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[Patch 3.15] Yasuo General Discussion - Page 224

Forum Index > LoL General
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AsnSensation
Profile Joined April 2011
Germany24009 Posts
January 14 2014 22:11 GMT
#4461
Shouldn't clamping usually start around the 90ish lp point range? Was leveling my smurf and got pretty much ++25 through all of my plat games, when I reached plat 1 I only started getting +6, won 10 in a row to 60 points and then I suddenly got +14 again and only needed 3 wins to get into diamond Promotion.
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
January 14 2014 22:14 GMT
#4462
Nah clamping is immediate upon promotion to Plat I for me. I've been back and forth between Plat I and Plat II a few times now, in Plat II it's all +20s and -17s and then as soon as I get promoted it's back to +4s and -3s.
I am the Town Medic.
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
January 14 2014 22:16 GMT
#4463
On January 15 2014 07:14 Alzadar wrote:
Nah clamping is immediate upon promotion to Plat I for me. I've been back and forth between Plat I and Plat II a few times now, in Plat II it's all +20s and -17s and then as soon as I get promoted it's back to +4s and -3s.


Will be glad to be rid of that, especially at Silver I. I mean c'mon.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Gahlo
Profile Joined February 2010
United States35160 Posts
January 14 2014 22:18 GMT
#4464
On January 15 2014 07:04 ticklishmusic wrote:
Pretty sure they just buffed Annie

Scaling stun length with levels, meh

But having her ult on 80 sec CD at lvl 16 (or an effective 48 sec with CDR) is pretty OP considering Tibbers is alive for 45 seconds. Yay for having an extra champ with Sunfire, nuke and a ton of magic damage.

Tibbers was "up for every fight" anyway. Her laning it taking a hit by reduced duration early game. It's a buff and a nerf overall, but most likely a nerf overall.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
January 14 2014 22:20 GMT
#4465
The spirit stone sustain just makes wriggles more and more outclassed as an item. Its just never going to be able to be a competitive item without changes.
Porouscloud - NA LoL
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
January 14 2014 22:25 GMT
#4466
•Top and middle lane outer turrets now have 20 damage reduction from champion basic attacks


I really dislike this, it's too reactive and unintuitive. Bot turret weaker than top and mid turrets is a really clunky solution.
I am the Town Medic.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
January 14 2014 22:26 GMT
#4467
On January 15 2014 07:20 Amui wrote:
The spirit stone sustain just makes wriggles more and more outclassed as an item. Its just never going to be able to be a competitive item without changes.


I think it long ago crossed that road....
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Gahlo
Profile Joined February 2010
United States35160 Posts
January 14 2014 22:30 GMT
#4468
On January 15 2014 07:20 Amui wrote:
The spirit stone sustain just makes wriggles more and more outclassed as an item. Its just never going to be able to be a competitive item without changes.

Wriggles is getting an upgrade "Soon."
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2014-01-14 22:32:55
January 14 2014 22:32 GMT
#4469
On January 15 2014 07:25 Alzadar wrote:
Show nested quote +
•Top and middle lane outer turrets now have 20 damage reduction from champion basic attacks


I really dislike this, it's too reactive and unintuitive. Bot turret weaker than top and mid turrets is a really clunky solution.

I'm just wondering why they make specific changes to stop a creative way to play the game. This is a stupid knee jerk reaction. The map is just becoming more asymmetric, all to enforce riots vision of the game. Rather than making a change that would affect every lane evenly they went with one of the worst possible solutions to shut down laneswapping
Porouscloud - NA LoL
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2014-01-14 22:39:17
January 14 2014 22:35 GMT
#4470
When Riot made that tower armour change last year it was basically the beginning of a end. Rather disappointing they have decided to go down this road of balancing.
AsnSensation
Profile Joined April 2011
Germany24009 Posts
Last Edited: 2014-01-14 22:42:23
January 14 2014 22:40 GMT
#4471
On January 15 2014 07:04 ticklishmusic wrote:
Pretty sure they just buffed Annie

Scaling stun length with levels, meh

But having her ult on 80 sec CD at lvl 16 (or an effective 48 sec with CDR) is pretty OP considering Tibbers is alive for 45 seconds. Yay for having an extra champ with Sunfire, nuke and a ton of magic damage.


definitely a nerf imo scaling stun length of max 1,75 which you only reach by lvl 6 and is the current value is way more important than tibbers cd. Lategame you have him for every fight anyway even in her current state.

That AD on tower reduction is really retarded....

Interested to see if these changes to Anivia will make Froggen play her again.

e: Champions to take of my banlist: - Riven, Eve

holy shit did they just get olaf'd?
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
Last Edited: 2014-01-14 22:51:00
January 14 2014 22:46 GMT
#4472

A new moon is rising

ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
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