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[Patch 3.15] Yasuo General Discussion - Page 98

Forum Index > LoL General
Post a Reply
Prev 1 96 97 98 99 100 224 Next
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
December 24 2013 23:51 GMT
#1941
Why can't those not be funny for once? Fucking hell
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
RouaF
Profile Joined October 2010
France4120 Posts
December 24 2013 23:53 GMT
#1942
Merry xmas, I wish you all to receive many teemo skins
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
December 24 2013 23:54 GMT
#1943
why would you wish the holy wrath upon Teut Sponkz?
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
December 25 2013 00:06 GMT
#1944
On December 25 2013 08:53 RouaF wrote:
Merry xmas, I wish you all to receive many teemo skins

Them's fightin words.

You almost got me. I got 3 Veigar skins instead. *Yordle Cackling Intensifies*
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Ryuu314
Profile Joined October 2009
United States12679 Posts
December 25 2013 00:09 GMT
#1945
On December 25 2013 07:19 NotYango wrote:
Show nested quote +
On December 25 2013 06:53 Ryuu314 wrote:
I don't think the changes are necessarily unintuitive as it is that we've been playing a different game for the past 3 years.

???

Before kills/assists could be summarized as:

"Kills are worth a baseline of 300 gold, modified by streaks, with a bonus of +100 gold for first blood. Assists are worth 70% of the kill, split amongst all participants."

Now it's:

"Kills are worth a baseline of 300 gold, modified by streaks, with a bonus of +100 gold for first blood. Kills begin at 50% value and scale up to full value between 2 and 4 minutes. Assists are worth 50% of the kill, split amongst all participants, scaling up to 80% value between 20 and 35 minutes. Additionally, players who have at least two more assists than kills earn 15 bonus gold on assists for every assist they have more than their kill count, up to a cap of 60 bonus gold."

How is that not more unintuitive and just "different"?

EDIT: My description didn't even specify on what intervals the kill/assist partial value is updated, or whether the assist bonus gold is calculated before or after the assist is added to your assist count.

I thought they removed the assist gold scaling.
NotYango
Profile Joined December 2013
United States719 Posts
December 25 2013 00:12 GMT
#1946
Derp, forgot.

Point still stands. Pretty much the entirety of the systemic changes in 3.14 serve to complicate rather than to simplify.
yango pls
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
December 25 2013 00:15 GMT
#1947
On December 25 2013 09:06 GhandiEAGLE wrote:
Show nested quote +
On December 25 2013 08:53 RouaF wrote:
Merry xmas, I wish you all to receive many teemo skins

Them's fightin words.

You almost got me. I got 3 Veigar skins instead. *Yordle Cackling Intensifies*


Veigar skins? Good job I approve.
TranslatorBaa!
Diamond
Profile Blog Joined May 2009
United States10796 Posts
December 25 2013 00:36 GMT
#1948
Been watching OddOne play Zac a bit lately so I picked him in a game (haven't played him since nerfs). He seems pretty damn strong again with the new defensive masteries. Anyone else been messing with him?
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Lord Tolkien
Profile Joined November 2012
United States12083 Posts
December 25 2013 00:57 GMT
#1949
On December 25 2013 09:15 Carnivorous Sheep wrote:
Show nested quote +
On December 25 2013 09:06 GhandiEAGLE wrote:
On December 25 2013 08:53 RouaF wrote:
Merry xmas, I wish you all to receive many teemo skins

Them's fightin words.

You almost got me. I got 3 Veigar skins instead. *Yordle Cackling Intensifies*


Veigar skins? Good job I approve.

Greybeard is all I need.

You shall not passsssss.
"His father is pretty juicy tbh." ~WaveofShadow
Kinie
Profile Joined December 2011
United States3106 Posts
December 25 2013 01:26 GMT
#1950
For balancing eve I wonder if there's a always to swap her passive around with one of her skills. Like her W or E is the one that makes her get increased MS for a bit, right? well what if they made that skill be her stealth one, where it eats a flat % of mama every second its up and increasing the skill lowers the % of man's being eaten. And her new passive is that whenever she hits an enemy champ she gets increased MS and bonus tenacity for a scaling number of seconds (like .5/1/1.5/2/2.5/3/4 every 3 levels starting at level 1)
Ryuu314
Profile Joined October 2009
United States12679 Posts
December 25 2013 01:46 GMT
#1951
As annoying as Eve is, I honestly think she's in a pretty good place right now. Her win rate in solo q is holding steady at 50%. Her ban rate is pretty damn high, but she's not exactly tearing up the competitive scene atm anyways either, as opposed to Kassadin, Riven, Shyvana who have comparative ban rates but are much more relevant in the pro scene.
turdburgler
Profile Blog Joined January 2011
England6749 Posts
December 25 2013 02:01 GMT
#1952
just because her win rate is 50% doesnt mean she is in a good place, she either snowballs or becomes worthless within the first 10 mins of every game.

shes the definition of anti fun.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
December 25 2013 02:07 GMT
#1953
On December 25 2013 10:46 Ryuu314 wrote:
As annoying as Eve is, I honestly think she's in a pretty good place right now. Her win rate in solo q is holding steady at 50%. Her ban rate is pretty damn high, but she's not exactly tearing up the competitive scene atm anyways either, as opposed to Kassadin, Riven, Shyvana who have comparative ban rates but are much more relevant in the pro scene.


50% win rate != not broken.

I can make a new champion, which has a passive that activates after 1 minute into the game. The effect is that there is a 50% chance you simply win once it fires, and 50% you lose. That will give you a perfect 50% winrate, but it does not mean the champion is balanaced.
https://twitter.com/SufficientStats
cLutZ
Profile Joined November 2010
United States19574 Posts
December 25 2013 02:10 GMT
#1954
On December 25 2013 07:31 NotYango wrote:
Show nested quote +
On December 25 2013 07:08 cLutZ wrote:
There clearly needs to be some sort of global counter on things like Dragon scaling and jungle scaling. Also the ICD on tear needs to be displayed, like I know they can do that because they did it on Targons. Why the hell didn't they add that simple functionality in the same patch?

ICD on Tear doesn't behave the same way. Tear isn't actually "once every 4 seconds", but "up to 2 times every 8 seconds". That's not as easy to display in an intuitive manner.

Isn't it 2 "charges" Can be stored, but of you use 1 you can reset it? Like the it doesn't need to make sense, I just need to know if I can charge it with random sppam
Freeeeeeedom
Ryuu314
Profile Joined October 2009
United States12679 Posts
December 25 2013 02:19 GMT
#1955
I'm not saying the 50% winrate is the only reason why she's not broken. You both completely ignored teh second part of my post, the fact that Eve has a healthy niche in competitive play.
lega
Profile Joined June 2011
Canada290 Posts
Last Edited: 2013-12-25 02:43:40
December 25 2013 02:41 GMT
#1956
Is there any viable ap top right now? Just played several games with Swain top against 2 mundo and 2 shyvana.Feels like they are basically unkillable after negatron. I used up all my mana on harassing but still could not force mundos out of the lane before oom. Manage to kill shyv once each but when she finished cowl I cannot kill her anymore . imo SV is such a strong item against ap tops. What is the status of kennen, kayle or ryze top right now?
Ryuu314
Profile Joined October 2009
United States12679 Posts
December 25 2013 02:53 GMT
#1957
Kayle tends to go mid. Kennen can't really lane well against the fotm top laners due to new masteries. Ryze straight up sucks after his range nerfs.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
December 25 2013 03:23 GMT
#1958
I actually agree with Ryuu, I started spamming Eve games after 3.14 came out because I thought no wards = op, but after a while I found that just playing junglers with crazy 6 item potential was a lot more effective on this patch in solo q.
Carrilord has arrived.
kongoline
Profile Joined February 2012
6318 Posts
December 25 2013 03:27 GMT
#1959
but eve with 6items is insane lol
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2013-12-25 03:45:44
December 25 2013 03:40 GMT
#1960
it's good but there is better, I mean to say, in solo q right now, it's super easy to gank almost all lanes (especially bot because a lot of supports start with a gp10 item) you can just play something that fits your team and/or you can 1v5 carry with. Or you can pick eve, get off some ganks you would get off either way and hope that your lanes are smart enough players to take that advantage to the bank.

idk, personal opinion obviously.
Carrilord has arrived.
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