[Patch 3.12] (j/k) Jinx General Discussion - Page 373
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Ketara
United States15065 Posts
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Slayer91
Ireland23335 Posts
and nobody has ever gotten a sneaky baron and made a comeback are weplaying the same game | ||
Ketara
United States15065 Posts
The trend teams are moving to from what I've seen is to value towers and inhibitors far above baron, and only take baron when they're so far ahead that they aren't risking a baron throw anymore. I could be wrong, but that's how I see it these days. | ||
Shiznick
United States2200 Posts
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Zess
Adun Toridas!9144 Posts
On October 29 2013 00:50 Slayer91 wrote: really? so nobody has lot a game by trying to do baron or nobody has sat at baron for 30 minutes cleraing vision around it so other team sticks around Hotly contested Barons are a huge risk (see: NA LCS) Uncontested/sneaky Baron is a reflection of the rest of the state of the game, of which if Baron did not exist, the team that gained Baron would have instead gained advantages elsewhere. My point is that the 1st Baron 90+% winrate statistic from World's is almost certainly not a causal relationship. | ||
Slayer91
Ireland23335 Posts
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GhandiEAGLE
United States20754 Posts
Either way, they're not changing it's effectiveness, but instead using it as a clever device to speed up the game, which I like. Also, don't get me wrong, I think that Baron is definitely more powerful right now than Xes gives it credit for, but oftentimes by the time one team can take the baron the game is already decided. Simply taking the Baron 90% of the time means you're ahead, either because of snowball or you just won a teamfight AT baron. | ||
Ketara
United States15065 Posts
The point is to speed up the game, IMO. | ||
LaM
United States1321 Posts
Also, if the losing team sneaks/steals a baron it isn't some dumb situation where suddenly they are beasting out teamfights they have no business winning. | ||
Sponkz
Denmark4564 Posts
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Kyrie
1594 Posts
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XaCez
Sweden6991 Posts
On October 29 2013 01:06 Sponkz wrote: Well, at least they´re making poke comps stronger with this change. Who would´ve thought LOL. Fucking RIOT... Good thing Korea has already begun the Nidalee transition. ![]() | ||
Sponkz
Denmark4564 Posts
On October 29 2013 01:08 XaCez wrote: Good thing Korea has already begun the Nidalee transition. ![]() Which is why this change is so funny! Once again, RIOT shows that they do not like natural changes, so they change numbers and give things (baron buff in this case) a more potent tool, for the natural change that is happening right now; poke comps. | ||
Slayer91
Ireland23335 Posts
if you can still win a teamfight it wont matter so much that they have baron because you can just teamfight when they committ to a tower push | ||
Ketara
United States15065 Posts
I can see it favoring dive comps and split push comps, but not poke comps. The old bonuses favor poke comps. | ||
GhandiEAGLE
United States20754 Posts
JK I never win in ranked, but I get much closer winning with Nidalee that I do typically. Usually Riot makes make computer shut down because theres no other way for me to lose. Also Ketara, it's because the point of poke comps is to get people off of a turret, and use the turret gold to snowball the carries. Typically the further you get into the base the harder it is to kill turrets because people heal faster, but thanks to the extra turret damage it will allow poke comps to not have to take so long and lose their momentum. | ||
Sponkz
Denmark4564 Posts
On October 29 2013 01:12 Ketara wrote: I don't really understand how the new baron buff would favor poke comps? I can see it favoring dive comps and split push comps, but not poke comps. The old bonuses favor poke comps. Baron buff remade to increase tower killing damage by a large % and grant a out-of-combat MS boost(like ms5 boots). the old regen and ap/ad buff removed More movement-speed grants better disengagement tools for heavy poke-comps. I can't see how it would favor dive comps (well maybe in the start, but once people get a grasp of the mspd buff, people will retreat further back), but yeah it also favors split-push comps ALOT. | ||
Numy
South Africa35471 Posts
On October 29 2013 01:12 Ketara wrote: I don't really understand how the new baron buff would favor poke comps? I can see it favoring dive comps and split push comps, but not poke comps. The old bonuses favor poke comps. No regen so team without baron if poke comp is maybe better off than before.? | ||
Slayer91
Ireland23335 Posts
it wont be much harder to engage because the combat starts once you start firing spells at each other i think | ||
Ketara
United States15065 Posts
The old bonuses favor poke comps because they make it ideal to slowpush and give the regen and AP/AD necessary to poke the other team down. The new bonuses would favor dive comps because they make it more ideal to dive on the tower and do damage to it while you have the buff. Maybe not make it more successful, but favor that sort of play. I dunno! Not really worth discussing this much more IMO. For all we know Misaya is trolling us and it's gonna be lols. | ||
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