. And if Vayne doesn't back off, Caitlyn can continue autoing Vayne all the way to the tower, assuming the supports don't go in for the allin. This might be considered an "aggressive" play, but it is simply being active and knowing what you are capable of. A passive player would never push his limits to find out exactly what he could do in that situation.
Safe =/= passive or aggressive. Obvious examples of unsafe play is usually associated with aggressive play, like Wildturtle flashing over, but being too passive is also unsafe. Being too passive in lane leaves you open to being dived, getting out cs'ed and the enemy laner can roam and influence other lanes.
Being too passive in midgame/lategame lets the enemy take a bunch of objectives and grow their lead. Your team might have an advantage but just never would force dragons or towers. The reason why lower elo players see Nasus as such an op champion is because they are way too passive in the midgame and not forcing enough.
Anyway, I'm too tired to explain it all. I'll respond if you provide some examples or reasoning behind your claims.
|
Well excuse me.
Maybe by pasdive I meant safe
|
On July 13 2014 13:23 Amui wrote: You could still get different interesting aghs effects(not going to speculate on the cost/itemization of it, but only effects themselves)
One example for skarner: autos reduce cd of ult by .5s,1s on champs. Pull duration+ .25s.
Galio: ignore 1/2/3 instances of cc while ulting
Jarvan: Increase damage dealt to enemy champions inside cataclysm by 30%.
Shaco: Spawn 2 clones
Cass: Turn ALL enemies to stone
Kog: Ult Mana cost capped at 200(Helloooo AP kog)
I'd like to see force staff before aghs though(self only item).
Its going to be hard to balance it tbh. You are going to be choosing this over a deathcap/IE/etc
That said, you could do some interesting stuff with it, like adding new scalings. Imagine if agh malphite got something crazy, like armor scaling on his ult's knockup time, or if agh's brand did aoe damage on each ult bounce
|
On July 14 2014 01:20 Sufficiency wrote:Well excuse me. Maybe by pasdive I meant safe  might just be semantics, but passive and safe are not the same.
you can be aggressive while still being very safe.
|
EUW servers acting up and dropping everyone from the games, play at your own risk. Good Game Riot, can we have stable servers?
|
Game resumed 12 minutes later and 4v5, love you EUW servers..... xD
|
|
|
|